闪电武器
This commit is contained in:
@@ -121,6 +121,19 @@
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<li>ARA_Technology_1NPT</li>
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<li>ARA_Technology_1NPT</li>
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</prerequisites>
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</prerequisites>
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</ResearchProjectDef>
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</ResearchProjectDef>
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<ResearchProjectDef ParentName="ARA_techBase">
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<defName>ARA_Technology_1THD</defName>
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<label>节点THD-1"灵能闪电"</label>
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<description>允许工艺种孵化新的灵能闪电系武器。</description>
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<baseCost>2500</baseCost>
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<researchViewX>8.50</researchViewX>
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<researchViewY>2.10</researchViewY>
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<requiredResearchBuilding>ARA_ResearchBench</requiredResearchBuilding>
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<prerequisites>
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<li>ARA_Technology_6KYC</li>
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</prerequisites>
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</ResearchProjectDef>
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<!-- 孵化发展 -->
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<!-- 孵化发展 -->
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<ResearchProjectDef ParentName="ARA_techBase">
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<ResearchProjectDef ParentName="ARA_techBase">
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<defName>ARA_Technology_1KYC</defName>
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<defName>ARA_Technology_1KYC</defName>
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@@ -1570,7 +1570,7 @@
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<soundInteract>SpitterSpawn</soundInteract>
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<soundInteract>SpitterSpawn</soundInteract>
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<recipeMaker>
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<recipeMaker>
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<recipeUsers Inherit="False" />
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<recipeUsers Inherit="False" />
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<!-- <researchPrerequisite>ARA_Technology_6SPV</researchPrerequisite> -->
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<researchPrerequisite>ARA_Technology_1THD</researchPrerequisite>
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<unfinishedThingDef>UnfinishedWeapon</unfinishedThingDef>
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<unfinishedThingDef>UnfinishedWeapon</unfinishedThingDef>
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</recipeMaker>
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</recipeMaker>
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<statBases>
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<statBases>
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@@ -1597,7 +1597,7 @@
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<burstShotCount>6</burstShotCount>
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<burstShotCount>6</burstShotCount>
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<ticksBetweenBurstShots>10</ticksBetweenBurstShots>
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<ticksBetweenBurstShots>10</ticksBetweenBurstShots>
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<beamDamageDef>ARA_Psi_Damage</beamDamageDef>
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<beamDamageDef>ARA_Psi_Damage</beamDamageDef>
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<beamTotalDamage>90</beamTotalDamage>
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<beamTotalDamage>20</beamTotalDamage>
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<!-- 视觉和音效 -->
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<!-- 视觉和音效 -->
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<muzzleFlashScale>0</muzzleFlashScale>
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<muzzleFlashScale>0</muzzleFlashScale>
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@@ -1630,7 +1630,7 @@
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<weaponTags Inherit="False">
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<weaponTags Inherit="False">
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<li>ARA_Armed_Organ</li>
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<li>ARA_Armed_Organ</li>
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<li>ARA_Armed_Organ_Ranged</li>
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<li>ARA_Armed_Organ_Ranged</li>
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<li>ARA_Armed_Organ_T1</li>
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<li>ARA_Armed_Organ_T2</li>
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</weaponTags>
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</weaponTags>
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<generateCommonality>0</generateCommonality>
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<generateCommonality>0</generateCommonality>
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<tradeability>None</tradeability>
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<tradeability>None</tradeability>
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@@ -1644,7 +1644,7 @@
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</li>
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</li>
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<li Class="ArachnaeSwarm.CompProperties_CustomUniqueWeapon" MayRequire="Ludeon.RimWorld.Odyssey">
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<li Class="ArachnaeSwarm.CompProperties_CustomUniqueWeapon" MayRequire="Ludeon.RimWorld.Odyssey">
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<forcedTraits>
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<forcedTraits>
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<li>ARA_Weapon_Damage_Spawn</li>
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<li>ARA_Weapon_Damage_LightingChain</li>
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</forcedTraits>
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</forcedTraits>
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<numTraitsRange>
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<numTraitsRange>
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<min>1</min>
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<min>1</min>
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@@ -1656,7 +1656,7 @@
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<ThingDef ParentName="BaseHumanMakeableGun">
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<ThingDef ParentName="BaseHumanMakeableGun">
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<defName>ARA_RW_Large_Arc_Gun</defName>
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<defName>ARA_RW_Large_Arc_Gun</defName>
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<label>武装器官"闪电吐息炮"</label>
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<label>武装器官"闪电吐息炮"</label>
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<description>阿拉克涅虫群督虫使用的大型远程武装器官,电死你电死你电死你。</description>
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<description>阿拉克涅虫群督虫使用的大型远程武装器官,发射可分裂的传导性闪电链。电死你电死你电死你。</description>
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<tickerType>Normal</tickerType>
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<tickerType>Normal</tickerType>
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<techLevel>Animal</techLevel>
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<techLevel>Animal</techLevel>
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<descriptionHyperlinks>
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<descriptionHyperlinks>
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@@ -1671,7 +1671,7 @@
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<soundInteract>SpitterSpawn</soundInteract>
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<soundInteract>SpitterSpawn</soundInteract>
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<recipeMaker>
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<recipeMaker>
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<recipeUsers Inherit="False" />
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<recipeUsers Inherit="False" />
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<!-- <researchPrerequisite>ARA_Technology_6SPV</researchPrerequisite> -->
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<researchPrerequisite>ARA_Technology_1THD</researchPrerequisite>
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<unfinishedThingDef>UnfinishedWeapon</unfinishedThingDef>
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<unfinishedThingDef>UnfinishedWeapon</unfinishedThingDef>
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</recipeMaker>
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</recipeMaker>
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<statBases>
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<statBases>
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@@ -1700,7 +1700,7 @@
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<!-- Damage -->
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<!-- Damage -->
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<beamDamageDef>ARA_Psi_Damage</beamDamageDef>
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<beamDamageDef>ARA_Psi_Damage</beamDamageDef>
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<beamTotalDamage>90</beamTotalDamage>
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<beamTotalDamage>10</beamTotalDamage>
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<beamArmorPenetration>0.5</beamArmorPenetration>
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<beamArmorPenetration>0.5</beamArmorPenetration>
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<!-- Visuals & Sound -->
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<!-- Visuals & Sound -->
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@@ -1710,7 +1710,7 @@
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<beamFleckChancePerTick>0.32</beamFleckChancePerTick>
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<beamFleckChancePerTick>0.32</beamFleckChancePerTick>
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<beamEndEffecterDef>GraserBeam_End</beamEndEffecterDef>
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<beamEndEffecterDef>GraserBeam_End</beamEndEffecterDef>
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<beamLineFleckDef>ARA_Arc_Beam_Fleck</beamLineFleckDef> <!-- Fallback for base verb properties -->
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<beamLineFleckDef>ARA_Arc_Beam_Fleck</beamLineFleckDef> <!-- Fallback for base verb properties -->
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<beamCurvature>0.5</beamCurvature> <!-- 让光束更弯曲一点 -->
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<beamCurvature>1</beamCurvature> <!-- 让光束更弯曲一点 -->
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<flecksPerCell>1</flecksPerCell>
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<flecksPerCell>1</flecksPerCell>
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<!-- Split Config -->
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<!-- Split Config -->
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@@ -1735,7 +1735,7 @@
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<weaponTags Inherit="False">
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<weaponTags Inherit="False">
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<li>ARA_Armed_Organ</li>
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<li>ARA_Armed_Organ</li>
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<li>ARA_Armed_Organ_Ranged</li>
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<li>ARA_Armed_Organ_Ranged</li>
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<li>ARA_Armed_Organ_T1</li>
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<li>ARA_Armed_Organ_T2</li>
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</weaponTags>
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</weaponTags>
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<generateCommonality>0</generateCommonality>
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<generateCommonality>0</generateCommonality>
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<tradeability>None</tradeability>
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<tradeability>None</tradeability>
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@@ -1749,7 +1749,7 @@
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</li>
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</li>
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<li Class="ArachnaeSwarm.CompProperties_CustomUniqueWeapon" MayRequire="Ludeon.RimWorld.Odyssey">
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<li Class="ArachnaeSwarm.CompProperties_CustomUniqueWeapon" MayRequire="Ludeon.RimWorld.Odyssey">
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<forcedTraits>
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<forcedTraits>
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<li>ARA_Weapon_Damage_Spawn</li>
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<li>ARA_Weapon_Damage_LightingChain</li>
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</forcedTraits>
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</forcedTraits>
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<numTraitsRange>
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<numTraitsRange>
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<min>1</min>
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<min>1</min>
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@@ -1773,7 +1773,7 @@
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</mote>
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</mote>
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<drawOffscreen>true</drawOffscreen>
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<drawOffscreen>true</drawOffscreen>
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<graphicData>
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<graphicData>
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<texPath>Things/Mote/GraserBeam</texPath>
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<texPath>ArachnaeSwarm/Mote/ARA_Lighting_Beam</texPath>
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<color>(188, 112, 255, 255)</color>
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<color>(188, 112, 255, 255)</color>
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<graphicClass>Graphic_MoteWithAgeSecs</graphicClass>
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<graphicClass>Graphic_MoteWithAgeSecs</graphicClass>
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<shaderType>MoteBeam</shaderType>
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<shaderType>MoteBeam</shaderType>
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@@ -66,4 +66,15 @@
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<statFactors>
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<statFactors>
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</statFactors>
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</statFactors>
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</WeaponTraitDef>
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</WeaponTraitDef>
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<WeaponTraitDef>
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<defName>ARA_Weapon_Damage_LightingChain</defName>
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<label>灵能闪电链</label>
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<description>这种武装器官发射闪电链在敌人之间弹跳造成伤害。</description>
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<commonality>1</commonality>
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<weaponCategory>ARA_Weapon_Damage_Category</weaponCategory>
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<statOffsets>
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</statOffsets>
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<statFactors>
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</statFactors>
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</WeaponTraitDef>
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</Defs>
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</Defs>
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