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@@ -86,26 +86,19 @@
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<Compile Include="JobGiver_MaintainBuildings.cs" />
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</ItemGroup>
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<ItemGroup>
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<Compile Include="CompWorkForNonMechs.cs" />
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<Compile Include="AnimalWorkSystemPatcher.cs" />
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<Compile Include="Patch_WorkGivers_Growing.cs" />
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<Compile Include="Patch_QualityUtility.cs" />
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<Compile Include="TrainingSystem_Patcher.cs" />
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</ItemGroup>
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<ItemGroup>
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<Compile Include="CompProperties_DelayedTerrainSpawn.cs" />
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<Compile Include="CompDelayedTerrainSpawn.cs" />
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</ItemGroup>
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<ItemGroup>
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<Compile Include="CompInstantTrain.cs" />
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<Compile Include="MainHarmony.cs" />
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<Compile Include="Patch_TrainingTracker_TickRare.cs" />
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<Compile Include="CompNoTrainingDecay.cs" />
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<Compile Include="ThinkNode_ConditionalAnimalShouldSow.cs" />
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<Compile Include="ThinkNode_ConditionalAnimalShouldPlantCut.cs" />
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<Compile Include="CompAnimalWorkSettings.cs" />
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<Compile Include="JobGiver_PlantCutting.cs" />
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<Compile Include="JobGiver_PlantHarvest.cs" />
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<Compile Include="JobGiver_PlantSow.cs" />
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<Compile Include="ThinkNode_ConditionalAnimalShouldDoGrowingWork.cs" />
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<Compile Include="CompAdvancedTraining.cs" />
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<Compile Include="JobGiver_Grower.cs" />
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<!-- AnimalWorkSystemPatcher.cs is now in its own group -->
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<!-- TrainingSystem_Patcher.cs is now in its own group -->
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</ItemGroup>
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<ItemGroup>
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<Compile Include="WULA_AutoMechCarrier\CompAutoMechCarrier.cs" />
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