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@@ -50,8 +50,7 @@
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<consumeFuelOnlyWhenUsed>true</consumeFuelOnlyWhenUsed>
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</li>
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<li Class="CompProperties_Forbiddable"/>
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<li Class="CompProperties_Breakdownable"/>
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<li Class="ArachnaeSwarm.CompProperties_ForceTargetable" />
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<li Class="CompProperties_Breakdownable"/>
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</comps>
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<building>
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<turretGunDef>CatastropheMissile_Weapon</turretGunDef>
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@@ -60,7 +59,7 @@
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<li>Artillery</li>
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</buildingTags>
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</building>
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<designationCategory>Security</designationCategory>
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<designationCategory>ARA_Buildings</designationCategory>
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<constructionSkillPrerequisite>8</constructionSkillPrerequisite>
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<researchPrerequisites>
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<li>ShipbuildingBasics</li>
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@@ -6,16 +6,26 @@
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<label>“天灾”巡航导弹</label>
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<thingClass>ArachnaeSwarm.Projectile_CruiseMissile</thingClass>
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<graphicData>
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<texPath>Wula/Projectile/WULA_Loitering_Munition</texPath>
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<graphicClass>Graphic_Single</graphicClass>
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<graphicClass>Graphic_Single_AgeSecs</graphicClass>
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<texPath>Things/Projectile/FleshmassSpitterProjectileSheet</texPath>
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<drawSize>(3,3)</drawSize>
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<shaderType>MoteGlow</shaderType>
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</graphicData>
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<projectile>
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<useGraphicClass>True</useGraphicClass>
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<shadowSize>1</shadowSize>
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<damageDef>ARA_AcidBurn</damageDef>
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<damageAmountBase>200</damageAmountBase>
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<speed>50</speed>
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<speed>80</speed>
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<spinRate>15</spinRate>
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<flyOverhead>true</flyOverhead>0
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<filth>Filth_SpentAcid</filth>
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<filthCount>4</filthCount>
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<explosionEffect>Shell_AcidSpitImpact</explosionEffect>
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<explosionEffectLifetimeTicks>60</explosionEffectLifetimeTicks>
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<doExplosionVFX>false</doExplosionVFX>
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<explosionRadius>5.9</explosionRadius>
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<soundExplode>MortarBomb_Explode</soundExplode>
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<flyOverhead>true</flyOverhead>
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</projectile>
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<modExtensions>
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<li Class="ArachnaeSwarm.CruiseMissileProperties">
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@@ -38,6 +48,49 @@
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<bezierRandomOffsetScale>0.5</bezierRandomOffsetScale>
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</li>
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</modExtensions>
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<comps>
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<li Class="CompProperties_ProjectileEffecter">
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<effecterDef>Shell_AcidSpitStream</effecterDef>
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</li>
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<li Class="CompProperties_ProjectileEffecter">
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<effecterDef>Shell_AcidSpitLaunched</effecterDef>
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</li>
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</comps>
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</ThingDef>
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<ThingDef ParentName="BaseBullet">
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<defName>Projectile_CatastropheMissile_Fake</defName>
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<label>“天灾”巡航导弹</label>
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<thingClass>ArachnaeSwarm.Projectile_CruiseMissile</thingClass>
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<graphicData>
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<graphicClass>Graphic_Single_AgeSecs</graphicClass>
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<texPath>Things/Projectile/FleshmassSpitterProjectileSheet</texPath>
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<drawSize>(3,3)</drawSize>
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<shaderType>MoteGlow</shaderType>
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</graphicData>
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<projectile>
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<useGraphicClass>True</useGraphicClass>
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<shadowSize>1</shadowSize>
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<damageDef>ARA_AcidBurn</damageDef>
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<damageAmountBase>0</damageAmountBase>
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<speed>50</speed>
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<spinRate>15</spinRate>
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<flyOverhead>true</flyOverhead>
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</projectile>
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<modExtensions>
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<li Class="ArachnaeSwarm.CruiseMissileProperties">
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<isDummy>true</isDummy>
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<useSubExplosions>false</useSubExplosions>
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</li>
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</modExtensions>
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<comps>
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<li Class="CompProperties_ProjectileEffecter">
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<effecterDef>Shell_AcidSpitStream</effecterDef>
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</li>
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<li Class="CompProperties_ProjectileEffecter">
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<effecterDef>Shell_AcidSpitLaunched</effecterDef>
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</li>
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</comps>
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</ThingDef>
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<ThingDef ParentName="BaseWeapon">
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@@ -77,7 +130,7 @@
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<li>
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<verbClass>ArachnaeSwarm.Verb_LaunchCatastropheMissile</verbClass>
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<hasStandardCommand>true</hasStandardCommand>
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<defaultProjectile>Projectile_CatastropheMissile</defaultProjectile> <!-- Placeholder local projectile -->
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<defaultProjectile>Projectile_CatastropheMissile</defaultProjectile> <!-- Placeholder local projectile -->
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<warmupTime>3.0</warmupTime>
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<forcedMissRadius>1</forcedMissRadius>
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<isMortar>true</isMortar>
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@@ -0,0 +1,17 @@
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<?xml version="1.0" encoding="utf-8" ?>
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<LanguageData>
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<CommandFireGlobal>发射远程打击</CommandFireGlobal>
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<CommandFireGlobalDesc>选择一个世界地图上的目标进行远程打击。</CommandFireGlobalDesc>
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<CommandFireLocal>发射本地打击</CommandFireLocal>
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<CommandFireLocalDesc>手动命令炮塔攻击一个本地地图上的目标。</CommandFireLocalDesc>
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<RemoteTargetSet>远程目标已设定:{0}</RemoteTargetSet>
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<MessageTargetMustBeMap>远程打击的目标必须是一个已探索的地点。</MessageTargetMustBeMap>
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<NoMissileToLaunch>没有可用的导弹。</NoMissileToLaunch>
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<CommandClearAllTargets>取消所有目标</CommandClearAllTargets>
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<CommandClearAllTargetsDesc>取消当前设定的所有本地和远程目标。</CommandClearAllTargetsDesc>
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</LanguageData>
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@@ -1,9 +0,0 @@
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<?xml version="1.0" encoding="utf-8" ?>
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<LanguageData>
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<!-- Commands & Messages -->
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<CommandDeployWormholePortalB_Pilot>部署虫洞传送门</CommandDeployWormholePortalB_Pilot>
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<CommandDeployWormholePortalB_PilotDesc>选择一名驾驶员来启动一个B端传送门。</CommandDeployWormholePortalB_PilotDesc>
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<NoPilotAvailable>没有可用的驾驶员</NoPilotAvailable>
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</LanguageData>
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