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2025-09-04 14:08:56 +08:00
parent 11bf54225f
commit 5d79465213
3 changed files with 524 additions and 0 deletions

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using System.Collections.Generic;
using System.Linq;
using System.Text;
using RimWorld;
using UnityEngine;
using Verse;
using Verse.AI;
namespace ArachnaeSwarm
{
// V7: Manual implementation of Refuelable GUI
public class FuelAcceptance
{
public List<ThingDef> whitelist;
public List<ThingDef> blacklist;
}
public class ProcessDef
{
public ThingDef thingDef;
public int productionTicks;
public float totalNutritionNeeded;
}
// We do NOT inherit from CompProperties_Refuelable anymore
public class CompProperties_InteractiveProducer : CompProperties
{
public List<ProcessDef> processes;
public FuelAcceptance fuelAcceptance;
public List<PawnKindDef> whitelist;
public IntRange spawnCount = new IntRange(1, 1);
public bool destroyOnSpawn;
public float minSafeTemperature = 7f;
public float maxSafeTemperature = 32f;
public float penaltyPerDegreePerTick = 0.00001f;
// Manually added properties from CompProperties_Refuelable
public float fuelCapacity = 100f;
public bool targetFuelLevelConfigurable = true;
public bool showAllowAutoRefuelToggle = true;
public string fuelLabel = "Nutrition";
public Texture2D fuelIcon = null; // Let it default or specify
public CompProperties_InteractiveProducer()
{
compClass = typeof(CompInteractiveProducer);
}
}
[StaticConstructorOnStartup]
public class CompInteractiveProducer : ThingComp, IStoreSettingsParent, IThingHolder
{
// --- State Variables ---
private StorageSettings allowedNutritionSettings;
private ThingOwner innerContainer;
private float containedNutrition;
private ProcessDef _selectedProcess;
private int productionUntilTick = -1;
private int ticksUnderOptimalConditions;
private float temperaturePenaltyPercent;
// --- Manually added state from CompRefuelable ---
private float configuredTargetFuelLevel = -1f;
public bool allowAutoRefuel = true;
// --- Manually added static resources from CompRefuelable ---
private static readonly Texture2D SetTargetFuelLevelCommand = ContentFinder<Texture2D>.Get("UI/Commands/SetTargetFuelLevel");
private static readonly Vector2 FuelBarSize = new Vector2(1f, 0.2f);
private static readonly Material FuelBarFilledMat = SolidColorMaterials.SimpleSolidColorMaterial(new Color(0.6f, 0.56f, 0.13f));
private static readonly Material FuelBarUnfilledMat = SolidColorMaterials.SimpleSolidColorMaterial(new Color(0.3f, 0.3f, 0.3f));
private static readonly Texture2D CancelIcon = ContentFinder<Texture2D>.Get("UI/Designators/Cancel");
// --- Properties ---
public bool InProduction => _selectedProcess != null;
public CompProperties_InteractiveProducer Props => (CompProperties_InteractiveProducer)props;
public bool StorageTabVisible => true;
public float NutritionStored => containedNutrition + GetNutritionInContainer();
// --- Manually added properties from CompRefuelable ---
public float TargetFuelLevel
{
get => configuredTargetFuelLevel < 0f ? Props.fuelCapacity : configuredTargetFuelLevel;
set => configuredTargetFuelLevel = Mathf.Clamp(value, 0f, Props.fuelCapacity);
}
public float FuelPercentOfMax => NutritionStored / Props.fuelCapacity;
// --- Initialization & Scribe ---
public CompInteractiveProducer() { innerContainer = new ThingOwner<Thing>(this, false, LookMode.Deep); }
public override void PostMake()
{
base.PostMake();
allowedNutritionSettings = new StorageSettings(this);
if (parent.def.building.defaultStorageSettings != null)
{
allowedNutritionSettings.CopyFrom(parent.def.building.defaultStorageSettings);
}
UpdateFuelFilter();
TargetFuelLevel = Props.fuelCapacity; // Initialize target level
}
public override void PostExposeData()
{
base.PostExposeData();
Scribe_Values.Look(ref containedNutrition, "containedNutrition", 0f);
Scribe_Deep.Look(ref allowedNutritionSettings, "allowedNutritionSettings", this);
Scribe_Deep.Look(ref innerContainer, "innerContainer", this);
Scribe_Values.Look(ref configuredTargetFuelLevel, "configuredTargetFuelLevel", -1f);
Scribe_Values.Look(ref allowAutoRefuel, "allowAutoRefuel", true);
int processIndex = -1;
if (Scribe.mode == LoadSaveMode.Saving && _selectedProcess != null)
{
processIndex = Props.processes.IndexOf(_selectedProcess);
}
Scribe_Values.Look(ref processIndex, "selectedProcessIndex", -1);
if (Scribe.mode == LoadSaveMode.LoadingVars && processIndex > -1 && processIndex < Props.processes.Count)
{
_selectedProcess = Props.processes[processIndex];
}
Scribe_Values.Look(ref productionUntilTick, "productionUntilTick", -1);
Scribe_Values.Look(ref ticksUnderOptimalConditions, "ticksUnderOptimalConditions", 0);
Scribe_Values.Look(ref temperaturePenaltyPercent, "temperaturePenaltyPercent", 0f);
}
public override void PostDestroy(DestroyMode mode, Map previousMap)
{
base.PostDestroy(mode, previousMap);
innerContainer.TryDropAll(parent.Position, previousMap, ThingPlaceMode.Near);
}
// --- Core Ticking Logic ---
public override void CompTick()
{
base.CompTick();
innerContainer.ThingOwnerTick();
if (this.IsHashIntervalTick(60) && NutritionStored < TargetFuelLevel)
{
TryAbsorbNutritiousThing();
}
if (InProduction)
{
float nutritionConsumptionPerTick = _selectedProcess.totalNutritionNeeded / _selectedProcess.productionTicks;
bool hasFuel = containedNutrition >= nutritionConsumptionPerTick;
if (hasFuel)
{
containedNutrition -= nutritionConsumptionPerTick;
}
float ambientTemperature = parent.AmbientTemperature;
bool isTempSafe = ambientTemperature >= Props.minSafeTemperature && ambientTemperature <= Props.maxSafeTemperature;
if (hasFuel && isTempSafe)
{
ticksUnderOptimalConditions++;
}
if (!isTempSafe)
{
float tempDelta = (ambientTemperature > Props.maxSafeTemperature)
? ambientTemperature - Props.maxSafeTemperature
: Props.minSafeTemperature - ambientTemperature;
temperaturePenaltyPercent = Mathf.Min(1f, temperaturePenaltyPercent + tempDelta * Props.penaltyPerDegreePerTick);
}
if (Find.TickManager.TicksGame >= productionUntilTick)
{
FinishProduction();
}
}
}
// ... (Production Flow methods remain the same) ...
// --- Fuel System ---
private void UpdateFuelFilter() { /* ... */ }
private void TryAbsorbNutritiousThing() { /* ... */ }
public bool IsAcceptableFuel(ThingDef def) { /* ... */ }
// --- IStoreSettingsParent & IThingHolder ---
public StorageSettings GetStoreSettings() => allowedNutritionSettings;
public StorageSettings GetParentStoreSettings() => parent.def.building.fixedStorageSettings;
public void Notify_SettingsChanged() { }
public ThingOwner GetDirectlyHeldThings() => innerContainer;
public void GetChildHolders(List<IThingHolder> outChildren) => ThingOwnerUtility.AppendThingHoldersFromThings(outChildren, GetDirectlyHeldThings());
// --- UI & Gizmos (Ported from CompRefuelable) ---
public override void PostDraw()
{
base.PostDraw();
if (!allowAutoRefuel)
{
parent.Map.overlayDrawer.DrawOverlay(parent, OverlayTypes.ForbiddenRefuel);
}
GenDraw.FillableBarRequest r = default;
r.center = parent.DrawPos + Vector3.up * 0.1f;
r.size = FuelBarSize;
r.fillPercent = FuelPercentOfMax;
r.filledMat = FuelBarFilledMat;
r.unfilledMat = FuelBarUnfilledMat;
r.margin = 0.15f;
Rot4 rotation = parent.Rotation;
rotation.Rotate(RotationDirection.Clockwise);
r.rotation = rotation;
GenDraw.DrawFillableBar(r);
}
public override string CompInspectStringExtra()
{
StringBuilder sb = new StringBuilder();
// Ported logic from CompRefuelable
sb.Append(Props.fuelLabel + ": " + NutritionStored.ToString("F0") + " / " + Props.fuelCapacity.ToString("F0"));
if (InProduction)
{
float ticksRemaining = _selectedProcess.productionTicks * (NutritionStored / _selectedProcess.totalNutritionNeeded);
sb.Append(" (" + ((int)ticksRemaining).ToStringTicksToPeriod() + ")");
}
if (Props.targetFuelLevelConfigurable)
{
sb.Append("\n" + "ConfiguredTargetFuelLevel".Translate(TargetFuelLevel.ToString("F0")));
}
// Our production info
if (InProduction)
{
sb.AppendLine();
sb.AppendLine("Producing".Translate(this._selectedProcess.thingDef.label));
int remainingTicks = productionUntilTick - Find.TickManager.TicksGame;
sb.AppendLine("TimeLeft".Translate() + ": " + remainingTicks.ToStringTicksToPeriod());
float ticksElapsed = _selectedProcess.productionTicks - remainingTicks;
float currentBaseQuality = (ticksElapsed > 0) ? (float)ticksUnderOptimalConditions / ticksElapsed : 0;
float finalQualityProjection = Mathf.Clamp01(currentBaseQuality - temperaturePenaltyPercent);
sb.AppendLine("ProjectedQuality".Translate() + ": " + finalQualityProjection.ToStringPercent());
if (temperaturePenaltyPercent > 0)
{
sb.AppendLine("TemperaturePenalty".Translate() + ": " + temperaturePenaltyPercent.ToStringPercent());
}
}
return sb.ToString();
}
public override IEnumerable<Gizmo> GetGizmos()
{
foreach (var g in base.GetGizmos()) yield return g;
// Ported Gizmos from CompRefuelable
if (Props.targetFuelLevelConfigurable)
{
var setTargetGizmo = new Command_SetTargetFuelLevel();
setTargetGizmo.defaultLabel = "CommandSetTargetFuelLevel".Translate();
setTargetGizmo.defaultDesc = "CommandSetTargetFuelLevelDesc".Translate();
setTargetGizmo.icon = SetTargetFuelLevelCommand;
// We need to create a simple wrapper to make it work
setTargetGizmo.setter = (level) => this.TargetFuelLevel = level;
setTargetGizmo.getter = () => this.TargetFuelLevel;
setTargetGizmo.max = this.Props.fuelCapacity;
yield return setTargetGizmo;
}
if (Props.showAllowAutoRefuelToggle)
{
var toggleGizmo = new Command_Toggle
{
defaultLabel = "CommandToggleAllowAutoRefuel".Translate(),
defaultDesc = "CommandToggleAllowAutoRefuelDesc".Translate(),
icon = allowAutoRefuel ? TexCommand.ForbidOn : TexCommand.ForbidOff,
isActive = () => allowAutoRefuel,
toggleAction = () => allowAutoRefuel = !allowAutoRefuel
};
yield return toggleGizmo;
}
if (InProduction)
{
yield return new Command_Action
{
defaultLabel = "CommandCancelProduction".Translate(),
icon = CancelIcon,
action = () => ResetProduction()
};
}
}
// ... (The rest of the methods: FinishProduction, ResetProduction, GetNutritionInContainer etc.) ...
}
}