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@@ -1547,7 +1547,7 @@
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</makeImmuneTo>
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<statFactors>
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<StaggerDurationFactor>0</StaggerDurationFactor>
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<!-- <Flammability>0</Flammability> -->
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<Flammability>0</Flammability>
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<MeleeHitChance>25</MeleeHitChance>
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<IncomingDamageFactor>0.25</IncomingDamageFactor>
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</statFactors>
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@@ -585,10 +585,11 @@
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</lifeStages>
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</PawnKindDef>
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<PawnKindDef ParentName="AnimalKindBase">
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<PawnKindDef ParentName="ARA_InsectKindBase">
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<defName>ArachnaeBeast_Race_Slayer</defName>
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<label>阿拉克涅暴屠种</label>
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<race>ArachnaeBeast_Race_Slayer</race>
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<defaultFactionType>PlayerColony</defaultFactionType>
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<forceDeathOnDowned>false</forceDeathOnDowned>
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<forceNoDeathNotification>false</forceNoDeathNotification>
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<immuneToGameConditionEffects>true</immuneToGameConditionEffects>
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@@ -598,7 +599,7 @@
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<li>
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<bodyGraphicData>
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<texPath>ArachnaeSwarm/Things/ARA_Slayer/Bodies/Naked_Thin</texPath>
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<drawSize>6.5</drawSize>
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<drawSize>5.5</drawSize>
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<shadowData>
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<volume>(0.4, 0.5, 0.37)</volume>
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<offset>(0,0,-0.15)</offset>
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@@ -49,7 +49,7 @@
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<li Class="ScenPart_StartingThing_Defined">
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<def>StartingThing_Defined</def>
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<thingDef>ARA_InteractiveEggSac_Start</thingDef>
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<count>6</count>
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<count>5</count>
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</li>
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<li Class="ScenPart_StartingThing_Defined">
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<def>StartingThing_Defined</def>
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@@ -11,7 +11,6 @@
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<race>
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<body>ArachnaeSlayer_Body</body>
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<thinkTreeMain>ARA_Insect_Beast</thinkTreeMain>
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<thinkTreeConstant>ARA_Insect_Beast_Constant</thinkTreeConstant>
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<!-- 身形大小 -->
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<baseBodySize>10</baseBodySize>
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<!-- 基础血量,很高 -->
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@@ -46,8 +45,8 @@
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<showGizmoOnNonPlayerControlled>true</showGizmoOnNonPlayerControlled>
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</li>
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<li Class="ArachnaeSwarm.CompProperties_PawnBodyWeapon">
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<cleaveAngle>120</cleaveAngle>
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<cleaveRange>3</cleaveRange>
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<cleaveAngle>60</cleaveAngle>
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<cleaveRange>2</cleaveRange>
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<cleaveDamageFactor>1</cleaveDamageFactor>
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<damageDowned>false</damageDowned>
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<cleaveDamageDef>Cut</cleaveDamageDef>
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@@ -150,7 +150,7 @@
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<Nutrition>0.2</Nutrition>
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</statBases>
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<graphicData>
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<texPath>ArachnaeSwarm/Plant/ARA_CreepPlant</texPath>
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<texPath>ArachnaeSwarm/Plant/ARA_Bacterium_Plant</texPath>
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<graphicClass>Graphic_Single</graphicClass>
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</graphicData>
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<selectable>true</selectable>
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@@ -399,7 +399,7 @@
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<ThingDef ParentName="BuildingNaturalBase">
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<defName>ARA_Equipment_Ootheca</defName>
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<label>阿拉克涅茧</label>
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<description>如宝塔般的阿拉克涅活体结构,可以孵化出变态发育后的不完全个体——武装器官和织物,也就是虫群的武器和衣服,它需要由阿拉克涅幼虫种进入以启动孵化进程。一个宽敞、铺满阿拉克涅营养液的孵化间将是它最佳的放置场所。\n\n在孵化过程中,阿拉克涅茧会不断吞噬附近的营养液,需要指派有建造能力的虫族不断修复。</description>
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<description>如宝塔般的阿拉克涅活体结构,可以孵化出变态发育后的不完全个体——武装器官和织物,也就是虫群的武器和衣服,它需要由阿拉克涅幼虫种进入以启动孵化进程。一个宽敞、铺满阿拉克涅营养液的孵化间将是它最佳的放置场所。</description>
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<statBases>
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<MarketValue>1000</MarketValue>
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</statBases>
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@@ -422,7 +422,7 @@
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<rotatable>false</rotatable>
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<tickerType>Normal</tickerType>
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<generateCommonality>0</generateCommonality>
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<tradeability>None</tradeability>
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<tradeability>None</tradeability>
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<thingSetMakerTags Inherit="False" />
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<terrainAffordanceNeeded>ARA_Incubator_Nutrient_Solution</terrainAffordanceNeeded>
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<!-- 交互设置 -->
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@@ -158,12 +158,12 @@
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<li Class="ThinkNode_Subtree">
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<treeDef>Downed</treeDef>
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</li>
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<!-- <li Class="ThinkNode_Subtree">
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<li Class="ThinkNode_Subtree">
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<treeDef>BurningResponse</treeDef>
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</li> -->
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<!-- <li Class="ThinkNode_Subtree">
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</li>
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<li Class="ThinkNode_Subtree">
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<treeDef>MentalStateCritical</treeDef>
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</li> -->
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</li>
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<!-- React to close melee threat -->
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<li Class="JobGiver_ReactToCloseMeleeThreat"/>
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@@ -492,38 +492,6 @@
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</subNodes>
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</thinkRoot>
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</ThinkTreeDef>
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<ThinkTreeDef>
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<defName>ARA_Insect_Beast_Constant</defName>
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<thinkRoot Class="ThinkNode_Priority">
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<subNodes>
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<!-- Despawned -->
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<li Class="ThinkNode_Subtree">
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<treeDef>Despawned</treeDef>
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</li>
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<li Class="ThinkNode_ConditionalCanDoConstantThinkTreeJobNow">
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<subNodes>
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<!-- Join auto joinable caravan -->
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<li Class="ThinkNode_Subtree">
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<treeDef>JoinAutoJoinableCaravan</treeDef>
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</li>
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</subNodes>
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</li>
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<!-- Board/leave gravship -->
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<li Class="JobGiver_BoardOrLeaveGravship" />
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<li Class="ThinkNode_ConditionalCanDoLordJobNow">
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<subNodes>
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<!-- Lord directives -->
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<li Class="ThinkNode_Subtree">
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<treeDef>LordDutyConstant</treeDef>
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</li>
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</subNodes>
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</li>
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</subNodes>
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</thinkRoot>
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</ThinkTreeDef>
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<ThinkTreeDef>
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<defName>ARA_Insect_WithPlanting</defName>
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@@ -65,7 +65,7 @@
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<canTargetMechs>true</canTargetMechs>
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<canTargetSelf>false</canTargetSelf>
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</targetParams>
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<range>18</range>
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<range>36</range>
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<warmupTime>1.5</warmupTime>
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</verbProperties>
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<comps>
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