153 lines
5.2 KiB
C#
153 lines
5.2 KiB
C#
using System.Collections.Generic;
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using System.Linq;
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using Verse;
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using RimWorld;
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using Verse.AI;
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using Verse.AI.Group;
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namespace ArachnaeSwarm
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{
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public class CompSpawnPawnFromList : ThingComp
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{
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public CompProperties_SpawnPawnFromList Props => (CompProperties_SpawnPawnFromList)props;
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private int spawnUntilTick = -1;
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private PawnKindDef spawningPawnKind;
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private PawnKindDef selectedPawnKind;
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public bool IsHatching => spawnUntilTick > 0;
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public override IEnumerable<FloatMenuOption> CompFloatMenuOptions(Pawn selPawn)
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{
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if (spawnUntilTick > 0)
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{
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yield break; // 正在延迟中,不显示菜单
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}
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if (Props.whitelist == null || !Props.whitelist.Contains(selPawn.kindDef))
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{
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yield break;
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}
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if (Props.pawnKinds != null)
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{
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foreach (PawnKindDef pawnKind in Props.pawnKinds)
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{
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yield return new FloatMenuOption("ARA_Incubate".Translate(pawnKind.label), () =>
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{
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Job job = JobMaker.MakeJob(DefDatabase<JobDef>.GetNamed("ARA_IncubateJob"), parent);
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selectedPawnKind = pawnKind;
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selPawn.jobs.TryTakeOrderedJob(job);
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});
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}
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}
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}
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public void StartIncubation()
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{
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spawningPawnKind = selectedPawnKind;
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int delay = Props.pawnKindDelays?.FirstOrDefault(pkd => pkd.pawnKind == selectedPawnKind)?.delay ?? 0;
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spawnUntilTick = Find.TickManager.TicksGame + delay;
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}
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public override void CompTick()
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{
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base.CompTick();
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if (spawnUntilTick > 0 && Find.TickManager.TicksGame >= spawnUntilTick)
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{
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SpawnPawn(spawningPawnKind);
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}
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}
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private void SpawnPawn(PawnKindDef pawnKind)
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{
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try
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{
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if (pawnKind == null)
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{
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Log.Warning("CompSpawnPawnFromList: Tried to spawn pawn but pawnKind is null.");
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return;
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}
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if (!parent.Spawned || parent.Map == null)
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{
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Log.Error($"CompSpawnPawnFromList: Cannot spawn pawn. Parent {parent} is not spawned or map is null.");
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return;
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}
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int count = Props.spawnCount.RandomInRange;
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for (int i = 0; i < count; i++)
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{
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Pawn pawn = PawnGenerator.GeneratePawn(new PawnGenerationRequest(pawnKind, parent.Faction));
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if (pawn == null)
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{
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Log.Error($"CompSpawnPawnFromList: Failed to generate pawn of kind {pawnKind.defName} for faction {parent.Faction?.Name ?? "null"}.");
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continue;
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}
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if (GenSpawn.Spawn(pawn, parent.Position, parent.Map) == null)
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{
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Log.Error($"CompSpawnPawnFromList: Failed to spawn pawn {pawn} at {parent.Position}.");
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if (!pawn.Destroyed)
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{
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pawn.Destroy();
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}
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continue;
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}
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if (Props.lordJob != null)
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{
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try
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{
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LordJob lordJobInstance = (LordJob)System.Activator.CreateInstance(Props.lordJob);
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Lord lord = LordMaker.MakeNewLord(parent.Faction, lordJobInstance, parent.Map);
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lord.AddPawn(pawn);
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}
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catch (System.Exception e)
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{
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Log.Error($"CompSpawnPawnFromList: Error creating LordJob {Props.lordJob?.Name ?? "null"} or assigning pawn {pawn}. Exception: {e}");
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}
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}
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}
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if (Props.destroyOnSpawn)
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{
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parent.Destroy(DestroyMode.Vanish);
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}
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}
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finally
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{
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spawnUntilTick = -1;
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spawningPawnKind = null;
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}
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}
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public override string CompInspectStringExtra()
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{
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if (spawnUntilTick > 0)
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{
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int remainingTicks = spawnUntilTick - Find.TickManager.TicksGame;
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if (remainingTicks > 0)
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{
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return "Spawning {0} in: {1}".Translate(spawningPawnKind.label, remainingTicks.ToStringTicksToPeriod());
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}
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}
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else
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{
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return "ARA_NeedsInteraction".Translate();
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}
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return null;
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}
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public override void PostExposeData()
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{
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base.PostExposeData();
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Scribe_Values.Look(ref spawnUntilTick, "spawnUntilTick", -1);
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Scribe_Defs.Look(ref spawningPawnKind, "spawningPawnKind");
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Scribe_Defs.Look(ref selectedPawnKind, "selectedPawnKind");
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}
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}
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} |