可能是merge好的
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@@ -8,7 +8,7 @@
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<!-- 种族相关设置 -->
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<!-- 种族相关设置 -->
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<race>
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<race>
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<!-- 可以成为蹒跚怪 -->
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<!-- 可以成为蹒跚怪 -->
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<canBecomeShambler>true</canBecomeShambler>
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<canBecomeShambler>false</canBecomeShambler>
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<!-- 异常知识类别(需要Anomaly模组) -->
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<!-- 异常知识类别(需要Anomaly模组) -->
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<knowledgeCategory MayRequire="Ludeon.RimWorld.Anomaly">Basic</knowledgeCategory>
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<knowledgeCategory MayRequire="Ludeon.RimWorld.Anomaly">Basic</knowledgeCategory>
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<!-- 异常知识点数 -->
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<!-- 异常知识点数 -->
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@@ -47,22 +47,6 @@
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</damageMultipliers>
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</damageMultipliers>
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<!-- 组件设置 -->
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<!-- 组件设置 -->
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<comps>
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<comps>
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<!-- 传播污泥组件 -->
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<li Class="CompProperties_SpreadSludge">
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<!-- 平均间隔时间(ticks) -->
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<mtbTicks>15000</mtbTicks>
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<!-- 使用的能力定义 -->
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<abilityDef>ARA_EggSpew</abilityDef>
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</li>
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<!-- 揭露时发送信件组件 -->
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<li Class="CompProperties_LetterOnRevealed">
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<!-- 信件标题 -->
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<label>Hive queen</label>
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<!-- 信件内容 -->
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<text>You've discovered the center of the nest. It's guarded by a massive insect queen!</text>
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<!-- 信件类型 -->
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<letterDef>ThreatBig</letterDef>
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</li>
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</comps>
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</comps>
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<!-- 定义名称 -->
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<!-- 定义名称 -->
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<defName>ArachnaeQueen_Race</defName>
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<defName>ArachnaeQueen_Race</defName>
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@@ -257,9 +241,9 @@
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</bodyTypes> <!-- 身体 -->
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</bodyTypes> <!-- 身体 -->
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<!-- 图像放大 -->
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<!-- 图像放大 -->
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<customDrawSize>(1.75,1.75)</customDrawSize>
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<customDrawSize>(4,4)</customDrawSize>
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<customHeadDrawSize>(1.75,1.75)</customHeadDrawSize>
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<customHeadDrawSize>(1.0,1.0)</customHeadDrawSize>
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<customPortraitDrawSize>(1.5,1.5)</customPortraitDrawSize>
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<customPortraitDrawSize>(2,2)</customPortraitDrawSize>
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<!-- 头部位置 -->
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<!-- 头部位置 -->
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<headOffset>(0,0)</headOffset>
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<headOffset>(0,0)</headOffset>
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<headOffsetDirectional>
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<headOffsetDirectional>
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@@ -305,143 +289,6 @@
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</alienPartGenerator>
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</alienPartGenerator>
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</generalSettings>
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</generalSettings>
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<!-- 种族设置 -->
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<race>
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<!-- 主要思考树 -->
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<thinkTreeMain>Humanlike</thinkTreeMain>
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<!-- 常驻思考树 -->
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<thinkTreeConstant>HumanlikeConstant</thinkTreeConstant>
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<!-- 智力类型 -->
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<intelligence>Humanlike</intelligence>
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<!-- 会留下足迹 -->
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<makesFootprints>true</makesFootprints>
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<!-- 预期寿命 -->
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<lifeExpectancy>850</lifeExpectancy> <!-- 寿命 -->
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<!-- 皮革定义 -->
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<leatherDef>Leather_Light</leatherDef> <!-- 皮革 -->
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<!-- 名称类别 -->
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<nameCategory>HumanStandard</nameCategory>
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<!-- 血液定义 -->
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<bloodDef>Filth_Blood</bloodDef> <!-- 血液 -->
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<!-- 血迹定义 -->
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<bloodSmearDef>Filth_BloodSmear</bloodSmearDef>
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<!-- 身体结构 -->
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<body>ARA_BeetleLikeWithClaw</body> <!-- 身体 -->
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<!-- 基础身体大小 -->
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<baseBodySize>4.5</baseBodySize>
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<!-- 基础健康比例 -->
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<baseHealthScale>9.8</baseHealthScale>
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<!-- 使用蜘蛛的肉 -->
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<useMeatFrom>Megaspider</useMeatFrom> <!-- 健康比例 -->
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<!-- 食物类型 -->
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<foodType>OmnivoreHuman, VegetarianRoughAnimal</foodType> <!-- 食物种类 -->
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<!-- 妊娠期天数 -->
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<gestationPeriodDays>60</gestationPeriodDays> <!-- 生产周期 -->
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<!-- 肉类市场价格 -->
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<meatMarketValue>1.85</meatMarketValue> <!-- 肉类价格比例 -->
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<!-- 受伤时变为猎人概率 -->
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<manhunterOnDamageChance>1</manhunterOnDamageChance>
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<!-- 驯服失败时反击概率 -->
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<manhunterOnTameFailChance>1</manhunterOnTameFailChance> <!-- 驯服失败反击概率 -->
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<!-- 渲染树 -->
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<renderTree>Humanlike</renderTree>
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<!-- 肉体类型 -->
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<fleshType>Normal</fleshType>
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<!-- 是否有非自然尸体 -->
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<hasUnnaturalCorpse>false</hasUnnaturalCorpse>
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<!-- 预期寿命 -->
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<lifeExpectancy>75</lifeExpectancy>
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<!-- 训练能力 -->
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<trainability>Advanced</trainability>
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<!-- 一胎产仔数曲线 -->
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<litterSizeCurve> <!-- 繁殖数量比例 -->
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<points>
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<li>(0.5, 0)</li>
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<li>(1, 1)</li>
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<li>(1.01, 0.02)</li>
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<li>(3.5, 0)</li>
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</points>
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</litterSizeCurve>
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<!-- 生命阶段年龄 -->
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<lifeStageAges>
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<li>
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<def>ARA_Queen_Adult</def>
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<soundWounded>Pawn_HiveQueen_Wounded</soundWounded>
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<soundDeath>Pawn_HiveQueen_Death</soundDeath>
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<soundCall>Pawn_HiveQueen_Call</soundCall>
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<soundAngry>Pawn_HiveQueen_Angry</soundAngry>
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</li>
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</lifeStageAges>
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<!-- 生命阶段工作设置(需要Biotech模组) -->
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<lifeStageWorkSettings MayRequire="Ludeon.RimWorld.Biotech">
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<Firefighter>7</Firefighter>
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<Patient>0</Patient>
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<Doctor>10</Doctor>
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<PatientBedRest>0</PatientBedRest>
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<Childcare MayRequire="Ludeon.RimWorld.Biotech">0</Childcare>
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<BasicWorker>0</BasicWorker>
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<Warden>10</Warden>
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<Handling>7</Handling>
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<Cooking>7</Cooking>
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<Hunting>7</Hunting>
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<Construction>10</Construction>
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<Growing>7</Growing>
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<Mining>7</Mining>
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<PlantCutting>7</PlantCutting>
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<Smithing>13</Smithing>
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<Tailoring>7</Tailoring>
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<Art>10</Art>
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<Crafting>7</Crafting>
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<Hauling>0</Hauling>
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<Cleaning>0</Cleaning>
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<Research>13</Research>
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<DarkStudy MayRequire="Ludeon.RimWorld.Anomaly">13</DarkStudy>
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</lifeStageWorkSettings>
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<!-- 近战命中Pawn音效 -->
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<soundMeleeHitPawn>Pawn_Melee_BigBash_HitPawn</soundMeleeHitPawn>
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<!-- 近战命中建筑音效 -->
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<soundMeleeHitBuilding>Pawn_Melee_BigBash_HitBuilding</soundMeleeHitBuilding>
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<!-- 近战未命中音效 -->
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<soundMeleeMiss>Pawn_Melee_BigBash_Miss</soundMeleeMiss>
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<!-- 近战闪避音效 -->
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<soundMeleeDodge>Pawn_MeleeDodge</soundMeleeDodge>
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<!-- 特殊阴影数据 -->
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<specialShadowData>
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<volume>(0.3, 0.8, 0.4)</volume>
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<offset>(0,0,-0.3)</offset>
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</specialShadowData>
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<!-- 年龄生成曲线 -->
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<ageGenerationCurve> <!-- 生成时年龄比例 -->
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<points>
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<li MayRequire="Ludeon.RimWorld.Biotech">(0,0)</li>
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<li MayRequire="Ludeon.RimWorld.Biotech">(0.001,43)</li>
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<li MayRequire="Ludeon.RimWorld.Biotech">(1,86)</li>
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<li MayRequire="Ludeon.RimWorld.Biotech">(8,86)</li>
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<li MayRequire="Ludeon.RimWorld.Biotech">(12.5,118)</li> <!-- Exclude 12.5-13 years to avoid spawning pawns who are very close to becoming adults -->
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<li MayRequire="Ludeon.RimWorld.Biotech">(12.51,0)</li>
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<li MayRequire="Ludeon.RimWorld.Biotech">(13,0)</li>
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<li MayRequire="Ludeon.RimWorld.Biotech">(13.001,122)</li> <!-- End exclude -->
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<li MayRequire="Ludeon.RimWorld.Biotech">(13.999,130)</li>
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<li>(14,0)</li>
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<li MayRequire="Ludeon.RimWorld.Biotech">(14.001,130)</li>
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<li>(16,55)</li>
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<li>(18,100)</li>
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<li>(20,100)</li>
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<li>(50,20)</li>
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<li>(60,30)</li>
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<li>(70,18)</li>
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<li>(80,10)</li>
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<li>(90,3)</li>
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<li>(10,0)</li>
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</points>
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</ageGenerationCurve>
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<!-- 疾病给予集合 -->
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<hediffGiverSets> <!-- 不同情况下的健康状态给予 -->
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<li>OrganicStandard</li>
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<li>Human</li>
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</hediffGiverSets>
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</race>
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<!-- 图形路径设置 -->
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<!-- 图形路径设置 -->
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<graphicPaths> <!-- 纹理 -->
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<graphicPaths> <!-- 纹理 -->
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@@ -460,8 +307,8 @@
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<!-- 服装设置 -->
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<!-- 服装设置 -->
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<apparel>
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<apparel>
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<bodyTypeFallback>Thin</bodyTypeFallback>
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<bodyTypeFallback>ARA_QUEEN_Thin</bodyTypeFallback>
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<femaleBodyTypeFallback>Thin</femaleBodyTypeFallback>
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<femaleBodyTypeFallback>ARA_QUEEN_Thin</femaleBodyTypeFallback>
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</apparel>
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</apparel>
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</graphicPaths> <!-- 纹理 -->
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</graphicPaths> <!-- 纹理 -->
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@@ -733,7 +580,7 @@
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<lifeExpectancy>850</lifeExpectancy>
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<lifeExpectancy>850</lifeExpectancy>
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<!-- 肉和皮革的定义 -->
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<!-- 肉和皮革的定义 -->
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<leatherDef>Leather_Light</leatherDef>
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<leatherDef>Leather_Light</leatherDef>
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<specificMeatDef>InsectMeat</specificMeatDef>
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<specificMeatDef>Meat_Megaspider</specificMeatDef>
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<nameCategory>HumanStandard</nameCategory>
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<nameCategory>HumanStandard</nameCategory>
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<bloodDef>Filth_BloodInsect</bloodDef> <!-- 피 -->
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<bloodDef>Filth_BloodInsect</bloodDef> <!-- 피 -->
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<bloodSmearDef>Filth_BloodSmear</bloodSmearDef>
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<bloodSmearDef>Filth_BloodSmear</bloodSmearDef>
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@@ -751,7 +598,7 @@
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<hasUnnaturalCorpse>false</hasUnnaturalCorpse>
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<hasUnnaturalCorpse>false</hasUnnaturalCorpse>
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<lifeStageAges>
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<lifeStageAges>
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<li>
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<li>
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<def>EusocialInsectAdult</def>
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<def>ARA_Queen_Adult</def>
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<soundWounded>Pawn_HiveQueen_Wounded</soundWounded>
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<soundWounded>Pawn_HiveQueen_Wounded</soundWounded>
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<soundDeath>Pawn_HiveQueen_Death</soundDeath>
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<soundDeath>Pawn_HiveQueen_Death</soundDeath>
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<soundCall>Pawn_HiveQueen_Call</soundCall>
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<soundCall>Pawn_HiveQueen_Call</soundCall>
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