This commit is contained in:
2025-10-16 17:25:29 +08:00
parent e42c88ef5a
commit ca1b2744de
6 changed files with 70 additions and 12 deletions

View File

@@ -1,8 +1,8 @@
<?xml version="1.0" encoding="utf-8" ?>
<Defs>
<!-- 自定义袭击定义 -->
<!-- 自定义袭击定义defname是硬编码指定不能更改 -->
<ArachnaeSwarm.CustomRaidDef>
<defName>ARA_Stage1_Raid</defName>
<defName>ARA_SpecialAttack</defName>
<factionDef>ARA_Hostile_Hive</factionDef>
<pointWavePools>
<li>
@@ -56,6 +56,9 @@
<defName>ARA_Wave_Scout_Patrol</defName>
<label>侦察巡逻队</label>
<description>一支小型侦察队伍,主要由远程单位组成,进行骚扰射击</description>
<possibleArrivalModes>
<li>CenterDrop</li>
</possibleArrivalModes>
<pawnComposition>
<li>
<pawnKind>ARA_Raid_Shooter</pawnKind>
@@ -77,6 +80,9 @@
<defName>ARA_Wave_Assault_Team</defName>
<label>突击小队</label>
<description>以近战单位为主的快速突击队伍,擅长冲锋陷阵</description>
<possibleArrivalModes>
<li>CenterDrop</li>
</possibleArrivalModes>
<pawnComposition>
<li>
<pawnKind>ARA_Raid_Assault</pawnKind>
@@ -98,6 +104,9 @@
<defName>ARA_Wave_Acid_Swarm</defName>
<label>酸液虫群</label>
<description>大量酸噬种辅虫组成的虫海战术,数量庞大但个体脆弱</description>
<possibleArrivalModes>
<li>CenterDrop</li>
</possibleArrivalModes>
<pawnComposition>
<li>
<pawnKind>ARA_Raid_AcidSwarm</pawnKind>
@@ -119,6 +128,9 @@
<defName>ARA_Wave_Heavy_Defense</defName>
<label>重装防御队</label>
<description>以盾头种为主的防御型队伍,移动缓慢但防御力强</description>
<possibleArrivalModes>
<li>CenterDrop</li>
</possibleArrivalModes>
<pawnComposition>
<li>
<pawnKind>ARA_Raid_Heavy</pawnKind>
@@ -140,13 +152,15 @@
<maxCount>8</maxCount>
</li>
</pawnComposition>
<strategy>Defensive</strategy> <!-- 防御战术 -->
</ArachnaeSwarm.RaidWaveDef>
<!-- 波次5: 混合部队 -->
<ArachnaeSwarm.RaidWaveDef>
<defName>ARA_Wave_Mixed_Forces</defName>
<label>混合部队</label>
<description>均衡配置的混合部队,包含各种单位类型</description>
<possibleArrivalModes>
<li>CenterDrop</li>
</possibleArrivalModes>
<pawnComposition>
<li>
<pawnKind>ARA_Raid_Assault</pawnKind>
@@ -174,7 +188,6 @@
<DefaultUnit>true</DefaultUnit>
</li>
</pawnComposition>
<strategy>Balanced</strategy> <!-- 均衡战术 -->
</ArachnaeSwarm.RaidWaveDef>
<!-- 事件定义 -->