各种改动巴拉巴拉

This commit is contained in:
2025-09-02 17:29:53 +08:00
parent 418739ac5b
commit 94e4cb54ba
8 changed files with 106 additions and 99 deletions

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<?xml version="1.0" encoding="utf-8" ?>
<Defs>
<TerrainDef ParentName="FloorBase">
<defName>ARA_InsectSludge</defName>
<label>阿拉克涅菌毯</label>
<description>由阿拉克涅虫族所铺设的由真菌和分泌物混合得到的地面,清洁速度很快,但是对其他种族来说不太好看。</description>
<designationCategory>Floors</designationCategory>
<texturePath>Terrain/Surfaces/InsectSludge</texturePath>
<pollutionShaderType MayRequire="Ludeon.RimWorld.Biotech">TerrainFadeRoughLinearBurn</pollutionShaderType>
<pollutionOverlayTexturePath>Terrain/Surfaces/PollutionMud</pollutionOverlayTexturePath>
<pollutionColor>(1, 1, 1, 1)</pollutionColor>
<edgeType>FadeRough</edgeType>
<resourcesFractionWhenDeconstructed>0</resourcesFractionWhenDeconstructed>
<renderPrecedence>330</renderPrecedence>
<pathCost>0</pathCost>
<generatedFilth>Filth_Slime</generatedFilth>
<filthAcceptanceMask>
<li>Unnatural</li>
</filthAcceptanceMask>
<natural>true</natural>
<fertility>0</fertility>
<takeFootprints>True</takeFootprints>
<avoidWander>false</avoidWander>
<statBases>
<Beauty>-6</Beauty>
<CleaningTimeFactor>0.25</CleaningTimeFactor>
<Cleanliness>0</Cleanliness>
<Flammability>0.2</Flammability>
</statBases>
<!-- <tags>
<li>Insect</li>
</tags> -->
</TerrainDef>
<ThingDef ParentName="Wall">
<defName>ARA_InsectWall</defName>
<label>堆积山岩</label>
<description>阿拉克涅工蜂将硬质岩石堆起来形成的墙壁,非常坚硬并且不会花费材料,就是看起来不太美观。</description>
<uiOrder>1800</uiOrder>
<uiIconPath>Wula/Building/Linked/WULA_Fortress_Wall_MenuIcon</uiIconPath>
<graphicData>
<texPath>ArachnaeSwarm/Building/ARA_InsectWall</texPath>
<graphicClass>Graphic_Single</graphicClass>
<shaderType>CutoutComplex</shaderType>
</graphicData>
<designationCategory>Structure</designationCategory>
<mineable>true</mineable>
<blockLight>true</blockLight>
<statBases>
<MarketValue>0</MarketValue>
<Beauty>-6</Beauty>
<MaxHitPoints>1000</MaxHitPoints>
<WorkToBuild>1500</WorkToBuild>
<Flammability>0</Flammability>
<Cleanliness>0</Cleanliness>
</statBases>
<building>
<isAirtight>true</isAirtight>
<isNaturalRock>true</isNaturalRock>
</building>
<terrainAffordanceNeeded>Heavy</terrainAffordanceNeeded>
<costStuffCount>0</costStuffCount>
<stuffCategories Inherit="False"/>
<!-- <placeWorkers>
<li>PlaceWorker_OnSubstructure</li>
</placeWorkers> -->
<damageMultipliers Inherit="False">
<li>
<damageDef>Bomb</damageDef>
<multiplier>0.1</multiplier>
</li>
<li>
<damageDef>Thump</damageDef>
<multiplier>0.1</multiplier>
</li>
</damageMultipliers>
<comps>
<li Class="ArachnaeSwarm.CompProperties_DelayedTerrainSpawn">
<delayTicks>60</delayTicks> <!-- 60 ticks = 1 second -->
<terrainToSpawn>ARA_InsectSludge</terrainToSpawn>
<spawnRadius>1.35</spawnRadius>
</li>
</comps>
</ThingDef>
</Defs>