75 lines
2.3 KiB
XML

<?xml version="1.0" encoding="utf-8" ?>
<Defs>
<!--美游-->
<ThingDef ParentName="BANC_BaseHumanMakeableGun">
<defName>BANC_Miyu</defName>
<label>RABBIT-39式来福枪</label>
<description>SRT特殊学园配给美游的制式狙击枪。\n\n它精密的做工、惊人的命中率令人称道。</description>
<graphicData>
<texPath>Things/Item/Equipment/WeaponRanged/AssaultRifle</texPath>
<!--<texPath>Weapon/Srt/Miyu</texPath>-->
<graphicClass>Graphic_Single</graphicClass>
<drawSize>1.05</drawSize>
</graphicData>
<weaponTags>
<li>BANC_Srt</li>
</weaponTags>
<equippedAngleOffset>45</equippedAngleOffset>
<soundInteract>Interact_Rifle</soundInteract>
<statBases>
<WorkToMake>80000</WorkToMake>
<Mass>3.5</Mass>
<AccuracyTouch>0.41</AccuracyTouch>
<AccuracyShort>0.68</AccuracyShort>
<AccuracyMedium>0.96</AccuracyMedium>
<AccuracyLong>0.99</AccuracyLong>
<RangedWeapon_Cooldown>3</RangedWeapon_Cooldown>
</statBases>
<equippedStatOffsets>
<SocialImpact>-0.35</SocialImpact>
</equippedStatOffsets>
<costList>
<Steel>800</Steel>
<ComponentIndustrial>10</ComponentIndustrial>
<Cloth>40</Cloth>
</costList>
<recipeMaker>
<!--<researchPrerequisite>BA_Weapon_SRT</researchPrerequisite>-->
<skillRequirements>
<Crafting>8</Crafting>
</skillRequirements>
<displayPriority>440</displayPriority>
</recipeMaker>
<verbs>
<li>
<verbClass>Verb_Shoot</verbClass>
<hasStandardCommand>true</hasStandardCommand>
<defaultProjectile>BANC_Bullet_Miyu</defaultProjectile>
<warmupTime>1.8</warmupTime>
<range>49</range>
<soundCast>Shot_BoltActionRifle</soundCast>
<soundCastTail>GunTail_Heavy</soundCastTail>
<muzzleFlashScale>9</muzzleFlashScale>
</li>
</verbs>
</ThingDef>
<ThingDef ParentName="BaseBullet">
<defName>BANC_Bullet_Miyu</defName>
<label>RABBIT-39式来福枪子弹</label>
<projectile>
<damageDef>Bullet</damageDef>
<damageAmountBase>29</damageAmountBase>
<stoppingPower>2</stoppingPower>
<armorPenetrationBase>0.3</armorPenetrationBase>
<speed>130</speed>
</projectile>
<graphicData>
<texPath>Things/Projectile/Bullet_big</texPath>
<!--<texPath>Projectile/Bullet_Miyu</texPath>-->
<graphicClass>Graphic_Single</graphicClass>
</graphicData>
</ThingDef>
</Defs>