大量更新
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@@ -5,6 +5,9 @@
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<defName>ARA_MW_Bone_Sword</defName>
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<label>武装器官"骨刃"</label>
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<description>阿拉克涅虫群督虫使用基础近战武装器官,通过多根外露神经束与督虫的辅肢相连。尽管它只是一块坚硬的剑形骨片,但是丝毫不影响那些拥有无穷蛮力的阿拉克涅虫群督虫使用它将侵犯虫巢之敌一一斩首。</description>
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<descriptionHyperlinks>
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<ThingDef>ARA_Cocoon_Weapon</ThingDef>
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</descriptionHyperlinks>
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<weaponTags>
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<li>ARA_Armed_Organ</li>
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<li>ARA_Armed_Organ_Melee</li>
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@@ -72,6 +75,9 @@
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<description>阿拉克涅虫群督虫使用基础远程武装器官,外表就像一只拳套,可以通过神经束缠绕接在阿拉克涅督虫的辅肢上。这种武器小巧轻盈,虽然射程很短,但是面对敌人时能喷出一整排的带毒尖刺,把对手扎个透心凉。</description>
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<tickerType>Normal</tickerType>
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<techLevel>Animal</techLevel>
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<descriptionHyperlinks>
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<ThingDef>ARA_Cocoon_Weapon</ThingDef>
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</descriptionHyperlinks>
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<graphicData>
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<texPath>ArachnaeSwarm/Weapon/ARA_RW_Basic_Fist_Needle_Gun</texPath>
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<graphicClass>Graphic_Single</graphicClass>
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@@ -170,6 +176,9 @@
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<description>阿拉克涅虫群督虫所使用的武装器官,拥有四排刺针管道,可以在联结神经束的指挥下交替发射大量的毒针,虽然准度较差但是威力不逊色于人类所使用的机枪。</description>
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<tickerType>Normal</tickerType>
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<techLevel>Animal</techLevel>
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<descriptionHyperlinks>
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<ThingDef>ARA_Cocoon_Weapon_1Stage</ThingDef>
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</descriptionHyperlinks>
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<graphicData>
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<texPath>ArachnaeSwarm/Weapon/ARA_RW_Basic_Fist_Needle_Gun</texPath>
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<graphicClass>Graphic_Single</graphicClass>
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@@ -239,6 +248,9 @@
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<description>阿拉克涅虫群督虫使用基础远程武装器官,可以通过肌肉的瞬间加压喷出一团包含阿拉克涅酸液的液体团。这种酸液团的飞行速度很慢,但是能在目标地点炸开,并灼烧所有粘上酸液的敌人。</description>
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<tickerType>Normal</tickerType>
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<techLevel>Animal</techLevel>
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<descriptionHyperlinks>
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<ThingDef>ARA_Cocoon_Weapon</ThingDef>
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</descriptionHyperlinks>
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<graphicData>
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<texPath>ArachnaeSwarm/Weapon/ARA_RW_Basic_Acid_Bladder_Gun</texPath>
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<graphicClass>Graphic_Single</graphicClass>
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@@ -345,6 +357,9 @@
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<description>阿拉克涅虫群督虫使用大型远程武装器官,膛内布满了强健的肌肉组织,可以在一瞬间的收缩后将一团酸液发射到空中,以在安全距离下对敌人的集群进行轰炸。</description>
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<tickerType>Normal</tickerType>
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<techLevel>Animal</techLevel>
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<descriptionHyperlinks>
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<ThingDef>ARA_Cocoon_Weapon_1Stage</ThingDef>
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</descriptionHyperlinks>
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<graphicData>
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<texPath>ArachnaeSwarm/Weapon/ARA_RW_Basic_Acid_Bladder_Gun</texPath>
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<graphicClass>Graphic_Single</graphicClass>
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@@ -454,6 +469,9 @@
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<description>阿拉科涅虫群的生物武器</description>
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<tickerType>Normal</tickerType>
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<techLevel>Animal</techLevel>
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<descriptionHyperlinks>
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<ThingDef>ARA_Cocoon_Weapon_1Stage</ThingDef>
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</descriptionHyperlinks>
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<graphicData>
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<texPath>ArachnaeSwarm/Weapon/ARA_RW_Basic_Acid_Bladder_Gun</texPath>
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<graphicClass>Graphic_Single</graphicClass>
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@@ -628,4 +646,83 @@
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<li>RewardStandardQualitySuper</li>
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</thingSetMakerTags>
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</ThingDef>
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<!-- 炮塔 -->
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<ThingDef ParentName="BaseWeaponTurret">
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<defName>ARA_Psi_Conductor_Turret</defName>
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<label>灵能导线</label>
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<description>阿拉克涅织域种正在通过这个殖民者对敌方发起攻击——这种攻击的发动无关殖民者的状态,无论它目前在干什么,攻击都会照常进行。</description>
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<graphicData>
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<texPath>ArachnaeSwarm/Weapon/ARA_Weapon_Empty</texPath>
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<graphicClass>Graphic_Single</graphicClass>
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</graphicData>
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<descriptionHyperlinks>
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<HediffDef>ARA_Psi_Conductor</HediffDef>
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</descriptionHyperlinks>
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<statBases>
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<AccuracyTouch>1</AccuracyTouch>
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<AccuracyShort>1</AccuracyShort>
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<AccuracyMedium>1</AccuracyMedium>
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<AccuracyLong>1</AccuracyLong>
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<Mass>5</Mass>
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</statBases>
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<verbs>
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<li>
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<verbClass>Verb_Shoot</verbClass>
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<hasStandardCommand>true</hasStandardCommand>
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<defaultProjectile>Bullet_ARA_Psi_Conductor_Turret</defaultProjectile>
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<range>6</range>
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<burstShotCount>1</burstShotCount>
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<soundCast>AgonyPulse_Cast</soundCast>
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<soundCastTail>GunTail_Medium</soundCastTail>
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<muzzleFlashScale>9</muzzleFlashScale>
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<defaultCooldownTime>4</defaultCooldownTime>
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</li>
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</verbs>
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</ThingDef>
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<ThingDef ParentName="BaseBullet">
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<defName>Bullet_ARA_Psi_Conductor_Turret</defName>
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<label>灵能闪电</label>
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<thingClass>Beam</thingClass>
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<graphicData>
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<texPath>Things/Projectile/Bullet_Small</texPath>
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<graphicClass>Graphic_Single</graphicClass>
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</graphicData>
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<projectile>
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<damageDef>ARA_Psi_Damage</damageDef>
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<damageAmountBase>4</damageAmountBase>
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<beamMoteDef>ARA_Psi_Conductor_Turret_ArcBeam</beamMoteDef>
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<beamStartOffset>0.5</beamStartOffset>
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<armorPenetrationBase>1</armorPenetrationBase>
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</projectile>
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</ThingDef>
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<ThingDef ParentName="MoteBase">
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<defName>ARA_Psi_Conductor_Turret_ArcBeam</defName>
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<thingClass>MoteDualAttached</thingClass>
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<altitudeLayer>MoteOverhead</altitudeLayer>
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<mote>
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<fadeInTime>0</fadeInTime>
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<fadeOutTime>1</fadeOutTime>
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<solidTime>0.4</solidTime>
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<needsMaintenance>False</needsMaintenance>
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<rotateTowardsTarget>True</rotateTowardsTarget>
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<scaleToConnectTargets>True</scaleToConnectTargets>
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<fadeOutUnmaintained>False</fadeOutUnmaintained>
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</mote>
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<drawOffscreen>true</drawOffscreen>
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<graphicData>
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<texPath>ArachnaeSwarm/Mote/ARA_Lighting_Beam</texPath>
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<color>(140, 49, 138, 255)</color>
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<graphicClass>Graphic_MoteWithAgeSecs</graphicClass>
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<shaderType>MoteGlow</shaderType>
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<drawSize>(1.5,1)</drawSize>
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<shaderParameters>
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<_ExtraTexA>/Things/Mote/BeamSecondaryNoise_A</_ExtraTexA>
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<_ExtraTexB>/Things/Mote/BeamSecondaryNoise_B</_ExtraTexB>
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<_ScrollSpeedA>-4 </_ScrollSpeedA>
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<_ScrollSpeedB>3</_ScrollSpeedB>
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<_Intensity>2</_Intensity>
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</shaderParameters>
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</graphicData>
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</ThingDef>
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</Defs>
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