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@@ -192,6 +192,9 @@
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<Compile Include="Hediffs\MoharHediffs\HediffComp_Spawner.cs" />
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<Compile Include="Hediffs\MoharHediffs\Tools.cs" />
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<Compile Include="Hediffs\ProphecyGearEffect.cs" />
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<Compile Include="HediffComp_TimedExplosion.cs" />
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<Compile Include="Hediff_Frozen.cs" />
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<Compile Include="HediffComp_GlobalFreeze.cs" />
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<Compile Include="Hediffs\WULA_HediffDamgeShield\DRMDamageShield.cs" />
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<Compile Include="Hediffs\WULA_HediffDamgeShield\Hediff_DamageShield.cs" />
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<Compile Include="Thing_Comps\ARA_ThingComp_GuardianPsyField\Hediff_DynamicInterceptor.cs" />
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@@ -272,12 +275,12 @@
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<Compile Include="Buildings\Building_CatastropheMissileSilo\Building_CatastropheMissileSilo.cs" />
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<Compile Include="Buildings\Building_CatastropheMissileSilo\WorldObject_CatastropheMissile.cs" />
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<Compile Include="HarmonyPatches\Patch_ForceTargetable.cs" />
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<Compile Include="HarmonyPatch_Pawn_HealthTracker_PreApplyDamage.cs" />
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<Compile Include="Building_Comps\CompForceTargetable.cs" />
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<Compile Include="PowerArmor\ARA_PowerArmor.cs" />
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<Compile Include="PowerArmor\CompPowerArmorStation.cs" />
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<Compile Include="PowerArmor\Gizmo_StructurePanel.cs" />
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<Compile Include="PowerArmor\JobDriver_EnterPowerArmor.cs" />
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<Compile Include="PowerArmor\Harmony_ThingWithComps_GetFloatMenuOptions.cs" />
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</ItemGroup>
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<ItemGroup>
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<Compile Include="Jobs\JobDriver_SuperCarry\SuperCarryExtension.cs" />
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