11
This commit is contained in:
Binary file not shown.
@@ -18,8 +18,8 @@
|
||||
|
||||
<modExtensions>
|
||||
<li Class="ArachnaeSwarm.HoneyProductionExtension">
|
||||
<!-- 基础转化率:食物流失的60%转化为蜜罐 -->
|
||||
<baseConversionRate>0.8</baseConversionRate>
|
||||
<!-- 基础转化率:食物流失的125%转化为蜜罐 -->
|
||||
<baseConversionRate>1.25</baseConversionRate>
|
||||
|
||||
<!-- 生产速率乘数(更快生产) -->
|
||||
<productionSpeedFactor>1</productionSpeedFactor>
|
||||
|
||||
@@ -8,15 +8,15 @@
|
||||
<ResearchProjectDef Abstract="True" Name="ARA_techBase_Needtechprint" ParentName="ARA_techBase">
|
||||
<techLevel>Medieval</techLevel>
|
||||
<tab>ARA_ResearchTab</tab>
|
||||
<!-- <techprintCount>1</techprintCount>
|
||||
<techprintCount>1</techprintCount>
|
||||
<techprintCommonality>0</techprintCommonality>
|
||||
<techprintMarketValue>2500</techprintMarketValue> -->
|
||||
<techprintMarketValue>2500</techprintMarketValue>
|
||||
<hiddenPrerequisites>
|
||||
<li>ARA_Technology_5ESS</li>
|
||||
</hiddenPrerequisites>
|
||||
<!-- <heldByFactionCategoryTags>
|
||||
<heldByFactionCategoryTags>
|
||||
<li>ARA_New_Hive</li>
|
||||
</heldByFactionCategoryTags> -->
|
||||
</heldByFactionCategoryTags>
|
||||
</ResearchProjectDef>
|
||||
|
||||
<!-- 女皇工艺进化 -->
|
||||
|
||||
@@ -1013,6 +1013,98 @@
|
||||
</comps>
|
||||
</ThingDef>
|
||||
|
||||
<ThingDef ParentName="BuildingBase">
|
||||
<defName>ARA_Research_Vat</defName>
|
||||
<label>阿拉克涅进化腔</label>
|
||||
<description>阿拉克涅虫群中由触手长成的活体组织,可以支撑屋顶不至于倒塌,发出较大范围的光亮,并且比普通的支撑柱结实很多。</description>
|
||||
<terrainAffordanceNeeded>ARA_Creep</terrainAffordanceNeeded>
|
||||
<thingClass>ArachnaeSwarm.Building_ResearchBlueprintReader</thingClass>
|
||||
<designationCategory>ARA_Buildings</designationCategory>
|
||||
<tickerType>Normal</tickerType>
|
||||
<uiOrder>2040</uiOrder>
|
||||
<altitudeLayer>Building</altitudeLayer>
|
||||
<passability>PassThroughOnly</passability>
|
||||
<fillPercent>0.25</fillPercent>
|
||||
<pathCost>0</pathCost>
|
||||
<uiIconScale>0.8</uiIconScale>
|
||||
<graphicData>
|
||||
<drawSize>(1.25,1.25)</drawSize>
|
||||
<drawOffset>(0,0,0.2)</drawOffset>
|
||||
<texPath>ArachnaeSwarm/Building/ARA_Column</texPath>
|
||||
<graphicClass>Graphic_Single</graphicClass>
|
||||
<shaderType>CutoutComplex</shaderType>
|
||||
<shadowData>
|
||||
<volume>(0.3, 0.5, 0.3)</volume>
|
||||
<offset>(0,0,-0.23)</offset>
|
||||
</shadowData>
|
||||
<damageData>
|
||||
<rect>(0.2,0.2,0.6,0.6)</rect>
|
||||
</damageData>
|
||||
</graphicData>
|
||||
<statBases>
|
||||
<MaxHitPoints>1000</MaxHitPoints>
|
||||
<WorkToBuild>750</WorkToBuild>
|
||||
<Mass>10</Mass>
|
||||
<Flammability>1.0</Flammability>
|
||||
<Beauty>1</Beauty>
|
||||
<StyleDominance MayRequire="Ludeon.RimWorld.Ideology">10</StyleDominance>
|
||||
</statBases>
|
||||
<researchPrerequisites>
|
||||
<li>ARA_Base_Technology</li>
|
||||
</researchPrerequisites>
|
||||
<stuffCategories Inherit="False"/>
|
||||
<costStuffCount>10</costStuffCount>
|
||||
<stuffCategories Inherit="False">
|
||||
<li>Woody</li>
|
||||
<li>Stony</li>
|
||||
<li>Metallic</li>
|
||||
</stuffCategories>
|
||||
|
||||
<!-- 添加 ModExtension 配置 -->
|
||||
<modExtensions>
|
||||
<li Class="ArachnaeSwarm.ResearchBlueprintReaderExtension">
|
||||
<researchSpeed>1</researchSpeed>
|
||||
</li>
|
||||
</modExtensions>
|
||||
|
||||
<costList>
|
||||
<ARA_Carapace>2</ARA_Carapace>
|
||||
</costList>
|
||||
<holdsRoof>true</holdsRoof>
|
||||
<canOverlapZones>false</canOverlapZones>
|
||||
<rotatable>false</rotatable>
|
||||
<fertility>0</fertility>
|
||||
<specialDisplayRadius>6.9</specialDisplayRadius> <!-- must be kept in sync with roof hold-up radius -->
|
||||
<building>
|
||||
<isInert>true</isInert>
|
||||
<ai_chillDestination>false</ai_chillDestination>
|
||||
<paintable>true</paintable>
|
||||
<relatedTerrain>
|
||||
<li>ARA_InsectCreep</li>
|
||||
</relatedTerrain>
|
||||
</building>
|
||||
<placeWorkers>
|
||||
<li>PlaceWorker_GlowRadius</li>
|
||||
</placeWorkers>
|
||||
<comps>
|
||||
<li Class="ArachnaeSwarm.CompProperties_SwarmMaintenance">
|
||||
<maxMaintenance>100</maxMaintenance>
|
||||
<maintenanceDecayPerDay>85</maintenanceDecayPerDay>
|
||||
<damagePerSecondWhenEmpty>2</damagePerSecondWhenEmpty>
|
||||
<warningThreshold>0.2</warningThreshold>
|
||||
<assignJobCheckInterval>1800</assignJobCheckInterval>
|
||||
<maintenanceThresholdForJob>0.5</maintenanceThresholdForJob>
|
||||
<allowedRaces>
|
||||
<li>ArachnaeNode_Race_WeaponSmith</li>
|
||||
</allowedRaces>
|
||||
</li>
|
||||
<li Class="CompProperties_Glower">
|
||||
<glowRadius>7</glowRadius>
|
||||
<glowColor>(220,210,171,0)</glowColor>
|
||||
</li>
|
||||
</comps>
|
||||
</ThingDef>
|
||||
|
||||
<ThingDef ParentName="StorageShelfBase">
|
||||
<defName>ARA_Shelf</defName>
|
||||
<label>虫群储物点</label>
|
||||
|
||||
@@ -56,7 +56,7 @@
|
||||
</li>
|
||||
</tools>
|
||||
<costList>
|
||||
<ARA_InsectJelly>3</ARA_InsectJelly>
|
||||
<ARA_InsectJelly>10</ARA_InsectJelly>
|
||||
</costList>
|
||||
</TerrainDef>
|
||||
|
||||
|
||||
@@ -929,6 +929,16 @@
|
||||
<li Class="ThinkNode_SubtreesByTag">
|
||||
<insertTag>Humanlike_PreMain</insertTag>
|
||||
</li>
|
||||
|
||||
<!-- Main colonist behavior core -->
|
||||
<li Class="ThinkNode_ConditionalColonist">
|
||||
<subNodes>
|
||||
<li Class="ThinkNode_Subtree">
|
||||
<treeDef>MainColonistBehaviorCore</treeDef>
|
||||
<leaveJoinableLordIfIssuesJob>true</leaveJoinableLordIfIssuesJob>
|
||||
</li>
|
||||
</subNodes>
|
||||
</li>
|
||||
|
||||
<!-- 蜜罐特殊思考:喂食 -->
|
||||
<li Class="ThinkNode_ConditionalPawnKind">
|
||||
@@ -944,6 +954,7 @@
|
||||
</subNodes>
|
||||
</li>
|
||||
|
||||
<!-- 脱壳 -->
|
||||
<li Class="ThinkNode_ConditionalHasHediff">
|
||||
<hediff>ARA_HiveMindMaster</hediff>
|
||||
<severityRange>0~5</severityRange>
|
||||
@@ -958,16 +969,7 @@
|
||||
<li Class="ArachnaeSwarm.ThinkNode_JobGiver_StripChitin" />
|
||||
</subNodes>
|
||||
</li>
|
||||
|
||||
<!-- Main colonist behavior core -->
|
||||
<li Class="ThinkNode_ConditionalColonist">
|
||||
<subNodes>
|
||||
<li Class="ThinkNode_Subtree">
|
||||
<treeDef>MainColonistBehaviorCore</treeDef>
|
||||
<leaveJoinableLordIfIssuesJob>true</leaveJoinableLordIfIssuesJob>
|
||||
</li>
|
||||
</subNodes>
|
||||
</li>
|
||||
|
||||
<!-- Main wild man behavior core -->
|
||||
<li Class="ThinkNode_ConditionalPawnKind">
|
||||
<pawnKind>WildMan</pawnKind>
|
||||
|
||||
Reference in New Issue
Block a user