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@@ -15,6 +15,7 @@
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<color>(195,195,195,45)</color>
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</graphicData>
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<skyfaller>
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<shadow>ArachnaeSwarm/Weapon/ARA_Weapon_Empty</shadow>
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<shadowSize>(0, 0)</shadowSize>
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<motesPerCell>0</motesPerCell>
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<floatingSound>FlyOver/Flying</floatingSound>
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@@ -22,19 +23,20 @@
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</skyfaller>
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<modExtensions>
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<li Class="ArachnaeSwarm.FlyOverShadowExtension">
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<customShadowPath>ArachnaeSwarm/FlyOverThing/ARA_HiveShip_Shadow</customShadowPath>
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<useCustomShadow>false</useCustomShadow>
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<!-- <shadowIntensity>0.8</shadowIntensity>
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<customShadowPath>ArachnaeSwarm/Weapon/ARA_Weapon_Empty</customShadowPath>
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<useCustomShadow>true</useCustomShadow>
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<shadowIntensity>0.8</shadowIntensity>
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<minShadowAlpha>0</minShadowAlpha>
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<maxShadowAlpha>0</maxShadowAlpha>
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<minShadowScale>15</minShadowScale>
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<maxShadowScale>15</maxShadowScale> -->
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<minShadowScale>0</minShadowScale>
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<maxShadowScale>0</maxShadowScale>
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</li>
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</modExtensions>
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<seeThroughFog>true</seeThroughFog>
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<useHitPoints>false</useHitPoints>
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<selectable>false</selectable>
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<alwaysHaulable>false</alwaysHaulable>
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<altitudeLayer>FogOfWar</altitudeLayer>
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<altitudeLayer>MetaOverlays</altitudeLayer>
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<comps>
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<!-- 入场信封信息 -->
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<li Class="ArachnaeSwarm.CompProperties_SendLetterAfterTicks">
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@@ -137,8 +139,8 @@
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<spawnCount>1</spawnCount>
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<!-- 位置配置 -->
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<spawnDistance>15</spawnDistance>
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<lateralOffset>200</lateralOffset>
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<spawnDistance>0</spawnDistance>
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<lateralOffset>100</lateralOffset>
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<verticalOffset>5</verticalOffset>
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<useRandomOffset>true</useRandomOffset>
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@@ -153,8 +155,22 @@
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<continuousSpawning>true</continuousSpawning>
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<!-- 外观配置 -->
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<escortScale>0.6</escortScale>
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<useParentRotation>true</useParentRotation>
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<!-- 缩放区间配置 -->
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<escortScaleRange>
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<min>0.3</min>
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<max>1.2</max>
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</escortScaleRange>
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<!-- 高度遮罩配置 -->
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<useHeightMask>true</useHeightMask>
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<heightMaskAlphaRange>
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<min>0.2</min>
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<max>0.6</max>
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</heightMaskAlphaRange>
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<heightMaskColor>(0.7,0.85,1.0,1.0)</heightMaskColor>
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<heightMaskScaleMultiplier>1.3</heightMaskScaleMultiplier>
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</li>
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</comps>
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</ThingDef>
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@@ -166,13 +182,16 @@
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<drawerType>RealtimeOnly</drawerType>
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<graphicData>
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<!-- <texPath>ArachnaeSwarm/Weapon/ARA_Weapon_Empty</texPath> -->
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<texPath>ArachnaeSwarm/FlyOverThing/ARA_HiveShip_Shadow</texPath>
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<texPath>ArachnaeSwarm/FlyOverThing/ARA_HiveCorvette_Shadow</texPath>
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<graphicClass>Graphic_Single</graphicClass>
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<shaderType>TransparentPostLight</shaderType>
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<drawSize>(20,30)</drawSize>
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<color>(195,195,195,45)</color>
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</graphicData>
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<castEdgeShadows>false</castEdgeShadows>
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<staticSunShadowHeight>0</staticSunShadowHeight>
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<skyfaller>
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<shadow>ArachnaeSwarm/Weapon/ARA_Weapon_Empty</shadow>
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<shadowSize>(0, 0)</shadowSize>
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<motesPerCell>0</motesPerCell>
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<floatingSound>FlyOver/Flying</floatingSound>
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@@ -180,27 +199,41 @@
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</skyfaller>
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<modExtensions>
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<li Class="ArachnaeSwarm.FlyOverShadowExtension">
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<customShadowPath>ArachnaeSwarm/FlyOverThing/ARA_HiveShip_Shadow</customShadowPath>
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<useCustomShadow>false</useCustomShadow>
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<!-- <shadowIntensity>0.8</shadowIntensity>
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<customShadowPath>ArachnaeSwarm/Weapon/ARA_Weapon_Empty</customShadowPath>
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<useCustomShadow>true</useCustomShadow>
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<shadowIntensity>0.8</shadowIntensity>
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<minShadowAlpha>0</minShadowAlpha>
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<maxShadowAlpha>0</maxShadowAlpha>
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<minShadowScale>15</minShadowScale>
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<maxShadowScale>15</maxShadowScale> -->
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<minShadowScale>0</minShadowScale>
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<maxShadowScale>0</maxShadowScale>
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</li>
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</modExtensions>
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<seeThroughFog>true</seeThroughFog>
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<useHitPoints>false</useHitPoints>
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<selectable>false</selectable>
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<alwaysHaulable>false</alwaysHaulable>
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<altitudeLayer>FogOfWar</altitudeLayer>
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<altitudeLayer>MetaOverlays</altitudeLayer>
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<comps>
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<li Class="ArachnaeSwarm.CompProperties_GroundStrafing">
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<projectileDef>Bullet_Shell_AntigrainWarhead</projectileDef>
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<range>35</range>
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</li>
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</comps>
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</ThingDef>
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<ThingDef ParentName="SkyfallerBase">
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<defName>ARA_HiveShip_Fire_Incoming</defName>
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<label>天灾酸烧炮炮弹(虫巢母舰)</label>
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<size>(2, 2)</size>
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<size>(1, 1)</size>
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<graphicData>
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<graphicClass>Graphic_Single_AgeSecs</graphicClass>
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<texPath>ArachnaeSwarm/Item/ARA_HiveShip_Fire_Incoming</texPath>
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<drawSize>(4,4)</drawSize>
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<shaderType>MoteGlow</shaderType>
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</graphicData>
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<seeThroughFog>true</seeThroughFog>
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<skyfaller>
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<movementType>Decelerate</movementType>
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<movementType>Accelerate</movementType>
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<shadow>Things/Skyfaller/SkyfallerShadowDropPod</shadow>
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<shadowSize>(2.5, 2.5)</shadowSize>
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<explosionRadius>10</explosionRadius>
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@@ -215,4 +248,35 @@
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</angleCurve>
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</skyfaller>
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</ThingDef>
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<ThingDef>
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<defName>Proj_ARA_HiveCorvette</defName>
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<label>天巫酸团</label>
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<thingClass>Projectile_Explosive</thingClass>
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<category>Projectile</category>
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<tickerType>Normal</tickerType>
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<altitudeLayer>Projectile</altitudeLayer>
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<useHitPoints>False</useHitPoints>
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<neverMultiSelect>True</neverMultiSelect>
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<graphicData>
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<graphicClass>Graphic_Single_AgeSecs</graphicClass>
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<texPath>ArachnaeSwarm/Mote/ARA_CatastropheMissile_Shell</texPath>
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<drawSize>(1.25,1.25)</drawSize>
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<shaderType>MoteGlow</shaderType>
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</graphicData>
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<projectile>
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<damageDef>Bomb</damageDef>
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<explosionRadius>2.9</explosionRadius>
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<speed>120</speed>
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<filth>Filth_SpentAcid</filth>
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<filthCount>2</filthCount>
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<explosionSpawnsSingleFilth>true</explosionSpawnsSingleFilth>
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<damageAmountBase>24</damageAmountBase>
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<soundExplode>Explosion_EMP</soundExplode>
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<explosionEffect>Shell_AcidSpitImpact</explosionEffect>
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<explosionEffectLifetimeTicks>60</explosionEffectLifetimeTicks>
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<armorPenetrationBase>0.25</armorPenetrationBase>
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<screenShakeFactor>0.5</screenShakeFactor>
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<flyOverhead>true</flyOverhead>
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</projectile>
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</ThingDef>
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</Defs>
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