diff --git a/1.6/1.6/Assemblies/ArachnaeSwarm.dll b/1.6/1.6/Assemblies/ArachnaeSwarm.dll
index 579171b..0795224 100644
Binary files a/1.6/1.6/Assemblies/ArachnaeSwarm.dll and b/1.6/1.6/Assemblies/ArachnaeSwarm.dll differ
diff --git a/Source/ArachnaeSwarm/ArachnaeSwarm.csproj b/Source/ArachnaeSwarm/ArachnaeSwarm.csproj
index 4c6332d..9b9f81d 100644
--- a/Source/ArachnaeSwarm/ArachnaeSwarm.csproj
+++ b/Source/ArachnaeSwarm/ArachnaeSwarm.csproj
@@ -193,6 +193,13 @@
+
+
+
+
+
+
+
diff --git a/Source/ArachnaeSwarm/Morphable/Building_Morphable.cs b/Source/ArachnaeSwarm/Morphable/Building_Morphable.cs
new file mode 100644
index 0000000..b18c04e
--- /dev/null
+++ b/Source/ArachnaeSwarm/Morphable/Building_Morphable.cs
@@ -0,0 +1,30 @@
+using RimWorld;
+using Verse;
+
+namespace ArachnaeSwarm
+{
+ public class Building_Morphable : Building
+ {
+ public override void Destroy(DestroyMode mode)
+ {
+ var comp = this.GetComp();
+ if (comp != null && comp.StoredPawn != null)
+ {
+ Pawn pawn = comp.StoredPawn;
+ Map map = this.Map;
+ IntVec3 position = this.Position;
+
+ // 在建筑消失前,先把Pawn生成出来
+ GenSpawn.Spawn(pawn, position, map, WipeMode.Vanish);
+ PawnComponentsUtility.AddComponentsForSpawn(pawn);
+
+ // 如果是被武力摧毁,给玩家一个提示
+ if (mode == DestroyMode.KillFinalize)
+ {
+ Messages.Message("PawnTransformer_BuildingDestroyed".Translate(pawn.Named("PAWN"), this.Named("BUILDING")), pawn, MessageTypeDefOf.NegativeEvent);
+ }
+ }
+ base.Destroy(mode);
+ }
+ }
+}
\ No newline at end of file
diff --git a/Source/ArachnaeSwarm/Morphable/CompAbilityEffect_Transform.cs b/Source/ArachnaeSwarm/Morphable/CompAbilityEffect_Transform.cs
new file mode 100644
index 0000000..270d783
--- /dev/null
+++ b/Source/ArachnaeSwarm/Morphable/CompAbilityEffect_Transform.cs
@@ -0,0 +1,68 @@
+using RimWorld;
+using Verse;
+
+namespace ArachnaeSwarm
+{
+ public class CompAbilityEffect_Transform : CompAbilityEffect
+ {
+ public new CompProperties_AbilityTransform Props => (CompProperties_AbilityTransform)props;
+
+ public override void Apply(LocalTargetInfo target, LocalTargetInfo dest)
+ {
+ base.Apply(target, dest);
+ Pawn pawn = parent.pawn;
+
+ // 检查空间
+ foreach (var cell in GenRadial.RadialCellsAround(pawn.Position, Props.buildingDef.Size.x / 2f, true))
+ {
+ if (!cell.InBounds(pawn.Map) || !cell.Walkable(pawn.Map) || cell.GetEdifice(pawn.Map) != null)
+ {
+ Messages.Message("PawnTransformer_SpaceBlocked".Translate(pawn.Named("PAWN")), pawn, MessageTypeDefOf.RejectInput, false);
+ // 重置技能冷却
+ parent.StartCooldown(0);
+ return;
+ }
+ }
+
+ // 执行转换
+ IntVec3 position = pawn.Position;
+ Map map = pawn.Map;
+
+ pawn.DeSpawn(DestroyMode.Vanish);
+
+ Building building = (Building)GenSpawn.Spawn(Props.buildingDef, position, map, WipeMode.Vanish);
+ building.SetFaction(pawn.Faction);
+
+ if (pawn.Name != null)
+ {
+ building.TryGetComp()?.TryAssignPawn(pawn);
+ }
+
+ var container = building.GetComp();
+ if (container != null)
+ {
+ container.GetDirectlyHeldThings().TryAdd(pawn);
+ }
+
+ var newMorphComp = building.GetComp();
+ if (newMorphComp != null)
+ {
+ newMorphComp.SetStoredPawn(pawn);
+ }
+ }
+
+ public override bool Valid(LocalTargetInfo target, bool throwMessages = false)
+ {
+ // 这个技能只应该对自己释放
+ if (target.Pawn != parent.pawn)
+ {
+ if (throwMessages)
+ {
+ Messages.Message("AbilityCannotBeUsedOnOthers".Translate(), MessageTypeDefOf.RejectInput, false);
+ }
+ return false;
+ }
+ return base.Valid(target, throwMessages);
+ }
+ }
+}
\ No newline at end of file
diff --git a/Source/ArachnaeSwarm/Morphable/CompMorphable.cs b/Source/ArachnaeSwarm/Morphable/CompMorphable.cs
new file mode 100644
index 0000000..d1a35ae
--- /dev/null
+++ b/Source/ArachnaeSwarm/Morphable/CompMorphable.cs
@@ -0,0 +1,59 @@
+using RimWorld;
+using System.Collections.Generic;
+using Verse;
+using Verse.AI;
+
+namespace ArachnaeSwarm
+{
+ public class CompMorphable : ThingComp
+ {
+ private Pawn storedPawn;
+ public Pawn StoredPawn => storedPawn;
+
+ public void SetStoredPawn(Pawn pawn)
+ {
+ this.storedPawn = pawn;
+ }
+
+ public override void PostExposeData()
+ {
+ base.PostExposeData();
+ Scribe_References.Look(ref storedPawn, "storedPawn", false);
+ }
+
+ public override IEnumerable CompGetGizmosExtra()
+ {
+ if (parent.Faction == Faction.OfPlayer && storedPawn != null)
+ {
+ yield return new Command_Action
+ {
+ defaultLabel = "恢复人形",
+ defaultDesc = "将此建筑恢复为人形。",
+ icon = TexCommand.ReleaseAnimals, // TODO: Replace with a proper icon
+ action = () => { TransformBackToPawn(); }
+ };
+ }
+ }
+
+ private void TransformBackToPawn()
+ {
+ Building building = (Building)this.parent;
+ Map map = building.Map;
+
+ // 移除建筑
+ building.DeSpawn(DestroyMode.Vanish);
+
+ // 重新生成Pawn
+ GenSpawn.Spawn(storedPawn, building.Position, map, WipeMode.Vanish);
+
+ // 重新初始化Pawn在地图上所需的组件
+ PawnComponentsUtility.AddComponentsForSpawn(storedPawn);
+
+ // 选中Pawn
+ if (Find.Selector.IsSelected(building))
+ {
+ Find.Selector.Select(storedPawn);
+ }
+ }
+ }
+}
\ No newline at end of file
diff --git a/Source/ArachnaeSwarm/Morphable/CompProperties_AbilityTransform.cs b/Source/ArachnaeSwarm/Morphable/CompProperties_AbilityTransform.cs
new file mode 100644
index 0000000..c727e1e
--- /dev/null
+++ b/Source/ArachnaeSwarm/Morphable/CompProperties_AbilityTransform.cs
@@ -0,0 +1,15 @@
+using RimWorld;
+using Verse;
+
+namespace ArachnaeSwarm
+{
+ public class CompProperties_AbilityTransform : CompProperties_AbilityEffect
+ {
+ public ThingDef buildingDef;
+
+ public CompProperties_AbilityTransform()
+ {
+ compClass = typeof(CompAbilityEffect_Transform);
+ }
+ }
+}
\ No newline at end of file
diff --git a/Source/ArachnaeSwarm/Morphable/CompProperties_Morphable.cs b/Source/ArachnaeSwarm/Morphable/CompProperties_Morphable.cs
new file mode 100644
index 0000000..a656901
--- /dev/null
+++ b/Source/ArachnaeSwarm/Morphable/CompProperties_Morphable.cs
@@ -0,0 +1,13 @@
+using RimWorld;
+using Verse;
+
+namespace ArachnaeSwarm
+{
+ public class CompProperties_Morphable : CompProperties
+ {
+ public CompProperties_Morphable()
+ {
+ compClass = typeof(CompMorphable);
+ }
+ }
+}
\ No newline at end of file