OpenRA3 v0.0.1: C++26 modules, BIG4/RefPack reader, minimal skirmish

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EnderTheCoder
2026-09-12 00:26:45 +08:00
commit 3ad380c81e
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module;
#include <algorithm>
#include <array>
#include <cstddef>
#include <cstdint>
#include <cstdlib>
#include <cstring>
#include <filesystem>
#include <fstream>
#include <optional>
#include <span>
#include <stdexcept>
#include <string>
#include <string_view>
#include <unordered_map>
#include <vector>
export module ra3.fs;
export import ra3.core;
/**
* Reading of the retail game's on-disk assets.
*
* Red Alert 3 ships its data in `BIG4` archives under `<install>\Data`, with
* individual payloads compressed by EA's RefPack codec. This module implements
* the container and codec so OpenRA3 can read a user's own installation.
*
* No game data is ever written into the repository; callers point the loader at
* their local install (`--game-dir` / `RA3_GAME_DIR`, default `C:\Red Alert 3`).
*/
export namespace ra3::fs {
using ra3::core::uint32;
using ra3::core::uint8;
using ra3::core::usize;
/** Thrown when a `BIG4` archive is malformed or an entry is missing. */
class archive_error : public std::runtime_error {
public:
using std::runtime_error::runtime_error;
};
/** Thrown when a RefPack stream is malformed. */
class refpack_error : public std::runtime_error {
public:
using std::runtime_error::runtime_error;
};
inline constexpr std::array<uint8, 4> big_magic{'B', 'I', 'G', '4'};
inline constexpr uint8 refpack_mask = 0x3EU;
inline constexpr uint8 refpack_magic2 = 0xFBU;
/** One file inside a `BIG4` archive. */
struct big_entry {
std::string name;
uint32 offset = 0;
uint32 size = 0;
};
/** True when `data` starts with a RefPack header (`0b??010000`, `0xFB`). */
[[nodiscard]] inline auto is_refpack(std::span<const uint8> data) -> bool {
return data.size() >= 2 && (data[0] & refpack_mask) == 0x10U && data[1] == refpack_magic2;
}
/**
* Decompress an EA RefPack stream.
*
* @param data Compressed stream, starting at the header byte.
* @return The decompressed bytes.
* @throws refpack_error if the stream is malformed or the length disagrees.
*/
[[nodiscard]] inline auto refpack_decompress(std::span<const uint8> data) -> std::vector<uint8> {
if (!is_refpack(data)) throw refpack_error("not a RefPack stream");
usize pos = 0;
const auto header = data[pos++];
const bool large_files = (header & 0x80U) != 0;
const bool compressed_size_present = (header & 0x01U) != 0;
pos++; // 0xFB
const usize size_bytes = large_files ? 4U : 3U;
auto read_size = [&]() -> uint32 {
uint32 value = 0;
for (usize i = 0; i < size_bytes; ++i) {
if (pos >= data.size()) throw refpack_error("truncated RefPack size field");
value = (value << 8) | data[pos++];
}
return value;
};
if (compressed_size_present) (void)read_size();
const auto out_len = read_size();
std::vector<uint8> out;
out.reserve(out_len);
auto copy_literals = [&](usize count) {
if (pos + count > data.size()) throw refpack_error("truncated RefPack literals");
out.insert(out.end(), data.begin() + static_cast<std::ptrdiff_t>(pos), data.begin() + static_cast<std::ptrdiff_t>(pos + count));
pos += count;
};
auto copy_reference = [&](usize length, usize distance) {
if (distance == 0 || distance > out.size()) throw refpack_error("RefPack back-reference out of range");
usize start = out.size() - distance;
for (usize i = 0; i < length; ++i) out.push_back(out[start + i]);
};
while (pos < data.size()) {
const auto cmd = data[pos++];
if ((cmd & 0x80U) == 0) { // 2-byte command
if (pos >= data.size()) throw refpack_error("truncated 2-byte command");
const auto b2 = data[pos++];
copy_literals(cmd & 0x03U);
copy_reference(((cmd & 0x1CU) >> 2) + 3, ((cmd & 0x60U) << 3) + b2 + 1);
} else if ((cmd & 0x40U) == 0) { // 3-byte command
if (pos + 1 >= data.size()) throw refpack_error("truncated 3-byte command");
const auto b2 = data[pos];
const auto b3 = data[pos + 1];
pos += 2;
copy_literals((b2 & 0xC0U) >> 6);
copy_reference((cmd & 0x3FU) + 4, ((b2 & 0x3FU) << 8) + b3 + 1);
} else if ((cmd & 0x20U) == 0) { // 4-byte command
if (pos + 2 >= data.size()) throw refpack_error("truncated 4-byte command");
const auto b2 = data[pos];
const auto b3 = data[pos + 1];
const auto b4 = data[pos + 2];
pos += 3;
copy_literals(cmd & 0x03U);
copy_reference(((cmd & 0x0CU) << 6) + b4 + 5, ((cmd & 0x10U) << 12) + (b2 << 8) + b3 + 1);
} else if (cmd < 0xFCU) { // long literal run
copy_literals(((cmd & 0x1FU) + 1) << 2);
} else { // stop
copy_literals(cmd & 0x03U);
break;
}
}
if (out.size() != out_len) throw refpack_error("RefPack length mismatch");
return out;
}
/** Decompress `data` when it is RefPack, otherwise copy it unchanged. */
[[nodiscard]] inline auto maybe_decompress(std::span<const uint8> data) -> std::vector<uint8> {
if (is_refpack(data)) return refpack_decompress(data);
return {data.begin(), data.end()};
}
/**
* Read the declared output size from a RefPack header without decompressing.
*
* @throws refpack_error if the stream is malformed.
*/
[[nodiscard]] inline auto refpack_output_size(std::span<const uint8> data) -> uint32 {
if (!is_refpack(data)) throw refpack_error("not a RefPack stream");
usize pos = 0;
const auto header = data[pos++];
const bool large_files = (header & 0x80U) != 0;
const bool compressed_size_present = (header & 0x01U) != 0;
pos++; // 0xFB
const usize size_bytes = large_files ? 4U : 3U;
auto read_size = [&]() -> uint32 {
uint32 value = 0;
for (usize i = 0; i < size_bytes; ++i) {
if (pos >= data.size()) throw refpack_error("truncated RefPack size field");
value = (value << 8) | data[pos++];
}
return value;
};
if (compressed_size_present) (void)read_size();
return read_size();
}
[[nodiscard]] constexpr auto read_be32(const uint8 *p) -> uint32 {
return (static_cast<uint32>(p[0]) << 24U) | (static_cast<uint32>(p[1]) << 16U) | (static_cast<uint32>(p[2]) << 8U) | static_cast<uint32>(p[3]);
}
[[nodiscard]] constexpr auto read_le32(const uint8 *p) -> uint32 {
return static_cast<uint32>(p[0]) | (static_cast<uint32>(p[1]) << 8U) | (static_cast<uint32>(p[2]) << 16U) | (static_cast<uint32>(p[3]) << 24U);
}
/**
* A parsed `BIG4` archive. Only the index is held in memory; payloads are
* read from disk on demand so multi-hundred-megabyte archives stay cheap.
*/
class big_archive {
public:
/**
* Parse the index of a `BIG4` archive.
*
* @param path Archive path.
* @throws archive_error if the file is missing, not `BIG4`, or truncated.
*/
[[nodiscard]] static auto open(const std::filesystem::path &path) -> big_archive {
big_archive archive;
archive.path_ = path;
std::error_code ec;
archive.file_size_ = static_cast<usize>(std::filesystem::file_size(path, ec));
if (ec) throw archive_error("cannot stat archive: " + path.string());
std::ifstream in(path, std::ios::binary);
if (!in) throw archive_error("cannot open archive: " + path.string());
std::array<uint8, 16> header{};
in.read(reinterpret_cast<char *>(header.data()), static_cast<std::streamsize>(header.size()));
if (!in || std::memcmp(header.data(), big_magic.data(), big_magic.size()) != 0) throw archive_error("not a BIG4 archive: " + path.string());
const auto count = read_be32(header.data() + 8);
// Read the variable-length index, growing the window until parsed.
usize window = std::min(archive.file_size_, std::max<usize>(1U << 20U, static_cast<usize>(count) * 256U));
std::vector<uint8> index;
for (;;) {
index.resize(window);
in.clear();
in.seekg(0);
in.read(reinterpret_cast<char *>(index.data()), static_cast<std::streamsize>(window));
const auto got = static_cast<usize>(in.gcount());
index.resize(got);
archive.entries_.clear();
archive.entries_.reserve(count);
usize pos = 16;
bool complete = true;
for (uint32 i = 0; i < count; ++i) {
if (pos + 8 > index.size()) {
complete = false;
break;
}
big_entry entry;
entry.offset = read_be32(index.data() + pos);
entry.size = read_be32(index.data() + pos + 4);
pos += 8;
const auto *begin = reinterpret_cast<const char *>(index.data() + pos);
const auto *end = reinterpret_cast<const char *>(std::memchr(begin, '\0', index.size() - pos));
if (end == nullptr) {
complete = false;
break;
}
entry.name.assign(begin, end);
pos += static_cast<usize>(end - begin) + 1U;
archive.entries_.push_back(std::move(entry));
}
if (complete) break;
if (window >= archive.file_size_) throw archive_error("truncated BIG4 index: " + path.string());
window = std::min(archive.file_size_, window * 2U);
}
archive.index_.reserve(archive.entries_.size());
for (usize i = 0; i < archive.entries_.size(); ++i) archive.index_.emplace(archive.entries_[i].name, i);
return archive;
}
[[nodiscard]] auto path() const -> const std::filesystem::path & { return path_; }
[[nodiscard]] auto entries() const -> const std::vector<big_entry> & { return entries_; }
[[nodiscard]] auto size() const -> usize { return entries_.size(); }
[[nodiscard]] auto contains(std::string_view name) const -> bool { return index_.contains(std::string{name}); }
/** Entry names whose path contains `needle`, in index order. */
[[nodiscard]] auto find(std::string_view needle) const -> std::vector<const big_entry *> {
std::vector<const big_entry *> matches;
for (const auto &entry: entries_) {
if (entry.name.find(needle) != std::string::npos) matches.push_back(&entry);
}
return matches;
}
/**
* Read an entry's payload.
*
* @param name Entry name (backslash-separated, case-sensitive).
* @param decompress RefPack-decompress the payload when true.
* @throws archive_error if the entry is missing or unreadable.
*/
[[nodiscard]] auto read(std::string_view name, bool decompress = true) const -> std::vector<uint8> {
const auto it = index_.find(std::string{name});
if (it == index_.end()) throw archive_error("no such entry: " + std::string{name});
const auto &entry = entries_[it->second];
std::ifstream in(path_, std::ios::binary);
if (!in) throw archive_error("cannot open archive: " + path_.string());
in.seekg(static_cast<std::streamoff>(entry.offset));
std::vector<uint8> raw(entry.size);
in.read(reinterpret_cast<char *>(raw.data()), static_cast<std::streamsize>(raw.size()));
if (!in) throw archive_error("short read for entry: " + entry.name);
return decompress ? maybe_decompress(raw) : raw;
}
/** Read the first `count` stored bytes of an entry (no decompression). */
[[nodiscard]] auto read_prefix(std::string_view name, usize count) const -> std::vector<uint8> {
const auto it = index_.find(std::string{name});
if (it == index_.end()) throw archive_error("no such entry: " + std::string{name});
const auto &entry = entries_[it->second];
std::ifstream in(path_, std::ios::binary);
if (!in) throw archive_error("cannot open archive: " + path_.string());
in.seekg(static_cast<std::streamoff>(entry.offset));
const auto want = std::min(count, static_cast<usize>(entry.size));
std::vector<uint8> raw(want);
in.read(reinterpret_cast<char *>(raw.data()), static_cast<std::streamsize>(raw.size()));
raw.resize(static_cast<usize>(in.gcount()));
return raw;
}
private:
big_archive() = default;
std::filesystem::path path_;
usize file_size_ = 0;
std::vector<big_entry> entries_;
std::unordered_map<std::string, usize> index_;
};
/**
* Locate a Red Alert 3 installation.
*
* Resolution order: the explicit argument, then `$RA3_GAME_DIR`, then the
* default `C:\Red Alert 3`. A directory qualifies only if it has a `Data`
* subdirectory.
*
* @return The install root, or `std::nullopt` when none is found.
*/
[[nodiscard]] inline auto find_game_dir(const std::optional<std::filesystem::path> &explicit_dir = std::nullopt) -> std::optional<std::filesystem::path> {
auto qualifies = [](const std::filesystem::path &candidate) {
std::error_code ec;
return !candidate.empty() && std::filesystem::is_directory(candidate / "Data", ec);
};
if (explicit_dir && qualifies(*explicit_dir)) return explicit_dir;
if (const auto *env = std::getenv("RA3_GAME_DIR"); env != nullptr && *env != '\0') {
const std::filesystem::path candidate{env};
if (qualifies(candidate)) return candidate;
}
const std::filesystem::path default_dir{"C:/Red Alert 3"};
if (qualifies(default_dir)) return default_dir;
return std::nullopt;
}
}