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ArachnaeSwarm/1.6/1.6/Defs/EvolutionDefs/ARA_Evolution.xml
2025-09-28 17:28:11 +08:00

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<?xml version="1.0" encoding="utf-8" ?>
<Defs>
<!-- 女皇 -->
<!-- T0 -->
<HediffDef>
<defName>ARA_Queen_0_Stage</defName>
<label>进化等级——无</label>
<description>这只阿拉克涅女皇种刚刚步入纷乱的边缘世界,其基因表达尚未明晰,她也需要更多的经验以思考要如何带领巢穴前进。</description>
<hediffClass>HediffWithComps</hediffClass>
<defaultLabelColor>(0.6, 0.4, 0.8)</defaultLabelColor>
<isBad>false</isBad>
<scenarioCanAdd>false</scenarioCanAdd>
<maxSeverity>2.0</maxSeverity>
<!-- <stages>
<li>
<becomeVisible>ture</becomeVisible>
</li>
<li>
<minSeverity>1.01</minSeverity>
<becomeVisible>false</becomeVisible>
</li>
</stages> -->
<comps>
<li Class="HediffCompProperties_GiveAbility">
<abilityDefs>
<li>ARA_EggSpew</li>
<li>ARA_EggSpew_Huge</li>
<li>ARA_BindDrone</li>
<li>ARA_AcidSprayBurst_Queen</li>
<li>ARA_Queen_Upgrade_1_Stage</li>
</abilityDefs>
</li>
<li Class="HediffCompProperties_RemoveIfOtherHediff">
<hediffs>
<li>ARA_Queen_1_Stage_Transition_Period</li>
</hediffs>
</li>
</comps>
</HediffDef>
<AbilityDef>
<defName>ARA_Queen_Upgrade_1_Stage</defName>
<label>女皇种进化——阶段1</label>
<description>使女皇种发生内驱性进化,解锁下一等级的阿拉克涅卵。\n\n注意女皇种进化后所孵化的阿拉克涅卵仍可以孕育低等级的虫族但是越高级的阿拉克涅卵对温度越敏感。</description>
<iconPath>ArachnaeSwarm/UI/Abilities/ARA_Queen_Upgrade_1_Stage</iconPath>
<cooldownTicksRange>1800</cooldownTicksRange>
<hostile>false</hostile>
<groupAbility>true</groupAbility>
<displayGizmoWhileUndrafted>true</displayGizmoWhileUndrafted>
<disableGizmoWhileUndrafted>false</disableGizmoWhileUndrafted>
<aiCanUse>true</aiCanUse>
<ai_IsOffensive>true</ai_IsOffensive>
<targetRequired>false</targetRequired>
<jobDef>CastAbilityOnThing</jobDef>
<verbProperties>
<verbClass>Verb_CastAbility</verbClass>
<range>1</range>
<warmupTime>12</warmupTime>
<soundCast>AcidSpray_Resolve</soundCast>
<violent>false</violent>
<targetable>false</targetable>
<targetParams>
<canTargetSelf>True</canTargetSelf>
</targetParams>
</verbProperties>
<comps>
<li Class="CompProperties_AbilityGiveHediff">
<compClass>CompAbilityEffect_GiveHediff</compClass>
<hediffDef>ARA_Queen_1_Stage_Transition_Period</hediffDef>
<onlyApplyToSelf>True</onlyApplyToSelf>
<replaceExisting>true</replaceExisting>
<severity>1</severity>
</li>
<li Class="ArachnaeSwarm.CompProperties_AbilityResearchPrereq">
<requiredResearch>ARA_Technology_1WMT</requiredResearch>
<failMessage>需要科技 节点WMT-1"突破" 以解锁进化</failMessage>
</li>
</comps>
</AbilityDef>
<HediffDef>
<defName>ARA_Queen_1_Stage_Transition_Period</defName>
<label>女皇种进化——阶段1</label>
<description>使女皇种发生内驱性进化,解锁下一等级的虫群植入物和阿拉克涅卵</description>
<!-- <hediffClass>HediffWithComps</hediffClass> -->
<hediffClass>Hediff_High</hediffClass>
<initialSeverity>1</initialSeverity>
<maxSeverity>1.01</maxSeverity>
<alwaysShowSeverity>true</alwaysShowSeverity>
<defaultLabelColor>(0.6, 0.4, 0.8)</defaultLabelColor>
<isBad>false</isBad>
<scenarioCanAdd>false</scenarioCanAdd>
<comps>
<li Class="HediffCompProperties_ReplaceHediff">
<hediffs>
<li>
<hediff>ARA_Queen_1_Stage</hediff>
<severityRange>0.02~0.15</severityRange>
</li>
</hediffs>
<message>{PAWN_nameDef} 获得了一定的见解以发展巢穴,她可以用基因的织网编织更加复杂更加强大的虫群。</message>
</li>
</comps>
</HediffDef>
<!-- T1 -->
<HediffDef>
<defName>ARA_Queen_1_Stage</defName>
<label>进化等级——等级1</label>
<description>这只阿拉克涅女皇种获得了一定的见解以发展巢穴,她可以用基因的织网编织更加复杂更加强大的虫群。</description>
<hediffClass>HediffWithComps</hediffClass>
<defaultLabelColor>(0.6, 0.4, 0.8)</defaultLabelColor>
<isBad>false</isBad>
<scenarioCanAdd>false</scenarioCanAdd>
<maxSeverity>1.0</maxSeverity>
<comps>
<li Class="HediffCompProperties_GiveAbility">
<abilityDefs>
<li>ARA_EggSpew_1Stage</li>
<li>ARA_EggSpew_Huge_1Stage</li>
<li>ARA_BindDrone</li>
<li>ARA_AcidSprayBurst_Queen</li>
<li>ARA_TumorSpew</li>
<li>ARA_Queen_Upgrade_2_Stage</li>
</abilityDefs>
</li>
<li Class="HediffCompProperties_RemoveIfOtherHediff">
<hediffs>
<li>ARA_Queen_2_Stage_Transition_Period</li>
</hediffs>
</li>
</comps>
</HediffDef>
<AbilityDef>
<defName>ARA_Queen_Upgrade_2_Stage</defName>
<label>女皇种进化——阶段2</label>
<description>使女皇种发生内驱性进化,解锁下一等级的阿拉克涅卵。\n\n注意女皇种进化后所孵化的阿拉克涅卵仍可以孕育低等级的虫族但是越高级的阿拉克涅卵对温度越敏感。</description>
<iconPath>ArachnaeSwarm/UI/Abilities/ARA_Queen_Upgrade_2_Stage</iconPath>
<cooldownTicksRange>1800</cooldownTicksRange>
<hostile>false</hostile>
<groupAbility>true</groupAbility>
<displayGizmoWhileUndrafted>true</displayGizmoWhileUndrafted>
<disableGizmoWhileUndrafted>false</disableGizmoWhileUndrafted>
<aiCanUse>true</aiCanUse>
<ai_IsOffensive>true</ai_IsOffensive>
<targetRequired>false</targetRequired>
<jobDef>CastAbilityOnThing</jobDef>
<verbProperties>
<verbClass>Verb_CastAbility</verbClass>
<range>1</range>
<warmupTime>12</warmupTime>
<soundCast>AcidSpray_Resolve</soundCast>
<violent>false</violent>
<targetable>false</targetable>
<targetParams>
<canTargetSelf>True</canTargetSelf>
</targetParams>
</verbProperties>
<comps>
<li Class="CompProperties_AbilityGiveHediff">
<compClass>CompAbilityEffect_GiveHediff</compClass>
<hediffDef>ARA_Queen_2_Stage_Transition_Period</hediffDef>
<onlyApplyToSelf>True</onlyApplyToSelf>
<replaceExisting>true</replaceExisting>
<severity>1</severity>
</li>
<li Class="ArachnaeSwarm.CompProperties_AbilityResearchPrereq">
<requiredResearch>ARA_Technology_2WMT</requiredResearch>
<failMessage>需要科技 节点WMT-2"突破2" 以解锁进化</failMessage>
</li>
</comps>
</AbilityDef>
<HediffDef>
<defName>ARA_Queen_2_Stage_Transition_Period</defName>
<label>女皇种进化——阶段2</label>
<description>使女皇种发生内驱性进化,解锁下一等级的虫群植入物和阿拉克涅卵</description>
<!-- <hediffClass>HediffWithComps</hediffClass> -->
<hediffClass>Hediff_High</hediffClass>
<initialSeverity>1</initialSeverity>
<maxSeverity>1.01</maxSeverity>
<alwaysShowSeverity>true</alwaysShowSeverity>
<defaultLabelColor>(0.6, 0.4, 0.8)</defaultLabelColor>
<isBad>false</isBad>
<scenarioCanAdd>false</scenarioCanAdd>
<comps>
<li Class="HediffCompProperties_ReplaceHediff">
<hediffs>
<li>
<hediff>ARA_Queen_2_Stage</hediff>
<severityRange>0.02~0.15</severityRange>
</li>
</hediffs>
<message>{PAWN_nameDef} 获得了一定的见解以发展巢穴,她可以用基因的织网编织更加复杂更加强大的虫群。</message>
</li>
</comps>
</HediffDef>
<!-- T2 -->
<HediffDef>
<defName>ARA_Queen_2_Stage</defName>
<label>进化等级——等级2</label>
<description>这只阿拉克涅女皇种获得了一定的见解以发展巢穴,她可以用基因的织网编织更加复杂更加强大的虫群。</description>
<hediffClass>HediffWithComps</hediffClass>
<defaultLabelColor>(0.6, 0.4, 0.8)</defaultLabelColor>
<isBad>false</isBad>
<scenarioCanAdd>false</scenarioCanAdd>
<maxSeverity>1.0</maxSeverity>
<comps>
<li Class="HediffCompProperties_GiveAbility">
<abilityDefs>
<li>ARA_EggSpew_2Stage</li>
<li>ARA_EggSpew_Huge_2Stage</li>
<li>ARA_BindDrone</li>
<li>ARA_AcidSprayBurst_Queen</li>
<li>ARA_TumorSpew</li>
</abilityDefs>
</li>
<!-- <li Class="HediffCompProperties_RemoveIfOtherHediff">
<hediffs>
<li>ARA_Queen_3_Stage_Transition_Period</li>
</hediffs>
</li> -->
</comps>
</HediffDef>
<!-- 工艺 -->
<!-- T0 -->
<HediffDef>
<defName>ARA_WeaponSmith_0_Stage</defName>
<label>进化等级——无</label>
<description>这只阿拉克涅工艺种尚未得到任何强化,只能孵化最普通的茧以生产一些早期装备。</description>
<hediffClass>HediffWithComps</hediffClass>
<defaultLabelColor>(0.6, 0.4, 0.8)</defaultLabelColor>
<isBad>false</isBad>
<scenarioCanAdd>false</scenarioCanAdd>
<maxSeverity>2.0</maxSeverity>
<!-- <stages>
<li>
<becomeVisible>ture</becomeVisible>
</li>
<li>
<minSeverity>1.01</minSeverity>
<becomeVisible>false</becomeVisible>
</li>
</stages> -->
<comps>
<li Class="HediffCompProperties_GiveAbility">
<abilityDefs>
<li>ARA_Cocoon_Cloth</li>
<li>ARA_Cocoon_Weapon</li>
<li>ARA_WeaponSmith_Upgrade_1_Stage</li>
</abilityDefs>
</li>
<li Class="HediffCompProperties_RemoveIfOtherHediff">
<hediffs>
<li>ARA_WeaponSmith_1_Stage_Transition_Period</li>
</hediffs>
</li>
</comps>
</HediffDef>
<AbilityDef>
<defName>ARA_WeaponSmith_Upgrade_1_Stage</defName>
<label>工艺种进化——阶段1</label>
<description>使工艺种发生内驱性进化,解锁下一等级的阿拉克涅工艺茧。\n\n注意和女皇种的进化不同工艺种一旦进化到下一阶段此后所孵的阿拉克涅工艺茧将无法再制作现阶段及之前的装备并且越高级的阿拉克涅工艺茧对温度越敏感。</description>
<iconPath>ArachnaeSwarm/UI/Abilities/ARA_Queen_Upgrade_1_Stage</iconPath>
<cooldownTicksRange>1800</cooldownTicksRange>
<hostile>false</hostile>
<groupAbility>true</groupAbility>
<displayGizmoWhileUndrafted>true</displayGizmoWhileUndrafted>
<disableGizmoWhileUndrafted>false</disableGizmoWhileUndrafted>
<aiCanUse>true</aiCanUse>
<ai_IsOffensive>true</ai_IsOffensive>
<targetRequired>false</targetRequired>
<jobDef>CastAbilityOnThing</jobDef>
<verbProperties>
<verbClass>Verb_CastAbility</verbClass>
<range>1</range>
<warmupTime>12</warmupTime>
<soundCast>AcidSpray_Resolve</soundCast>
<violent>false</violent>
<targetable>false</targetable>
<targetParams>
<canTargetSelf>True</canTargetSelf>
</targetParams>
</verbProperties>
<comps>
<li Class="CompProperties_AbilityGiveHediff">
<compClass>CompAbilityEffect_GiveHediff</compClass>
<hediffDef>ARA_WeaponSmith_1_Stage_Transition_Period</hediffDef>
<onlyApplyToSelf>True</onlyApplyToSelf>
<replaceExisting>true</replaceExisting>
<severity>1</severity>
</li>
<li Class="ArachnaeSwarm.CompProperties_AbilityResearchPrereq">
<requiredResearch>ARA_Technology_1WMT</requiredResearch>
<failMessage>需要科技 节点WMT-1"突破" 以解锁进化</failMessage>
</li>
</comps>
</AbilityDef>
<HediffDef>
<defName>ARA_WeaponSmith_1_Stage_Transition_Period</defName>
<label>工艺种进化——阶段1</label>
<description>为该工艺种进行基因调整,以使其获得进化并得以孵化更多的武装器官和织物。</description>
<!-- <hediffClass>HediffWithComps</hediffClass> -->
<hediffClass>Hediff_High</hediffClass>
<initialSeverity>1</initialSeverity>
<maxSeverity>1.01</maxSeverity>
<alwaysShowSeverity>true</alwaysShowSeverity>
<defaultLabelColor>(0.6, 0.4, 0.8)</defaultLabelColor>
<isBad>false</isBad>
<scenarioCanAdd>false</scenarioCanAdd>
<comps>
<li Class="HediffCompProperties_ReplaceHediff">
<hediffs>
<li>
<hediff>ARA_WeaponSmith_1_Stage</hediff>
<severityRange>0.02~0.15</severityRange>
</li>
</hediffs>
<message>{PAWN_nameDef} 通过蜂巢意志的拔耀获得了更强大的孵化能力,现在她可以孕育更复杂的茧以获取强大的装备。</message>
</li>
</comps>
</HediffDef>
<!-- T1 -->
<HediffDef>
<defName>ARA_WeaponSmith_1_Stage</defName>
<label>进化等级——等级1</label>
<description>这只阿拉克涅工艺种通过蜂巢意志的拔耀获得了更强大的孵化能力,现在她可以孕育更复杂的茧以获取强大的装备。</description>
<hediffClass>HediffWithComps</hediffClass>
<defaultLabelColor>(0.6, 0.4, 0.8)</defaultLabelColor>
<isBad>false</isBad>
<scenarioCanAdd>false</scenarioCanAdd>
<maxSeverity>2.0</maxSeverity>
<!-- <stages>
<li>
<becomeVisible>ture</becomeVisible>
</li>
<li>
<minSeverity>1.01</minSeverity>
<becomeVisible>false</becomeVisible>
</li>
</stages> -->
<comps>
<li Class="HediffCompProperties_GiveAbility">
<abilityDefs>
<li>ARA_Cocoon_Cloth_1Stage</li>
<li>ARA_Cocoon_Weapon_1Stage</li>
<li>ARA_WeaponSmith_Upgrade_2_Stage</li>
</abilityDefs>
</li>
<li Class="HediffCompProperties_RemoveIfOtherHediff">
<hediffs>
<li>ARA_Queen_1_Stage_Transition_Period</li>
</hediffs>
</li>
</comps>
</HediffDef>
<AbilityDef>
<defName>ARA_WeaponSmith_Upgrade_2_Stage</defName>
<label>工艺种进化——阶段2</label>
<description>使工艺种发生内驱性进化,解锁下一等级的阿拉克涅工艺茧。\n\n注意和女皇种的进化不同工艺种一旦进化到下一阶段此后所孵的阿拉克涅工艺茧将无法再制作现阶段及之前的装备并且越高级的阿拉克涅工艺茧对温度越敏感。</description>
<iconPath>ArachnaeSwarm/UI/Abilities/ARA_Queen_Upgrade_2_Stage</iconPath>
<cooldownTicksRange>1800</cooldownTicksRange>
<hostile>false</hostile>
<groupAbility>true</groupAbility>
<displayGizmoWhileUndrafted>true</displayGizmoWhileUndrafted>
<disableGizmoWhileUndrafted>false</disableGizmoWhileUndrafted>
<aiCanUse>true</aiCanUse>
<ai_IsOffensive>true</ai_IsOffensive>
<targetRequired>false</targetRequired>
<jobDef>CastAbilityOnThing</jobDef>
<verbProperties>
<verbClass>Verb_CastAbility</verbClass>
<range>1</range>
<warmupTime>12</warmupTime>
<soundCast>AcidSpray_Resolve</soundCast>
<violent>false</violent>
<targetable>false</targetable>
<targetParams>
<canTargetSelf>True</canTargetSelf>
</targetParams>
</verbProperties>
<comps>
<li Class="CompProperties_AbilityGiveHediff">
<compClass>CompAbilityEffect_GiveHediff</compClass>
<hediffDef>ARA_WeaponSmith_2_Stage_Transition_Period</hediffDef>
<onlyApplyToSelf>True</onlyApplyToSelf>
<replaceExisting>true</replaceExisting>
<severity>1</severity>
</li>
<li Class="ArachnaeSwarm.CompProperties_AbilityResearchPrereq">
<requiredResearch>ARA_Technology_2WMT</requiredResearch>
<failMessage>需要科技 节点WMT-2"突破" 以解锁进化</failMessage>
</li>
</comps>
</AbilityDef>
<HediffDef>
<defName>ARA_WeaponSmith_2_Stage_Transition_Period</defName>
<label>工艺种进化——阶段2</label>
<description>为该工艺种进行基因调整,以使其获得进化并得以孵化更多的武装器官和织物。</description>
<!-- <hediffClass>HediffWithComps</hediffClass> -->
<hediffClass>Hediff_High</hediffClass>
<initialSeverity>1</initialSeverity>
<maxSeverity>1.01</maxSeverity>
<alwaysShowSeverity>true</alwaysShowSeverity>
<defaultLabelColor>(0.6, 0.4, 0.8)</defaultLabelColor>
<isBad>false</isBad>
<scenarioCanAdd>false</scenarioCanAdd>
<comps>
<li Class="HediffCompProperties_ReplaceHediff">
<hediffs>
<li>
<hediff>ARA_WeaponSmith_2_Stage</hediff>
<severityRange>0.02~0.15</severityRange>
</li>
</hediffs>
<message>{PAWN_nameDef} 通过蜂巢意志的拔耀获得了更强大的孵化能力,现在她可以孕育更复杂的茧以获取强大的装备。</message>
</li>
</comps>
</HediffDef>
<!-- T2 -->
<HediffDef>
<defName>ARA_WeaponSmith_2_Stage</defName>
<label>进化等级——等级2</label>
<description>这只阿拉克涅工艺种通过蜂巢意志的拔耀获得了更强大的孵化能力,现在她可以孕育更复杂的茧以获取强大的装备。</description>
<hediffClass>HediffWithComps</hediffClass>
<defaultLabelColor>(0.6, 0.4, 0.8)</defaultLabelColor>
<isBad>false</isBad>
<scenarioCanAdd>false</scenarioCanAdd>
<maxSeverity>2.0</maxSeverity>
<!-- <stages>
<li>
<becomeVisible>ture</becomeVisible>
</li>
<li>
<minSeverity>1.01</minSeverity>
<becomeVisible>false</becomeVisible>
</li>
</stages> -->
<comps>
<li Class="HediffCompProperties_GiveAbility">
<abilityDefs>
<li>ARA_Cocoon_Cloth_2Stage</li>
<li>ARA_Cocoon_Weapon_2Stage_Ability</li>
</abilityDefs>
</li>
</comps>
</HediffDef>
<!-- 蜜罐种 -->
<HediffDef>
<defName>ARA_Myrmecocystus_Production_InsectJelly</defName>
<label>产出虫蜜</label>
<description>这只阿拉克涅蜜罐种正在产出虫蜜以滋养虫群。一只蜜罐种每天产出10份阿拉克涅虫蜜。</description>
<descriptionHyperlinks>
<ThingDef>ARA_InsectJelly</ThingDef>
<HediffDef>ARA_Myrmecocystus_Production_Medicine</HediffDef>
</descriptionHyperlinks>
<hediffClass>HediffWithComps</hediffClass>
<defaultLabelColor>(0.6, 0.4, 0.8)</defaultLabelColor>
<isBad>false</isBad>
<scenarioCanAdd>false</scenarioCanAdd>
<maxSeverity>1.0</maxSeverity>
<!-- <stages>
<li>
<becomeVisible>ture</becomeVisible>
</li>
<li>
<minSeverity>1.01</minSeverity>
<becomeVisible>false</becomeVisible>
</li>
</stages> -->
<comps>
<li Class="ArachnaeSwarm.MoharHediffs.HediffCompProperties_Spawner">
<!--
==================================================
基础设置 (Basic Settings)
==================================================
-->
<!-- [DEBUG] 如果为true则为此组件启用详细的调试日志记录。 -->
<debug>true</debug>
<!-- 要生成的物品的ThingDef。 -->
<thingToSpawn>ARA_InsectJelly</thingToSpawn>
<!-- 每次生成的基础物品数量。 -->
<spawnCount>10</spawnCount>
<!--
==================================================
生成周期 (Spawning Interval)
==================================================
-->
<!-- 下一次生成事件发生前的最少天数。 -->
<minDaysB4Next>1</minDaysB4Next>
<!-- 下一次生成事件发生前的最大天数。 -->
<maxDaysB4Next>1</maxDaysB4Next>
<randomGrace>0</randomGrace>
<!--
==================================================
与年龄相关的调整 (Age-Related Adjustments)
==================================================
-->
<!-- 如果为true生成数量将根据宿主的年龄进行调整。 -->
<ageWeightedQuantity>false</ageWeightedQuantity>
<!-- 如果为true且ageWeightedQuantity为true则随着宿主年龄增长生成数量变多。 -->
<olderBiggerQuantity>true</olderBiggerQuantity>
<!-- 如果为true且ageWeightedQuantity为true则随年龄增长的数量缩放将是指数性的而非线性的。 -->
<exponentialQuantity>true</exponentialQuantity>
<!-- 指数级数量缩放的最大乘数,以防止出现荒谬的数字。 -->
<exponentialRatioLimit>20</exponentialRatioLimit>
<!--
==================================================
生成条件 (Spawning Conditions)
==================================================
-->
<!-- 如果为true当宿主Pawn饥饿时生成将暂停。 -->
<hungerRelative>true</hungerRelative>
<!-- 如果为true当宿主Pawn受伤时生成将暂停。 -->
<healthRelative>false</healthRelative>
</li>
<li Class="HediffCompProperties_GiveAbility">
<abilityDefs>
<li>ARA_Myrmecocystus_Production_Medicine</li>
</abilityDefs>
</li>
<li Class="HediffCompProperties_RemoveIfOtherHediff">
<hediffs>
<li>ARA_Myrmecocystus_Production_Medicine</li>
</hediffs>
</li>
</comps>
</HediffDef>
<AbilityDef>
<defName>ARA_Myrmecocystus_Production_Medicine</defName>
<label>蜜罐种转换——医药专精</label>
<description>使蜜罐种发生内驱性进化,以牺牲生产阿拉克涅虫蜜的代价,使其可以孵化医药茧,并允许使用医疗能力和操纵拟线种。\n\n该进化过程不可逆</description>
<iconPath>ArachnaeSwarm/UI/Abilities/ARA_Myrmecocystus_Production_Medicine</iconPath>
<cooldownTicksRange>1800</cooldownTicksRange>
<hostile>false</hostile>
<groupAbility>true</groupAbility>
<displayGizmoWhileUndrafted>true</displayGizmoWhileUndrafted>
<disableGizmoWhileUndrafted>false</disableGizmoWhileUndrafted>
<aiCanUse>true</aiCanUse>
<ai_IsOffensive>true</ai_IsOffensive>
<targetRequired>false</targetRequired>
<jobDef>CastAbilityOnThing</jobDef>
<verbProperties>
<verbClass>Verb_CastAbility</verbClass>
<range>1</range>
<warmupTime>12</warmupTime>
<soundCast>AcidSpray_Resolve</soundCast>
<violent>false</violent>
<targetable>false</targetable>
<targetParams>
<canTargetSelf>True</canTargetSelf>
</targetParams>
</verbProperties>
<comps>
<li Class="ArachnaeSwarm.CompProperties_AbilityAddExtraExp">
<skillChanges>
<li>
<skill>Medicine</skill>
<passionGained>Major</passionGained>
<xpGainAmount>350000</xpGainAmount>
</li>
</skillChanges>
</li>
<li Class="CompProperties_AbilityGiveHediff">
<compClass>CompAbilityEffect_GiveHediff</compClass>
<hediffDef>ARA_Myrmecocystus_Production_Medicine</hediffDef>
<onlyApplyToSelf>True</onlyApplyToSelf>
<replaceExisting>true</replaceExisting>
<severity>1</severity>
</li>
<li Class="ArachnaeSwarm.CompProperties_AbilityResearchPrereq">
<requiredResearch>ARA_Technology_1MED</requiredResearch>
<failMessage>需要科技 节点MED-1"疗愈种" 以解锁进化</failMessage>
</li>
</comps>
</AbilityDef>
<HediffDef>
<defName>ARA_Myrmecocystus_Production_Medicine</defName>
<label>亚种-疗愈种</label>
<description>这只阿拉克涅蜜罐种已经获得拔耀,不再生产虫蜜,而是生产巢穴所稀缺的药物、化学品,并可以操纵拟线种寄生虫。</description>
<descriptionHyperlinks>
<ThingDef>ARA_InsectJelly</ThingDef>
</descriptionHyperlinks>
<hediffClass>HediffWithComps</hediffClass>
<defaultLabelColor>(0.6, 0.4, 0.8)</defaultLabelColor>
<isBad>false</isBad>
<scenarioCanAdd>false</scenarioCanAdd>
<maxSeverity>1.0</maxSeverity>
<stages>
<li>
<minSeverity>0.01</minSeverity>
<statOffsets>
<MedicalTendQualityOffset>1</MedicalTendQualityOffset>
</statOffsets>
</li>
</stages>
<comps>
<li Class="HediffCompProperties_GiveAbility">
<abilityDefs>
<li>ARA_Cocoon_Medicine</li>
<li>ARA_MimicNematode_Needle_Fire</li>
</abilityDefs>
</li>
</comps>
</HediffDef>
<!-- 战士种 -->
<HediffDef>
<defName>ARA_Fighter_Base</defName>
<label>虫巢战士</label>
<description>阿拉克涅的战士虫们可以将身体变成自己的最强大的武装,随着科技的解锁,它们将获得繁多的技能以供使用。</description>
<descriptionHyperlinks>
<HediffDef>ARA_Fighter_Invisibility</HediffDef>
</descriptionHyperlinks>
<hediffClass>HediffWithComps</hediffClass>
<defaultLabelColor>(0.6, 0.4, 0.8)</defaultLabelColor>
<isBad>false</isBad>
<scenarioCanAdd>false</scenarioCanAdd>
<maxSeverity>1.0</maxSeverity>
<!-- <stages>
<li>
<becomeVisible>ture</becomeVisible>
</li>
<li>
<minSeverity>1.01</minSeverity>
<becomeVisible>false</becomeVisible>
</li>
</stages> -->
<comps>
<li Class="HediffCompProperties_GiveAbility">
<abilityDefs>
<li>ARA_AcidSprayBurst</li>
<li>ARA_Toxic_Needle_Fire</li>
<li>ARA_Fighter_Invisibility</li>
</abilityDefs>
</li>
<li Class="HediffCompProperties_RemoveIfOtherHediff">
<hediffs>
<li>ARA_Fighter_Invisibility</li>
</hediffs>
</li>
</comps>
</HediffDef>
<AbilityDef>
<defName>ARA_Fighter_Invisibility</defName>
<label>战士种转换——隐形杀手</label>
<description>使战士种发生内驱性进化,极大地损害其远程武器和特殊技能的使用能力,以换取近乎永久的隐形和强大的近战能力。\n\n该进化过程不可逆</description>
<iconPath>ArachnaeSwarm/UI/Abilities/ARA_Fighter_Invisibility</iconPath>
<cooldownTicksRange>1800</cooldownTicksRange>
<hostile>false</hostile>
<groupAbility>true</groupAbility>
<displayGizmoWhileUndrafted>true</displayGizmoWhileUndrafted>
<disableGizmoWhileUndrafted>false</disableGizmoWhileUndrafted>
<aiCanUse>true</aiCanUse>
<ai_IsOffensive>true</ai_IsOffensive>
<targetRequired>false</targetRequired>
<jobDef>CastAbilityOnThing</jobDef>
<verbProperties>
<verbClass>Verb_CastAbility</verbClass>
<range>1</range>
<warmupTime>12</warmupTime>
<soundCast>AcidSpray_Resolve</soundCast>
<violent>false</violent>
<targetable>false</targetable>
<targetParams>
<canTargetSelf>True</canTargetSelf>
</targetParams>
</verbProperties>
<comps>
<li Class="CompProperties_AbilityGiveHediff">
<compClass>CompAbilityEffect_GiveHediff</compClass>
<hediffDef>ARA_Fighter_Invisibility</hediffDef>
<onlyApplyToSelf>True</onlyApplyToSelf>
<replaceExisting>true</replaceExisting>
<severity>1</severity>
</li>
<li Class="ArachnaeSwarm.CompProperties_AbilityAddExtraExp">
<skillChanges>
<li>
<skill>Melee</skill>
<passionGained>Major</passionGained>
<xpGainAmount>350000</xpGainAmount>
</li>
<li>
<skill>Shooting</skill>
<passionGained>None</passionGained>
<xpGainAmount>-350000</xpGainAmount>
</li>
</skillChanges>
</li>
<li Class="ArachnaeSwarm.CompProperties_AbilityResearchPrereq">
<requiredResearch>ARA_Technology_4CLO</requiredResearch>
<failMessage>需要科技 节点CLO-4"追猎种" 以解锁进化</failMessage>
</li>
</comps>
</AbilityDef>
<HediffDef>
<defName>ARA_Fighter_Invisibility</defName>
<hediffClass>HediffWithComps</hediffClass>
<label>亚种-追猎种</label>
<description>经过进化的战士种获得了特殊的覆盖全身的虹细胞,这些含纳米晶体的细胞可以折射各处的光线以达到永久隐身状态,直到其发起攻击。此外,它们也获得了更强大的近距离作战能力,缺点则是复眼的退化使其难以进行射击。</description>
<isBad>false</isBad>
<stages>
<li>
<minSeverity>0.01</minSeverity>
<statFactors>
<RangedCooldownFactor>2</RangedCooldownFactor>
<ShootingAccuracyPawn>0.05</ShootingAccuracyPawn>
<AimingDelayFactor>5</AimingDelayFactor>
<StaggerDurationFactor>0</StaggerDurationFactor>
</statFactors>
</li>
</stages>
<comps>
<li Class="HediffCompProperties_Invisibility">
<visibleToPlayer>true</visibleToPlayer>
<fadeDurationTicks>60</fadeDurationTicks>
<recoverFromDisruptedTicks>90</recoverFromDisruptedTicks>
</li>
<li Class="HediffCompProperties_GiveAbility">
<abilityDefs>
<li>ARA_Fighter_Invisibility_Execution</li>
<li>ARA_Fighter_Invisibility_jump</li>
</abilityDefs>
</li>
<li Class="HediffCompProperties_DisappearsOnDeath" />
</comps>
</HediffDef>
<!-- 迷雾种 -->
<HediffDef>
<defName>ARA_Smokepop_Base</defName>
<label>活体烟罐</label>
<description>迷雾种是阿拉克涅虫族中的大家伙,它们毕不仅拥有厚实的外壳,其灌满信息素浓烟的腹部可以喷出覆盖战场的气体,吸引那些较小的辅虫破土而出对敌方发起疯狂的攻击。</description>
<descriptionHyperlinks>
<HediffDef>ARA_Smokepop_Production_Bacterium</HediffDef>
</descriptionHyperlinks>
<hediffClass>HediffWithComps</hediffClass>
<defaultLabelColor>(0.6, 0.4, 0.8)</defaultLabelColor>
<isBad>false</isBad>
<scenarioCanAdd>false</scenarioCanAdd>
<maxSeverity>1.0</maxSeverity>
<renderNodeProperties>
<li>
<nodeClass>PawnRenderNode_AttachmentHead</nodeClass>
<workerClass>PawnRenderNodeWorker_FlipWhenCrawling</workerClass>
<texPath>ArachnaeSwarm/Things/ARA_HiveNode/Addons/ArachnaeNode_Race_Addons_Smokepop_Armor</texPath>
<parentTagDef>Body</parentTagDef>
<useSkinShader>false</useSkinShader>
<useRottenColor>false</useRottenColor>
<rotDrawMode>Fresh, Rotting</rotDrawMode>
<drawSize>0.85</drawSize>
<drawData>
<dataNorth>
<offset>(0, 0, 0)</offset>
<layer>-400</layer>
</dataNorth>
<dataEast>
<offset>(0, 0, 0)</offset>
</dataEast>
<dataSouth>
<offset>(0, 0, 0)</offset>
</dataSouth>
<dataWest>
<offset>(0, 0, 0)</offset>
</dataWest>
<defaultData>
<layer>800</layer>
</defaultData>
</drawData>
</li>
</renderNodeProperties>
<stages>
<li>
<minSeverity>0</minSeverity>
<statOffsets>
<ArmorRating_Blunt>0.75</ArmorRating_Blunt>
<ArmorRating_Sharp>0.8</ArmorRating_Sharp>
</statOffsets>
</li>
</stages>
<comps>
<li Class="HediffCompProperties_GiveAbility">
<abilityDefs>
<li>ARA_Ability_Smokepop</li>
<li>ARA_Smokepop_Production_Bacterium</li>
</abilityDefs>
</li>
<li Class="HediffCompProperties_RemoveIfOtherHediff">
<hediffs>
<li>ARA_Smokepop_Production_Bacterium</li>
</hediffs>
</li>
</comps>
</HediffDef>
<AbilityDef>
<defName>ARA_Smokepop_Production_Bacterium</defName>
<label>迷雾种转换——钜菌专精</label>
<description>使迷雾种发生内驱性进化,以牺牲喷射信息素和降低护甲为代价,使其可以定期产出阿拉克涅虫族的高级材料——活化钜菌。\n\n该进化过程不可逆</description>
<iconPath>ArachnaeSwarm/UI/Abilities/ARA_Smokepop_Production_Bacterium</iconPath>
<cooldownTicksRange>1800</cooldownTicksRange>
<hostile>false</hostile>
<groupAbility>true</groupAbility>
<displayGizmoWhileUndrafted>true</displayGizmoWhileUndrafted>
<disableGizmoWhileUndrafted>false</disableGizmoWhileUndrafted>
<aiCanUse>true</aiCanUse>
<ai_IsOffensive>true</ai_IsOffensive>
<targetRequired>false</targetRequired>
<jobDef>CastAbilityOnThing</jobDef>
<verbProperties>
<verbClass>Verb_CastAbility</verbClass>
<range>1</range>
<warmupTime>12</warmupTime>
<soundCast>AcidSpray_Resolve</soundCast>
<violent>false</violent>
<targetable>false</targetable>
<targetParams>
<canTargetSelf>True</canTargetSelf>
</targetParams>
</verbProperties>
<comps>
<li Class="CompProperties_AbilityGiveHediff">
<compClass>CompAbilityEffect_GiveHediff</compClass>
<hediffDef>ARA_Smokepop_Production_Bacterium</hediffDef>
<onlyApplyToSelf>True</onlyApplyToSelf>
<replaceExisting>true</replaceExisting>
<severity>1</severity>
</li>
<li Class="ArachnaeSwarm.CompProperties_AbilityResearchPrereq">
<requiredResearch>ARA_Technology_1MED</requiredResearch>
<failMessage>需要科技 节点MED-1"制药" 以解锁进化</failMessage>
</li>
</comps>
</AbilityDef>
<HediffDef>
<defName>ARA_Smokepop_Production_Bacterium</defName>
<label>亚种-育菌种</label>
<description>这只阿拉克涅迷雾种已经获得拔耀前部甲壳脱落且无法再喷射信息素转而换取了生产活化钜菌的能力。一只育菌种每天产出3份活化钜菌。</description>
<descriptionHyperlinks>
<ThingDef>ARA_Activated_Bacterium</ThingDef>
</descriptionHyperlinks>
<hediffClass>HediffWithComps</hediffClass>
<defaultLabelColor>(0.6, 0.4, 0.8)</defaultLabelColor>
<isBad>false</isBad>
<scenarioCanAdd>false</scenarioCanAdd>
<maxSeverity>1.0</maxSeverity>
<stages>
<li>
<minSeverity>0.01</minSeverity>
</li>
</stages>
<comps>
<li Class="ArachnaeSwarm.MoharHediffs.HediffCompProperties_Spawner">
<!--
==================================================
基础设置 (Basic Settings)
==================================================
-->
<!-- [DEBUG] 如果为true则为此组件启用详细的调试日志记录。 -->
<debug>true</debug>
<!-- 要生成的物品的ThingDef。 -->
<thingToSpawn>ARA_Activated_Bacterium</thingToSpawn>
<!-- 每次生成的基础物品数量。 -->
<spawnCount>3</spawnCount>
<!--
==================================================
生成周期 (Spawning Interval)
==================================================
-->
<!-- 下一次生成事件发生前的最少天数。 -->
<minDaysB4Next>1</minDaysB4Next>
<!-- 下一次生成事件发生前的最大天数。 -->
<maxDaysB4Next>1</maxDaysB4Next>
<randomGrace>0</randomGrace>
<!--
==================================================
与年龄相关的调整 (Age-Related Adjustments)
==================================================
-->
<!-- 如果为true生成数量将根据宿主的年龄进行调整。 -->
<ageWeightedQuantity>false</ageWeightedQuantity>
<!-- 如果为true且ageWeightedQuantity为true则随着宿主年龄增长生成数量变多。 -->
<olderBiggerQuantity>true</olderBiggerQuantity>
<!-- 如果为true且ageWeightedQuantity为true则随年龄增长的数量缩放将是指数性的而非线性的。 -->
<exponentialQuantity>true</exponentialQuantity>
<!-- 指数级数量缩放的最大乘数,以防止出现荒谬的数字。 -->
<exponentialRatioLimit>20</exponentialRatioLimit>
<!--
==================================================
生成条件 (Spawning Conditions)
==================================================
-->
<!-- 如果为true当宿主Pawn饥饿时生成将暂停。 -->
<hungerRelative>true</hungerRelative>
<!-- 如果为true当宿主Pawn受伤时生成将暂停。 -->
<healthRelative>false</healthRelative>
</li>
</comps>
</HediffDef>
<!-- 盾头种 -->
<HediffDef>
<defName>ARA_ShieldHead_Base</defName>
<label>坚硬甲壳</label>
<description>盾头种虽然身材较小而没有大型阿拉克涅虫族那样的压迫感但是得益于其覆盖全身的甲壳防御力可一点不比那些大型虫族弱。它的甲壳被特意设置为会过度生长并脱落虫族则可以利用其脱落的甲壳作为建设巢穴的工具。一只盾头种每天产出15份甲壳素。</description>
<hediffClass>HediffWithComps</hediffClass>
<defaultLabelColor>(0.6, 0.4, 0.8)</defaultLabelColor>
<isBad>false</isBad>
<scenarioCanAdd>false</scenarioCanAdd>
<maxSeverity>1.0</maxSeverity>
<stages>
<li>
<minSeverity>0</minSeverity>
</li>
</stages>
<comps>
<li Class="ArachnaeSwarm.MoharHediffs.HediffCompProperties_Spawner">
<!--
==================================================
基础设置 (Basic Settings)
==================================================
-->
<!-- [DEBUG] 如果为true则为此组件启用详细的调试日志记录。 -->
<debug>true</debug>
<!-- 要生成的物品的ThingDef。 -->
<thingToSpawn>ARA_Carapace</thingToSpawn>
<!-- 每次生成的基础物品数量。 -->
<spawnCount>15</spawnCount>
<!--
==================================================
生成周期 (Spawning Interval)
==================================================
-->
<!-- 下一次生成事件发生前的最少天数。 -->
<minDaysB4Next>1</minDaysB4Next>
<!-- 下一次生成事件发生前的最大天数。 -->
<maxDaysB4Next>1</maxDaysB4Next>
<randomGrace>0</randomGrace>
<!--
==================================================
与年龄相关的调整 (Age-Related Adjustments)
==================================================
-->
<!-- 如果为true生成数量将根据宿主的年龄进行调整。 -->
<ageWeightedQuantity>false</ageWeightedQuantity>
<!-- 如果为true且ageWeightedQuantity为true则随着宿主年龄增长生成数量变多。 -->
<olderBiggerQuantity>true</olderBiggerQuantity>
<!-- 如果为true且ageWeightedQuantity为true则随年龄增长的数量缩放将是指数性的而非线性的。 -->
<exponentialQuantity>true</exponentialQuantity>
<!-- 指数级数量缩放的最大乘数,以防止出现荒谬的数字。 -->
<exponentialRatioLimit>20</exponentialRatioLimit>
<!--
==================================================
生成条件 (Spawning Conditions)
==================================================
-->
<!-- 如果为true当宿主Pawn饥饿时生成将暂停。 -->
<hungerRelative>true</hungerRelative>
<!-- 如果为true当宿主Pawn受伤时生成将暂停。 -->
<healthRelative>false</healthRelative>
</li>
<li Class="HediffCompProperties_GiveAbility">
<abilityDefs>
<li>ARA_ShieldHead_Protector</li>
</abilityDefs>
</li>
<li Class="HediffCompProperties_RemoveIfOtherHediff">
<hediffs>
<li>ARA_ShieldHead_Protector</li>
</hediffs>
</li>
</comps>
</HediffDef>
<AbilityDef>
<defName>ARA_ShieldHead_Protector</defName>
<label>盾头种转换——虫巢护卫</label>
<description>使盾头种发生内驱性进化,以牺牲产出甲壳素和建造建筑的能力为代价,使其获得更强大的战斗能力、移动能力和冲撞攻击的技能。\n\n该进化过程不可逆</description>
<iconPath>ArachnaeSwarm/UI/Abilities/ARA_ShieldHead_Protector</iconPath>
<cooldownTicksRange>1800</cooldownTicksRange>
<hostile>false</hostile>
<groupAbility>true</groupAbility>
<displayGizmoWhileUndrafted>true</displayGizmoWhileUndrafted>
<disableGizmoWhileUndrafted>false</disableGizmoWhileUndrafted>
<aiCanUse>true</aiCanUse>
<ai_IsOffensive>true</ai_IsOffensive>
<targetRequired>false</targetRequired>
<jobDef>CastAbilityOnThing</jobDef>
<verbProperties>
<verbClass>Verb_CastAbility</verbClass>
<range>1</range>
<warmupTime>12</warmupTime>
<soundCast>AcidSpray_Resolve</soundCast>
<violent>false</violent>
<targetable>false</targetable>
<targetParams>
<canTargetSelf>True</canTargetSelf>
</targetParams>
</verbProperties>
<comps>
<li Class="CompProperties_AbilityGiveHediff">
<compClass>CompAbilityEffect_GiveHediff</compClass>
<hediffDef>ARA_ShieldHead_Protector</hediffDef>
<onlyApplyToSelf>True</onlyApplyToSelf>
<replaceExisting>true</replaceExisting>
<severity>1</severity>
</li>
<li Class="ArachnaeSwarm.CompProperties_AbilityAddExtraExp">
<skillChanges>
<li>
<skill>Melee</skill>
<passionGained>Major</passionGained>
<xpGainAmount>200000</xpGainAmount>
</li>
<li>
<skill>Shooting</skill>
<passionGained>Major</passionGained>
<xpGainAmount>200000</xpGainAmount>
</li>
<li>
<skill>Construction</skill>
<passionGained>None</passionGained>
<xpGainAmount>-350000</xpGainAmount>
</li>
</skillChanges>
</li>
<li Class="ArachnaeSwarm.CompProperties_AbilityResearchPrereq">
<requiredResearch>ARA_Technology_1VTE</requiredResearch>
<failMessage>需要科技 节点VTE-1"护卫者" 以解锁进化</failMessage>
</li>
</comps>
</AbilityDef>
<HediffDef>
<defName>ARA_ShieldHead_Protector</defName>
<label>亚种-巢卫种</label>
<description>这只阿拉克涅盾头种已经获得拔耀,战斗能力变得更加强大,并且允许通过势大力沉的冲撞攻击对手。</description>
<hediffClass>HediffWithComps</hediffClass>
<defaultLabelColor>(0.6, 0.4, 0.8)</defaultLabelColor>
<isBad>false</isBad>
<scenarioCanAdd>false</scenarioCanAdd>
<maxSeverity>1.0</maxSeverity>
<stages>
<li>
<minSeverity>0.01</minSeverity>
<statOffsets>
<MoveSpeed>1</MoveSpeed>
</statOffsets>
</li>
</stages>
<comps>
<li Class="HediffCompProperties_GiveAbility">
<abilityDefs>
<li>ARA_Ability_TrackingCharge</li>
</abilityDefs>
</li>
</comps>
</HediffDef>
<!-- 空天种 -->
<HediffDef>
<defName>ARA_Skyraider_Base</defName>
<label>飞行巨兽</label>
<description>阿拉克涅空天种是天空的统治者,她们身躯庞大但又敏捷致命,在携带大型武器的同时还拥有其他人难以企及的机动性。</description>
<hediffClass>HediffWithComps</hediffClass>
<defaultLabelColor>(0.6, 0.4, 0.8)</defaultLabelColor>
<isBad>false</isBad>
<scenarioCanAdd>false</scenarioCanAdd>
<maxSeverity>1.0</maxSeverity>
<stages>
<li>
<minSeverity>0</minSeverity>
<statOffsets>
<MoveSpeed>2</MoveSpeed>
</statOffsets>
</li>
</stages>
<comps>
<li Class="HediffCompProperties_GiveAbility">
<abilityDefs>
<li>ARA_Skyraider_jump</li>
<li>ARA_Skyraider_Hivelord</li>
</abilityDefs>
</li>
<li Class="HediffCompProperties_RemoveIfOtherHediff">
<hediffs>
<li>ARA_Skyraider_Hivelord</li>
</hediffs>
</li>
</comps>
</HediffDef>
<AbilityDef>
<defName>ARA_Skyraider_Hivelord</defName>
<label>空天种转换——巢虫之主</label>
<description>使空天种发生内驱性进化,以降低机动力和失去高空机动能力为代价,使其获得向敌方自动投射各种辅虫的能力。\n\n该进化过程不可逆</description>
<iconPath>ArachnaeSwarm/UI/Abilities/ARA_ShieldHead_Protector</iconPath>
<cooldownTicksRange>1800</cooldownTicksRange>
<hostile>false</hostile>
<groupAbility>true</groupAbility>
<displayGizmoWhileUndrafted>true</displayGizmoWhileUndrafted>
<disableGizmoWhileUndrafted>false</disableGizmoWhileUndrafted>
<aiCanUse>true</aiCanUse>
<ai_IsOffensive>true</ai_IsOffensive>
<targetRequired>false</targetRequired>
<jobDef>CastAbilityOnThing</jobDef>
<verbProperties>
<verbClass>Verb_CastAbility</verbClass>
<range>1</range>
<warmupTime>12</warmupTime>
<soundCast>AcidSpray_Resolve</soundCast>
<violent>false</violent>
<targetable>false</targetable>
<targetParams>
<canTargetSelf>True</canTargetSelf>
</targetParams>
</verbProperties>
<comps>
<li Class="CompProperties_AbilityGiveHediff">
<compClass>CompAbilityEffect_GiveHediff</compClass>
<hediffDef>ARA_Skyraider_Hivelord</hediffDef>
<onlyApplyToSelf>True</onlyApplyToSelf>
<replaceExisting>true</replaceExisting>
<severity>1</severity>
</li>
<li Class="ArachnaeSwarm.CompProperties_AbilityResearchPrereq">
<requiredResearch>ARA_Technology_1VTE</requiredResearch>
<failMessage>需要科技 节点VTE-1"护卫者" 以解锁进化</failMessage>
</li>
</comps>
</AbilityDef>
<HediffDef>
<defName>ARA_Skyraider_Hivelord</defName>
<label>亚种-领主种</label>
<description>这只阿拉克涅空天种已经获得拔耀,在敌方靠近时,会对敌方投掷能够通过近战施加酸烧的酸噬种辅虫。</description>
<hediffClass>HediffWithComps</hediffClass>
<defaultLabelColor>(0.6, 0.4, 0.8)</defaultLabelColor>
<isBad>false</isBad>
<scenarioCanAdd>false</scenarioCanAdd>
<maxSeverity>1.0</maxSeverity>
<stages>
<li>
<minSeverity>0.01</minSeverity>
<statOffsets>
<MoveSpeed>1</MoveSpeed>
</statOffsets>
</li>
</stages>
<comps>
<li Class="ArachnaeSwarm.HediffCompProperties_TopTurret">
<turretDef>ARA_Skyraider_Hivelord_Turret</turretDef>
<angleOffset>0</angleOffset>
<autoAttack>true</autoAttack>
</li>
</comps>
</HediffDef>
</Defs>