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ArachnaeSwarm/1.6/1.6/Languages/ChineseSimplified (简体中文)/Keyed/ArachnaeSwarm_Keys.xml
2026-02-14 15:59:42 +08:00

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<?xml version="1.0" encoding="utf-8"?>
<LanguageData>
<ARA_Incubate>孵化 {0}</ARA_Incubate>
<ARA_NeedsInteraction>未孵化,需要阿拉克涅女皇种交互</ARA_NeedsInteraction>
<!-- CompAbilityEffect_BindDrone -->
<ARA_BindDrone_Success>{0} 已成功绑定到 {1} 的蜂巢思维。</ARA_BindDrone_Success>
<ARA_BindDrone_Failure>无法将 {0} 绑定到 {1} 的蜂巢思维。</ARA_BindDrone_Failure>
<ARA_BindDrone_NoDroneHediff>目标 {0} 不是阿拉克涅的督虫,或不需要链接。</ARA_BindDrone_NoDroneHediff>
<ARA_BindDrone_AlreadyBound>目标 {0} 已绑定到 {1}。</ARA_BindDrone_AlreadyBound>
<ARA_BindDrone_NoMasterHediff>施法者 {0} 不是阿拉克涅的女皇种。</ARA_BindDrone_NoMasterHediff>
<!-- 在你的语言文件中添加 -->
<ARA_BindDrone_ConversionSuccess>成功将 {0} 转换为我方子个体并绑定到 {1}</ARA_BindDrone_ConversionSuccess>
<ARA_BindDrone_ConversionFailure>转换 {0} 成功,但绑定到 {1} 失败</ARA_BindDrone_ConversionFailure>
<ARA_BindDrone_NoMasterForConversion>{0} 不是阿拉克涅的女皇种</ARA_BindDrone_NoMasterForConversion>
<!-- Possession Ability Keys -->
<ARA_MustBeHumanlike>目标必须是类人生物。</ARA_MustBeHumanlike>
<ARA_AlreadyPossessed>{0} 已被寄生。</ARA_AlreadyPossessed>
<ARA_CannotPossessRace>无法寄生 {0} 种族。</ARA_CannotPossessRace>
<!-- Hive Mind Tooltips -->
<ARA_TipString_LinkedTo>链接至: {0}</ARA_TipString_LinkedTo>
<ARA_TipString_NotLinked>未链接至任何女皇种。</ARA_TipString_NotLinked>
<ARA_TipString_ControlledDrones>控制的虫族:</ARA_TipString_ControlledDrones>
<ARA_TipString_NoDronesBound>尚未绑定任何虫族。</ARA_TipString_NoDronesBound>
<!-- Trap messages -->
<MessageTrapSprung>{TRAP} 被 {PAWN} 触发!</MessageTrapSprung>
<MessageTrapSprung_NoInstigator>{TRAP} 被触发!</MessageTrapSprung_NoInstigator>
<delivery>{PAWN}生成了{THING}。</delivery>
<AbilitySkillChanged>{USER_labelShort}通过进化将{1}技能从{2}级转变至{3}级,并改变了热情。</AbilitySkillChanged>
<AbilityMustBeOnTerrain>必须在{0}上才能使用此能力。</AbilityMustBeOnTerrain>
<AbilityDisabledNotOnTerrain>不在{0}上</AbilityDisabledNotOnTerrain>
<AbilityTerrainRestrictionTip>只能在以下地形使用:{0}</AbilityTerrainRestrictionTip>
<AbilitySkillDurationBonus>基于{0}技能(等级{1})延长{2}秒,总持续时间:{3}秒</AbilitySkillDurationBonus>
<!-- Temperature Range Ability Translations -->
<AbilityCheckSafeTemperatureRangeLabel>安全温度范围</AbilityCheckSafeTemperatureRangeLabel>
<AbilityCheckSafeTemperatureRange>{0}°C - {1}°C</AbilityCheckSafeTemperatureRange>
<AbilityCheckCurrentTemperature>当前温度: {0}°C ({1})</AbilityCheckCurrentTemperature>
<AbilityCheckTemperatureTooLow>过低</AbilityCheckTemperatureTooLow>
<AbilityCheckTemperatureTooHigh>过高</AbilityCheckTemperatureTooHigh>
<AbilityCheckTemperatureSafe>安全</AbilityCheckTemperatureSafe>
<CocoonRuinedByTemperature>活体结构因极端温度受损</CocoonRuinedByTemperature>
<!-- 中文 -->
<WillDestroyBodyPart>将破坏:{0}</WillDestroyBodyPart>
<CasterDead>施法者已死亡</CasterDead>
<NoValidBodyParts>没有可破坏的身体部位</NoValidBodyParts>
<DisallowedItems>禁止物品</DisallowedItems>
<CannotUseDisallowedFuel>{0} 不能用作 {1} 的燃料</CannotUseDisallowedFuel>
<ARA_NeedCost_RequiresAtLeast>需要至少 {0} {1}</ARA_NeedCost_RequiresAtLeast>
<ARA_NeedCost_Consumption>{0}消耗</ARA_NeedCost_Consumption>
<ARA_NeedCost_Cost>消耗: {0}</ARA_NeedCost_Cost>
<ARA_NeedCost_Current>当前: {0}/{1}</ARA_NeedCost_Current>
<ARA_NeedCost_Insufficient>{0}不足</ARA_NeedCost_Insufficient>
<ARA_NeedCost_CanCast>可以施放</ARA_NeedCost_CanCast>
<PrisonerPlacedInRefuelingVat>已将{0}放入提取腔。</PrisonerPlacedInRefuelingVat>
<!-- 燃料转化罐相关翻译 -->
<FuelProduction>生产资源</FuelProduction>
<ProductionEfficiency>生产效率</ProductionEfficiency>
<FuelTankFull>资源已满</FuelTankFull>
<CurrentFuel>当前储存的资源</CurrentFuel>
<AcidDamageProgress>下次造成猎物损伤的进度</AcidDamageProgress>
<RefuelingVatIdle>建筑闲置 - 放入非虫族殖民者、俘虏和囚犯以生产燃料</RefuelingVatIdle>
<RefuelingStopped>生产已停止</RefuelingStopped>
<InsertPersonRefuelingVatDesc>选择一名殖民者、囚犯或奴隶,将其安置在提取腔中,他们会缓慢地受到伤害以产出资源。</InsertPersonRefuelingVatDesc>
<AssignCarryPrisoner>为囚犯/奴隶分配运送者</AssignCarryPrisoner>
<AssignCarryPrisonerDesc>选择一个虫群成员将囚犯或奴隶带到阿拉克涅建筑中</AssignCarryPrisonerDesc>
<NoAvailableHiveCarriers>没有可用的虫群成员来携带囚犯</NoAvailableHiveCarriers>
<CarrierAssigned>已指派{0}将{1}运送到活体建筑</CarrierAssigned>
<NoAvailableCarriers>没有可用的虫群成员运送者</NoAvailableCarriers>
<NoPrisonersOrSlaves>没有可用的囚犯或奴隶</NoPrisonersOrSlaves>
<!-- 研究生产系统翻译 -->
<StartResearchProduction>孵化{0}的蓝图</StartResearchProduction>
<ProducingTechprint>正在生成蓝图:{0}</ProducingTechprint>
<TechprintsToProduce>待生产的蓝图</TechprintsToProduce>
<ResearchAlreadyCompleted>该研究已完成</ResearchAlreadyCompleted>
<ARA_TechprintCount>产出 {0} 蓝图</ARA_TechprintCount>
<ARA_NeedSpecificArachnaeToStartResearchProduction>需要{0}才能开始研究生产</ARA_NeedSpecificArachnaeToStartResearchProduction>
<researchProjectsAvailable>可用的研究项目</researchProjectsAvailable>
<ARA_TechprintProductionComplete>生产完成:{0}个{1}{2}研究所需)</ARA_TechprintProductionComplete>
<ARA_QueenAlreadyExists>新诞生女皇种被基因性痉挛杀死了——由于阿拉克涅虫群在蜂巢意识层面上的结构性保护,一个虫巢只能有一只女皇种。</ARA_QueenAlreadyExists>
<ARA_ResurrectionPrevented>没有来自更高级节点的允许,{0} 将从基因层面拒绝任何复活。</ARA_ResurrectionPrevented>
<ARA_Eggsac_Spawning>正在孵化 {0} ,剩余时间: {1}</ARA_Eggsac_Spawning>
<CannotBeUninstalled>孵化期间无法重新安装</CannotBeUninstalled>
<ARAGeneExtractionComplete>{CASTER} 已经从 {TARGET} 的身上窃取基因</ARAGeneExtractionComplete>
<ARAGeneExtractionFailed>基因提取失败</ARAGeneExtractionFailed>
<TargetMustBeHumanlike>必须瞄准类人种族</TargetMustBeHumanlike>
<TargetHasNoGenes>目标必须拥有可提取的基因</TargetHasNoGenes>
<NoExtractableGenes>目标拥有特殊基因,但是没有提取价值</NoExtractableGenes>
<CasterAtGeneCapacity>{CASTER} 的基因序列容量达到上限</CasterAtGeneCapacity>
<ExtractableGenesCount>可窃取的基因数量:{0}</ExtractableGenesCount>
<ARA_GeneInjectionComplete>{CASTER}将基因注入了{TARGET}</ARA_GeneInjectionComplete>
<ARA_GeneInjectionFailed>基因注入失败</ARA_GeneInjectionFailed>
<CasterHasNoGenes>{CASTER}没有可注入的基因</CasterHasNoGenes>
<NoTransferableGenes>{CASTER}没有符合要求的可转移基因</NoTransferableGenes>
<TargetCannotAcceptGenes>{TARGET}无法接受这些基因</TargetCannotAcceptGenes>
<CasterHasNoTransferableGenes>{CASTER}没有可转移的基因</CasterHasNoTransferableGenes>
<TransferableGenesCount>可转移基因数: {0}</TransferableGenesCount>
<TargetHasGenesCount>目标已有: {0}</TargetHasGenesCount>
<ARA_AbilityReady>能力准备就绪</ARA_AbilityReady>
<ARA_SelectValidTarget>选择有效目标</ARA_SelectValidTarget>
<ARA_PossibleEffects>可能的效果:</ARA_PossibleEffects>
<ARA_ResistChance>抵抗几率:{0}</ARA_ResistChance>
<ARA_NoValidHediffAvailable>没有可用的虫化变异可以施加</ARA_NoValidHediffAvailable>
<ARA_HediffApplied>{0}使得{2}变异出了{1}</ARA_HediffApplied>
<ARA_PotentialHediffs>可能效果:{0}</ARA_PotentialHediffs>
<ARA_NoValidHediff>没有可用的虫化变异</ARA_NoValidHediff>
<ARA_TargetBlacklisted>目标是虫群的成员</ARA_TargetBlacklisted>
<ARA_TargetAlreadyHasHediff>目标已完成虫化变异</ARA_TargetAlreadyHasHediff>
<ARA_EjectedOrgans>成功将 {0} 的内脏全部翻出</ARA_EjectedOrgans>
<ARA_NoEjectableOrgans>目标没有可以翻出的器官</ARA_NoEjectableOrgans>
<AreaDamageEnabled>区域伤害启动</AreaDamageEnabled>
<AreaDamageDisabled>区域伤害关闭</AreaDamageDisabled>
<ARA_ProductionQueue_Description>将{0}只{1}加入辅虫孵化序列</ARA_ProductionQueue_Description>
<ARA_SwarmSpell_ResearchHarvest>{0} 从 {1} 身上收割了 {2} 虫群进化点</ARA_SwarmSpell_ResearchHarvest>
<ARA_SwarmSpell_ResearchHarvest_Message>{0} 吸取了 {1} 的精华,获得了 {2} 进化点</ARA_SwarmSpell_ResearchHarvest_Message>
<ARA_UsePsychicLoadSkill>释放技能: {0}</ARA_UsePsychicLoadSkill>
<ARA_SwarmSpell_LoadCost>累积神经束负荷:</ARA_SwarmSpell_LoadCost>
<ARA_SwarmSpell_LoadCost_Fixed>{0}</ARA_SwarmSpell_LoadCost_Fixed>
<ARA_SwarmSpell_LoadCost_Range>{0} ~ {1}</ARA_SwarmSpell_LoadCost_Range>
<ARA_SwarmSpell_Overload_Penalty_Description>如果神经束已经进入超负荷状态,释放任意的虫群灵能法术将直接导致死亡!</ARA_SwarmSpell_Overload_Penalty_Description>
<!-- 技能相关 -->
<ARA_SwarmSpell_LoadDumped_Entropy>{0} 将 {1} 神经束负荷转化为熵值转储到 {2} 身上</ARA_SwarmSpell_LoadDumped_Entropy>
<ARA_SwarmSpell_LoadDumped_Destruction>{0} 将 {1} 神经束负荷以毁灭性能量转储到 {2} 身上</ARA_SwarmSpell_LoadDumped_Destruction>
<ARA_SwarmSpell_EntropyTransferred>{0} 向 {1} 转储了 {2} 熵值</ARA_SwarmSpell_EntropyTransferred>
<ARA_SwarmSpell_ConsciousnessDestroyed>{0} 的大脑被摧毁了</ARA_SwarmSpell_ConsciousnessDestroyed>
<ARA_SwarmSpell_NoConsciousnessFallback>{0} 承受了 {1} 点伤害</ARA_SwarmSpell_NoConsciousnessFallback>
<ARA_SwarmSpell_OverloadRelieved>{0} 解除了超载状态</ARA_SwarmSpell_OverloadRelieved>
<!-- 错误消息 -->
<ARA_SwarmSpell_NoLoadToDump>{0} 没有可转储的神经束负荷</ARA_SwarmSpell_NoLoadToDump>
<ARA_SwarmSpell_EntropyTransferFailed>无法向 {0} 转储神经束负荷</ARA_SwarmSpell_EntropyTransferFailed>
<ARA_BlacklistedHediff_Blocked>{0} 无法被选为目标</ARA_BlacklistedHediff_Blocked>
<CannotTargetPawnWithBlacklistedHediff>目标不能被此技能影响</CannotTargetPawnWithBlacklistedHediff>
<ARA_AbilityRequiresTech>需要科技 {0} 以解锁进化</ARA_AbilityRequiresTech>
</LanguageData>