将种族限定区域hediff挪过来
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@@ -1,6 +1,5 @@
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<?xml version="1.0" encoding="utf-8"?>
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<Project ToolsVersion="15.0"
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xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
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<PropertyGroup>
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<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
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@@ -69,6 +68,8 @@
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</Reference>
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</ItemGroup>
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<ItemGroup>
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<Compile Include="ARA_GiveHediffsInRangeToRace\HediffCompProperties_GiveHediffsInRangeToRace.cs" />
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<Compile Include="ARA_GiveHediffsInRangeToRace\HediffComp_GiveHediffsInRangeToRace.cs" />
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<Compile Include="ARA_SpawnPawnFromList\CompProperties_SpawnPawnFromList.cs" />
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<Compile Include="ARA_SpawnPawnFromList\CompSpawnPawnFromList.cs" />
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<Compile Include="ARA_SpawnPawnFromList\JobDriver_Incubate.cs" />
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@@ -109,9 +110,9 @@
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<Compile Include="ARA_BuildingTerrainSpawn\CompDelayedTerrainSpawn.cs" />
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</ItemGroup>
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<ItemGroup>
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<Compile Include="WULA_AutoMechCarrier\CompAutoMechCarrier.cs" />
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<Compile Include="WULA_AutoMechCarrier\CompProperties_AutoMechCarrier.cs" />
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<Compile Include="WULA_AutoMechCarrier\PawnProductionEntry.cs" />
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<Compile Include="ARA_AutoMechCarrier\CompAutoMechCarrier.cs" />
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<Compile Include="ARA_AutoMechCarrier\CompProperties_AutoMechCarrier.cs" />
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<Compile Include="ARA_AutoMechCarrier\PawnProductionEntry.cs" />
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</ItemGroup>
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<ItemGroup>
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<Compile Include="ARA_CompInteractiveProducer\CompInteractiveProducer.cs" />
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@@ -148,6 +149,9 @@
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<Compile Include="Abilities\PawnFlyer_TrackingCharge.cs" />
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<Compile Include="Abilities\Verb_CastAbilityTrackingCharge.cs" />
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</ItemGroup>
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<ItemGroup>
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<Folder Include="NewFolder1\" />
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</ItemGroup>
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<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
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<!-- 自定义清理任务,删除obj文件夹中的临时文件 -->
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<Target Name="CleanDebugFiles" AfterTargets="Build">
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