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2e284a16e5
chore: release v0.10.1
master
v0.10.1
EnderTheCoder
2026-10-01 01:10:42 +08:00
2f6ff74670
chore(vendor): update vendored libenderlog to v0.0.3
EnderTheCoder
2026-10-01 01:05:21 +08:00
2c348cb590
chore: release v0.10.0
v0.10.0
EnderTheCoder
2026-09-30 22:18:27 +08:00
26e1934a5d
feat(render): SAGE water/ocean shaders, per-user logs, camera & culling
EnderTheCoder
2026-09-30 22:18:08 +08:00
10a1963eec
chore: release v0.9.0
v0.9.0
EnderTheCoder
2026-09-29 23:59:32 +08:00
23f8be394c
feat(assets): read retail assets through the vendored libra3assets library
EnderTheCoder
2026-09-29 23:57:23 +08:00
8047e80ed6
v0.8.0: map roads/sidewalks, per-vertex depth bias, retail camera controls
v0.8.0
EnderTheCoder
2026-09-29 20:37:24 +08:00
70f35d8382
render map objects: decode compiled W3DMesh art, skin and draw over terrain
EnderTheCoder
2026-09-29 18:08:11 +08:00
6e5df350c7
fix ci: use the Debian apt mirror for the Debian images
EnderTheCoder
2026-09-29 12:16:31 +08:00
889ce945f2
v0.7.0: SDL-free wasm worker backend (WebGPU + WebGL2) with on-demand assets
EnderTheCoder
2026-09-29 12:08:07 +08:00
70d4beca4f
v0.6.0: WebAssembly build with a WebGL backend (playable in the browser)
v0.6.0
EnderTheCoder
2026-09-28 22:57:19 +08:00
d0ae4c76ba
v0.5.0: Windows/ARM64 and Linux/ARM64 cross targets, .deb/.msi packaging
v0.5.0
EnderTheCoder
2026-09-28 20:38:40 +08:00
3caf18409b
v0.4.0: Direct3D 11/12 backends, in-game renderer selection, per-run logging
v0.4.0
EnderTheCoder
2026-09-28 13:03:37 +08:00
59261868e1
docs: rewrite ARCHITECTURE as a Module/Function/Feature master plan
EnderTheCoder
2026-09-26 22:28:19 +08:00
a7612878e5
ci: use the dind containerd snapshotter so the docker driver can push/cache to Harbor over plain HTTP
EnderTheCoder
2026-09-20 02:35:31 +08:00
bb3f8306ef
ci: push toolchain images to Harbor (192.168.1.11:9090/openra3) instead of docker-save artifacts
EnderTheCoder
2026-09-20 02:32:05 +08:00
7cb4d18308
ci: fix dind anchor (services must be an array); push images to Docker Hub instead of docker-save artifacts
EnderTheCoder
2026-09-20 02:30:00 +08:00
b6d619254d
v0.3.0: display abstraction, map-browser menu, SAGE terrain tiling/blends
v0.3.0
EnderTheCoder
2026-09-20 02:20:39 +08:00
702b4e29aa
v0.2.1: statically link the Windows C++ runtime (only SDL3.dll needed)
v0.2.1
EnderTheCoder
2026-09-12 02:18:49 +08:00
1d12e4e099
v0.2.0: clang + import std; isolated Windows cross-build (llvm-mingw + SDL3)
v0.2.0
EnderTheCoder
2026-09-12 02:04:25 +08:00
b35372da52
v0.1.0: software map renderer + SDL3 window viewer
v0.1.0
EnderTheCoder
2026-09-12 01:02:49 +08:00
3ad380c81e
OpenRA3 v0.0.1: C++26 modules, BIG4/RefPack reader, minimal skirmish
v0.0.1
EnderTheCoder
2026-09-12 00:26:45 +08:00