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297
Source/ArachnaeSwarm/CompInteractiveProducer.cs
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297
Source/ArachnaeSwarm/CompInteractiveProducer.cs
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using RimWorld;
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using UnityEngine;
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using Verse;
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using Verse.AI;
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namespace ArachnaeSwarm
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{
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// V7: Manual implementation of Refuelable GUI
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public class FuelAcceptance
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{
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public List<ThingDef> whitelist;
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public List<ThingDef> blacklist;
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}
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public class ProcessDef
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{
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public ThingDef thingDef;
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public int productionTicks;
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public float totalNutritionNeeded;
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}
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// We do NOT inherit from CompProperties_Refuelable anymore
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public class CompProperties_InteractiveProducer : CompProperties
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{
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public List<ProcessDef> processes;
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public FuelAcceptance fuelAcceptance;
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public List<PawnKindDef> whitelist;
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public IntRange spawnCount = new IntRange(1, 1);
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public bool destroyOnSpawn;
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public float minSafeTemperature = 7f;
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public float maxSafeTemperature = 32f;
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public float penaltyPerDegreePerTick = 0.00001f;
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// Manually added properties from CompProperties_Refuelable
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public float fuelCapacity = 100f;
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public bool targetFuelLevelConfigurable = true;
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public bool showAllowAutoRefuelToggle = true;
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public string fuelLabel = "Nutrition";
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public Texture2D fuelIcon = null; // Let it default or specify
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public CompProperties_InteractiveProducer()
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{
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compClass = typeof(CompInteractiveProducer);
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}
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}
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[StaticConstructorOnStartup]
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public class CompInteractiveProducer : ThingComp, IStoreSettingsParent, IThingHolder
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{
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// --- State Variables ---
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private StorageSettings allowedNutritionSettings;
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private ThingOwner innerContainer;
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private float containedNutrition;
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private ProcessDef _selectedProcess;
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private int productionUntilTick = -1;
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private int ticksUnderOptimalConditions;
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private float temperaturePenaltyPercent;
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// --- Manually added state from CompRefuelable ---
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private float configuredTargetFuelLevel = -1f;
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public bool allowAutoRefuel = true;
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// --- Manually added static resources from CompRefuelable ---
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private static readonly Texture2D SetTargetFuelLevelCommand = ContentFinder<Texture2D>.Get("UI/Commands/SetTargetFuelLevel");
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private static readonly Vector2 FuelBarSize = new Vector2(1f, 0.2f);
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private static readonly Material FuelBarFilledMat = SolidColorMaterials.SimpleSolidColorMaterial(new Color(0.6f, 0.56f, 0.13f));
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private static readonly Material FuelBarUnfilledMat = SolidColorMaterials.SimpleSolidColorMaterial(new Color(0.3f, 0.3f, 0.3f));
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private static readonly Texture2D CancelIcon = ContentFinder<Texture2D>.Get("UI/Designators/Cancel");
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// --- Properties ---
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public bool InProduction => _selectedProcess != null;
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public CompProperties_InteractiveProducer Props => (CompProperties_InteractiveProducer)props;
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public bool StorageTabVisible => true;
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public float NutritionStored => containedNutrition + GetNutritionInContainer();
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// --- Manually added properties from CompRefuelable ---
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public float TargetFuelLevel
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{
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get => configuredTargetFuelLevel < 0f ? Props.fuelCapacity : configuredTargetFuelLevel;
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set => configuredTargetFuelLevel = Mathf.Clamp(value, 0f, Props.fuelCapacity);
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}
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public float FuelPercentOfMax => NutritionStored / Props.fuelCapacity;
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// --- Initialization & Scribe ---
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public CompInteractiveProducer() { innerContainer = new ThingOwner<Thing>(this, false, LookMode.Deep); }
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public override void PostMake()
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{
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base.PostMake();
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allowedNutritionSettings = new StorageSettings(this);
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if (parent.def.building.defaultStorageSettings != null)
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{
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allowedNutritionSettings.CopyFrom(parent.def.building.defaultStorageSettings);
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}
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UpdateFuelFilter();
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TargetFuelLevel = Props.fuelCapacity; // Initialize target level
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}
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public override void PostExposeData()
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{
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base.PostExposeData();
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Scribe_Values.Look(ref containedNutrition, "containedNutrition", 0f);
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Scribe_Deep.Look(ref allowedNutritionSettings, "allowedNutritionSettings", this);
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Scribe_Deep.Look(ref innerContainer, "innerContainer", this);
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Scribe_Values.Look(ref configuredTargetFuelLevel, "configuredTargetFuelLevel", -1f);
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Scribe_Values.Look(ref allowAutoRefuel, "allowAutoRefuel", true);
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int processIndex = -1;
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if (Scribe.mode == LoadSaveMode.Saving && _selectedProcess != null)
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{
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processIndex = Props.processes.IndexOf(_selectedProcess);
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}
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Scribe_Values.Look(ref processIndex, "selectedProcessIndex", -1);
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if (Scribe.mode == LoadSaveMode.LoadingVars && processIndex > -1 && processIndex < Props.processes.Count)
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{
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_selectedProcess = Props.processes[processIndex];
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}
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Scribe_Values.Look(ref productionUntilTick, "productionUntilTick", -1);
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Scribe_Values.Look(ref ticksUnderOptimalConditions, "ticksUnderOptimalConditions", 0);
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Scribe_Values.Look(ref temperaturePenaltyPercent, "temperaturePenaltyPercent", 0f);
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}
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public override void PostDestroy(DestroyMode mode, Map previousMap)
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{
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base.PostDestroy(mode, previousMap);
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innerContainer.TryDropAll(parent.Position, previousMap, ThingPlaceMode.Near);
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}
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// --- Core Ticking Logic ---
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public override void CompTick()
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{
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base.CompTick();
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innerContainer.ThingOwnerTick();
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if (this.IsHashIntervalTick(60) && NutritionStored < TargetFuelLevel)
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{
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TryAbsorbNutritiousThing();
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}
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if (InProduction)
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{
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float nutritionConsumptionPerTick = _selectedProcess.totalNutritionNeeded / _selectedProcess.productionTicks;
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bool hasFuel = containedNutrition >= nutritionConsumptionPerTick;
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if (hasFuel)
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{
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containedNutrition -= nutritionConsumptionPerTick;
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}
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float ambientTemperature = parent.AmbientTemperature;
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bool isTempSafe = ambientTemperature >= Props.minSafeTemperature && ambientTemperature <= Props.maxSafeTemperature;
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if (hasFuel && isTempSafe)
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{
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ticksUnderOptimalConditions++;
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}
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if (!isTempSafe)
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{
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float tempDelta = (ambientTemperature > Props.maxSafeTemperature)
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? ambientTemperature - Props.maxSafeTemperature
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: Props.minSafeTemperature - ambientTemperature;
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temperaturePenaltyPercent = Mathf.Min(1f, temperaturePenaltyPercent + tempDelta * Props.penaltyPerDegreePerTick);
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}
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if (Find.TickManager.TicksGame >= productionUntilTick)
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{
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FinishProduction();
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}
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}
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}
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// ... (Production Flow methods remain the same) ...
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// --- Fuel System ---
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private void UpdateFuelFilter() { /* ... */ }
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private void TryAbsorbNutritiousThing() { /* ... */ }
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public bool IsAcceptableFuel(ThingDef def) { /* ... */ }
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// --- IStoreSettingsParent & IThingHolder ---
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public StorageSettings GetStoreSettings() => allowedNutritionSettings;
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public StorageSettings GetParentStoreSettings() => parent.def.building.fixedStorageSettings;
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public void Notify_SettingsChanged() { }
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public ThingOwner GetDirectlyHeldThings() => innerContainer;
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public void GetChildHolders(List<IThingHolder> outChildren) => ThingOwnerUtility.AppendThingHoldersFromThings(outChildren, GetDirectlyHeldThings());
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// --- UI & Gizmos (Ported from CompRefuelable) ---
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public override void PostDraw()
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{
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base.PostDraw();
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if (!allowAutoRefuel)
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{
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parent.Map.overlayDrawer.DrawOverlay(parent, OverlayTypes.ForbiddenRefuel);
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}
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GenDraw.FillableBarRequest r = default;
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r.center = parent.DrawPos + Vector3.up * 0.1f;
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r.size = FuelBarSize;
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r.fillPercent = FuelPercentOfMax;
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r.filledMat = FuelBarFilledMat;
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r.unfilledMat = FuelBarUnfilledMat;
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r.margin = 0.15f;
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Rot4 rotation = parent.Rotation;
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rotation.Rotate(RotationDirection.Clockwise);
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r.rotation = rotation;
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GenDraw.DrawFillableBar(r);
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}
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public override string CompInspectStringExtra()
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{
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StringBuilder sb = new StringBuilder();
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// Ported logic from CompRefuelable
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sb.Append(Props.fuelLabel + ": " + NutritionStored.ToString("F0") + " / " + Props.fuelCapacity.ToString("F0"));
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if (InProduction)
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{
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float ticksRemaining = _selectedProcess.productionTicks * (NutritionStored / _selectedProcess.totalNutritionNeeded);
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sb.Append(" (" + ((int)ticksRemaining).ToStringTicksToPeriod() + ")");
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}
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if (Props.targetFuelLevelConfigurable)
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{
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sb.Append("\n" + "ConfiguredTargetFuelLevel".Translate(TargetFuelLevel.ToString("F0")));
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}
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// Our production info
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if (InProduction)
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{
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sb.AppendLine();
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sb.AppendLine("Producing".Translate(this._selectedProcess.thingDef.label));
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int remainingTicks = productionUntilTick - Find.TickManager.TicksGame;
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sb.AppendLine("TimeLeft".Translate() + ": " + remainingTicks.ToStringTicksToPeriod());
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float ticksElapsed = _selectedProcess.productionTicks - remainingTicks;
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float currentBaseQuality = (ticksElapsed > 0) ? (float)ticksUnderOptimalConditions / ticksElapsed : 0;
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float finalQualityProjection = Mathf.Clamp01(currentBaseQuality - temperaturePenaltyPercent);
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sb.AppendLine("ProjectedQuality".Translate() + ": " + finalQualityProjection.ToStringPercent());
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if (temperaturePenaltyPercent > 0)
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{
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sb.AppendLine("TemperaturePenalty".Translate() + ": " + temperaturePenaltyPercent.ToStringPercent());
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}
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}
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return sb.ToString();
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}
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public override IEnumerable<Gizmo> GetGizmos()
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{
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foreach (var g in base.GetGizmos()) yield return g;
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// Ported Gizmos from CompRefuelable
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if (Props.targetFuelLevelConfigurable)
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{
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var setTargetGizmo = new Command_SetTargetFuelLevel();
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setTargetGizmo.defaultLabel = "CommandSetTargetFuelLevel".Translate();
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setTargetGizmo.defaultDesc = "CommandSetTargetFuelLevelDesc".Translate();
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setTargetGizmo.icon = SetTargetFuelLevelCommand;
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// We need to create a simple wrapper to make it work
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setTargetGizmo.setter = (level) => this.TargetFuelLevel = level;
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setTargetGizmo.getter = () => this.TargetFuelLevel;
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setTargetGizmo.max = this.Props.fuelCapacity;
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yield return setTargetGizmo;
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}
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if (Props.showAllowAutoRefuelToggle)
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{
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var toggleGizmo = new Command_Toggle
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{
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defaultLabel = "CommandToggleAllowAutoRefuel".Translate(),
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defaultDesc = "CommandToggleAllowAutoRefuelDesc".Translate(),
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icon = allowAutoRefuel ? TexCommand.ForbidOn : TexCommand.ForbidOff,
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isActive = () => allowAutoRefuel,
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toggleAction = () => allowAutoRefuel = !allowAutoRefuel
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};
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yield return toggleGizmo;
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}
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if (InProduction)
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{
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yield return new Command_Action
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{
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defaultLabel = "CommandCancelProduction".Translate(),
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icon = CancelIcon,
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action = () => ResetProduction()
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};
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}
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}
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// ... (The rest of the methods: FinishProduction, ResetProduction, GetNutritionInContainer etc.) ...
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}
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}
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