科技调整

This commit is contained in:
2025-09-23 11:51:02 +08:00
parent e8deebb609
commit 787d4bb248
7 changed files with 232 additions and 201 deletions

View File

@@ -259,7 +259,7 @@
<soundInteract>SpitterSpawn</soundInteract>
<recipeMaker>
<recipeUsers Inherit="False" />
<researchPrerequisite>ARA_Technology_6SPV</researchPrerequisite>
<researchPrerequisite>ARA_Technology_7PAV</researchPrerequisite>
<unfinishedThingDef>UnfinishedWeapon</unfinishedThingDef>
</recipeMaker>
<statBases>
@@ -334,7 +334,7 @@
<ThingDef ParentName="BaseHumanMakeableGun">
<defName>ARA_RW_Basic_Acid_Bladder_Gun</defName>
<label>武装器官"酸液枪"</label>
<description>阿拉克涅虫群督虫使用基础远程武装器官,可以通过肌肉的瞬间加压喷出一团包含阿拉克涅酸液的液体团。这种酸液团的飞行速度很慢,但是能在目标地点炸开,并灼烧所有粘上酸液的敌人。</description>
<description>阿拉克涅虫群督虫使用基础远程武装器官,可以通过肌肉的瞬间加压喷出阿拉克涅酸液。这种酸液能覆盖目标并灼烧所有粘上酸液的敌人。</description>
<tickerType>Normal</tickerType>
<techLevel>Animal</techLevel>
<descriptionHyperlinks>
@@ -362,22 +362,22 @@
<RangedWeapon_Cooldown>2.5</RangedWeapon_Cooldown>
</statBases>
<verbs>
<li>
<verbClass>Verb_Shoot</verbClass>
<li Class="ArachnaeSwarm.VerbProperties_ShootSprayMulti">
<verbClass>ArachnaeSwarm.Verb_ShootSprayMulti</verbClass>
<hasStandardCommand>true</hasStandardCommand>
<forceNormalTimeSpeed>false</forceNormalTimeSpeed>
<warmupTime>1.0</warmupTime>
<forcedMissRadius>1</forcedMissRadius>
<defaultProjectile>Bullet_ARA_RW_Basic_Acid_Bladder_Gun</defaultProjectile>
<isMortar>true</isMortar>
<defaultProjectile>ARA_Proj_StrongSludgeSpray_Eco</defaultProjectile>
<isMortar>false</isMortar>
<requireLineOfSight>false</requireLineOfSight>
<minRange>3</minRange>
<range>28</range>
<burstShotCount>1</burstShotCount>
<range>16</range>
<burstShotCount>6</burstShotCount>
<ticksBetweenBurstShots>2</ticksBetweenBurstShots>
<soundCast>SpitterSpit</soundCast>
<targetParams>
<canTargetLocations>true</canTargetLocations>
</targetParams>
<numCellsToHit>8</numCellsToHit>
</li>
</verbs>
<costList Inherit="False">
@@ -403,40 +403,108 @@
</li>
</comps>
</ThingDef>
<ThingDef ParentName="BaseBullet">
<defName>Bullet_ARA_RW_Basic_Acid_Bladder_Gun</defName>
<label>酸液</label>
<ThingDef>
<defName>ARA_Proj_StrongSludgeSpray_Eco</defName>
<label>阿拉克涅虫族酸液</label>
<thingClass>Projectile_Liquid</thingClass>
<category>Projectile</category>
<tickerType>Normal</tickerType>
<altitudeLayer>Projectile</altitudeLayer>
<useHitPoints>False</useHitPoints>
<neverMultiSelect>True</neverMultiSelect>
<graphicData>
<graphicClass>Graphic_Single_AgeSecs</graphicClass>
<texPath>Things/Projectile/FleshmassSpitterProjectileSheet</texPath>
<drawSize>(.5, .5)</drawSize>
<texPath>Things/Projectile/SludgeSpray</texPath>
<graphicClass>Graphic_Random</graphicClass>
<shaderType>MoteGlow</shaderType>
<drawSize>0.85</drawSize>
</graphicData>
<uiIconScale>0.8</uiIconScale>
<thingClass>Projectile_Explosive</thingClass>
<projectile>
<useGraphicClass>True</useGraphicClass>
<shadowSize>1</shadowSize>
<damageDef>ARA_AcidBurn</damageDef>
<spinRate>20</spinRate>
<damageAmountBase>20</damageAmountBase>
<speed>15</speed>
<arcHeightFactor>1</arcHeightFactor>
<explosionRadius>1.75</explosionRadius>
<flyOverhead>true</flyOverhead>
<soundExplode>SpitterSpitLands</soundExplode>
<speed>25</speed>
<damageAmountBase>2</damageAmountBase>
<arcHeightFactor>0.4</arcHeightFactor>
<armorPenetrationBase>0.1</armorPenetrationBase>
<stoppingPower>1</stoppingPower>
<shadowSize>0</shadowSize>
<terrainChance>0.75</terrainChance>
<filth>Filth_SpentAcid</filth>
<filthCount>1</filthCount>
<explosionEffect>Shell_AcidSpitImpact</explosionEffect>
<explosionEffectLifetimeTicks>60</explosionEffectLifetimeTicks>
<doExplosionVFX>false</doExplosionVFX>
<filthChance>0.25</filthChance>
</projectile>
<comps>
<li Class="CompProperties_ProjectileEffecter">
<effecterDef>Shell_AcidSpitStream</effecterDef>
</ThingDef>
<ThingDef ParentName="BaseHumanMakeableGun">
<defName>ARA_RW_Basic_Acid_Spreay_Gun</defName>
<label>武装器官"炎酸炮"</label>
<description>阿拉克涅虫群的大型远程武装器官,拥有布满酸腺的液囊和强健的肌肉纤管,可以向瞄准的方向喷射酸雨,覆盖范围内的敌人并融化它们的装甲和血肉。</description>
<tickerType>Normal</tickerType>
<techLevel>Animal</techLevel>
<descriptionHyperlinks>
<ThingDef>ARA_Cocoon_Weapon</ThingDef>
</descriptionHyperlinks>
<graphicData>
<texPath>ArachnaeSwarm/Weapon/ARA_RW_Basic_Acid_Spreay_Gun</texPath>
<graphicClass>Graphic_Single</graphicClass>
<drawSize>1.5</drawSize>
</graphicData>
<uiIconScale>0.75</uiIconScale>
<soundInteract>SpitterSpawn</soundInteract>
<recipeMaker>
<recipeUsers Inherit="False" />
<researchPrerequisite>ARA_Technology_8VXI</researchPrerequisite>
<unfinishedThingDef>UnfinishedWeapon</unfinishedThingDef>
</recipeMaker>
<statBases>
<WorkToMake>1300</WorkToMake>
<!-- <MarketValue>370</MarketValue> -->
<Mass>3.5</Mass>
<AccuracyTouch>0.5</AccuracyTouch>
<AccuracyShort>0.6</AccuracyShort>
<AccuracyMedium>0.45</AccuracyMedium>
<AccuracyLong>0.3</AccuracyLong>
<RangedWeapon_Cooldown>2.5</RangedWeapon_Cooldown>
</statBases>
<verbs>
<li Class="ArachnaeSwarm.VerbProperties_ShootSprayMulti">
<verbClass>ArachnaeSwarm.Verb_ShootSprayMulti</verbClass>
<hasStandardCommand>true</hasStandardCommand>
<forceNormalTimeSpeed>false</forceNormalTimeSpeed>
<warmupTime>1.0</warmupTime>
<defaultProjectile>ARA_Proj_StrongSludgeSpray_Eco</defaultProjectile>
<isMortar>false</isMortar>
<requireLineOfSight>false</requireLineOfSight>
<minRange>3</minRange>
<range>28</range>
<burstShotCount>12</burstShotCount>
<ticksBetweenBurstShots>2</ticksBetweenBurstShots>
<soundCast>SpitterSpit</soundCast>
<targetParams>
<canTargetLocations>true</canTargetLocations>
</targetParams>
<numCellsToHit>12</numCellsToHit>
</li>
<li Class="CompProperties_ProjectileEffecter">
<effecterDef>Shell_AcidSpitLaunched</effecterDef>
</verbs>
<costList Inherit="False">
<ARA_Carapace>50</ARA_Carapace>
</costList>
<weaponTags>
<li>ARA_Armed_Organ</li>
<li>ARA_Armed_Organ_Ranged</li>
<li>ARA_Armed_Organ_T2</li>
</weaponTags>
<thingSetMakerTags>
<li>RewardStandardQualitySuper</li>
</thingSetMakerTags>
<comps>
<li Class="ArachnaeSwarm.CompProperties_CustomUniqueWeapon"
MayRequire="Ludeon.RimWorld.Odyssey">
<forcedTraits>
<li>ARA_Huge_Weapon</li>
<li>ARA_Weapon_Damage_Acid</li>
</forcedTraits>
<numTraitsRange>
<min>2</min>
<max>2</max>
</numTraitsRange>
</li>
</comps>
</ThingDef>
@@ -458,7 +526,7 @@
<soundInteract>SpitterSpawn</soundInteract>
<recipeMaker>
<recipeUsers Inherit="False" />
<researchPrerequisite>ARA_Technology_8VXI</researchPrerequisite>
<researchPrerequisite>ARA_Technology_9VXI</researchPrerequisite>
<unfinishedThingDef>UnfinishedWeapon</unfinishedThingDef>
</recipeMaker>
<statBases>
@@ -551,111 +619,6 @@
</li>
</comps>
</ThingDef>
<ThingDef ParentName="BaseHumanMakeableGun">
<defName>ARA_RW_Basic_Acid_Spreay_Gun</defName>
<label>武装器官"炎酸炮"</label>
<description>阿拉克涅虫群的大型远程武装器官,拥有布满酸腺的液囊和强健的肌肉纤管,可以向瞄准的方向喷射酸雨,覆盖范围内的敌人并融化它们的装甲和血肉。</description>
<tickerType>Normal</tickerType>
<techLevel>Animal</techLevel>
<descriptionHyperlinks>
<ThingDef>ARA_Cocoon_Weapon</ThingDef>
</descriptionHyperlinks>
<graphicData>
<texPath>ArachnaeSwarm/Weapon/ARA_RW_Basic_Acid_Spreay_Gun</texPath>
<graphicClass>Graphic_Single</graphicClass>
<drawSize>1.5</drawSize>
</graphicData>
<uiIconScale>0.75</uiIconScale>
<soundInteract>SpitterSpawn</soundInteract>
<recipeMaker>
<recipeUsers Inherit="False" />
<researchPrerequisite>ARA_Technology_7VXI</researchPrerequisite>
<unfinishedThingDef>UnfinishedWeapon</unfinishedThingDef>
</recipeMaker>
<statBases>
<WorkToMake>1300</WorkToMake>
<!-- <MarketValue>370</MarketValue> -->
<Mass>3.5</Mass>
<AccuracyTouch>0.5</AccuracyTouch>
<AccuracyShort>0.6</AccuracyShort>
<AccuracyMedium>0.45</AccuracyMedium>
<AccuracyLong>0.3</AccuracyLong>
<RangedWeapon_Cooldown>2.5</RangedWeapon_Cooldown>
</statBases>
<verbs>
<li Class="ArachnaeSwarm.VerbProperties_ShootSprayMulti">
<verbClass>ArachnaeSwarm.Verb_ShootSprayMulti</verbClass>
<hasStandardCommand>true</hasStandardCommand>
<forceNormalTimeSpeed>false</forceNormalTimeSpeed>
<warmupTime>1.0</warmupTime>
<defaultProjectile>ARA_Proj_StrongSludgeSpray_Eco</defaultProjectile>
<isMortar>false</isMortar>
<requireLineOfSight>false</requireLineOfSight>
<minRange>3</minRange>
<range>28</range>
<burstShotCount>12</burstShotCount>
<ticksBetweenBurstShots>2</ticksBetweenBurstShots>
<soundCast>SpitterSpit</soundCast>
<targetParams>
<canTargetLocations>true</canTargetLocations>
</targetParams>
<numCellsToHit>12</numCellsToHit>
</li>
</verbs>
<costList Inherit="False">
<ARA_Carapace>50</ARA_Carapace>
</costList>
<weaponTags>
<li>ARA_Armed_Organ</li>
<li>ARA_Armed_Organ_Ranged</li>
<li>ARA_Armed_Organ_T2</li>
</weaponTags>
<thingSetMakerTags>
<li>RewardStandardQualitySuper</li>
</thingSetMakerTags>
<comps>
<li Class="ArachnaeSwarm.CompProperties_CustomUniqueWeapon"
MayRequire="Ludeon.RimWorld.Odyssey">
<forcedTraits>
<li>ARA_Huge_Weapon</li>
<li>ARA_Weapon_Damage_Acid</li>
</forcedTraits>
<numTraitsRange>
<min>2</min>
<max>2</max>
</numTraitsRange>
</li>
</comps>
</ThingDef>
<ThingDef>
<defName>ARA_Proj_StrongSludgeSpray_Eco</defName>
<label>阿拉克涅虫族酸液</label>
<thingClass>Projectile_Liquid</thingClass>
<category>Projectile</category>
<tickerType>Normal</tickerType>
<altitudeLayer>Projectile</altitudeLayer>
<useHitPoints>False</useHitPoints>
<neverMultiSelect>True</neverMultiSelect>
<graphicData>
<texPath>Things/Projectile/SludgeSpray</texPath>
<graphicClass>Graphic_Random</graphicClass>
<shaderType>MoteGlow</shaderType>
<drawSize>0.85</drawSize>
</graphicData>
<projectile>
<damageDef>ARA_AcidBurn</damageDef>
<speed>25</speed>
<damageAmountBase>2</damageAmountBase>
<arcHeightFactor>0.4</arcHeightFactor>
<armorPenetrationBase>0.1</armorPenetrationBase>
<stoppingPower>1</stoppingPower>
<shadowSize>0</shadowSize>
<terrainChance>0.75</terrainChance>
<filth>Filth_SpentAcid</filth>
<filthCount>1</filthCount>
<filthChance>0.25</filthChance>
</projectile>
</ThingDef>
<!-- spawn -->
<ThingDef ParentName="BaseHumanMakeableGun">