using UnityEngine; using Verse; namespace ArachnaeSwarm { public class Building_Incubator : Building { public CompSpawnPawnFromList SpawnComp => GetComp(); public override Graphic Graphic { get { if (SpawnComp != null && SpawnComp.IsHatching && SpawnComp.Props.hatchingGraphicData != null) { return SpawnComp.Props.hatchingGraphicData.Graphic; } return base.Graphic; } } } }