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@@ -31,7 +31,7 @@
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<HediffDef>
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<defName>ARA_CryoShock</defName>
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<label>急速冷却</label>
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<description>目标正处于急冻状态。这种状态将导致目标身体结构极度脆弱。当此效果加深时,足以摧毁其身体部位的“冷冻”伤害阈值将会显著降低。。</description>
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<description>目标正处于急冻状态。这种状态将导致目标身体结构极度脆弱。当此效果加深时,足以摧毁其身体部位的“冷冻”伤害阈值将会显著降低。</description>
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<defaultLabelColor>(1, 1, 0.8)</defaultLabelColor>
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<hediffClass>ArachnaeSwarm.HediffCurseFlame</hediffClass>
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<comps>
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@@ -165,14 +165,14 @@
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<additionalHediffs>
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<li>
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<hediff>ARA_CryoShock</hediff>
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<severityPerDamageDealt>0.01</severityPerDamageDealt>
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<severityPerDamageDealt>0.02</severityPerDamageDealt>
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</li>
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<li>
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<hediff>ARA_Hediff_FrostCoverd_after</hediff>
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<severityPerDamageDealt>0.01</severityPerDamageDealt>
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<severityPerDamageDealt>0.02</severityPerDamageDealt>
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<inverseStatScaling>true</inverseStatScaling>
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<victimSeverityScalingByInvBodySize>true</victimSeverityScalingByInvBodySize>
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</li>
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</li>
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</additionalHediffs>
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</DamageDef>
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<FleckDef ParentName="FleckBase">
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@@ -2032,8 +2032,8 @@
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<requireLineOfSight>false</requireLineOfSight>
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<minRange>5</minRange>
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<range>49</range>
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<burstShotCount>12</burstShotCount>
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<ticksBetweenBurstShots>3</ticksBetweenBurstShots>
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<burstShotCount>4</burstShotCount>
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<ticksBetweenBurstShots>9</ticksBetweenBurstShots>
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<soundCast>SpitterSpit</soundCast>
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<targetParams>
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<canTargetLocations>true</canTargetLocations>
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@@ -2093,7 +2093,7 @@
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<useGraphicClass>True</useGraphicClass>
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<shadowSize>1</shadowSize>
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<damageDef>ARA_Damage_Freeze_ex</damageDef>
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<damageAmountBase>5</damageAmountBase>
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<damageAmountBase>15</damageAmountBase>
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<speed>75</speed>
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<arcHeightFactor>0</arcHeightFactor>
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<explosionRadius>3.5</explosionRadius>
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