只在范围内有敌人时才进行伤害

This commit is contained in:
2026-02-05 16:21:22 +08:00
parent ec20ce79f1
commit fae09fcd38
6 changed files with 80 additions and 3 deletions

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@@ -543,7 +543,7 @@
<race>
<!-- <fleshType>WULA_Fleshtype</fleshType> -->
<!-- AI行为勿改 -->
<thinkTreeMain>ARA_Humanlike</thinkTreeMain>
<thinkTreeMain>Humanlike</thinkTreeMain>
<!-- 智力水平 -->
<intelligence>Humanlike</intelligence>
<bloodDef>Filth_BloodInsect</bloodDef>

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@@ -602,7 +602,7 @@
<body>ArachnaeQueen_Body</body>
<fleshType>Normal</fleshType>
<!-- AI行为勿改 -->
<thinkTreeMain>ARA_Humanlike</thinkTreeMain>
<thinkTreeMain>Humanlike</thinkTreeMain>
<!-- 智力水平 -->
<intelligence>Humanlike</intelligence>
<!-- 肉和皮革的定义 -->
@@ -800,6 +800,7 @@
<li Class="ArachnaeSwarm.CompProperties_AreaDamage">
<radius>3</radius>
<damageIntervalTicks>180</damageIntervalTicks>
<onlyDamageWhenEnemiesPresent>true</onlyDamageWhenEnemiesPresent>
<damageDef>Crush</damageDef>
<damageAmount>10</damageAmount>
<scaleWithPsychicSensitivity>false</scaleWithPsychicSensitivity>