This commit is contained in:
2025-09-01 11:18:24 +08:00
2 changed files with 445 additions and 324 deletions

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<?xml version="1.0" encoding="utf-8" ?>
<Defs>
<LifeStageDef>
<defName>ARA_Queen_Adult</defName>
<label>adult</label>
<workerClass MayRequire="Ludeon.RimWorld.Biotech">LifeStageWorker_HumanlikeAdult</workerClass>
<visible>false</visible>
<reproductive>true</reproductive>
<sittingOffset>0.18</sittingOffset>
<silhouetteGraphicData>
<texPath>Things/Pawn/Humanlike/Silhouettes/Silhouette_HumanAdult</texPath>
<graphicClass>Graphic_Single</graphicClass>
<drawSize>1</drawSize>
</silhouetteGraphicData>
</LifeStageDef>
</Defs>

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@@ -1,92 +1,139 @@
<?xml version="1.0" encoding="utf-8" ?> <?xml version="1.0" encoding="utf-8" ?>
<Defs> <Defs>
<ThingDef Name="Arachnae_PawnBase" ParentName="BasePawn" Abstract="True"> <!-- 定义一个基础的ThingDef作为阿拉克涅Pawn的基类 -->
<butcherProducts> <ThingDef Name="Arachnae_PawnBase" ParentName="BasePawn" Abstract="True">
</butcherProducts> <!-- 屠宰产品设置 -->
<race> <butcherProducts>
<canBecomeShambler>false</canBecomeShambler> </butcherProducts>
<knowledgeCategory MayRequire="Ludeon.RimWorld.Anomaly">Basic</knowledgeCategory> <!-- 种族相关设置 -->
<anomalyKnowledge>3</anomalyKnowledge> <race>
</race> <!-- 可以成为蹒跚怪 -->
<comps> <canBecomeShambler>true</canBecomeShambler>
<li MayRequire="Ludeon.RimWorld.Anomaly" Class="CompProperties_HoldingPlatformTarget"> <!-- 异常知识类别需要Anomaly模组 -->
<baseEscapeIntervalMtbDays>8</baseEscapeIntervalMtbDays> <knowledgeCategory MayRequire="Ludeon.RimWorld.Anomaly">Basic</knowledgeCategory>
<getsColdContainmentBonus>true</getsColdContainmentBonus> <!-- 异常知识点数 -->
</li> <anomalyKnowledge>3</anomalyKnowledge>
<li MayRequire="Ludeon.RimWorld.Anomaly" Class="CompProperties_Studiable"> </race>
<frequencyTicks>120000</frequencyTicks> <!-- 组件设置 -->
<minMonolithLevelForStudy>1</minMonolithLevelForStudy> <comps>
<requiresImprisonment>true</requiresImprisonment> <!-- 持有平台目标组件需要Anomaly模组 -->
</li> <li MayRequire="Ludeon.RimWorld.Anomaly" Class="CompProperties_HoldingPlatformTarget">
</comps> <!-- 基础逃脱间隔(天) -->
<statBases> <baseEscapeIntervalMtbDays>8</baseEscapeIntervalMtbDays>
<MinimumContainmentStrength MayRequire="Ludeon.RimWorld.Anomaly">120</MinimumContainmentStrength> <!-- 是否获得低温收容奖励 -->
</statBases> <getsColdContainmentBonus>true</getsColdContainmentBonus>
</ThingDef> </li>
<!-- 可研究组件需要Anomaly模组 -->
<li MayRequire="Ludeon.RimWorld.Anomaly" Class="CompProperties_Studiable">
<!-- 研究频率ticks -->
<frequencyTicks>120000</frequencyTicks>
<!-- 研究所需的最低单极水平 -->
<minMonolithLevelForStudy>1</minMonolithLevelForStudy>
<!-- 是否需要监禁 -->
<requiresImprisonment>true</requiresImprisonment>
</li>
</comps>
<!-- 基础属性设置 -->
<statBases>
<!-- 最低收容强度需要Anomaly模组 -->
<MinimumContainmentStrength MayRequire="Ludeon.RimWorld.Anomaly">120</MinimumContainmentStrength>
</statBases>
</ThingDef>
<AlienRace.ThingDef_AlienRace ParentName="Arachnae_PawnBase" Name="ArachnaeQueenBase"> <!-- 定义阿拉克涅女皇种族继承自Arachnae_PawnBase -->
<defName>ArachnaeQueen_Race</defName> <AlienRace.ThingDef_AlienRace ParentName="Arachnae_PawnBase" Name="ArachnaeQueenBase">
<label>阿拉克涅女皇种</label> <!-- 伤害倍数设置 -->
<description>女皇种是阿拉克涅虫巢中最庞大的生命形态,肩负着领导整个阿拉克涅虫巢的任务,并根据虫巢的需求诞下不同类型的子嗣。她是虫群蜂巢意识金字塔中顶端的存在,如果死亡则会导致殖民地中所有阿拉克涅虫族的覆灭!</description> <damageMultipliers>
<!-- 伤害类型减免 --> </damageMultipliers>
<damageMultipliers> <!-- 组件设置 -->
</damageMultipliers> <comps>
<alienRace> <!-- 传播污泥组件 -->
<generalSettings> <li Class="CompProperties_SpreadSludge">
<reproduction> <!-- 平均间隔时间ticks -->
<!-- 若虫和成虫是同一个类型 --> <mtbTicks>15000</mtbTicks>
<childKindDef>ARA_ArachnaeQueen</childKindDef> <!-- 使用的能力定义 -->
<!-- 男女生育能力设为0以避免进行常规生育 --> <abilityDef>ARA_EggSpew</abilityDef>
<femaleFertilityAgeFactor> </li>
<points> <!-- 揭露时发送信件组件 -->
<li>(1, 0)</li> <li Class="CompProperties_LetterOnRevealed">
<li>(9999, 0)</li> <!-- 信件标题 -->
</points> <label>Hive queen</label>
</femaleFertilityAgeFactor> <!-- 信件内容 -->
<maleFertilityAgeFactor> <text>You've discovered the center of the nest. It's guarded by a massive insect queen!</text>
<points> <!-- 信件类型 -->
<li>(1, 0)</li> <letterDef>ThreatBig</letterDef>
<li>(9999, 0)</li> </li>
</points> </comps>
</maleFertilityAgeFactor> <!-- 定义名称 -->
</reproduction> <defName>ArachnaeQueen_Race</defName>
<!-- 背景故事覆盖 --> <!-- 显示标签 -->
<newbornBackstoryFilter> <label>阿拉克涅女皇种</label>
<li> <!-- 描述 -->
<categories> <description>总之是阿拉克涅女皇原型机咯</description>
<li>ArachnaeQueen_spawnCategoriesA</li> <!-- 外星种族设置 -->
<li>ArachnaeQueen_spawnCategoriesB</li> <alienRace>
</categories> <!-- 通用设置 -->
<commonality>1</commonality> <generalSettings>
</li> <!-- 繁殖设置 -->
</newbornBackstoryFilter> <reproduction>
<childBackstoryFilter> <!-- 子代Pawn类型定义 -->
<li> <childKindDef>ARA_ArachnaeQueen</childKindDef>
<categories> <!-- 女性生育能力年龄因子 -->
<li>ArachnaeQueen_spawnCategoriesA</li> <femaleFertilityAgeFactor>
<li>ArachnaeQueen_spawnCategoriesB</li> <points>
</categories> <li>(1, 1)</li>
<commonality>1</commonality> <li>(9999, 1)</li>
</li> </points>
</childBackstoryFilter> </femaleFertilityAgeFactor>
<adultBackstoryFilter> <!-- 男性生育能力年龄因子 -->
<li> <maleFertilityAgeFactor>
<categories> <points>
<li>ArachnaeQueen_spawnCategoriesA</li> <li>(1, 1)</li>
<li>ArachnaeQueen_spawnCategoriesB</li> <li>(9999, 1)</li>
</categories> </points>
<commonality>1</commonality> </maleFertilityAgeFactor>
</li> </reproduction>
</adultBackstoryFilter> <!-- 新生儿背景故事过滤器 -->
<newbornBackstoryFilter>
<li>
<categories>
<li>ArachnaeQueen_spawnCategoriesA</li>
<li>ArachnaeQueen_spawnCategoriesB</li>
</categories>
<commonality>1</commonality>
</li>
</newbornBackstoryFilter>
<!-- 儿童背景故事过滤器 -->
<childBackstoryFilter>
<li>
<categories>
<li>ArachnaeQueen_spawnCategoriesA</li>
<li>ArachnaeQueen_spawnCategoriesB</li>
</categories>
<commonality>1</commonality>
</li>
</childBackstoryFilter>
<!-- 成人背景故事过滤器 -->
<adultBackstoryFilter>
<li>
<categories>
<li>ArachnaeQueen_spawnCategoriesA</li>
<li>ArachnaeQueen_spawnCategoriesB</li>
</categories>
<commonality>1</commonality>
</li>
</adultBackstoryFilter>
<!-- 进入下一个生命阶段的时间只有一个0岁生命阶段 --> <!-- 进入下一个生命阶段的时间只有一个0岁生命阶段 -->
<growthAges MayRequire="Ludeon.RimWorld.Biotech"> <growthAges MayRequire="Ludeon.RimWorld.Biotech">
<li>0</li> <li>0</li>
</growthAges> </growthAges>
<!-- 默认拥有的基因 --> <!-- 种族基因 -->
<raceGenes> <raceGenes>
</raceGenes> </raceGenes>
<!-- 男性生成概率 --> <!-- 男性生成概率 -->
<maleGenderProbability>0</maleGenderProbability> <maleGenderProbability>0</maleGenderProbability>
@@ -104,109 +151,110 @@
<!-- 生成成年人背景的年龄 --> <!-- 生成成年人背景的年龄 -->
<minAgeForAdulthood>0</minAgeForAdulthood> <minAgeForAdulthood>0</minAgeForAdulthood>
<!-- 允许和禁止的特 --> <!-- 禁止的特 -->
<disallowedTraits> <disallowedTraits>
<li> <li>
<defName>DrugDesire</defName> <defName>DrugDesire</defName>
<chance>100</chance> <chance>100</chance>
</li> </li>
<li> <li>
<defName>Nerves</defName> <defName>Nerves</defName>
<chance>100</chance> <chance>100</chance>
</li> </li>
<li> <li>
<defName>Neurotic</defName> <defName>Neurotic</defName>
<chance>100</chance> <chance>100</chance>
</li> </li>
<li> <li>
<defName>Industriousness</defName> <defName>Industriousness</defName>
<chance>100</chance> <chance>100</chance>
</li> </li>
<li> <li>
<defName>ShootingAccuracy</defName> <defName>ShootingAccuracy</defName>
<chance>100</chance> <chance>100</chance>
</li> </li>
<li> <li>
<defName>Bloodlust</defName> <defName>Bloodlust</defName>
<chance>100</chance> <chance>100</chance>
</li> </li>
<li> <li>
<defName>Abrasive</defName> <defName>Abrasive</defName>
<chance>100</chance> <chance>100</chance>
</li> </li>
<li> <li>
<defName>TooSmart</defName> <defName>TooSmart</defName>
<chance>100</chance> <chance>100</chance>
</li> </li>
<li> <li>
<defName>Greedy</defName> <defName>Greedy</defName>
<chance>100</chance> <chance>100</chance>
</li> </li>
<li> <li>
<defName>Jealous</defName> <defName>Jealous</defName>
<chance>100</chance> <chance>100</chance>
</li> </li>
<li> <li>
<defName>Ascetic</defName> <defName>Ascetic</defName>
<chance>100</chance> <chance>100</chance>
</li> </li>
<li> <li>
<defName>Pyromaniac</defName> <defName>Pyromaniac</defName>
<chance>100</chance> <chance>100</chance>
</li> </li>
<li> <li>
<defName>Transhumanist</defName> <defName>Transhumanist</defName>
<chance>100</chance> <chance>100</chance>
</li> </li>
<li> <li>
<defName>BodyPurist</defName> <defName>BodyPurist</defName>
<chance>100</chance> <chance>10</chance>
</li> </li>
<li> <li>
<defName>DislikesMen</defName> <defName>DislikesMen</defName>
<chance>100</chance> <chance>100</chance>
</li> </li>
<li> <li>
<defName>DislikesWomen</defName> <defName>DislikesWomen</defName>
<chance>100</chance> <chance>100</chance>
</li> </li>
</disallowedTraits> </disallowedTraits>
<forcedRaceTraitEntries> <!-- 强制种族特性条目 -->
<li> <forcedRaceTraitEntries>
<options> <li>
<li> <options>
<defName Degree="1">Beauty</defName> <li>
</li> <defName Degree="1">Beauty</defName>
<li> </li>
<defName Degree="2">Beauty</defName> <li>
</li> <defName Degree="2">Beauty</defName>
</options> </li>
<count>1</count> </options>
<chance>100</chance> <count>1</count>
</li> <chance>100</chance>
<li> </li>
<defName Degree="2">NaturalMood</defName> <li>
<chance>100</chance> <defName Degree="2">NaturalMood</defName>
<commonalityMale>0</commonalityMale> <chance>100</chance>
<commonalityFemale>100</commonalityFemale> <commonalityMale>0</commonalityMale>
</li> <commonalityFemale>100</commonalityFemale>
</forcedRaceTraitEntries> </li>
</forcedRaceTraitEntries>
<!-- 对身体零件的定义 --> <!-- 外星种族部位生成器 -->
<alienPartGenerator> <alienPartGenerator>
<!-- 渲染放大不低于实际drawsize --> <!-- 边框缩放比例 -->
<borderScale>2</borderScale> <borderScale>4</borderScale> <!-- 图像显示范围大小 -->
<!-- 分辨率放大 --> <!-- 图集缩放比例 -->
<atlasScale>2</atlasScale> <atlasScale>4</atlasScale> <!-- 图像质量 -->
<!-- 头部类型 --> <!-- 头部类型 -->
<headTypes> <headTypes> <!-- 头部 -->
<li>ARA_QUEEN_Female_AverageNormalA</li> <li>ARA_QUEEN_Female_AverageNormalA</li>
</headTypes> </headTypes> <!-- 头部 -->
<!-- 身形根据惯例统一使用thin --> <!-- 身体类型 -->
<bodyTypes> <bodyTypes> <!-- 身体 -->
<li>Thin</li> <li>ARA_QUEEN_Thin</li>
</bodyTypes> </bodyTypes> <!-- 身体 -->
<!-- 图像放大 --> <!-- 图像放大 -->
<customDrawSize>(1.75,1.75)</customDrawSize> <customDrawSize>(1.75,1.75)</customDrawSize>
@@ -257,15 +305,27 @@
</alienPartGenerator> </alienPartGenerator>
</generalSettings> </generalSettings>
<!--路径定义 --> <!--路径设置 -->
<graphicPaths> <!-- 텍스쳐 --> <graphicPaths> <!-- 纹理 -->
<skinColor>(1,1,1,1)</skinColor> <!-- 皮肤颜色 -->
<skinShader>Cutout</skinShader> <skinColor>(1,1,1,1)</skinColor>
<head>Pawns/General/Invisible/Inv</head> <!-- 皮肤着色器 -->
<body>Pawns/ARA_HiveQueen/Bodies/Naked_Thin</body> <skinShader>Cutout</skinShader>
<skeleton>Things/Pawn/Insect/HiveQueen/Dessicated_HiveQueen</skeleton> <!-- 头部纹理路径 -->
<stump>Things/Pawn/Insect/HiveQueen/HiveQueen</stump> <head>Pawns/General/Invisible/Inv</head>
</graphicPaths> <!-- 텍스쳐 --> <!-- 身体纹理路径 -->
<body>Pawns/ARA_HiveQueen/Bodies/Naked_Thin</body>
<!-- 骨骼纹理路径 -->
<skeleton>Things/Pawn/Insect/HiveQueen/Dessicated_HiveQueen</skeleton>
<!-- 残肢纹理路径 -->
<stump>Things/Pawn/Insect/HiveQueen/HiveQueen</stump>
<!-- 服装设置 -->
<apparel>
<bodyTypeFallback>Thin</bodyTypeFallback>
<femaleBodyTypeFallback>Thin</femaleBodyTypeFallback>
</apparel>
</graphicPaths> <!-- 纹理 -->
<!-- 头发胡子纹身设置,全部空开 --> <!-- 头发胡子纹身设置,全部空开 -->
<styleSettings> <styleSettings>
@@ -289,127 +349,169 @@
</li> </li>
</styleSettings> </styleSettings>
<!-- 家族关系,虫母有啥家族关系啊 --> <!-- 关系设置 -->
<relationSettings> <relationSettings> <!-- 关系 -->
<relationChanceModifierLover>0</relationChanceModifierLover> <!-- 恋人关系概率修正 -->
<relationChanceModifierExLover>0</relationChanceModifierExLover> <relationChanceModifierLover>0</relationChanceModifierLover>
<!-- 前恋人关系概率修正 -->
<relationChanceModifierExLover>0</relationChanceModifierExLover>
<relationChanceModifierFiance>0</relationChanceModifierFiance> <!-- 订婚关系概率修正 -->
<relationChanceModifierSpouse>0</relationChanceModifierSpouse> <relationChanceModifierFiance>0</relationChanceModifierFiance>
<relationChanceModifierExSpouse>0</relationChanceModifierExSpouse> <!-- 配偶关系概率修正 -->
<relationChanceModifierSpouse>0</relationChanceModifierSpouse>
<!-- 前配偶关系概率修正 -->
<relationChanceModifierExSpouse>0</relationChanceModifierExSpouse>
<relationChanceModifierParent>0</relationChanceModifierParent> <!-- 父母关系概率修正 -->
<relationChanceModifierChild>0</relationChanceModifierChild> <relationChanceModifierParent>0</relationChanceModifierParent>
<relationChanceModifierSibling>0</relationChanceModifierSibling> <!-- 子女关系概率修正 -->
</relationSettings> <relationChanceModifierChild>0</relationChanceModifierChild>
<!-- 兄弟姐妹关系概率修正 -->
<relationChanceModifierSibling>0</relationChanceModifierSibling>
</relationSettings> <!-- 关系 -->
<!-- 种族限制 --> <!-- 种族限制设置 -->
<raceRestriction> <!-- 종족제한 --> <raceRestriction> <!-- 种族限制 -->
<onlyUseRaceRestrictedApparel>true</onlyUseRaceRestrictedApparel> <!-- 종족옷제한설정 --> <!-- 仅使用种族限制的服装 -->
<apparelList> <!-- --> <onlyUseRaceRestrictedApparel>true</onlyUseRaceRestrictedApparel> <!-- 种族服装限制设置 -->
</apparelList> <!---->
<whiteApparelList>
</whiteApparelList>
<buildingList> <!-- 건물 -->
</buildingList> <!-- 건물 -->
<weaponList> <!-- 무기 -->
</weaponList> <!-- 무기 -->
<researchList> <!-- 연구 -->
</researchList> <!-- 연구 -->
<recipeList> <!-- 제작 -->
</recipeList> <!-- 제작 -->
<traitList> <!-- 특성 -->
</traitList> <!-- 특성 -->
<plantList> <!-- 식물 -->
</plantList> <!-- 식물 -->
<foodList>
</foodList>
<blackEndoCategories>
<li>Melanin</li>
<li>HairColor</li>
<li MayRequire="Ludeon.RimWorld.Biotech">BodyType</li> <!-- 服装列表 -->
<li MayRequire="Ludeon.RimWorld.Biotech">Ears</li> <apparelList> <!-- 服装 -->
<li MayRequire="Ludeon.RimWorld.Biotech">Nose</li> </apparelList> <!-- 服装 -->
<li MayRequire="Ludeon.RimWorld.Biotech">Voice</li>
<li MayRequire="Ludeon.RimWorld.Biotech">Headbone</li> <!-- 白名单服装列表 -->
<li MayRequire="Ludeon.RimWorld.Biotech">Head</li> <whiteApparelList>
<li MayRequire="Ludeon.RimWorld.Biotech">Jaw</li> </whiteApparelList>
</blackEndoCategories>
<blackGeneList>
<li MayRequire="Ludeon.RimWorld.Biotech">Furskin</li>
<li MayRequire="Ludeon.RimWorld.Biotech">Brow_Heavy</li>
<li MayRequire="Ludeon.RimWorld.Biotech">Hair_BaldOnly</li> <!-- 建筑列表 -->
<li MayRequire="Ludeon.RimWorld.Biotech">Beard_Always</li> <buildingList> <!-- 建筑 -->
<li MayRequire="Ludeon.RimWorld.Biotech">FacialRidges</li> </buildingList> <!-- 建筑 -->
</blackGeneList>
<blackGeneTags>
<li MayRequire="Ludeon.RimWorld.Biotech">EyeColor</li>
<li MayRequire="Ludeon.RimWorld.Biotech">Tail</li>
<li MayRequire="Ludeon.RimWorld.Biotech">BeardStyle</li>
<li MayRequire="Ludeon.RimWorld.Biotech">Fur</li>
</blackGeneTags>
<xenotypeList>
</xenotypeList>
<blackXenotypeList MayRequire="Ludeon.RimWorld.Biotech">
<!-- <li MayRequire="Ludeon.RimWorld.Biotech">Baseliner</li> -->
<li MayRequire="Ludeon.RimWorld.Biotech">Dirtmole</li>
<li MayRequire="Ludeon.RimWorld.Biotech">Genie</li>
<li MayRequire="Ludeon.RimWorld.Biotech">Hussar</li>
<li MayRequire="Ludeon.RimWorld.Biotech">Sanguophage</li>
<li MayRequire="Ludeon.RimWorld.Biotech">Neanderthal</li>
<li MayRequire="Ludeon.RimWorld.Biotech">Pigskin</li>
<li MayRequire="Ludeon.RimWorld.Biotech">Impid</li>
<li MayRequire="Ludeon.RimWorld.Biotech">Waster</li>
<li MayRequire="Ludeon.RimWorld.Biotech">Yttakin</li>
<li MayRequire="Ludeon.RimWorld.Biotech">Highmate</li>
<li MayRequire="Ludeon.RimWorld.Odyssey">Starjack</li> <!-- 武器列表 -->
</blackXenotypeList> <weaponList> <!-- 武器 -->
<onlyUseRaceRestrictedXenotypes>true</onlyUseRaceRestrictedXenotypes> <!-- asd --> </weaponList> <!-- 武器 -->
</raceRestriction>
<!-- 想法限制 -->
<thoughtSettings>
<cannotReceiveThoughts>
<li>Naked</li>
<li>ApparelDamaged</li>
<li>ProsthophileHappy</li>
<li>ProsthophobeUnhappy</li>
<li>BrawlerUnhappy</li>
<li>PyromaniacHappy</li>
<li>Greedy</li>
<li>Jealous</li>
<li>SharedBed</li>
<li>AteWithoutTable</li>
<li>SleptOutside</li>
<li>SleptOnGround</li>
<li>SleptInCold</li>
<li>SleptInHeat</li>
<li>Ugly</li>
<li>AteKibble</li>
<li>AteInsectMeatDirect</li>
<li>AteInsectMeatAsIngredient</li>
<li>AteRawFood</li>
<li>AteHumanlikeMeatDirect</li>
<li>AteHumanlikeMeatAsIngredient</li>
<li>KnowButcheredHumanlikeCorpse</li>
<li>ButcheredHumanlikeCorpseOpinion</li>
<li>AteRawHumanlikeMeat</li>
</cannotReceiveThoughts>
</thoughtSettings>
</alienRace>
<statBases> <!-- 研究列表 -->
<MarketValue>2000</MarketValue> <researchList> <!-- 研究 -->
<MoveSpeed>1.75</MoveSpeed> </researchList> <!-- 研究 -->
<!-- 配方列表 -->
<recipeList> <!-- 制作 -->
</recipeList> <!-- 制作 -->
<!-- 特性列表 -->
<traitList> <!-- 特性 -->
</traitList> <!-- 特性 -->
<!-- 植物列表 -->
<plantList> <!-- 植物 -->
</plantList> <!-- 植物 -->
<!-- 食物列表 -->
<foodList>
</foodList>
<!-- 黑名单内源性基因类别 -->
<blackEndoCategories>
<li>Melanin</li>
<li>HairColor</li>
<li MayRequire="Ludeon.RimWorld.Biotech">BodyType</li>
<li MayRequire="Ludeon.RimWorld.Biotech">Ears</li>
<li MayRequire="Ludeon.RimWorld.Biotech">Nose</li>
<li MayRequire="Ludeon.RimWorld.Biotech">Voice</li>
<li MayRequire="Ludeon.RimWorld.Biotech">Headbone</li>
<li MayRequire="Ludeon.RimWorld.Biotech">Head</li>
<li MayRequire="Ludeon.RimWorld.Biotech">Jaw</li>
</blackEndoCategories>
<!-- 黑名单基因列表 -->
<blackGeneList>
<li MayRequire="Ludeon.RimWorld.Biotech">Furskin</li>
<li MayRequire="Ludeon.RimWorld.Biotech">Brow_Heavy</li>
<li MayRequire="Ludeon.RimWorld.Biotech">Hair_BaldOnly</li>
<li MayRequire="Ludeon.RimWorld.Biotech">Beard_Always</li>
<li MayRequire="Ludeon.RimWorld.Biotech">FacialRidges</li>
</blackGeneList>
<!-- 黑名单基因标签 -->
<blackGeneTags>
<li MayRequire="Ludeon.RimWorld.Biotech">EyeColor</li>
<li MayRequire="Ludeon.RimWorld.Biotech">Tail</li>
<li MayRequire="Ludeon.RimWorld.Biotech">BeardStyle</li>
<li MayRequire="Ludeon.RimWorld.Biotech">Fur</li>
</blackGeneTags>
<!-- 异种类型列表 -->
<xenotypeList>
</xenotypeList>
<!-- 黑名单异种类型列表 -->
<blackXenotypeList MayRequire="Ludeon.RimWorld.Biotech">
<!-- <li MayRequire="Ludeon.RimWorld.Biotech">Baseliner</li> -->
<li MayRequire="Ludeon.RimWorld.Biotech">Dirtmole</li>
<li MayRequire="Ludeon.RimWorld.Biotech">Genie</li>
<li MayRequire="Ludeon.RimWorld.Biotech">Hussar</li>
<li MayRequire="Ludeon.RimWorld.Biotech">Sanguophage</li>
<li MayRequire="Ludeon.RimWorld.Biotech">Neanderthal</li>
<li MayRequire="Ludeon.RimWorld.Biotech">Pigskin</li>
<li MayRequire="Ludeon.RimWorld.Biotech">Impid</li>
<li MayRequire="Ludeon.RimWorld.Biotech">Waster</li>
<li MayRequire="Ludeon.RimWorld.Biotech">Yttakin</li>
<li MayRequire="Ludeon.RimWorld.Biotech">Highmate</li>
<li MayRequire="Ludeon.RimWorld.Odyssey">Starjack</li>
</blackXenotypeList>
<!-- 仅使用种族限制的异种类型 -->
<onlyUseRaceRestrictedXenotypes>true</onlyUseRaceRestrictedXenotypes> <!-- asd -->
</raceRestriction>
<!-- 思想设置 -->
<thoughtSettings>
<!-- 无法接收的思想 -->
<cannotReceiveThoughts>
<li>Naked</li>
<li>ApparelDamaged</li>
<li>ProsthophileHappy</li>
<li>ProsthophobeUnhappy</li>
<li>BrawlerUnhappy</li>
<li>PyromaniacHappy</li>
<li>Greedy</li>
<li>Jealous</li>
<li>SharedBed</li>
<li>AteWithoutTable</li>
<li>SleptOutside</li>
<li>SleptOnGround</li>
<li>SleptInCold</li>
<li>SleptInHeat</li>
<li>Ugly</li>
<li>AteKibble</li>
<li>AteInsectMeatDirect</li>
<li>AteInsectMeatAsIngredient</li>
<li>AteRawFood</li>
<li>AteHumanlikeMeatDirect</li>
<li>AteHumanlikeMeatAsIngredient</li>
<li>KnowButcheredHumanlikeCorpse</li>
<li>ButcheredHumanlikeCorpseOpinion</li>
<li>AteRawHumanlikeMeat</li>
</cannotReceiveThoughts>
</thoughtSettings>
</alienRace>
<!-- 基础属性设置 -->
<statBases> <!-- 能力值 -->
<!-- 市场价值 -->
<MarketValue>2000</MarketValue> <!-- 价格 -->
<RoyalFavorValue>5</RoyalFavorValue>
<!-- 移动速度 -->
<MoveSpeed>1.75</MoveSpeed>
<Mass>250</Mass> <Mass>250</Mass>
<!-- 女皇的适应性很强大,虽然不代表底下的子嗣也是如此 -->
<ComfyTemperatureMax>80</ComfyTemperatureMax>
<ComfyTemperatureMin>-120</ComfyTemperatureMin>
<!-- <RestRateMultiplier>1</RestRateMultiplier> --> <!-- <RestRateMultiplier>1</RestRateMultiplier> -->
<!-- <HungerRateMultiplier>1</HungerRateMultiplier> --> <!-- <HungerRateMultiplier>1</HungerRateMultiplier> -->
<EatingSpeed>2</EatingSpeed> <EatingSpeed>2</EatingSpeed>
@@ -457,28 +559,29 @@
<Wildness>0.99</Wildness> <Wildness>0.99</Wildness>
</statBases> </statBases>
<tools> <!-- 工具设置(攻击方式) -->
<li> <tools>
<label>head claw</label> <li>
<capacities> <label>head claw</label>
<li>Cut</li> <capacities>
</capacities> <li>Cut</li>
<power>30</power> </capacities>
<cooldownTime>2.6</cooldownTime> <power>30</power>
<linkedBodyPartsGroup>HeadClaw</linkedBodyPartsGroup> <cooldownTime>2.6</cooldownTime>
</li> <linkedBodyPartsGroup>HeadClaw</linkedBodyPartsGroup>
<li> </li>
<label>head</label> <li>
<capacities> <label>head</label>
<li>Blunt</li> <capacities>
</capacities> <li>Blunt</li>
<power>14</power> </capacities>
<cooldownTime>2</cooldownTime> <power>14</power>
<linkedBodyPartsGroup>HeadAttackTool</linkedBodyPartsGroup> <cooldownTime>2</cooldownTime>
<ensureLinkedBodyPartsGroupAlwaysUsable>true</ensureLinkedBodyPartsGroupAlwaysUsable> <linkedBodyPartsGroup>HeadAttackTool</linkedBodyPartsGroup>
<chanceFactor>0.2</chanceFactor> <ensureLinkedBodyPartsGroupAlwaysUsable>true</ensureLinkedBodyPartsGroupAlwaysUsable>
</li> <chanceFactor>0.2</chanceFactor>
</tools> </li>
</tools>
<race> <race>
<!-- 身体类型 --> <!-- 身体类型 -->