diff --git a/1.6/1.6/Assemblies/ArachnaeSwarm.dll b/1.6/1.6/Assemblies/ArachnaeSwarm.dll
index 5005dc5..32b1e44 100644
Binary files a/1.6/1.6/Assemblies/ArachnaeSwarm.dll and b/1.6/1.6/Assemblies/ArachnaeSwarm.dll differ
diff --git a/1.6/1.6/Defs/JobDefs/ARA_Jobs.xml b/1.6/1.6/Defs/JobDefs/ARA_Jobs.xml
index 2083d1a..76740e7 100644
--- a/1.6/1.6/Defs/JobDefs/ARA_Jobs.xml
+++ b/1.6/1.6/Defs/JobDefs/ARA_Jobs.xml
@@ -12,4 +12,11 @@
将 TargetA 带到 TargetB.
false
+
+
+ ARA_EnterPowerArmor
+ ArachnaeSwarm.JobDriver_EnterPowerArmor
+ entering TargetA.
+ true
+
\ No newline at end of file
diff --git a/1.6/1.6/Defs/Thing_Misc/ARA_PowerArmor_Defs.xml b/1.6/1.6/Defs/Thing_Misc/ARA_PowerArmor_Defs.xml
new file mode 100644
index 0000000..8bab52c
--- /dev/null
+++ b/1.6/1.6/Defs/Thing_Misc/ARA_PowerArmor_Defs.xml
@@ -0,0 +1,103 @@
+
+
+
+
+
+ Building
+
+ Graphic_Multi
+ (3,3)
+
+ Building
+ PassThroughOnly
+ 70
+ true
+ 0.5
+ false
+ (2,2)
+ Misc
+ true
+ true
+ Never
+ MapMeshAndRealTime
+
+ 500
+ 2000
+ 50
+ 0.5
+
+
+
+
+ ARA_SpiderOne_PowerArmor
+
+ 阿拉克涅动力装甲
+
+ ARA_Cocoon_Cloth_1Stage
+
+ ArachnaeSwarm.ARA_PowerArmor
+
+
+ 500
+ ARA_Building_SpiderOne
+
+
+
+
+ ARA_Technology_6DIL
+ UnfinishedArmor
+
+
+ 25
+
+
+ ArachnaeSwarm/Apparel/ARA_Bunny_Girl_Uniform
+
+
+
+ Torso
+ Shoulders
+ Arms
+ Legs
+
+
+
+ Middle
+
+ ArachnaeSwarm/Apparel/ARA_Bunny_Girl_Uniform
+
+
+ 120
+ 2.5
+
+
+
+ 0
+
+
+ ARA_TerrainMoveSpeedHediff
+
+
+
+
+
+
+ ARA_Building_SpiderOne
+
+ 阿拉克涅动力装甲
+
+ ArachnaeSwarm/Apparel/ARA_Bunny_Girl_Uniform
+
+
+
+ ARA_SpiderOne_PowerArmor
+
+
+
+
+
\ No newline at end of file
diff --git a/1.6/Defs/Thing_Misc/ARA_PowerArmor_Defs.xml b/1.6/Defs/Thing_Misc/ARA_PowerArmor_Defs.xml
new file mode 100644
index 0000000..dae3ae4
--- /dev/null
+++ b/1.6/Defs/Thing_Misc/ARA_PowerArmor_Defs.xml
@@ -0,0 +1,98 @@
+
+
+
+
+
+ Building
+
+ Graphic_Multi
+ (3,3)
+
+ Building
+ PassThroughOnly
+ 70
+ true
+ 0.5
+ false
+ (2,2)
+ Misc
+ true
+ true
+ Never
+ MapMeshAndRealTime
+
+ 250
+ 2000
+ 50
+ 0.5
+
+
+
+
+
+ ArachnaeSwarm.ARA_PowerArmor
+
+ 2
+
+
+ 250
+ 30
+ 0
+ 0.85
+ 0.80
+ 0.90
+ 40
+ 20
+
+
+ -0.5
+
+
+
+ Torso
+ Neck
+ Shoulders
+ Arms
+ Legs
+
+
+ Shell
+ Middle
+
+ false
+
+
+
+
+
+
+
+ ARA_Apparel_SpiderOne
+
+ A prototype power armor with an arachnid design.
+
+ Things/Pawn/Humanlike/Apparel/SpiderArmor/SpiderArmor
+
+
+
+ ARA_Building_SpiderOne
+ 625
+
+
+
+
+
+ ARA_Building_SpiderOne
+
+ A stationary housing for the Spider-I Power Armor.
+
+ Things/Building/PowerArmorStation
+
+
+
+ ARA_Apparel_SpiderOne
+
+
+
+
+
\ No newline at end of file
diff --git a/Languages/ChineseSimplified/Keyed/PowerArmor_Keys.xml b/Languages/ChineseSimplified/Keyed/PowerArmor_Keys.xml
new file mode 100644
index 0000000..73a35af
--- /dev/null
+++ b/Languages/ChineseSimplified/Keyed/PowerArmor_Keys.xml
@@ -0,0 +1,13 @@
+
+
+
+
+ 进入动力甲
+
+
+ 结构点
+
+
+ {0} 已被摧毁!驾驶员 {1} 被暴露在外。
+
+
\ No newline at end of file
diff --git a/Source/ArachnaeSwarm/ArachnaeSwarm.csproj b/Source/ArachnaeSwarm/ArachnaeSwarm.csproj
index 2702294..8f2de33 100644
--- a/Source/ArachnaeSwarm/ArachnaeSwarm.csproj
+++ b/Source/ArachnaeSwarm/ArachnaeSwarm.csproj
@@ -267,6 +267,10 @@
+
+
+
+
diff --git a/Source/ArachnaeSwarm/PowerArmor/ARA_PowerArmor.cs b/Source/ArachnaeSwarm/PowerArmor/ARA_PowerArmor.cs
new file mode 100644
index 0000000..cf72454
--- /dev/null
+++ b/Source/ArachnaeSwarm/PowerArmor/ARA_PowerArmor.cs
@@ -0,0 +1,153 @@
+using RimWorld;
+using UnityEngine;
+using Verse;
+using System.Collections.Generic;
+
+namespace ArachnaeSwarm
+{
+ public interface IStructurePoints
+ {
+ float StructurePoints { get; }
+ float StructurePointsMax { get; }
+ float StructurePointsPercent { get; }
+ string Label { get; }
+ }
+
+ public class PowerArmorExtension : DefModExtension
+ {
+ public ThingDef buildingDef;
+ public float structurePointsMax = 500f;
+ }
+
+ [StaticConstructorOnStartup]
+ public class ARA_PowerArmor : Apparel, IStructurePoints
+ {
+ #region Properties
+ private PowerArmorExtension ext;
+ public PowerArmorExtension Ext => ext ??= def.GetModExtension();
+ public override string Label => base.Label;
+
+ private float structurePoints = -1f;
+ public float StructurePointsMax => Ext?.structurePointsMax ?? 500f;
+
+ public float StructurePoints
+ {
+ get
+ {
+ if (structurePoints < 0)
+ {
+ structurePoints = StructurePointsMax;
+ }
+ return structurePoints;
+ }
+ set
+ {
+ structurePoints = Mathf.Clamp(value, 0, StructurePointsMax);
+ }
+ }
+
+ public float StructurePointsPercent => StructurePoints / StructurePointsMax;
+
+ public Building sourceBuilding;
+ #endregion
+
+ #region Data
+ public override void ExposeData()
+ {
+ base.ExposeData();
+ Scribe_Values.Look(ref structurePoints, "structurePoints", -1f);
+ Scribe_References.Look(ref sourceBuilding, "sourceBuilding");
+ }
+ #endregion
+
+ #region Gizmo
+ public override IEnumerable GetWornGizmos()
+ {
+ foreach (var gizmo in base.GetWornGizmos())
+ {
+ yield return gizmo;
+ }
+ yield return new Gizmo_StructurePanel(this);
+ }
+ #endregion
+
+ #region State-Switching
+ public override void Notify_Unequipped(Pawn pawn)
+ {
+ base.Notify_Unequipped(pawn);
+
+ ThingDef buildingToSpawn = sourceBuilding?.def ?? Ext?.buildingDef;
+
+ if (buildingToSpawn == null)
+ {
+ Log.Error($"[ArachnaeSwarm] Power Armor {this.def.defName} unequipped, but has no buildingDef defined in its PowerArmorExtension or a source building.");
+ return;
+ }
+
+ Building building = (Building)ThingMaker.MakeThing(buildingToSpawn);
+ building.HitPoints = Mathf.RoundToInt(this.StructurePoints);
+ GenPlace.TryPlaceThing(building, pawn.Position, pawn.Map, ThingPlaceMode.Near);
+ }
+ #endregion
+
+ #region Damage Handling - THE FINAL, CORRECT IMPLEMENTATION
+ public override bool CheckPreAbsorbDamage(DamageInfo dinfo)
+ {
+ if (this.Wearer == null || !dinfo.Def.harmsHealth || dinfo.Amount <= 0.001f)
+ {
+ return false;
+ }
+
+ float finalDamage = GetPostArmorDamage(ref dinfo);
+
+ if (finalDamage > 0)
+ {
+ this.StructurePoints -= finalDamage;
+ EffecterDefOf.DamageDiminished_Metal.SpawnAttached(this.Wearer, this.Wearer.Map, 1f);
+
+ if (this.StructurePoints <= 0)
+ {
+ Messages.Message("PowerArmorBroken".Translate(this.Label, this.Wearer.LabelShort), this, MessageTypeDefOf.NegativeEvent);
+ this.Destroy(DestroyMode.KillFinalize);
+ }
+ }
+ else
+ {
+ EffecterDefOf.Deflect_Metal_Bullet.SpawnAttached(this.Wearer, this.Wearer.Map, 1f);
+ }
+
+ // By returning true, we tell the game the damage has been fully handled and should not proceed to the pawn.
+ return true;
+ }
+
+ private float GetPostArmorDamage(ref DamageInfo dinfo)
+ {
+ float amount = dinfo.Amount;
+ if (dinfo.Def.armorCategory != null)
+ {
+ StatDef armorRatingStat = dinfo.Def.armorCategory.armorRatingStat;
+ float armorRating = this.GetStatValue(armorRatingStat);
+
+ float armorPenetration = dinfo.ArmorPenetrationInt;
+ float num = Mathf.Max(armorRating - armorPenetration, 0f);
+ float value = Rand.Value;
+ float num2 = num * 0.5f;
+ float num3 = num;
+ if (value < num2)
+ {
+ amount = 0f;
+ }
+ else if (value < num3)
+ {
+ amount = GenMath.RoundRandom(amount / 2f);
+ if (dinfo.Def.armorCategory == DamageArmorCategoryDefOf.Sharp)
+ {
+ dinfo.Def = DamageDefOf.Blunt;
+ }
+ }
+ }
+ return amount;
+ }
+ #endregion
+ }
+}
\ No newline at end of file
diff --git a/Source/ArachnaeSwarm/PowerArmor/CompPowerArmorStation.cs b/Source/ArachnaeSwarm/PowerArmor/CompPowerArmorStation.cs
new file mode 100644
index 0000000..7515614
--- /dev/null
+++ b/Source/ArachnaeSwarm/PowerArmor/CompPowerArmorStation.cs
@@ -0,0 +1,20 @@
+using RimWorld;
+using Verse;
+
+namespace ArachnaeSwarm
+{
+ public class CompProperties_PowerArmorStation : CompProperties
+ {
+ public ThingDef apparelDef;
+
+ public CompProperties_PowerArmorStation()
+ {
+ compClass = typeof(CompPowerArmorStation);
+ }
+ }
+
+ public class CompPowerArmorStation : ThingComp
+ {
+ public CompProperties_PowerArmorStation Props => (CompProperties_PowerArmorStation)props;
+ }
+}
\ No newline at end of file
diff --git a/Source/ArachnaeSwarm/PowerArmor/Gizmo_StructurePanel.cs b/Source/ArachnaeSwarm/PowerArmor/Gizmo_StructurePanel.cs
new file mode 100644
index 0000000..fc5f566
--- /dev/null
+++ b/Source/ArachnaeSwarm/PowerArmor/Gizmo_StructurePanel.cs
@@ -0,0 +1,55 @@
+using UnityEngine;
+using Verse;
+
+namespace ArachnaeSwarm
+{
+ [StaticConstructorOnStartup]
+ public class Gizmo_StructurePanel : Gizmo
+ {
+ private static readonly Texture2D FullBarTex = SolidColorMaterials.NewSolidColorTexture(new Color(0.2f, 0.8f, 0.2f));
+ private static readonly Texture2D EmptyBarTex = SolidColorMaterials.NewSolidColorTexture(new Color(0.1f, 0.1f, 0.1f));
+ private static readonly Texture2D UnderflowBarTex = SolidColorMaterials.NewSolidColorTexture(new Color(0.9f, 0.1f, 0.1f));
+
+ private IStructurePoints armor;
+
+ public Gizmo_StructurePanel(IStructurePoints armor)
+ {
+ this.armor = armor;
+ this.Order = -100f; // Correctly use the 'Order' property
+ }
+
+ public override float GetWidth(float maxWidth)
+ {
+ return 140f;
+ }
+
+ public override GizmoResult GizmoOnGUI(Vector2 topLeft, float maxWidth, GizmoRenderParms parms)
+ {
+ Rect overRect = new Rect(topLeft.x, topLeft.y, GetWidth(maxWidth), 75f);
+ Find.WindowStack.ImmediateWindow(984988, overRect, WindowLayer.GameUI, delegate
+ {
+ Rect rect = overRect.AtZero().ContractedBy(6f);
+
+ // Draw label
+ Rect labelRect = rect;
+ labelRect.height = overRect.height / 2f;
+ Text.Font = GameFont.Tiny;
+ Widgets.Label(labelRect, armor.Label);
+
+ // Draw bar
+ Rect barRect = rect;
+ barRect.yMin = overRect.height / 2f;
+ float fillPercent = armor.StructurePointsPercent;
+
+ Widgets.FillableBar(barRect, fillPercent, FullBarTex, EmptyBarTex, false);
+
+ // Draw text on bar
+ Text.Font = GameFont.Small;
+ Text.Anchor = TextAnchor.MiddleCenter;
+ Widgets.Label(barRect, $"{armor.StructurePoints:F0} / {armor.StructurePointsMax:F0}");
+ Text.Anchor = TextAnchor.UpperLeft;
+ });
+ return new GizmoResult(GizmoState.Clear);
+ }
+ }
+}
\ No newline at end of file
diff --git a/Source/ArachnaeSwarm/PowerArmor/JobDriver_EnterPowerArmor.cs b/Source/ArachnaeSwarm/PowerArmor/JobDriver_EnterPowerArmor.cs
new file mode 100644
index 0000000..5d494aa
--- /dev/null
+++ b/Source/ArachnaeSwarm/PowerArmor/JobDriver_EnterPowerArmor.cs
@@ -0,0 +1,60 @@
+using RimWorld;
+using System.Collections.Generic;
+using Verse;
+using Verse.AI;
+
+namespace ArachnaeSwarm
+{
+ public class JobDriver_EnterPowerArmor : JobDriver
+ {
+ private const TargetIndex BuildingInd = TargetIndex.A;
+ private Building PowerArmorBuilding => (Building)job.GetTarget(BuildingInd).Thing;
+
+ public override bool TryMakePreToilReservations(bool errorOnFailed)
+ {
+ return pawn.Reserve(PowerArmorBuilding, job, 1, -1, null, errorOnFailed);
+ }
+
+ protected override IEnumerable MakeNewToils()
+ {
+ this.FailOnDespawnedNullOrForbidden(BuildingInd);
+ this.FailOnSomeonePhysicallyInteracting(BuildingInd);
+
+ yield return Toils_Goto.GotoThing(BuildingInd, PathEndMode.InteractionCell);
+ yield return Toils_General.Wait(120, BuildingInd).WithProgressBarToilDelay(BuildingInd);
+
+ Toil enter = new Toil();
+ enter.initAction = () =>
+ {
+ Pawn actor = enter.actor;
+ var building = (Building)actor.CurJob.GetTarget(BuildingInd).Thing;
+
+ // Get the CompProperties from the building's new component
+ var compProps = building.GetComp()?.Props;
+ if (compProps != null && compProps.apparelDef != null)
+ {
+ // Create the apparel
+ ARA_PowerArmor apparel = (ARA_PowerArmor)ThingMaker.MakeThing(compProps.apparelDef);
+
+ // CRITICAL STEP: Link the apparel back to the building
+ apparel.sourceBuilding = building;
+
+ // Sync health from building to apparel
+ apparel.StructurePoints = building.HitPoints;
+
+ // Wear the apparel
+ actor.apparel.Wear(apparel, true, true);
+
+ // Despawn the building
+ building.DeSpawn();
+ }
+ else
+ {
+ Log.Error($"[ArachnaeSwarm] Power Armor Building {building.def.defName} is missing CompProperties_PowerArmorStation or apparelDef.");
+ }
+ };
+ enter.defaultCompleteMode = ToilCompleteMode.Instant;
+ yield return enter;
+ }
+ }
+}
\ No newline at end of file