diff --git a/1.6/1.6/Assemblies/ArachnaeSwarm.dll b/1.6/1.6/Assemblies/ArachnaeSwarm.dll
index 389feb2..95065ab 100644
Binary files a/1.6/1.6/Assemblies/ArachnaeSwarm.dll and b/1.6/1.6/Assemblies/ArachnaeSwarm.dll differ
diff --git a/1.6/1.6/Defs/ThingDef_Races/ARA_RaceMutant.xml b/1.6/1.6/Defs/ThingDef_Races/ARA_RaceMutant.xml
index 82e54a0..ca57ffe 100644
--- a/1.6/1.6/Defs/ThingDef_Races/ARA_RaceMutant.xml
+++ b/1.6/1.6/Defs/ThingDef_Races/ARA_RaceMutant.xml
@@ -41,6 +41,9 @@
Pawn_Shambler_Attack
Pawn_Shambler_Wounded
Pawn_Shambler_Killed
+
+ ARA_MimicNematode
+
diff --git a/Source/ArachnaeSwarm/Hediff_ConfigurableMutant.cs b/Source/ArachnaeSwarm/Hediff_ConfigurableMutant.cs
index 6498f1a..d41a322 100644
--- a/Source/ArachnaeSwarm/Hediff_ConfigurableMutant.cs
+++ b/Source/ArachnaeSwarm/Hediff_ConfigurableMutant.cs
@@ -146,7 +146,6 @@ namespace ArachnaeSwarm
{
pawn.mindState.enemyTarget = alertedTarget;
pawn.mindState.lastEngageTargetTick = Find.TickManager.TicksGame; // 直接给public字段赋值,绕过internal方法
- pawn.jobs.EndCurrentJob(JobCondition.InterruptForced);
alertedTarget = null;
if (DebugViewSettings.drawShamblerAlertMote)
{
diff --git a/Source/ArachnaeSwarm/NecroticTransformationUtility.cs b/Source/ArachnaeSwarm/NecroticTransformationUtility.cs
index f3bdf0b..190d4b8 100644
--- a/Source/ArachnaeSwarm/NecroticTransformationUtility.cs
+++ b/Source/ArachnaeSwarm/NecroticTransformationUtility.cs
@@ -35,8 +35,11 @@ namespace ArachnaeSwarm
// 创建并附加Pawn_MutantTracker,使用我们从XML传入的mutantDef
pawn.mutant = new Pawn_MutantTracker(pawn, mutantDef, rotStage);
- // 添加变异体核心Hediff
- Hediff hediff = pawn.health.AddHediff(mutantDef.hediff);
+ // **调用原版健康再生方法,此方法会读取MutantDef中的配置(如removeAllInjuries)并执行**
+ MutantUtility.RegenerateHealth(pawn);
+
+ // 添加变异体核心Hediff
+ Hediff hediff = pawn.health.AddHediff(mutantDef.hediff);
// 如果是我们自己的可配置变异体Hediff,则调用其上升动画
if (hediff is Hediff_ConfigurableMutant configurableMutant)