# build trees build/ build-*/ cmake-build-*/ out/ artifacts_bin/ *.gcm gcm.cache/ # CI image artifacts dev-image.tar # reference sources (fetched, not vendored) reference/ # retail game data must never be committed (read from the user's install) gamedata/ local/ *.big *.manifest *.relo *.imp # tooling .idea/ .vscode/ .cache/ compile_commands.json # local data dumps / RE artifacts re-data/ *.log *.log.[0-9]*