v0.5.0: Windows/ARM64 and Linux/ARM64 cross targets, .deb/.msi packaging
- Cross toolchains: llvm-mingw-aarch64 (Windows ARM64; SDL3 staged from MSYS2's clangarm64 repo since SDL ships no MinGW ARM64 dev package) and clang-aarch64-linux-gnu (Linux ARM64; arm64 libc++/SDL3 via dpkg multiarch). - Distro images: Dockerfile.linux-arm64, Dockerfile.win-arm64, Dockerfile.debian and Dockerfile.debian-arm64 (Debian 13 with upstream CMake, whose 3.31 gate cannot enable import std). - Packaging via CPack: .deb for Ubuntu 26.04 and Debian 13 on amd64 and arm64 (dependencies derived by dpkg-shlibdeps), portable .zip/.tar.gz, and a Windows .msi built with wixl (msitools) straight from the Linux cross image. wixl 0.106 lacks arm64, so Windows/ARM64 ships the portable zip only. - CMake: parameterize the SDL3 MinGW triple, add install() + CPack config. - CI: build/package jobs for both arm64 targets and both Debian packages; existing Linux/Windows jobs now also emit the .deb / .zip + .msi. - scripts/: build-linux-arm64, build-windows-arm64, build-debian, build-debian-arm64.
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# syntax=docker/dockerfile:1
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# Linux on ARM64 cross-build environment (aarch64-linux-gnu), isolated from the
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# x86_64 Linux image and the Windows images.
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#
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# Toolchain: clang-21 + libc++ with the arm64 libc++ (for `import std;`), the
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# arm64 glibc from `gcc-aarch64-linux-gnu`, arm64 SDL3 from `libsdl3-dev:arm64`,
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# and lld as the linker. The arm64 packages are installed with dpkg multiarch
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# (`arm64` added to the sources); the native clang/cmake build tools stay amd64.
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FROM ubuntu:26.04 AS dev
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ENV DEBIAN_FRONTEND=noninteractive
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ARG APT_MIRROR=""
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RUN if [ -n "$APT_MIRROR" ]; then \
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sed -i -e "s|http://archive.ubuntu.com/ubuntu|${APT_MIRROR}|g" \
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-e "s|http://security.ubuntu.com/ubuntu|${APT_MIRROR}|g" \
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-e "s|http://ports.ubuntu.com/ubuntu-ports|${APT_MIRROR}|g" \
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/etc/apt/sources.list /etc/apt/sources.list.d/*.sources 2>/dev/null || true; \
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fi
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# Enable the arm64 architecture on top of the emulated amd64 userland.
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RUN dpkg --add-architecture arm64
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RUN --mount=type=cache,target=/var/lib/apt,sharing=locked \
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--mount=type=cache,target=/var/cache/apt,sharing=locked \
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for attempt in 1 2 3 4 5; do \
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apt-get -o Acquire::Retries=5 update && break; \
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echo "apt-get update failed (attempt $attempt), retrying"; \
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sleep 5; \
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done \
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&& apt-get -o Acquire::Retries=5 install -y --no-install-recommends \
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ca-certificates \
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clang-21 \
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cmake \
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dpkg-dev \
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file \
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gcc-aarch64-linux-gnu \
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libc++-21-dev:arm64 \
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libc++abi-21-dev:arm64 \
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libsdl3-dev:arm64 \
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libunwind-21-dev:arm64 \
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lld-21 \
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ninja-build \
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pkg-config \
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python3 \
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&& rm -rf /var/lib/apt/lists/*
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ENV CC=clang-21
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ENV CXX=clang++-21
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# Point pkg-config at the arm64 packages so SDL3 resolves to the aarch64 build.
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ENV PKG_CONFIG_LIBDIR=/usr/lib/aarch64-linux-gnu/pkgconfig
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WORKDIR /work
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COPY . .
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RUN cmake -S . -B build/linux-arm64 -G Ninja \
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-DCMAKE_TOOLCHAIN_FILE=cmake/toolchains/clang-aarch64-linux-gnu.cmake \
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-DCMAKE_BUILD_TYPE=Release \
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-DOPENRA3_DISTRO_TAG=ubuntu26.04 \
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&& cmake --build build/linux-arm64 -j \
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&& (cd build/linux-arm64 && cpack -G DEB)
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# deploy target: runtime dependencies + final binary, minimal and fast. This is
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# an arm64 image; build it on (or with emulation for) an arm64 host.
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FROM --platform=linux/arm64 ubuntu:26.04 AS deploy
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ENV DEBIAN_FRONTEND=noninteractive
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RUN --mount=type=cache,target=/var/lib/apt,sharing=locked \
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--mount=type=cache,target=/var/cache/apt,sharing=locked \
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apt-get -o Acquire::Retries=5 update \
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&& apt-get -o Acquire::Retries=5 install -y --no-install-recommends \
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libc++1 \
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libc++abi1 \
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libsdl3-0 \
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libvulkan1 \
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&& rm -rf /var/lib/apt/lists/*
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WORKDIR /app
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COPY --from=dev /work/build/linux-arm64/bin/openra3 /app/openra3
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ENTRYPOINT ["/app/openra3"]
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