战士种代码,科技树补全
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@@ -1,15 +1,7 @@
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<?xml version="1.0" encoding="utf-8" ?>
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<Defs>
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<ThingDef ParentName="BuildingBase">
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<defName>ARA_BioforgeIncubator</defName>
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<label>阿拉克涅孵化茧-基础</label>
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<description>一个脆弱、易燃、黏滑的囊状物,是阿拉克涅工艺种所诞之卵,内含哺育阿拉克涅武器种虫族所需的营养和遗传物质,可以通过阿拉克涅工艺种的交互完成激活进程——参阅茧的超链接,了解其能生产的所有装备的特点。\n\n孵化茧对温度极度敏感(该类型的茧适温为-5~22°C),需要小心保护!</description>
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<ThingDef Name="ARA_BioforgeIncubator_Base" ParentName="BuildingBase" Abstract="True">
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<thingClass>Building</thingClass>
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<descriptionHyperlinks>
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<ThingDef>ARA_MW_Bone_Sword</ThingDef>
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<ThingDef>ARA_RW_Basic_Fist_Needle_Gun</ThingDef>
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<ThingDef>ARA_RW_Basic_Acid_Bladder_Gun</ThingDef>
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</descriptionHyperlinks>
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<graphicData>
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<texPath>ArachnaeSwarm/Building/ARA_BioforgeIncubator</texPath>
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<graphicClass>Graphic_Single</graphicClass>
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@@ -40,7 +32,17 @@
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<spawnMtbHours>4</spawnMtbHours>
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<spawnRadius>5</spawnRadius>
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</li>
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</comps>
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</ThingDef>
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<ThingDef ParentName="ARA_BioforgeIncubator_Base">
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<defName>ARA_BioforgeIncubator_AcidBase</defName>
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<label>阿拉克涅孵化茧 基础酸性武器</label>
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<description>一个脆弱、易燃、黏滑的囊状物,是阿拉克涅工艺种所诞之卵,内含孵化一个酸性武装器官的营养物质,可以通过阿拉克涅工艺种的交互完成激活进程——参阅茧的超链接,了解其能生产的所有装备的特点。\n\n孵化茧对温度极度敏感(该类型的茧适温为-5~22°C),需要小心保护!</description>
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<descriptionHyperlinks>
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<ThingDef>ARA_RW_Basic_Acid_Bladder_Gun</ThingDef>
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</descriptionHyperlinks>
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<comps>
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<!-- The new, GrowthVat-style fuel component -->
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<li Class="ArachnaeSwarm.CompProperties_RefuelableNutrition">
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<fuelCapacity>10</fuelCapacity>
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@@ -58,16 +60,6 @@
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<!-- The refactored producer component -->
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<li Class="ArachnaeSwarm.CompProperties_InteractiveProducer">
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<processes>
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<li>
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<thingDef>ARA_MW_Bone_Sword</thingDef>
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<productionTicks>60000</productionTicks>
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<totalNutritionNeeded>20</totalNutritionNeeded>
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</li>
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<li>
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<thingDef>ARA_RW_Basic_Fist_Needle_Gun</thingDef>
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<productionTicks>40000</productionTicks>
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<totalNutritionNeeded>12</totalNutritionNeeded>
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</li>
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<li>
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<thingDef>ARA_RW_Basic_Acid_Bladder_Gun</thingDef>
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<productionTicks>80000</productionTicks>
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@@ -173,7 +165,6 @@
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这种设计为玩家提供了一个清晰的目标和富有挑战性的过程管理,而不是一个简单的“放置-等待”式生产。
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-->
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</li>
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<li Class="ArachnaeSwarm.CompProperties_TemperatureRuinableDamage">
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<minSafeTemperature>-5</minSafeTemperature>
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<maxSafeTemperature>22</maxSafeTemperature>
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