技能调整,科技树调整
This commit is contained in:
@@ -37,10 +37,13 @@
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<ThingDef ParentName="ARA_BioforgeIncubator_Base">
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<defName>ARA_BioforgeIncubator_AcidBase</defName>
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<label>阿拉克涅孵化茧 基础酸性武器</label>
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<description>一个脆弱、易燃、黏滑的囊状物,是阿拉克涅工艺种所诞之卵,内含孵化一个酸性武装器官的营养物质,可以通过阿拉克涅工艺种的交互完成激活进程——参阅茧的超链接,了解其能生产的所有装备的特点。\n\n孵化茧对温度极度敏感(该类型的茧适温为-5~22°C),需要小心保护!</description>
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<description>一个脆弱、易燃、黏滑的囊状物,是阿拉克涅工艺种所诞之卵,内含孵化一个酸性武装器官的营养物质,可以通过阿拉克涅工艺种的交互完成激活进程——参阅茧的超链接,了解其能生产的所有装备的特点。\n\n孵化茧对温度极度敏感(该类型的茧适温为10~28°C),需要小心保护!</description>
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<descriptionHyperlinks>
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<ThingDef>ARA_RW_Basic_Acid_Bladder_Gun</ThingDef>
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</descriptionHyperlinks>
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<researchPrerequisites>
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<li>ARA_Technology_7VXI</li>
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</researchPrerequisites>
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<comps>
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<!-- The new, GrowthVat-style fuel component -->
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@@ -72,8 +75,8 @@
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</whitelist>
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<spawnCount>1</spawnCount>
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<destroyOnSpawn>True</destroyOnSpawn>
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<minSafeTemperature>18</minSafeTemperature>
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<maxSafeTemperature>23</maxSafeTemperature>
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<minSafeTemperature>10</minSafeTemperature>
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<maxSafeTemperature>28</maxSafeTemperature>
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<penaltyPerDegreePerTick>0.00001</penaltyPerDegreePerTick>
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<damagePerTickWhenUnfueled>0.2</damagePerTickWhenUnfueled>
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<minNutritionToStart>1.0</minNutritionToStart>
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@@ -166,7 +169,90 @@
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-->
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</li>
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<li Class="ArachnaeSwarm.CompProperties_TemperatureRuinableDamage">
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<minSafeTemperature>-5</minSafeTemperature>
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<minSafeTemperature>10</minSafeTemperature>
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<maxSafeTemperature>28</maxSafeTemperature>
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<progressPerDegreePerTick>0.00005</progressPerDegreePerTick>
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<damagePerTick>0.005</damagePerTick>
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<recoveryRate>0.001</recoveryRate>
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</li>
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</comps>
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</ThingDef>
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<ThingDef ParentName="ARA_BioforgeIncubator_Base">
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<defName>ARA_BioforgeIncubator_ToxicNeedleBase</defName>
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<label>阿拉克涅孵化茧 基础毒针武器</label>
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<description>一个脆弱、易燃、黏滑的囊状物,是阿拉克涅工艺种所诞之卵,内含孵化一个毒针武装器官的营养物质,可以通过阿拉克涅工艺种的交互完成激活进程——参阅茧的超链接,了解其能生产的所有装备的特点。\n\n孵化茧对温度极度敏感(该类型的茧适温为0~22°C),需要小心保护!</description>
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<descriptionHyperlinks>
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<ThingDef>ARA_RW_Basic_Fist_Needle_Gun</ThingDef>
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</descriptionHyperlinks>
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<researchPrerequisites>
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<li>ARA_Technology_5PAV</li>
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</researchPrerequisites>
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<comps>
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<!-- The new, GrowthVat-style fuel component -->
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<li Class="ArachnaeSwarm.CompProperties_RefuelableNutrition">
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<fuelCapacity>10</fuelCapacity>
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<fuelLabel>营养</fuelLabel>
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<fuelFilter>
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<categories>
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<li>Foods</li>
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</categories>
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</fuelFilter>
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<fuelConsumptionRate>0</fuelConsumptionRate> <!-- IMPORTANT: Disable base class consumption -->
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<showAllowAutoRefuelToggle>true</showAllowAutoRefuelToggle>
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<initialFuelPercent>1</initialFuelPercent>
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<autoRefuelPercent>1</autoRefuelPercent>
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</li>
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<!-- The refactored producer component -->
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<li Class="ArachnaeSwarm.CompProperties_InteractiveProducer">
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<processes>
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<li>
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<thingDef>ARA_RW_Basic_Fist_Needle_Gun</thingDef>
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<productionTicks>40000</productionTicks>
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<totalNutritionNeeded>10</totalNutritionNeeded>
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</li>
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</processes>
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<whitelist>
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<li>ArachnaeNode_Race_WeaponSmith</li>
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</whitelist>
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<spawnCount>1</spawnCount>
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<destroyOnSpawn>True</destroyOnSpawn>
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<minSafeTemperature>0</minSafeTemperature>
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<maxSafeTemperature>22</maxSafeTemperature>
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<penaltyPerDegreePerTick>0.00001</penaltyPerDegreePerTick>
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<damagePerTickWhenUnfueled>0.2</damagePerTickWhenUnfueled>
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<minNutritionToStart>1.0</minNutritionToStart>
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<qualityThresholds>
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<li>
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<quality>Legendary</quality>
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<threshold>0.99</threshold>
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</li>
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<li>
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<quality>Masterwork</quality>
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<threshold>0.90</threshold>
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</li>
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<li>
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<quality>Excellent</quality>
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<threshold>0.70</threshold>
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</li>
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<li>
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<quality>Good</quality>
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<threshold>0.50</threshold>
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</li>
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<li>
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<quality>Normal</quality>
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<threshold>0.20</threshold>
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</li>
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<li>
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<quality>Poor</quality>
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<threshold>0.10</threshold>
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</li>
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</qualityThresholds>
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</li>
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<li Class="ArachnaeSwarm.CompProperties_TemperatureRuinableDamage">
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<minSafeTemperature>0</minSafeTemperature>
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<maxSafeTemperature>22</maxSafeTemperature>
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<progressPerDegreePerTick>0.00005</progressPerDegreePerTick>
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<damagePerTick>0.005</damagePerTick>
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@@ -174,4 +260,87 @@
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</li>
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</comps>
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</ThingDef>
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<ThingDef ParentName="ARA_BioforgeIncubator_Base">
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<defName>ARA_BioforgeIncubator_ToxicNeedleBase</defName>
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<label>阿拉克涅孵化茧 基础骨片装备</label>
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<description>一个脆弱、易燃、黏滑的囊状物,是阿拉克涅工艺种所诞之卵,内含孵化一个骨片武装器官的营养物质,可以通过阿拉克涅工艺种的交互完成激活进程——参阅茧的超链接,了解其能生产的所有装备的特点。\n\n孵化茧对温度极度敏感(该类型的茧适温为-20~35°C),需要小心保护!</description>
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<descriptionHyperlinks>
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<ThingDef>ARA_MW_Bone_Sword</ThingDef>
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</descriptionHyperlinks>
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<researchPrerequisites>
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<li>ARA_Technology_5DIL</li>
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</researchPrerequisites>
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<comps>
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<!-- The new, GrowthVat-style fuel component -->
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<li Class="ArachnaeSwarm.CompProperties_RefuelableNutrition">
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<fuelCapacity>10</fuelCapacity>
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<fuelLabel>营养</fuelLabel>
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<fuelFilter>
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<categories>
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<li>Foods</li>
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</categories>
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</fuelFilter>
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<fuelConsumptionRate>0</fuelConsumptionRate> <!-- IMPORTANT: Disable base class consumption -->
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<showAllowAutoRefuelToggle>true</showAllowAutoRefuelToggle>
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<initialFuelPercent>1</initialFuelPercent>
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<autoRefuelPercent>1</autoRefuelPercent>
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</li>
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<!-- The refactored producer component -->
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<li Class="ArachnaeSwarm.CompProperties_InteractiveProducer">
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<processes>
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<li>
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<thingDef>ARA_MW_Bone_Sword</thingDef>
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<productionTicks>60000</productionTicks>
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<totalNutritionNeeded>15</totalNutritionNeeded>
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</li>
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</processes>
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<whitelist>
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<li>ArachnaeNode_Race_WeaponSmith</li>
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</whitelist>
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<spawnCount>1</spawnCount>
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<destroyOnSpawn>True</destroyOnSpawn>
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<minSafeTemperature>20</minSafeTemperature>
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<maxSafeTemperature>35</maxSafeTemperature>
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<penaltyPerDegreePerTick>0.00001</penaltyPerDegreePerTick>
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<damagePerTickWhenUnfueled>0.2</damagePerTickWhenUnfueled>
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<minNutritionToStart>1.0</minNutritionToStart>
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<qualityThresholds>
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<li>
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<quality>Legendary</quality>
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<threshold>0.99</threshold>
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</li>
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<li>
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<quality>Masterwork</quality>
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<threshold>0.90</threshold>
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</li>
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<li>
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<quality>Excellent</quality>
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<threshold>0.70</threshold>
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</li>
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<li>
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<quality>Good</quality>
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<threshold>0.50</threshold>
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</li>
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<li>
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<quality>Normal</quality>
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<threshold>0.20</threshold>
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</li>
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<li>
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<quality>Poor</quality>
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<threshold>0.10</threshold>
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</li>
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</qualityThresholds>
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</li>
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<li Class="ArachnaeSwarm.CompProperties_TemperatureRuinableDamage">
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<minSafeTemperature>-20</minSafeTemperature>
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<maxSafeTemperature>35</maxSafeTemperature>
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<progressPerDegreePerTick>0.00005</progressPerDegreePerTick>
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<damagePerTick>0.005</damagePerTick>
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<recoveryRate>0.001</recoveryRate>
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</li>
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</comps>
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</ThingDef>
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</Defs>
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