Files
ArachnaeSwarm/Source/ArachnaeSwarm/CompTemperatureRuinableDamage.cs
2025-09-04 16:41:27 +08:00

91 lines
3.3 KiB
C#

using RimWorld;
using Verse;
namespace ArachnaeSwarm
{
public class CompProperties_TemperatureRuinableDamage : CompProperties
{
public float minSafeTemperature;
public float maxSafeTemperature = 100f;
public float progressPerDegreePerTick = 1E-05f; // 修改参数名以匹配标准调用方式
public float damagePerTick = 1f; // 每tick造成的伤害值
public float recoveryRate = 0.001f; // 温度恢复正常时的恢复速率
public CompProperties_TemperatureRuinableDamage()
{
compClass = typeof(CompTemperatureRuinableDamage);
}
}
public class CompTemperatureRuinableDamage : ThingComp
{
private float ruinedPercent; // 修改变量名以匹配标准
private bool isRuined; // 修改变量名以匹配标准
public CompProperties_TemperatureRuinableDamage Props => (CompProperties_TemperatureRuinableDamage)props;
public override void CompTick()
{
base.CompTick();
if (parent.AmbientTemperature < Props.minSafeTemperature || parent.AmbientTemperature > Props.maxSafeTemperature)
{
float tempDelta = 0f;
if (parent.AmbientTemperature < Props.minSafeTemperature)
{
tempDelta = Props.minSafeTemperature - parent.AmbientTemperature;
}
else if (parent.AmbientTemperature > Props.maxSafeTemperature)
{
tempDelta = parent.AmbientTemperature - Props.maxSafeTemperature;
}
// 累积损坏进度
ruinedPercent += tempDelta * Props.progressPerDegreePerTick;
// 只有在已损坏的情况下才每tick造成持续伤害
if (isRuined)
{
parent.TakeDamage(new DamageInfo(DamageDefOf.Deterioration, Props.damagePerTick));
}
// 标记为已受损
isRuined = true;
}
else
{
// 当温度恢复正常时,逐渐减少损坏进度而不是重置
if (isRuined && ruinedPercent > 0f)
{
ruinedPercent -= Props.recoveryRate;
if (ruinedPercent <= 0f)
{
ruinedPercent = 0f;
isRuined = false;
}
}
// 即使温度正常,如果已损坏也要继续造成伤害直到恢复
if (isRuined)
{
parent.TakeDamage(new DamageInfo(DamageDefOf.Deterioration, Props.damagePerTick));
}
}
}
public override void PostExposeData()
{
base.PostExposeData();
Scribe_Values.Look(ref ruinedPercent, "ruinedPercent", 0f);
Scribe_Values.Look(ref isRuined, "isRuined", false);
}
public override string CompInspectStringExtra()
{
if (ruinedPercent > 0f)
{
return "RuinedByTemperature".Translate() + ": " + ruinedPercent.ToStringPercent();
}
return base.CompInspectStringExtra();
}
}
}