生物孵化池的立绘
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@@ -77,7 +77,7 @@
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<li>Intellectual</li>
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<li>Intellectual</li>
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</workDisables>
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</workDisables>
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<skillGains>
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<skillGains>
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<Cooking>5</Cooking>
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<Plants>5</Plants>
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</skillGains>
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</skillGains>
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<spawnCategories>
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<spawnCategories>
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@@ -106,7 +106,7 @@
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<li>Intellectual</li>
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<li>Intellectual</li>
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</workDisables>
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</workDisables>
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<skillGains>
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<skillGains>
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<Mining>5</Mining>
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<Constructing>5</Constructing>
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</skillGains>
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</skillGains>
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<spawnCategories>
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<spawnCategories>
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@@ -83,6 +83,13 @@
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<comps>
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<comps>
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</comps>
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</comps>
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<stages>
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<stages>
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<li>
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<minSeverity>0</minSeverity>
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<disablesNeeds>
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<li>Food</li>
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<li>Rest</li>
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</disablesNeeds>
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</li>
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</stages>
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</stages>
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</HediffDef>
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</HediffDef>
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</Defs>
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</Defs>
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@@ -228,28 +228,6 @@
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</li>
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</li>
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</moveSpeedFactorByTerrainTag>
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</moveSpeedFactorByTerrainTag>
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</PawnKindDef>
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</PawnKindDef>
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<!--<PawnKindDef ParentName="ARA_InsectKindBase">
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<defName>ArachnaeBase_Race_Slavey</defName>
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<label>阿拉克涅苦役种</label>
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<race>ArachnaeBase_Race_Slavey</race>
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<lifeStages>
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<li>
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<bodyGraphicData>
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<texPath>Things/Pawn/Animal/Spelopede/Spelopede</texPath>
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<drawSize>1</drawSize>
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<color>(156,148,125)</color>
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<shadowData>
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<volume>(0.4, 0.5, 0.37)</volume>
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<offset>(0,0,-0.15)</offset>
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</shadowData>
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</bodyGraphicData>
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<dessicatedBodyGraphicData>
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<texPath>Things/Pawn/Animal/Spelopede/Dessicated_Spelopede</texPath>
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<drawSize>1</drawSize>
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</dessicatedBodyGraphicData>
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</li>
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</lifeStages>
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</PawnKindDef>-->
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<PawnKindDef ParentName="ARA_InsectKindBase">
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<PawnKindDef ParentName="ARA_InsectKindBase">
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<defName>ArachnaeBase_Race_Scavenger</defName>
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<defName>ArachnaeBase_Race_Scavenger</defName>
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<label>阿拉克涅食腐种</label>
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<label>阿拉克涅食腐种</label>
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@@ -67,6 +67,12 @@
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</deathAction>
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</deathAction>
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</race>
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</race>
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<comps>
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<comps>
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<li Class="CompProperties_MechPowerCell">
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<totalPowerTicks>72000</totalPowerTicks> <!-- 2 hours -->
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<labelOverride>寿命</labelOverride>
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<tooltipOverride>这种特殊的阿拉克涅辅虫从出生起就走在死亡的道路上了——它们的寿命就是如此短暂。</tooltipOverride>
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<showGizmoOnNonPlayerControlled>true</showGizmoOnNonPlayerControlled>
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</li>
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<li Class="ArachnaeSwarm.CompProperties_HediffGiver">
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<li Class="ArachnaeSwarm.CompProperties_HediffGiver">
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<hediffs>
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<hediffs>
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<li>ARA_TemperatureRegulation</li>
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<li>ARA_TemperatureRegulation</li>
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@@ -600,15 +600,18 @@
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<li>
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<li>
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<def>ARA_Queen_Adult</def>
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<def>ARA_Queen_Adult</def>
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<minAge>0</minAge>
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<minAge>0</minAge>
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<soundWounded>Pawn_BigInsect_Pain</soundWounded>
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<soundDeath>Pawn_BigInsect_Death</soundDeath>
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<soundCall>Pawn_BigInsect_Call</soundCall>
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<soundAngry>Pawn_BigInsect_Angry</soundAngry>
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</li>
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</li>
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</lifeStageAges>
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</lifeStageAges>
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<canFlyInVacuum>false</canFlyInVacuum>
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<!-- 身形大小,略大于常规人类 -->
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<baseBodySize>2</baseBodySize>
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<soundMeleeHitPawn>Pawn_Melee_BigBash_HitPawn</soundMeleeHitPawn>
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<soundMeleeHitPawn>Pawn_Melee_BigBash_HitPawn</soundMeleeHitPawn>
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<soundMeleeHitBuilding>Pawn_Melee_BigBash_HitBuilding</soundMeleeHitBuilding>
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<soundMeleeHitBuilding>Pawn_Melee_BigBash_HitBuilding</soundMeleeHitBuilding>
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<soundMeleeMiss>Pawn_Melee_BigBash_Miss</soundMeleeMiss>
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<soundMeleeMiss>Pawn_Melee_BigBash_Miss</soundMeleeMiss>
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<soundMeleeDodge>Pawn_MeleeDodge</soundMeleeDodge>
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<canFlyInVacuum>false</canFlyInVacuum>
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<!-- 身形大小,略大于常规人类 -->
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<baseBodySize>2</baseBodySize>
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</race>
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</race>
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<!-- 工具设置(攻击方式) -->
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<!-- 工具设置(攻击方式) -->
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@@ -22,19 +22,18 @@
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</comps>
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</comps>
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</ThingDef>
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</ThingDef>
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<!-- 3. 主建筑 "生物孵化池" -->
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<!-- 3. 主建筑 "生物孵化池" -->
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<ThingDef ParentName="BuildingBase">
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<ThingDef ParentName="BuildingBase">
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<defName>ARA_BioforgeIncubator_Thing</defName>
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<defName>ARA_BioforgeIncubator_Thing</defName>
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<label>生物质物品孵化池</label>
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<label>生物质物品孵化池</label>
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<description>一个大型的、需要消耗大量营养物质的孵化设施,可以同时孵化多个单位,并能通过链接外部设备来提高效率。</description>
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<description>一个大型的、需要消耗大量营养物质的孵化设施,可以同时孵化多个单位,并能通过链接外部设备来提高效率。</description>
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<graphicData>
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<graphicData>
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<texPath>Things/Building/AncientHeatVent</texPath>
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<texPath>ArachnaeSwarm/Building/ARA_BioforgeIncubator</texPath>
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<graphicClass>Graphic_Single</graphicClass>
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<graphicClass>Graphic_Single</graphicClass>
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<shaderType>CutoutComplex</shaderType>
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<shaderType>CutoutComplex</shaderType>
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<drawSize>(7,7)</drawSize>
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<drawSize>(5,6)</drawSize>
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</graphicData>
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</graphicData>
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<size>(7,7)</size>
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<size>(5,5)</size>
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<tickerType>Normal</tickerType>
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<tickerType>Normal</tickerType>
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<stuffCategories Inherit="False" />
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<stuffCategories Inherit="False" />
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<costStuffCount>0</costStuffCount>
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<costStuffCount>0</costStuffCount>
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@@ -66,7 +65,6 @@
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<workTableNotInRoomRoleFactor>0.8</workTableNotInRoomRoleFactor>
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<workTableNotInRoomRoleFactor>0.8</workTableNotInRoomRoleFactor>
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</building>
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</building>
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<comps>
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<comps>
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<!-- a. 我们新的队列物品生产组件 -->
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<!-- a. 我们新的队列物品生产组件 -->
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<li Class="ArachnaeSwarm.CompProperties_QueuedInteractiveProducer">
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<li Class="ArachnaeSwarm.CompProperties_QueuedInteractiveProducer">
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<!-- 队列和交互设置 -->
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<!-- 队列和交互设置 -->
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@@ -143,7 +141,6 @@
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<li>ARA_IncubationAccelerator</li>
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<li>ARA_IncubationAccelerator</li>
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</linkableFacilities>
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</linkableFacilities>
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</li>
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</li>
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</comps>
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</comps>
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</ThingDef>
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</ThingDef>
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@@ -239,5 +236,4 @@
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</comps>
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</comps>
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</ThingDef>
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</ThingDef>
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</Defs>
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</Defs>
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@@ -6,7 +6,7 @@
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<description>由阿拉克涅虫族所铺设的由真菌、甲壳素分泌物混合得到的地面,会自动在各种拉克涅虫族建筑附近蔓延。这种奇特的结构质地紧密且暗藏大量营养输送组织,可以支撑重型建筑、种植作物、加速其上的阿拉克涅虫族移动速度,但是除了虫族以外没人想踩在这坨软乎乎的活体结构上。</description>
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<description>由阿拉克涅虫族所铺设的由真菌、甲壳素分泌物混合得到的地面,会自动在各种拉克涅虫族建筑附近蔓延。这种奇特的结构质地紧密且暗藏大量营养输送组织,可以支撑重型建筑、种植作物、加速其上的阿拉克涅虫族移动速度,但是除了虫族以外没人想踩在这坨软乎乎的活体结构上。</description>
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<designationCategory>ARA_Buildings</designationCategory>
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<designationCategory>ARA_Buildings</designationCategory>
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<texturePath>Terrain/Surfaces/InsectSludge</texturePath>
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<texturePath>Terrain/Surfaces/InsectSludge</texturePath>
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<color>(203, 163, 68)</color>
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<color>(239, 139, 48)</color>
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<pollutionShaderType MayRequire="Ludeon.RimWorld.Biotech">TerrainFadeRoughLinearBurn</pollutionShaderType>
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<pollutionShaderType MayRequire="Ludeon.RimWorld.Biotech">TerrainFadeRoughLinearBurn</pollutionShaderType>
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<pollutionOverlayTexturePath>Terrain/Surfaces/PollutionMud</pollutionOverlayTexturePath>
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<pollutionOverlayTexturePath>Terrain/Surfaces/PollutionMud</pollutionOverlayTexturePath>
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<pollutionColor>(1, 1, 1, 1)</pollutionColor>
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<pollutionColor>(1, 1, 1, 1)</pollutionColor>
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@@ -332,6 +332,8 @@
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<size>(3,3)</size>
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<size>(3,3)</size>
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<stuffCategories Inherit="False"/>
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<stuffCategories Inherit="False"/>
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<costStuffCount>0</costStuffCount>
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<costStuffCount>0</costStuffCount>
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<mineable>false</mineable>
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<thingCategories Inherit="False"/>
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<costList>
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<costList>
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<ARA_Carapace>50</ARA_Carapace>
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<ARA_Carapace>50</ARA_Carapace>
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</costList>
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</costList>
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