diff --git a/1.6/1.6/Assemblies/ArachnaeSwarm.dll b/1.6/1.6/Assemblies/ArachnaeSwarm.dll
index 1571d3f..6a540b9 100644
Binary files a/1.6/1.6/Assemblies/ArachnaeSwarm.dll and b/1.6/1.6/Assemblies/ArachnaeSwarm.dll differ
diff --git a/1.6/1.6/Defs/AbilityDefs/AbilityDef_PsychicBrainburn.xml b/1.6/1.6/Defs/AbilityDefs/AbilityDef_PsychicBrainburn.xml
new file mode 100644
index 0000000..534d5b9
--- /dev/null
+++ b/1.6/1.6/Defs/AbilityDefs/AbilityDef_PsychicBrainburn.xml
@@ -0,0 +1,43 @@
+
+
+
+
+ ARA_PsychicBrainburn
+
+ 通过一次强力的心灵冲击,直接摧毁目标生物的意识核心,使其永久失去知觉。
+ UI/Abilities/Slaughter
+ 5000
+ false
+ 300
+ true
+ false
+ false
+ true
+ true
+ 0.5
+ Mote_HoraxSmallSpellWarmup
+ HoraxianAbilityCasting
+ AnomalyAbilityWarmup
+ true
+
+ Verb_CastAbility
+ 1.5
+ 25
+
+ true
+ false
+ false
+
+
+
+
+
+ Skip_Entry
+
+
+ false
+
+
+
+
+
\ No newline at end of file
diff --git a/1.6/1.6/Defs/Thing_Misc/Apparels/ARA_Apparel.xml b/1.6/1.6/Defs/Thing_Misc/Apparels/ARA_Apparel.xml
index 3ed920d..7c32b27 100644
--- a/1.6/1.6/Defs/Thing_Misc/Apparels/ARA_Apparel.xml
+++ b/1.6/1.6/Defs/Thing_Misc/Apparels/ARA_Apparel.xml
@@ -182,6 +182,11 @@
0.25
0
+
+
+ ARA_TerrainBasedHediff
+
+
diff --git a/1.6/1.6/Defs/Thing_building/ARA_InteractiveEggSac.xml b/1.6/1.6/Defs/Thing_building/ARA_InteractiveEggSac.xml
index ef60aab..216692a 100644
--- a/1.6/1.6/Defs/Thing_building/ARA_InteractiveEggSac.xml
+++ b/1.6/1.6/Defs/Thing_building/ARA_InteractiveEggSac.xml
@@ -174,7 +174,7 @@
6
- (0.9, 0.9 ,0.5, 0)
+ (230, 230, 128, 0)
@@ -288,7 +288,7 @@
6
- (0.9, 0.9 ,0.5, 0)
+ (230, 230, 128, 0)
diff --git a/Source/ArachnaeSwarm/ArachnaeSwarm.csproj b/Source/ArachnaeSwarm/ArachnaeSwarm.csproj
index 8932bae..38d1876 100644
--- a/Source/ArachnaeSwarm/ArachnaeSwarm.csproj
+++ b/Source/ArachnaeSwarm/ArachnaeSwarm.csproj
@@ -205,6 +205,12 @@
+
+
+
+
+
+
diff --git a/Source/ArachnaeSwarm/CompAbilityEffect_PsychicBrainburn.cs b/Source/ArachnaeSwarm/CompAbilityEffect_PsychicBrainburn.cs
new file mode 100644
index 0000000..a45879d
--- /dev/null
+++ b/Source/ArachnaeSwarm/CompAbilityEffect_PsychicBrainburn.cs
@@ -0,0 +1,80 @@
+using Verse;
+using RimWorld;
+using System.Linq;
+
+namespace ArachnaeSwarm
+{
+ public class CompAbilityEffect_PsychicBrainburn : CompAbilityEffect
+ {
+ public new CompProperties_PsychicBrainburn Props => (CompProperties_PsychicBrainburn)props;
+
+ public override void Apply(LocalTargetInfo target, LocalTargetInfo dest)
+ {
+ base.Apply(target, dest);
+
+ Pawn pawn = target.Pawn;
+ if (pawn == null)
+ {
+ return;
+ }
+
+ // 查找作为意识来源的身体部位
+ BodyPartRecord brain = pawn.health.hediffSet.GetNotMissingParts()
+ .FirstOrDefault(p => p.def.tags.Contains(BodyPartTagDefOf.ConsciousnessSource));
+
+ if (brain != null)
+ {
+ // 施加巨大伤害以摧毁大脑
+ float damageAmount = 99999f;
+ float penetration = 999f;
+ pawn.TakeDamage(new DamageInfo(DamageDefOf.Burn, damageAmount, penetration, -1f, parent.pawn, brain));
+
+ // 如果在XML中定义了效果,则生成它
+ if (Props.effecterDef != null)
+ {
+ Props.effecterDef.Spawn(pawn.Position, pawn.Map, 1f);
+ }
+ }
+ }
+
+ public override bool Valid(LocalTargetInfo target, bool throwMessages = false)
+ {
+ Pawn pawn = target.Pawn;
+ if (pawn == null)
+ {
+ return false;
+ }
+
+ // 检查目标是否是血肉生物(如果XML中设置为需要)
+ if (Props.requiresFlesh && !pawn.RaceProps.IsFlesh)
+ {
+ if (throwMessages)
+ {
+ Messages.Message("MessageCannotUseOnMechanical".Translate(pawn.Named("PAWN")), pawn, MessageTypeDefOf.RejectInput);
+ }
+ return false;
+ }
+
+ // 检查目标是否有意识来源部位
+ BodyPartRecord brain = pawn.health.hediffSet.GetNotMissingParts()
+ .FirstOrDefault(p => p.def.tags.Contains(BodyPartTagDefOf.ConsciousnessSource));
+
+ if (brain == null)
+ {
+ if (throwMessages)
+ {
+ Messages.Message("MessageTargetHasNoBrain".Translate(pawn.Named("PAWN")), pawn, MessageTypeDefOf.RejectInput);
+ }
+ return false;
+ }
+
+ return base.Valid(target, throwMessages);
+ }
+
+ public override bool AICanTargetNow(LocalTargetInfo target)
+ {
+ // AI不应主动使用此技能
+ return false;
+ }
+ }
+}
\ No newline at end of file
diff --git a/Source/ArachnaeSwarm/CompProperties_PsychicBrainburn.cs b/Source/ArachnaeSwarm/CompProperties_PsychicBrainburn.cs
new file mode 100644
index 0000000..dfb5982
--- /dev/null
+++ b/Source/ArachnaeSwarm/CompProperties_PsychicBrainburn.cs
@@ -0,0 +1,20 @@
+using Verse;
+using RimWorld;
+
+namespace ArachnaeSwarm
+{
+ public class CompProperties_PsychicBrainburn : CompProperties_AbilityEffect
+ {
+ // 如果为true,则技能只能对血肉生物使用。
+ // 如果为false,则可以对机械体等非血肉生物使用。
+ public bool requiresFlesh = true;
+
+ // 在目标身上产生的视觉效果。
+ public EffecterDef effecterDef;
+
+ public CompProperties_PsychicBrainburn()
+ {
+ compClass = typeof(CompAbilityEffect_PsychicBrainburn);
+ }
+ }
+}
\ No newline at end of file