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@@ -584,4 +584,29 @@
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</li>
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</lifeStages>
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</PawnKindDef>
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<PawnKindDef ParentName="ARA_InsectKindBase">
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<defName>ArachnaeBeast_Race_Slayer</defName>
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<label>阿拉克涅暴屠种</label>
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<race>ArachnaeBeast_Race_Slayer</race>
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<lifeStages>
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<li>
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<bodyGraphicData>
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<texPath>ArachnaeSwarm/Things/ARA_Slayer/Bodies/Naked_Thin</texPath>
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<drawSize>4.5</drawSize>
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<shadowData>
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<volume>(0.4, 0.5, 0.37)</volume>
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<offset>(0,0,-0.15)</offset>
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</shadowData>
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</bodyGraphicData>
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<dessicatedBodyGraphicData>
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<texPath>Things/Pawn/Animal/Spelopede/Dessicated_Spelopede</texPath>
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<drawSize>1</drawSize>
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</dessicatedBodyGraphicData>
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</li>
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</lifeStages>
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<abilities>
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<li>ARA_Ability_SlayerCharge</li>
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</abilities>
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</PawnKindDef>
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</Defs>
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@@ -2,19 +2,20 @@
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<Defs>
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<ThingDef ParentName="ArachnaeBase_Race">
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<defName>ArachnaeBeast_Race_Slayer</defName>
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<label>阿拉克涅幼虫种</label>
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<description>阿拉克涅辅虫之一,是虫族的根基。</description>
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<label>阿拉克涅暴屠种</label>
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<description>阿拉克涅兽虫之一。</description>
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<race>
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<thinkTreeMain>ARA_Insect_Beast</thinkTreeMain>
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<specialTrainables>
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<li MayRequire="Ludeon.RimWorld.Odyssey">AttackTarget</li>
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<li MayRequire="Ludeon.RimWorld.Odyssey">ARA_Slayer_Ability1_Train</li>
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</specialTrainables>
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</race>
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<tools Inherit="False">
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<li>
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<label>挥击</label>
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<capacities>
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<li>ARA_MW_Scything_Talons_Cut</li>
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<li>Cut</li>
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</capacities>
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<power>65</power>
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<armorPenetration>2</armorPenetration>
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@@ -58,6 +59,11 @@
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<trainInstantly>true</trainInstantly>
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<setWanted>true</setWanted>
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</li>
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<li>
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<trainable>ARA_Slayer_Ability1_Train</trainable>
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<trainInstantly>true</trainInstantly>
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<setWanted>true</setWanted>
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</li>
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</trainables>
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<disableAllSkillDecay>true</disableAllSkillDecay> <!-- 阻止这个动物的所有技能衰减 -->
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</li>
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@@ -19,29 +19,11 @@
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<!-- 在UI中的排序 -->
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<listPriority>100</listPriority>
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</TrainableDef>
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<TrainableDef>
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<defName>ARA_Sowing</defName>
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<label>种植</label>
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<description>允许该生物执行种植任务。</description>
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<!-- 标记为特殊训练,这样它就会被 PawnColumnWorker_Trainable_Special 统一管理 -->
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<specialTrainable>true</specialTrainable>
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<!-- 训练难度和所需智力 -->
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<difficulty>5</difficulty>
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<requiredTrainability>Advanced</requiredTrainability>
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<!-- 训练所需步骤 -->
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<steps>3</steps>
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<!-- 在UI中的排序 -->
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<listPriority>100</listPriority>
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</TrainableDef>
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<TrainableDef>
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<defName>ARA_Slayer_Ability1_Train</defName>
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<label>暴屠冲撞</label>
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<description></description>
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<description>以庞大的身躯冲撞目标,对路径上的一切造成伤害。在冲击中途经的距离越远,伤害越高。</description>
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<listPriority>0</listPriority>
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<difficulty>200</difficulty>
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<steps>1</steps>
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@@ -54,6 +36,7 @@
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<description>以庞大的身躯冲撞目标,对路径上的一切造成伤害。在冲击中途经的距离越远,伤害越高。</description>
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<iconPath>ArachnaeSwarm/UI/Abilities/ARA_Ability_TrackingCharge</iconPath> <!-- Placeholder Icon -->
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<cooldownTicksRange>6000</cooldownTicksRange>
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<aiCanUse>true</aiCanUse>
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<verbProperties>
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<verbClass>ArachnaeSwarm.Verb_CastAbilityTrackingCharge</verbClass>
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<label>追踪冲撞</label>
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