节点虫暂存

This commit is contained in:
2025-09-01 18:52:40 +08:00
parent d72909063f
commit 9e75459d1f
5 changed files with 819 additions and 133 deletions

View File

@@ -58,4 +58,61 @@
</apparelTags>
<apparelMoney>0</apparelMoney>
</PawnKindDef>
<PawnKindDef Name="ArachnaeNodeABasePawnKind" Abstract="True">
<race>ArachnaeNodeA_Race</race>
<combatPower>50</combatPower>
<isFighter>true</isFighter>
<trader>false</trader>
<chemicalAddictionChance>0</chemicalAddictionChance>
<apparelIgnoreSeasons>true</apparelIgnoreSeasons>
<forceNormalGearQuality>true</forceNormalGearQuality>
<initialWillRange>99~99</initialWillRange>
<initialResistanceRange>99~99</initialResistanceRange>
<maxGenerationAge>30</maxGenerationAge>
<minGenerationAge>10</minGenerationAge>
<canBeScattered>false</canBeScattered>
<abilities>
</abilities>
<xenotypeSet>
<xenotypeChances>
<Baseliner MayRequire="Ludeon.RimWorld.Biotech">0</Baseliner>
<Dirtmole MayRequire="Ludeon.RimWorld.Biotech">0</Dirtmole>
<Genie MayRequire="Ludeon.RimWorld.Biotech">0</Genie>
<Hussar MayRequire="Ludeon.RimWorld.Biotech">0</Hussar>
<Sanguophage MayRequire="Ludeon.RimWorld.Biotech">0</Sanguophage>
<Neanderthal MayRequire="Ludeon.RimWorld.Biotech">0</Neanderthal>
<Pigskin MayRequire="Ludeon.RimWorld.Biotech">0</Pigskin>
<Impid MayRequire="Ludeon.RimWorld.Biotech">0</Impid>
<Waster MayRequire="Ludeon.RimWorld.Biotech">0</Waster>
<Yttakin MayRequire="Ludeon.RimWorld.Biotech">0</Yttakin>
<Highmate MayRequire="Ludeon.RimWorld.Biotech">0</Highmate>
</xenotypeChances>
</xenotypeSet>
<useFactionXenotypes>false</useFactionXenotypes>
<requiredWorkTags>
<li>Violent</li>
</requiredWorkTags>
<startingHediffs>
</startingHediffs>
</PawnKindDef>
<PawnKindDef Name="ArachnaeNodeA_Colonist" ParentName="ArachnaeNodeABasePawnKind">
<defName>ARA_ArachnaeNodeA</defName>
<label>阿拉克涅督虫种</label>
<defaultFactionType>PlayerColony</defaultFactionType>
<invNutrition>2.55</invNutrition>
<backstoryFiltersOverride>
<li>
<categories>
<li>ArachnaeNode_spawnCategoriesA</li>
<li>ArachnaeNode_spawnCategoriesB</li>
</categories>
</li>
</backstoryFiltersOverride>
<apparelTags>
</apparelTags>
<apparelMoney>0</apparelMoney>
</PawnKindDef>
</Defs>