OpenRA3 v0.0.1: C++26 modules, BIG4/RefPack reader, minimal skirmish
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# build trees
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build/
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build-*/
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cmake-build-*/
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out/
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artifacts_bin/
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*.gcm
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gcm.cache/
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# CI image artifacts
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dev-image.tar
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# reference sources (fetched, not vendored)
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reference/
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# retail game data must never be committed (read from the user's install)
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gamedata/
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local/
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*.big
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*.manifest
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*.relo
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*.imp
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# tooling
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.idea/
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.vscode/
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.cache/
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compile_commands.json
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# local data dumps / RE artifacts
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re-data/
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*.log
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