Merge branch 'master' of https://git.ra3battle.cn/Kalospacer/ArachnaeSwarm
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@@ -26,6 +26,15 @@
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<li Class="CompProperties_AbilityLaunchProjectile">
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<projectileDef>ARA_Proj_EggSac</projectileDef>
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</li>
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<li Class="ArachnaeSwarm.CompProperties_AbilityNeedCost">
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<needDef>Food</needDef>
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<needCost>4</needCost>
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<failMessage>食物不足</failMessage>
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</li>
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<li Class="ArachnaeSwarm.CompProperties_AbilityBodyPartCheck">
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<requiredPart>ARA_Ovary</requiredPart>
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<failMessage>卵巢受损或缺失,无法生育</failMessage>
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</li>
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</comps>
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</AbilityDef>
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<AbilityDef>
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@@ -59,6 +68,11 @@
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<shotCount>32</shotCount> <!-- 总共发射5次 -->
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<ticksBetweenShots>3</ticksBetweenShots> <!-- 每次发射间隔12 Ticks (0.2秒) -->
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</li>
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<li Class="ArachnaeSwarm.CompProperties_AbilityNeedCost">
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<needDef>Food</needDef>
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<needCost>0.5</needCost>
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<failMessage>食物不足</failMessage>
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</li>
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</comps>
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</AbilityDef>
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@@ -14,7 +14,7 @@
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<!-- 背部组织,仅包含骨骼和甲片 -->
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<li>
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<def>ARA_Dorsum</def>
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<coverage>0.036</coverage>
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<coverage>0</coverage>
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<groups>
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<li>Torso</li>
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</groups>
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@@ -42,7 +42,7 @@
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<!-- 胸部组织,包含骨骼和各类重点维生器官 -->
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<li>
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<def>ARA_Sternum</def>
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<coverage>0.036</coverage>
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<coverage>0</coverage>
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<groups>
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<li>Torso</li>
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</groups>
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@@ -154,7 +154,7 @@
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<!-- 尾部组织群 -->
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<li>
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<def>ARA_Tail</def>
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<coverage>0.025</coverage>
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<coverage>0</coverage>
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<height>Bottom</height>
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<depth>Inside</depth>
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<groups>
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@@ -355,6 +355,7 @@
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<flipGraphic>true</flipGraphic>
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<groups>
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<li>Hands</li>
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<li>HeadClaw</li>
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</groups>
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<parts>
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<li>
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@@ -410,6 +411,7 @@
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<flipGraphic>true</flipGraphic>
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<groups>
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<li>Hands</li>
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<li>HeadClaw</li>
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</groups>
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<parts>
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<li>
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@@ -33,6 +33,7 @@
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<isTargetable>true</isTargetable>
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<expandHomeArea>false</expandHomeArea>
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</building>
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<comps>
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<li Class="CompProperties_Glower">
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<glowRadius>6</glowRadius>
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@@ -47,8 +48,13 @@
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<whitelist>
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<li>ARA_ArachnaeQueen</li>
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</whitelist>
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<delay>300</delay> <!-- 5 seconds -->
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<delay>300</delay> <!-- 5 seconds -->
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<destroyOnSpawn>true</destroyOnSpawn>
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<hatchingGraphicData>
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<texPath>Things/Building/Natural/Hive</texPath>
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<graphicClass>Graphic_Random</graphicClass>
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<drawSize>1.6</drawSize>
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</hatchingGraphicData>
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</li>
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<li Class="CompProperties_SpawnEffecterOnDestroy">
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<effect>CocoonDestroyed</effect>
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