# build trees
build/
build-*/
cmake-build-*/
out/
artifacts_bin/
*.gcm
gcm.cache/

# CI image artifacts
dev-image.tar

# reference sources (fetched, not vendored)
reference/

# retail game data must never be committed (read from the user's install)
gamedata/
local/
*.big
*.manifest
*.relo
*.imp

# tooling
.idea/
.vscode/
.cache/
compile_commands.json

# local data dumps / RE artifacts
re-data/
*.log
