This commit is contained in:
2025-10-29 17:32:33 +08:00
parent e503192955
commit a3fb539bbe
9 changed files with 664 additions and 68 deletions

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@@ -1,5 +1,79 @@
<?xml version="1.0" encoding="utf-8"?>
<Defs>
<ThingDef ParentName="BuildingBase">
<defName>ARA_HiveCorvette_Building</defName>
<label>天巫种兽虫</label>
<description>天巫种兽虫</description>
<thingClass>Building_PassengerShuttle</thingClass>
<preventDroppingThingsOn>true</preventDroppingThingsOn>
<altitudeLayer>Building</altitudeLayer>
<pathCost>50</pathCost>
<blockWind>true</blockWind>
<passability>PassThroughOnly</passability>
<fillPercent>0.5</fillPercent>
<size>(5,5)</size>
<drawHighlight>true</drawHighlight>
<highlightColor>(0.56, 0.62, 0.9)</highlightColor>
<uiIconScale>1</uiIconScale>
<graphicData>
<texPath>ArachnaeSwarm/FlyOverThing/ARA_HiveCorvette_Shadow</texPath>
<graphicClass>Graphic_Single</graphicClass>
<shaderType>TransparentPostLight</shaderType>
<drawSize>(5,5)</drawSize>
<color>(195,195,195,255)</color>
</graphicData>
<statBases>
<MaxHitPoints>600</MaxHitPoints>
<Flammability>0.5</Flammability>
<WorkToBuild>36000</WorkToBuild>
<Mass>125</Mass>
<Comfort>0.65</Comfort>
</statBases>
<tickerType>Normal</tickerType>
<designationCategory>ARA_Buildings</designationCategory>
<constructionSkillPrerequisite>6</constructionSkillPrerequisite>
<costList>
<Steel>250</Steel>
<Plasteel>150</Plasteel>
<ComponentIndustrial>6</ComponentIndustrial>
<ShuttleEngine>1</ShuttleEngine>
</costList>
<canOverlapZones>true</canOverlapZones>
<killedLeavings>
</killedLeavings>
<rotatable>true</rotatable>
<hasInteractionCell>false</hasInteractionCell>
<defaultPlacingRot>East</defaultPlacingRot>
<selectable>true</selectable>
<terrainAffordanceNeeded>Light</terrainAffordanceNeeded>
<soundImpactDefault>BulletImpact_Metal</soundImpactDefault>
<preventSkyfallersLandingOn>true</preventSkyfallersLandingOn>
<drawerType>RealtimeOnly</drawerType>
<repairEffect>ConstructMetal</repairEffect>
<forceDebugSpawnable>true</forceDebugSpawnable>
<building>
<destroySound>BuildingDestroyed_Metal_Big</destroySound>
<paintable>true</paintable>
<isInert>true</isInert>
</building>
<comps>
<li Class="ArachnaeSwarm.CompProperties_AircraftHangar">
<aircraftDef>ARA_HiveCorvette_Entity</aircraftDef>
<aircraftCount>1</aircraftCount>
<skyfallerLeaving>PassengerShuttleLeaving</skyfallerLeaving>
</li>
</comps>
<placeWorkers>
<li>PlaceWorker_NotUnderRoof</li>
</placeWorkers>
<uiOrder>2600</uiOrder>
</ThingDef>
<ThingDef>
<defName>ARA_HiveCorvette_Entity</defName>
<label>天巫种兽虫</label>
<description>什么这是个记录数量用的thingdef你不应该在任何场合下看到这个。</description>
</ThingDef>
<ThingDef Parent="EtherealThingBase">
<defName>ARA_HiveShip</defName>
<label>虫巢母舰</label>