v0.2.0: clang + import std; isolated Windows cross-build (llvm-mingw + SDL3)

This commit is contained in:
EnderTheCoder
2026-09-12 02:04:25 +08:00
parent b35372da52
commit 1d12e4e099
23 changed files with 393 additions and 267 deletions
+4
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@@ -14,6 +14,10 @@ that each one produces something that builds and runs.
- [x] **v0.1.0 — map renderer + window.** Software ARGB framebuffer, TGA
decoder for the map art, BMP output, map/grid/unit compositing, and an
SDL3 window viewer (pan/zoom).
- [x] **v0.2.0 — dual toolchain.** Switched to Clang + libc++ with
`import std;` in every module; added an isolated Windows cross-build
(llvm-mingw + SDL3 MinGW) producing `openra3.exe` + `SDL3.dll`, alongside
the Linux build. Both images are separate to keep the toolchains apart.
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