Files
ArachnaeSwarm/Source/ArachnaeSwarm/Building_Comps/ARA_SpawnPawnFromList/CompQueuedPawnSpawner.cs
2025-09-17 12:54:07 +08:00

203 lines
8.0 KiB
C#

using RimWorld;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Verse;
using Verse.AI;
using UnityEngine;
namespace ArachnaeSwarm
{
public class CompProperties_QueuedPawnSpawner : CompProperties
{
public List<QueuedPawnSpawnEntry> spawnablePawns;
public List<PawnKindDef> whitelist;
public int productionQueueLimit = 1;
public float minNutritionToStart = 0.1f;
public CompProperties_QueuedPawnSpawner()
{
compClass = typeof(CompQueuedPawnSpawner);
}
}
public class CompQueuedPawnSpawner : ThingComp
{
private List<QueuedProductionOrder> productionOrders = new List<QueuedProductionOrder>();
public QueuedPawnSpawnEntry selectedEntry;
private CompRefuelableNutrition _fuelComp;
private CompAffectedByFacilities _facilitiesComp;
public CompProperties_QueuedPawnSpawner Props => (CompProperties_QueuedPawnSpawner)props;
private CompRefuelableNutrition FuelComp => _fuelComp ?? (_fuelComp = parent.GetComp<CompRefuelableNutrition>());
private CompAffectedByFacilities FacilitiesComp => _facilitiesComp ?? (_facilitiesComp = parent.GetComp<CompAffectedByFacilities>());
public override void Initialize(CompProperties props)
{
base.Initialize(props);
_fuelComp = parent.GetComp<CompRefuelableNutrition>();
_facilitiesComp = parent.GetComp<CompAffectedByFacilities>();
}
public override IEnumerable<FloatMenuOption> CompFloatMenuOptions(Pawn selPawn)
{
if (Props.whitelist == null || !Props.whitelist.Contains(selPawn.kindDef)) yield break;
if (FuelComp != null && (!FuelComp.HasFuel || FuelComp.NutritionStored < Props.minNutritionToStart))
{
yield return new FloatMenuOption("CannotStartProduction".Translate(), null);
yield break;
}
foreach (var entry in Props.spawnablePawns)
{
if (entry.requiredResearch != null && !entry.requiredResearch.IsFinished)
{
yield return new FloatMenuOption("ARA_Incubate".Translate(entry.pawnKind.label) + " (" + "Requires".Translate() + ": " + entry.requiredResearch.label + ")", null);
}
else
{
yield return new FloatMenuOption("ARA_Incubate".Translate(entry.pawnKind.label), () =>
{
this.selectedEntry = entry;
Job job = JobMaker.MakeJob(DefDatabase<JobDef>.GetNamed("ARA_AddToQueueJob"), parent);
selPawn.jobs.TryTakeOrderedJob(job, JobTag.Misc);
});
}
}
}
public void AddToQueue()
{
if (selectedEntry == null)
{
Log.Error("Tried to add to queue but selectedEntry was null.");
return;
}
productionOrders.Add(new QueuedProductionOrder { entry = selectedEntry });
selectedEntry = null;
}
public override void CompTick()
{
base.CompTick();
var producingOrders = productionOrders.Where(o => o.spawnUntilTick > 0).ToList();
bool hasFuel = FuelComp?.HasFuel ?? true;
if (!hasFuel && FuelComp != null && producingOrders.Any())
{
foreach (var order in producingOrders)
{
order.spawnUntilTick++;
}
}
if (FuelComp != null)
{
float totalConsumptionRatePerDay = 0f;
if(hasFuel)
{
foreach (var order in producingOrders)
{
if (order.entry.totalNutritionNeeded > 0 && order.entry.delayTicks > 0)
{
totalConsumptionRatePerDay += (order.entry.totalNutritionNeeded / order.entry.delayTicks) * 60000f;
}
}
}
FuelComp.currentConsumptionRate = totalConsumptionRatePerDay;
}
productionOrders.RemoveAll(order =>
{
if (order.spawnUntilTick > 0 && Find.TickManager.TicksGame >= order.spawnUntilTick)
{
Pawn pawn = PawnGenerator.GeneratePawn(new PawnGenerationRequest(order.entry.pawnKind, parent.Faction));
if (pawn != null) GenPlace.TryPlaceThing(pawn, parent.Position, parent.Map, ThingPlaceMode.Near);
return true;
}
return false;
});
int currentlyProducingCount = productionOrders.Count(o => o.spawnUntilTick > 0);
if (currentlyProducingCount < Props.productionQueueLimit)
{
var waitingOrder = productionOrders.FirstOrDefault(o => o.spawnUntilTick == -1);
if (waitingOrder != null)
{
float speedFactor = 1f;
if (FacilitiesComp != null)
{
speedFactor += FacilitiesComp.GetStatOffset(StatDef.Named("ARA_IncubationSpeedFactor"));
}
int modifiedDelay = (int)(waitingOrder.entry.delayTicks / speedFactor);
waitingOrder.spawnUntilTick = Find.TickManager.TicksGame + modifiedDelay;
}
}
}
public override string CompInspectStringExtra()
{
StringBuilder sb = new StringBuilder();
int producingCount = productionOrders.Count(o => o.spawnUntilTick > 0);
int queuedCount = productionOrders.Count - producingCount;
sb.AppendLine($"生产槽位: {producingCount} / {Props.productionQueueLimit}");
if (queuedCount > 0) sb.AppendLine($"等待队列: {queuedCount}");
if (FacilitiesComp != null)
{
float speedFactor = 1f + FacilitiesComp.GetStatOffset(StatDef.Named("ARA_IncubationSpeedFactor"));
if(speedFactor != 1f) sb.AppendLine($"孵化速度: {speedFactor.ToStringPercent()}");
}
var producingNow = productionOrders.Where(o => o.spawnUntilTick > 0).OrderBy(o => o.spawnUntilTick);
if (producingNow.Any())
{
sb.AppendLine("正在孵化:");
foreach (var order in producingNow)
{
int remainingTicks = order.spawnUntilTick - Find.TickManager.TicksGame;
sb.AppendLine($" - {order.entry.pawnKind.LabelCap}: {remainingTicks.ToStringTicksToPeriod(true, false, true, true)}");
}
}
return sb.ToString().TrimEnd();
}
public override void PostExposeData()
{
base.PostExposeData();
Scribe_Collections.Look(ref productionOrders, "productionOrders", LookMode.Deep, new object[0]);
Scribe_Deep.Look(ref selectedEntry, "selectedEntry");
}
public override IEnumerable<Gizmo> CompGetGizmosExtra()
{
foreach (Gizmo gizmo in base.CompGetGizmosExtra())
{
yield return gizmo;
}
if (productionOrders.Any())
{
var lastOrder = productionOrders.Last();
yield return new Command_Action
{
defaultLabel = "CommandCancelProduction".Translate() + ": " + lastOrder.entry.pawnKind.LabelCap,
defaultDesc = "CommandCancelProductionDesc".Translate(),
icon = ContentFinder<Texture2D>.Get("UI/Designators/Cancel"),
action = () =>
{
productionOrders.Remove(lastOrder);
}
};
}
}
}
}