开关自动生产,恐吓非虫族殖民者机制

This commit is contained in:
2025-09-19 15:10:45 +08:00
parent b5fe07e968
commit 29d5232ff2
17 changed files with 453 additions and 251 deletions

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@@ -31,6 +31,62 @@
</li> </li>
</comps> </comps>
</AbilityDef> </AbilityDef>
<AbilityDef>
<defName>ARA_RaceBaseSwarmProduceOn</defName>
<label>取消繁育抑制</label>
<description>重启该阿拉克涅督虫自动抚育辅虫的能力。</description>
<iconPath>ArachnaeSwarm/UI/Abilities/ARA_BindDrone</iconPath>
<cooldownTicksRange>601</cooldownTicksRange>
<hostile>false</hostile>
<showOnCharacterCard>true</showOnCharacterCard>
<aiCanUse>false</aiCanUse>
<verbProperties>
<verbClass>Verb_CastAbility</verbClass>
<warmupTime>0</warmupTime>
<drawAimPie>false</drawAimPie>
<requireLineOfSight>false</requireLineOfSight>
<targetable>false</targetable>
<targetParams>
<canTargetSelf>true</canTargetSelf>
</targetParams>
</verbProperties>
<comps>
<!-- 这是正确的用法 -->
<li Class="RimWorld.CompProperties_AbilityRemoveHediff">
<compClass>ArachnaeSwarm.CompAbilityEffect_RemoveSwitchHediff</compClass>
<hediffDef>ARA_RaceBaseSwarmProduceSwitchHediff</hediffDef>
<applyToSelf>true</applyToSelf>
</li>
</comps>
</AbilityDef>
<AbilityDef>
<defName>ARA_RaceBaseSwarmProduceOff</defName>
<label>繁育抑制</label>
<description>关闭该阿拉克涅督虫自动抚育辅虫的能力。</description>
<iconPath>ArachnaeSwarm/UI/Abilities/ARA_BindDrone</iconPath>
<cooldownTicksRange>601</cooldownTicksRange>
<hostile>false</hostile>
<showOnCharacterCard>true</showOnCharacterCard>
<aiCanUse>false</aiCanUse>
<verbProperties>
<verbClass>Verb_CastAbility</verbClass>
<warmupTime>0</warmupTime>
<drawAimPie>false</drawAimPie>
<requireLineOfSight>false</requireLineOfSight>
<targetable>false</targetable>
<targetParams>
<canTargetSelf>true</canTargetSelf>
</targetParams>
</verbProperties>
<comps>
<li Class="RimWorld.CompProperties_AbilityGiveHediff">
<compClass>ArachnaeSwarm.CompAbilityEffect_GiveSwitchHediff</compClass>
<hediffDef>ARA_RaceBaseSwarmProduceSwitchHediff</hediffDef>
<applyToSelf>true</applyToSelf>
</li>
</comps>
</AbilityDef>
<AbilityDef> <AbilityDef>
<defName>ARA_TrapSpew</defName> <defName>ARA_TrapSpew</defName>
<label>酸爆茧投射</label> <label>酸爆茧投射</label>

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@@ -4,7 +4,7 @@
<requiresSpawnCategory>true</requiresSpawnCategory> <requiresSpawnCategory>true</requiresSpawnCategory>
<forcedTraitsChance> <forcedTraitsChance>
<li> <li>
<defName Degree="1">ARA_CreepyCrawly</defName> <defName Degree="0">ARA_CreepyCrawly</defName>
<chance>100</chance> <chance>100</chance>
</li> </li>
</forcedTraitsChance> </forcedTraitsChance>

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@@ -9,11 +9,6 @@
<isBad>false</isBad> <isBad>false</isBad>
<scenarioCanAdd>false</scenarioCanAdd> <scenarioCanAdd>false</scenarioCanAdd>
<maxSeverity>100</maxSeverity> <maxSeverity>100</maxSeverity>
<comps>
<li Class="ArachnaeSwarm.HediffCompProperties_HiveMindMaster">
<scanIntervalTicks>3200</scanIntervalTicks>
</li>
</comps>
<stages> <stages>
<li> <li>
<label>连接至 {0} 个虫群工蜂</label> <label>连接至 {0} 个虫群工蜂</label>
@@ -33,8 +28,12 @@
</enablesNeeds> </enablesNeeds>
</li> </li>
</stages> </stages>
<comps>
<li Class="ArachnaeSwarm.HediffCompProperties_HiveMindMaster">
<scanIntervalTicks>3200</scanIntervalTicks>
</li>
</comps>
</HediffDef> </HediffDef>
<HediffDef> <HediffDef>
<defName>ARA_HiveMindDrone</defName> <defName>ARA_HiveMindDrone</defName>
<label>阿拉克涅督虫</label> <label>阿拉克涅督虫</label>
@@ -43,17 +42,6 @@
<defaultLabelColor>(0.6, 0.4, 0.8)</defaultLabelColor> <defaultLabelColor>(0.6, 0.4, 0.8)</defaultLabelColor>
<isBad>false</isBad> <isBad>false</isBad>
<scenarioCanAdd>false</scenarioCanAdd> <scenarioCanAdd>false</scenarioCanAdd>
<comps>
<li Class="ArachnaeSwarm.HediffCompProperties_HiveMindDrone">
<unlinkedDieDelayTicks>6400</unlinkedDieDelayTicks> <!-- Default to 30 seconds -->
</li>
<li Class="HediffCompProperties_MessageAfterTicks">
<ticks>1</ticks>
<letterLabel>{0_labelShort} 诞生</letterLabel>
<letterText>一只新的阿拉克涅督虫 {0_labelShort} 已经破茧而出!她正在四处徘徊,等待女皇种的指示——使用阿拉克涅女皇种的信息素标记技能完成链接,或者等待其自行建立链接。</letterText>
<letterType>HumanPregnancy</letterType>
</li>
</comps>
<stages> <stages>
<li> <li>
<minSeverity>0</minSeverity> <minSeverity>0</minSeverity>
@@ -70,8 +58,24 @@
</disablesNeeds> </disablesNeeds>
</li> </li>
</stages> </stages>
<comps>
<li Class="ArachnaeSwarm.HediffCompProperties_HiveMindDrone">
<unlinkedDieDelayTicks>6400</unlinkedDieDelayTicks> <!-- Default to 30 seconds -->
</li>
<li Class="HediffCompProperties_MessageAfterTicks">
<ticks>1</ticks>
<letterLabel>{0_labelShort} 诞生</letterLabel>
<letterText>一只新的阿拉克涅督虫 {0_labelShort} 已经破茧而出!她正在四处徘徊,等待女皇种的指示——使用阿拉克涅女皇种的信息素标记技能完成链接,或者等待其自行建立链接。</letterText>
<letterType>HumanPregnancy</letterType>
</li>
<li Class="HediffCompProperties_GiveAbility">
<abilityDefs>
<li>ARA_RaceBaseSwarmProduceOn</li>
<li>ARA_RaceBaseSwarmProduceOff</li>
</abilityDefs>
</li>
</comps>
</HediffDef> </HediffDef>
<HediffDef> <HediffDef>
<defName>ARA_HiveMindWorker</defName> <defName>ARA_HiveMindWorker</defName>
<label>阿拉克涅辅虫</label> <label>阿拉克涅辅虫</label>
@@ -92,4 +96,39 @@
</li> </li>
</stages> </stages>
</HediffDef> </HediffDef>
<HediffDef>
<defName>ARA_CreepyCrawly_Hediff</defName>
<label>原始恐惧</label>
<description>受不了了,快把这些虫子从我身边支开!</description>
<hediffClass>HediffWithComps</hediffClass>
<defaultLabelColor>(0.52, 1, 0.95)</defaultLabelColor>
<comps>
<li Class="HediffCompProperties_Disappears">
<disappearsAfterTicks>30</disappearsAfterTicks>
<showRemainingTime>false</showRemainingTime>
</li>
<li Class="HediffCompProperties_DisappearsOnDeath"/>
<li Class="HediffCompProperties_Link">
<requireLinkOnOtherPawn>false</requireLinkOnOtherPawn>
</li>
</comps>
<stages>
<li>
<minSeverity>0</minSeverity>
<becomeVisible>false</becomeVisible>
</li>
</stages>
<isBad>false</isBad>
</HediffDef>
<HediffDef>
<defName>ARA_RaceBaseSwarmProduceSwitchHediff</defName>
<label>繁育抑制</label>
<description>该阿拉克涅督虫已被蜂巢思维禁止进行辅虫的繁育。</description>
<hediffClass>HediffWithComps</hediffClass>
<isBad>false</isBad>
<defaultLabelColor>(0.6, 0.6, 0.6)</defaultLabelColor>
<scenarioCanAdd>false</scenarioCanAdd>
</HediffDef>
</Defs> </Defs>

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@@ -119,6 +119,8 @@
</backstoryFiltersOverride> </backstoryFiltersOverride>
<abilities> <abilities>
<li>ARA_AcidSprayBurst</li> <li>ARA_AcidSprayBurst</li>
<li>ARA_RaceBaseSwarmProduceOff</li>
<li>ARA_RaceBaseSwarmProduceOn</li>
</abilities> </abilities>
<apparelTags> <apparelTags>
</apparelTags> </apparelTags>
@@ -143,6 +145,8 @@
<apparelMoney>0</apparelMoney> <apparelMoney>0</apparelMoney>
<abilities> <abilities>
<li>ARA_Ability_TrackingCharge</li> <li>ARA_Ability_TrackingCharge</li>
<li>ARA_RaceBaseSwarmProduceOff</li>
<li>ARA_RaceBaseSwarmProduceOn</li>
</abilities> </abilities>
</PawnKindDef> </PawnKindDef>
<PawnKindDef ParentName="ArachnaeNodeABasePawnKind"> <PawnKindDef ParentName="ArachnaeNodeABasePawnKind">
@@ -162,6 +166,10 @@
<apparelTags> <apparelTags>
</apparelTags> </apparelTags>
<apparelMoney>0</apparelMoney> <apparelMoney>0</apparelMoney>
<abilities>
<li>ARA_RaceBaseSwarmProduceOff</li>
<li>ARA_RaceBaseSwarmProduceOn</li>
</abilities>
</PawnKindDef> </PawnKindDef>
<PawnKindDef ParentName="ArachnaeNodeABasePawnKind"> <PawnKindDef ParentName="ArachnaeNodeABasePawnKind">
<defName>ArachnaeNode_Race_Facehugger</defName> <defName>ArachnaeNode_Race_Facehugger</defName>
@@ -223,6 +231,8 @@
</backstoryFiltersOverride> </backstoryFiltersOverride>
<abilities> <abilities>
<li>ARA_Ability_Smokepop</li> <li>ARA_Ability_Smokepop</li>
<li>ARA_RaceBaseSwarmProduceOff</li>
<li>ARA_RaceBaseSwarmProduceOn</li>
</abilities> </abilities>
<apparelTags> <apparelTags>
</apparelTags> </apparelTags>

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@@ -187,191 +187,4 @@
</li> </li>
</comps> </comps>
</StorytellerDef> </StorytellerDef>
<StorytellerDef ParentName="BaseStoryteller">
<defName>ARA_Lyne_Angry</defName>
<label>「织域种」蛉</label>
<description>看起来不太高兴的蛉,不会启用阿拉克涅虫群的新手教学,并且会毫无节制地发送各种袭击——往好处想,至少殖民地不缺吃的了。</description>
<portraitLarge>ArachnaeSwarm/Storyteller/ARA_Lyne_Angry</portraitLarge>
<portraitTiny>ArachnaeSwarm/Storyteller/ARA_Lyne_Angry_TINY</portraitTiny>
<listOrder>20</listOrder>
<comps>
<!-- Intro -->
<!-- <li Class="StorytellerCompProperties_ClassicIntro"/> -->
<!-- 袭击生成器 -->
<li Class="StorytellerCompProperties_OnOffCycle">
<category>ThreatBig</category> <!-- 大型袭击 -->
<minDaysPassed>15.0</minDaysPassed> <!-- 最低在15日后开始生成 -->
<onDays>1</onDays> <!-- 每个周期(12天)有多少天允许生成袭击 -->
<offDays>0</offDays> <!-- 每个周期(12天)有多少天不生成袭击 -->
<minSpacingDays>0.25</minSpacingDays> <!-- 事件最小间隔 -->
<numIncidentsRange>2~3</numIncidentsRange> <!-- 事件点数 -->
<!-- <forceRaidEnemyBeforeDaysPassed>20</forceRaidEnemyBeforeDaysPassed> -->
<disallowedTargetTags>
<li>Map_RaidBeacon</li>
</disallowedTargetTags>
</li>
<li Class="StorytellerCompProperties_OnOffCycle">
<category>ThreatSmall</category>
<minDaysPassed>11.0</minDaysPassed>
<onDays>1</onDays>
<offDays>0</offDays>
<numIncidentsRange>0.2~1</numIncidentsRange>
<acceptPercentFactorPerThreatPointsCurve>
<points>
<li>(800, 1)</li>
<li>(2800, 0)</li>
</points>
</acceptPercentFactorPerThreatPointsCurve>
</li>
<li Class="StorytellerCompProperties_ThreatsGenerator">
<allowedTargetTags>
<li>Map_RaidBeacon</li>
</allowedTargetTags>
<parms>
<allowedThreats>Raids</allowedThreats>
<onDays>1.0</onDays>
<offDays>0</offDays>
<minSpacingDays>0.04</minSpacingDays>
<numIncidentsRange>1~2</numIncidentsRange>
<minThreatPoints>500</minThreatPoints>
</parms>
</li>
<!-- Home misc incidents-->
<li Class="StorytellerCompProperties_CategoryMTB">
<category>Misc</category>
<allowedTargetTags>
<li>Map_PlayerHome</li>
</allowedTargetTags>
<minDaysPassed>5</minDaysPassed>
<mtbDays>4.8</mtbDays>
</li>
<li Class="StorytellerCompProperties_ShipChunkDrop"/>
<li Class="StorytellerCompProperties_Disease">
<category>DiseaseHuman</category>
<minDaysPassed>9</minDaysPassed>
</li>
<li Class="StorytellerCompProperties_Disease">
<category>DiseaseAnimal</category>
<minDaysPassed>9</minDaysPassed>
</li>
<!-- Ally/neutral interaction -->
<li Class="StorytellerCompProperties_FactionInteraction">
<incident>RaidFriendly</incident>
<baseIncidentsPerYear>15</baseIncidentsPerYear>
<minSpacingDays>0.4</minSpacingDays>
<fullAlliesOnly>true</fullAlliesOnly>
<minDanger>High</minDanger>
</li>
<li Class="StorytellerCompProperties_FactionInteraction">
<incident>TraderCaravanArrival</incident>
<minDaysPassed>5</minDaysPassed>
<baseIncidentsPerYear>5</baseIncidentsPerYear>
<minSpacingDays>6</minSpacingDays>
<allowedTargetTags>
<li>Map_PlayerHome</li>
</allowedTargetTags>
</li>
<li Class="StorytellerCompProperties_FactionInteraction">
<incident>VisitorGroup</incident>
<minDaysPassed>3</minDaysPassed>
<baseIncidentsPerYear>4</baseIncidentsPerYear>
<minSpacingDays>5</minSpacingDays>
<allowedTargetTags>
<li>Map_PlayerHome</li>
</allowedTargetTags>
</li>
<li Class="StorytellerCompProperties_FactionInteraction">
<incident>TravelerGroup</incident>
<minDaysPassed>1</minDaysPassed>
<baseIncidentsPerYear>6</baseIncidentsPerYear>
<minSpacingDays>1</minSpacingDays>
<allowedTargetTags>
<li>Map_PlayerHome</li>
</allowedTargetTags>
</li>
<!-- Caravan / temp map -->
<li Class="StorytellerCompProperties_CategoryIndividualMTBByBiome">
<category>Misc</category>
<allowedTargetTags>
<li>Caravan</li>
<li>Map_TempIncident</li>
</allowedTargetTags>
</li>
<li Class="StorytellerCompProperties_CategoryIndividualMTBByBiome">
<category>ThreatSmall</category>
<applyCaravanVisibility>true</applyCaravanVisibility>
<allowedTargetTags>
<li>Caravan</li>
<li>Map_TempIncident</li>
</allowedTargetTags>
</li>
<li Class="StorytellerCompProperties_CategoryIndividualMTBByBiome">
<category>ThreatBig</category>
<applyCaravanVisibility>true</applyCaravanVisibility>
<allowedTargetTags>
<li>Caravan</li>
<li>Map_TempIncident</li>
</allowedTargetTags>
</li>
<!-- Quests - non-Royalty -->
<li Class="StorytellerCompProperties_RandomQuest">
<category>GiveQuest</category>
<allowedTargetTags>
<li>World</li>
</allowedTargetTags>
<onDays>10</onDays>
<numIncidentsRange>1</numIncidentsRange>
<acceptFractionByDaysPassedCurve>
<points>
<li>(8, 0)</li>
<li>(15, 1)</li>
</points>
</acceptFractionByDaysPassedCurve>
<minSpacingDays>3</minSpacingDays>
<disableIfAnyModActive>
<li>Ludeon.RimWorld.Royalty</li>
</disableIfAnyModActive>
</li>
<!-- Quests - Royalty -->
<li Class="StorytellerCompProperties_RandomQuest">
<category>GiveQuest</category>
<allowedTargetTags>
<li>World</li>
</allowedTargetTags>
<onDays>12</onDays>
<numIncidentsRange>2</numIncidentsRange>
<acceptFractionByDaysPassedCurve>
<points>
<li>(8, 0)</li>
<li>(15, 1)</li>
</points>
</acceptFractionByDaysPassedCurve>
<minSpacingDays>3</minSpacingDays>
<enableIfAnyModActive>
<li>Ludeon.RimWorld.Royalty</li>
</enableIfAnyModActive>
</li>
<!-- World misc incidents-->
<li Class="StorytellerCompProperties_CategoryMTB">
<category>Misc</category>
<allowedTargetTags>
<li>World</li>
</allowedTargetTags>
<minDaysPassed>15</minDaysPassed>
<mtbDays>15</mtbDays>
</li>
<!-- Orbital trader -->
<li Class="StorytellerCompProperties_OnOffCycle">
<incident>OrbitalTraderArrival</incident>
<onDays>7</onDays>
<offDays>8</offDays>
<numIncidentsRange>1</numIncidentsRange>
</li>
<!-- Triggered -->
<li Class="StorytellerCompProperties_Triggered">
<incident>StrangerInBlackJoin</incident>
<delayTicks>180</delayTicks>
</li>
</comps>
</StorytellerDef>
</Defs> </Defs>

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@@ -68,7 +68,7 @@
</race> </race>
<comps> <comps>
<li Class="CompProperties_MechPowerCell"> <li Class="CompProperties_MechPowerCell">
<totalPowerTicks>72000</totalPowerTicks> <!-- 2 hours --> <totalPowerTicks>1440000</totalPowerTicks> <!-- 2 hours -->
<labelOverride>寿命</labelOverride> <labelOverride>寿命</labelOverride>
<tooltipOverride>这种特殊的阿拉克涅辅虫从出生起就走在死亡的道路上了——它们的寿命就是如此短暂。</tooltipOverride> <tooltipOverride>这种特殊的阿拉克涅辅虫从出生起就走在死亡的道路上了——它们的寿命就是如此短暂。</tooltipOverride>
<showGizmoOnNonPlayerControlled>true</showGizmoOnNonPlayerControlled> <showGizmoOnNonPlayerControlled>true</showGizmoOnNonPlayerControlled>

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@@ -535,6 +535,7 @@
<baseHealthScale>1.5</baseHealthScale> <baseHealthScale>1.5</baseHealthScale>
<!-- 解剖产物 --> <!-- 解剖产物 -->
<leatherDef>ARA_Carapace</leatherDef> <leatherDef>ARA_Carapace</leatherDef>
<lifeExpectancy>300</lifeExpectancy>
<!-- 身体类型 --> <!-- 身体类型 -->
<body>Human</body> <body>Human</body>
<lifeStageWorkSettings MayRequire="Ludeon.RimWorld.Biotech"> <lifeStageWorkSettings MayRequire="Ludeon.RimWorld.Biotech">
@@ -629,6 +630,13 @@
<addChance>1.0</addChance> <addChance>1.0</addChance>
<allowDuplicates>false</allowDuplicates> <allowDuplicates>false</allowDuplicates>
</li> </li>
<li Class="CompProperties_CauseHediff_AoE">
<hediff>ARA_CreepyCrawly_Hediff</hediff>
<range>6</range>
<canTargetSelf>false</canTargetSelf>
<drawLines>true</drawLines>
<ignoreMechs>true</ignoreMechs>
</li>
<!--<li> <!--<li>
<compClass>FacialAnimation.EmotionControllerComp</compClass> <compClass>FacialAnimation.EmotionControllerComp</compClass>
</li> </li>
@@ -742,7 +750,7 @@
</li> </li>
<li Class="ArachnaeSwarm.CompProperties_AutoMechCarrier"> <li Class="ArachnaeSwarm.CompProperties_AutoMechCarrier">
<freeProduction>true</freeProduction> <freeProduction>true</freeProduction>
<disableHediff>WULA_MechCarrierSwitchHediff</disableHediff> <disableHediff>ARA_RaceBaseSwarmProduceSwitchHediff</disableHediff>
<fixedIngredient>ARA_InsectJelly</fixedIngredient> <fixedIngredient>ARA_InsectJelly</fixedIngredient>
<maxIngredientCount>500</maxIngredientCount> <maxIngredientCount>500</maxIngredientCount>
<startingIngredientCount>500</startingIngredientCount> <startingIngredientCount>500</startingIngredientCount>
@@ -869,7 +877,7 @@
</li> </li>
<li Class="ArachnaeSwarm.CompProperties_AutoMechCarrier"> <li Class="ArachnaeSwarm.CompProperties_AutoMechCarrier">
<freeProduction>true</freeProduction> <freeProduction>true</freeProduction>
<disableHediff>WULA_MechCarrierSwitchHediff</disableHediff> <disableHediff>ARA_RaceBaseSwarmProduceSwitchHediff</disableHediff>
<fixedIngredient>ARA_InsectJelly</fixedIngredient> <fixedIngredient>ARA_InsectJelly</fixedIngredient>
<maxIngredientCount>500</maxIngredientCount> <maxIngredientCount>500</maxIngredientCount>
<startingIngredientCount>500</startingIngredientCount> <startingIngredientCount>500</startingIngredientCount>
@@ -977,7 +985,7 @@
</li> </li>
<li Class="ArachnaeSwarm.CompProperties_AutoMechCarrier"> <li Class="ArachnaeSwarm.CompProperties_AutoMechCarrier">
<freeProduction>true</freeProduction> <freeProduction>true</freeProduction>
<disableHediff>WULA_MechCarrierSwitchHediff</disableHediff> <disableHediff>ARA_RaceBaseSwarmProduceSwitchHediff</disableHediff>
<fixedIngredient>ARA_InsectJelly</fixedIngredient> <fixedIngredient>ARA_InsectJelly</fixedIngredient>
<maxIngredientCount>500</maxIngredientCount> <maxIngredientCount>500</maxIngredientCount>
<startingIngredientCount>500</startingIngredientCount> <startingIngredientCount>500</startingIngredientCount>
@@ -1191,7 +1199,7 @@
<comps> <comps>
<li Class="ArachnaeSwarm.CompProperties_AutoMechCarrier"> <li Class="ArachnaeSwarm.CompProperties_AutoMechCarrier">
<freeProduction>true</freeProduction> <freeProduction>true</freeProduction>
<disableHediff>WULA_MechCarrierSwitchHediff</disableHediff> <disableHediff>ARA_RaceBaseSwarmProduceSwitchHediff</disableHediff>
<fixedIngredient>ARA_InsectJelly</fixedIngredient> <fixedIngredient>ARA_InsectJelly</fixedIngredient>
<maxIngredientCount>500</maxIngredientCount> <maxIngredientCount>500</maxIngredientCount>
<startingIngredientCount>500</startingIngredientCount> <startingIngredientCount>500</startingIngredientCount>

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@@ -459,6 +459,7 @@
<thoughtSettings> <thoughtSettings>
<!-- 不会产生的想法 --> <!-- 不会产生的想法 -->
<cannotReceiveThoughts> <cannotReceiveThoughts>
<li>ARA_CreepyCrawly</li>
<li>Naked</li> <li>Naked</li>
<li>AnyBodyPartButGroinCovered_Disapproved_Female</li> <li>AnyBodyPartButGroinCovered_Disapproved_Female</li>
<li>AnyBodyPartButGroinCovered_Disapproved_Male</li> <li>AnyBodyPartButGroinCovered_Disapproved_Male</li>
@@ -610,7 +611,7 @@
<soundMeleeMiss>Pawn_Melee_BigBash_Miss</soundMeleeMiss> <soundMeleeMiss>Pawn_Melee_BigBash_Miss</soundMeleeMiss>
<soundMeleeDodge>Pawn_MeleeDodge</soundMeleeDodge> <soundMeleeDodge>Pawn_MeleeDodge</soundMeleeDodge>
<!-- 年龄阶段 --> <!-- 年龄阶段 -->
<!-- <lifeExpectancy>5000</lifeExpectancy> --> <lifeExpectancy>300</lifeExpectancy>
<lifeStageWorkSettings MayRequire="Ludeon.RimWorld.Biotech" Inherit="False"> <lifeStageWorkSettings MayRequire="Ludeon.RimWorld.Biotech" Inherit="False">
<Firefighter>0</Firefighter> <Firefighter>0</Firefighter>
<Patient>0</Patient> <Patient>0</Patient>
@@ -703,6 +704,13 @@
<addChance>1.0</addChance> <addChance>1.0</addChance>
<allowDuplicates>false</allowDuplicates> <allowDuplicates>false</allowDuplicates>
</li> </li>
<li Class="CompProperties_CauseHediff_AoE">
<hediff>ARA_CreepyCrawly_Hediff</hediff>
<range>6</range>
<canTargetSelf>false</canTargetSelf>
<drawLines>true</drawLines>
<ignoreMechs>true</ignoreMechs>
</li>
</comps> </comps>
</AlienRace.ThingDef_AlienRace> </AlienRace.ThingDef_AlienRace>
</Defs> </Defs>

View File

@@ -3,7 +3,7 @@
<ThoughtDef> <ThoughtDef>
<defName>ARA_CreepyCrawly</defName> <defName>ARA_CreepyCrawly</defName>
<workerClass>ThoughtWorker_Hediff</workerClass> <workerClass>ThoughtWorker_Hediff</workerClass>
<hediff>ARA_HiveMindDrone</hediff> <hediff>ARA_CreepyCrawly_Hediff</hediff>
<validWhileDespawned>true</validWhileDespawned> <validWhileDespawned>true</validWhileDespawned>
<stages> <stages>
<li> <li>

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@@ -3,16 +3,16 @@
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@@ -22,50 +22,50 @@
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@@ -0,0 +1,32 @@
using RimWorld;
using Verse;
namespace ArachnaeSwarm
{
public class CompAbilityEffect_GiveSwitchHediff : CompAbilityEffect
{
public new CompProperties_AbilityGiveHediff Props => (CompProperties_AbilityGiveHediff)props;
public override void Apply(LocalTargetInfo target, LocalTargetInfo dest)
{
base.Apply(target, dest);
if (Props.hediffDef != null)
{
parent.pawn.health.AddHediff(Props.hediffDef);
}
}
public override bool ShouldHideGizmo
{
get
{
// 如果父级Pawn已经有了这个Hediff就隐藏“给予”按钮
if (parent.pawn?.health.hediffSet.HasHediff(Props.hediffDef) ?? false)
{
return true;
}
return base.ShouldHideGizmo;
}
}
}
}

View File

@@ -0,0 +1,33 @@
using RimWorld;
using Verse;
namespace ArachnaeSwarm
{
public class CompAbilityEffect_RemoveSwitchHediff : CompAbilityEffect
{
public new CompProperties_AbilityRemoveHediff Props => (CompProperties_AbilityRemoveHediff)props;
public override void Apply(LocalTargetInfo target, LocalTargetInfo dest)
{
base.Apply(target, dest);
Hediff firstHediffOfDef = parent.pawn.health.hediffSet.GetFirstHediffOfDef(Props.hediffDef);
if (firstHediffOfDef != null)
{
parent.pawn.health.RemoveHediff(firstHediffOfDef);
}
}
public override bool ShouldHideGizmo
{
get
{
// 如果父级Pawn没有这个Hediff就隐藏“移除”按钮
if (!parent.pawn?.health.hediffSet.HasHediff(Props.hediffDef) ?? true)
{
return true;
}
return base.ShouldHideGizmo;
}
}
}
}

View File

@@ -0,0 +1,202 @@
using RimWorld;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Runtime.Remoting.Messaging;
using System.Text;
using System.Threading.Tasks;
using UnityEngine;
using Verse;
namespace ArachnaeSwarm
{
public class CompProperties_Switch : CompProperties_EquippableAbility
{
public ThingDef changeTo;
public CompProperties_Switch()
{
compClass = typeof(CompSwitch);
}
}
public class CompSwitch : CompEquippableAbility
{
public CompProperties_Switch Props => (CompProperties_Switch)props;
public HediffWithComps hediff;
public HediffComp_Disappears Disappears => hediff.GetComp<HediffComp_Disappears>();
public override void Notify_Equipped(Pawn pawn)
{
base.Notify_Equipped(pawn);
if (hediff != null)
{
pawn.health.AddHediff(hediff);
}
}
public override void Notify_Unequipped(Pawn pawn)
{
base.Notify_Unequipped(pawn);
if (hediff != null)
{
pawn.health.RemoveHediff(hediff);
}
}
public override string CompInspectStringExtra()
{
string text = "";
if (hediff != null)
{
text += hediff.LabelBase + ": " + Disappears.ticksToDisappear.ToStringSecondsFromTicks("F0");
}
return text;
}
public override void CompTick()
{
base.CompTick();
if (hediff != null)
{
float severityAdjustment = 0f;
Disappears.CompPostTick(ref severityAdjustment);
if (Disappears.ticksToDisappear <= 0)
{
hediff = null;
Extension.ChangeOldThing(parent, Props.changeTo);
}
}
}
public override void PostExposeData()
{
base.PostExposeData();
Scribe_References.Look(ref hediff, "hediff", true);
}
}
public class CompAbilityEffect_Switch : CompAbilityEffect
{
public Pawn Pawn => parent.pawn;
public ThingWithComps BaseForm => Pawn.equipment.Primary;
public ThingDef ChangeTo => BaseForm.GetComp<CompSwitch>().Props.changeTo;
public override void Apply(LocalTargetInfo target, LocalTargetInfo dest)
{
base.Apply(target, dest);
Pawn.ChangeEquipThing(BaseForm, ChangeTo);
}
public override bool AICanTargetNow(LocalTargetInfo target)
{
return true;
}
}
public class CompAbilityEffect_RemoveHediff : CompAbilityEffect
{
public Pawn Pawn => parent.pawn;
public ThingWithComps BaseForm => Pawn.equipment.Primary;
public override void Apply(LocalTargetInfo target, LocalTargetInfo dest)
{
base.Apply(target, dest);
CompSwitch comp = BaseForm.GetComp<CompSwitch>();
if (comp.hediff != null)
{
comp.Disappears.ticksToDisappear = 0;
Pawn.health.RemoveHediff(comp.hediff);
comp.hediff = null;
}
}
public override bool AICanTargetNow(LocalTargetInfo target)
{
return true;
}
}
public static class Extension
{
public static ThingWithComps ChangeThing(ThingWithComps baseForm, ThingDef changeTo)
{
int hitPoints = baseForm.HitPoints;
ThingDef stuff = null;
if (baseForm.Stuff != null)
{
stuff = baseForm.Stuff;
}
ThingWithComps newThing = (ThingWithComps)ThingMaker.MakeThing(changeTo, stuff);
newThing.HitPoints = hitPoints;
for (int i = 0; i < newThing.AllComps.Count; i++)
{
CompProperties Index = newThing.AllComps[i].props;
ThingComp baseComp = baseForm.GetCompByDefType(Index);
if (baseComp != null)
{
baseComp.parent = newThing;
newThing.AllComps[i] = baseComp;
}
}
CompSwitch compSwitch = newThing.GetComp<CompSwitch>();
compSwitch.Initialize(newThing.def.comps.Find(x => x.compClass == typeof(CompSwitch)));
ThingStyleDef styleDef = baseForm.StyleDef;
if (baseForm.def.randomStyle != null && newThing.def.randomStyle != null)
{
ThingStyleChance chance = baseForm.def.randomStyle.Find(x => x.StyleDef == styleDef);
int index = baseForm.def.randomStyle.IndexOf(chance);
newThing.StyleDef = newThing.def.randomStyle[index].StyleDef;
}
return newThing;
}
public static void ChangeOldThing(ThingWithComps baseForm, ThingDef changeTo)
{
ThingWithComps newThing = ChangeThing(baseForm, changeTo);
IntVec3 intVec3 = baseForm.Position;
Map map = baseForm.Map;
baseForm.Destroy();
GenSpawn.Spawn(newThing, intVec3, map);
}
public static void ChangeEquipThing(this Pawn pawn, ThingWithComps baseForm, ThingDef changeTo)
{
ThingWithComps newThing = ChangeThing(baseForm, changeTo);
pawn.equipment.DestroyEquipment(baseForm);
baseForm.Notify_Unequipped(pawn);
pawn.equipment.MakeRoomFor(newThing);
pawn.equipment.AddEquipment(newThing);
}
}
public class HediffCompPropertiesSwitch : HediffCompProperties_GiveAbility
{
public HediffCompPropertiesSwitch()
{
compClass = typeof(SwitchWhenDisappear);
}
}
public class SwitchWhenDisappear : HediffComp_GiveAbility
{
public HediffCompPropertiesSwitch Props => (HediffCompPropertiesSwitch)props;
public override void CompPostMake()
{
base.CompPostMake();
CompSwitch compSwitch = Pawn.equipment.Primary.GetComp<CompSwitch>();
compSwitch.hediff = parent;
}
public override void CompPostPostRemoved()
{
base.CompPostPostRemoved();
if (parent.ShouldRemove)
{
ThingWithComps thing = Pawn.equipment.Primary;
if (thing != null)
{
CompSwitch compSwitch = thing.GetComp<CompSwitch>();
compSwitch.hediff = null;
if (compSwitch != null)
{
Pawn.ChangeEquipThing(thing, compSwitch.Props.changeTo);
}
}
}
}
}
}

View File

@@ -68,6 +68,9 @@
</Reference> </Reference>
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<Compile Include="Abilities\ARA_AbilitySwitch\CompAbilityEffect_GiveSwitchHediff.cs" />
<Compile Include="Abilities\ARA_AbilitySwitch\CompAbilityEffect_RemoveSwitchHediff.cs" />
<Compile Include="Abilities\ARA_AbilitySwitch\WeaponSwitch.cs" />
<Compile Include="Abilities\ARA_HuggingFace\CompAbilityEffect_Possess.cs" /> <Compile Include="Abilities\ARA_HuggingFace\CompAbilityEffect_Possess.cs" />
<Compile Include="Abilities\ARA_HuggingFace\CompProperties_AbilityPossess.cs" /> <Compile Include="Abilities\ARA_HuggingFace\CompProperties_AbilityPossess.cs" />
<Compile Include="Abilities\ARA_HuggingFace\Hediff_Possession.cs" /> <Compile Include="Abilities\ARA_HuggingFace\Hediff_Possession.cs" />
@@ -92,7 +95,6 @@
<Compile Include="Abilities\TrackingCharge\CompProperties_TrackingCharge.cs" /> <Compile Include="Abilities\TrackingCharge\CompProperties_TrackingCharge.cs" />
<Compile Include="Abilities\TrackingCharge\PawnFlyer_TrackingCharge.cs" /> <Compile Include="Abilities\TrackingCharge\PawnFlyer_TrackingCharge.cs" />
<Compile Include="Abilities\TrackingCharge\Verb_CastAbilityTrackingCharge.cs" /> <Compile Include="Abilities\TrackingCharge\Verb_CastAbilityTrackingCharge.cs" />
<Compile Include="ARADefOf.cs" />
<Compile Include="Building_Comps\ARA_BuildingTerrainSpawn\CompDelayedTerrainSpawn.cs" /> <Compile Include="Building_Comps\ARA_BuildingTerrainSpawn\CompDelayedTerrainSpawn.cs" />
<Compile Include="Building_Comps\ARA_BuildingTerrainSpawn\CompProperties_DelayedTerrainSpawn.cs" /> <Compile Include="Building_Comps\ARA_BuildingTerrainSpawn\CompProperties_DelayedTerrainSpawn.cs" />
<Compile Include="Building_Comps\ARA_CompInteractiveProducer\CompInteractiveProducer.cs" /> <Compile Include="Building_Comps\ARA_CompInteractiveProducer\CompInteractiveProducer.cs" />
@@ -173,7 +175,6 @@
<Compile Include="Thing_Comps\ARA_CustomUniqueWeapon\CompCustomUniqueWeapon.cs" /> <Compile Include="Thing_Comps\ARA_CustomUniqueWeapon\CompCustomUniqueWeapon.cs" />
<Compile Include="Thing_Comps\ARA_CustomUniqueWeapon\CompProperties_CustomUniqueWeapon.cs" /> <Compile Include="Thing_Comps\ARA_CustomUniqueWeapon\CompProperties_CustomUniqueWeapon.cs" />
<Compile Include="Thing_Comps\OPToxicGas.cs" /> <Compile Include="Thing_Comps\OPToxicGas.cs" />
<Compile Include="Thoughts\ARA_CreepyCrawly.cs" />
<Compile Include="Verbs\Cleave\CompCleave.cs" /> <Compile Include="Verbs\Cleave\CompCleave.cs" />
<Compile Include="Verbs\Cleave\Verb_MeleeAttack_Cleave.cs" /> <Compile Include="Verbs\Cleave\Verb_MeleeAttack_Cleave.cs" />
<Compile Include="Verbs\ExplosiveBeam\Verb_ShootBeamExplosive.cs" /> <Compile Include="Verbs\ExplosiveBeam\Verb_ShootBeamExplosive.cs" />

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