Milian_Farmer/1.5/Mods/MilianM/Patches/MiliranF_MilianM_Patch_Pawnkind.xml
ProjectKoi-Kalo\Kalo d796c0d338 米粒安改装兼容
2025-06-20 22:43:43 +08:00

165 lines
6.4 KiB
XML

<?xml version="1.0" encoding="utf-8" ?>
<Patch>
<!-- ================================================================================================== -->
<!-- 龙鸣I -->
<Operation Class="PatchOperationSequence">
<success>Always</success>
<operations>
<li Class="PatchOperationAdd">
<xpath>Defs/PawnKindDef[defName="Milian_Mechanoid_FarmI"]</xpath>
<value>
<modExtensions>
<li Class="MilianModification.MilianComponentExtension">
<componentScheme>
<li>
<selectWeight>1</selectWeight>
<availableComponents_Head>
<li>MilianFitting_AnalyseRepairChip</li>
<li>MilianFitting_CraftsmanChip</li>
<li>MilianFitting_IdelBandwidthProtocol</li>
<li>MilianFitting_OfflineSelfMaintenance</li>
<li>MilianFitting_PerceptionChip</li>
<li>MilianFitting_RemoteRepairChip</li>
<li>MilianFitting_VirtualPersonalityChip</li>
<li>MilianFitting_WorkProtocol</li>
</availableComponents_Head>
<availableComponents_TorsoA>
<li>MilianFitting_HeatArmor</li>
<li>MilianFitting_KineticEnergyArmor</li>
<li>MilianFitting_RegenerativeArmor</li>
<li>MilianFitting_CompositeCeramicArmor</li>
<li>MilianFitting_BlastPaddingArmor</li>
<li>MilianFitting_AuxiliaryPowerCore</li>
<li>MilianFitting_AntiKnockModule</li>
<li>MilianFitting_AllTerrainFoot</li>
<li>MilianFitting_CamouflagePainting</li>
<li>MilianFitting_InertiaStabilizer</li>
<li>MilianFitting_ShooterShield</li>
<li>MilianFitting_PointDefense</li>
<li>MilianFitting_GridArmor</li>
<li>MilianFitting_SunPlateSteelBone</li>
<li>MilianFitting_GridArmor</li>
<li>MilianFitting_LoadBracket</li>
<li>MilianFitting_HydraulicRod</li>
</availableComponents_TorsoA>
<availableComponents_TorsoB>
<li>MilianFitting_BackupBattery</li>
<li>MilianFitting_BionicHand</li>
<li>MilianFitting_ConstructionHammer</li>
<li>MilianFitting_DicingSaw</li>
<li>MilianFitting_DormantCharger</li>
<li>MilianFitting_ElectromagneticGenerator</li>
<li>MilianFitting_EternalPowerCore</li>
<li>MilianFitting_IronGuardAdvance</li>
<li>MilianFitting_WasteEnergyRepair</li>
<li>MilianFitting_WasteHeatCircuit</li>
</availableComponents_TorsoB>
<availableComponents_Accessory>
<li>MilianFitting_FoamFlameRetardant</li>
<li>MilianFitting_DetectionRadar</li>
<li>MilianFitting_MobileShield</li>
<li>MilianFitting_Broadshield</li>
<li>MilianFitting_TractionDevice</li>
<li>MilianFitting_JumpPack</li>
<li>MilianFitting_SmokePop</li>
<li>MilianFitting_PortableCable</li>
</availableComponents_Accessory>
<equipmentOfComponentInstalled>
<li>
<component>MilianFitting_ExtendedCombatDroneSlot</component>
<availableApparel>
<li>Milira_CombatDrone_EnergyBubble</li>
</availableApparel>
</li>
</equipmentOfComponentInstalled>
</li>
</componentScheme>
</li>
</modExtensions>
</value>
</li>
</operations>
</Operation>
<!-- 龙鸣II -->
<Operation Class="PatchOperationSequence">
<success>Always</success>
<operations>
<li Class="PatchOperationAdd">
<xpath>Defs/PawnKindDef[defName="Milian_Mechanoid_FarmII"]</xpath>
<value>
<modExtensions>
<li Class="MilianModification.MilianComponentExtension">
<componentScheme>
<li>
<selectWeight>1</selectWeight>
<availableComponents_Head>
<li>MilianFitting_AnalyseRepairChip</li>
<li>MilianFitting_CraftsmanChip</li>
<li>MilianFitting_IdelBandwidthProtocol</li>
<li>MilianFitting_OfflineSelfMaintenance</li>
<li>MilianFitting_PerceptionChip</li>
<li>MilianFitting_RemoteRepairChip</li>
<li>MilianFitting_VirtualPersonalityChip</li>
<li>MilianFitting_WorkProtocol</li>
</availableComponents_Head>
<availableComponents_TorsoA>
<li>MilianFitting_HeatArmor</li>
<li>MilianFitting_KineticEnergyArmor</li>
<li>MilianFitting_RegenerativeArmor</li>
<li>MilianFitting_CompositeCeramicArmor</li>
<li>MilianFitting_BlastPaddingArmor</li>
<li>MilianFitting_AuxiliaryPowerCore</li>
<li>MilianFitting_AntiKnockModule</li>
<li>MilianFitting_AllTerrainFoot</li>
<li>MilianFitting_CamouflagePainting</li>
<li>MilianFitting_InertiaStabilizer</li>
<li>MilianFitting_ShooterShield</li>
<li>MilianFitting_PointDefense</li>
<li>MilianFitting_GridArmor</li>
<li>MilianFitting_SunPlateSteelBone</li>
<li>MilianFitting_GridArmor</li>
<li>MilianFitting_LoadBracket</li>
<li>MilianFitting_HydraulicRod</li>
</availableComponents_TorsoA>
<availableComponents_TorsoB>
<li>MilianFitting_BackupBattery</li>
<li>MilianFitting_BionicHand</li>
<li>MilianFitting_ConstructionHammer</li>
<li>MilianFitting_DicingSaw</li>
<li>MilianFitting_DormantCharger</li>
<li>MilianFitting_ElectromagneticGenerator</li>
<li>MilianFitting_EternalPowerCore</li>
<li>MilianFitting_IronGuardAdvance</li>
<li>MilianFitting_WasteEnergyRepair</li>
<li>MilianFitting_WasteHeatCircuit</li>
</availableComponents_TorsoB>
<availableComponents_Accessory>
<li>MilianFitting_FoamFlameRetardant</li>
<li>MilianFitting_DetectionRadar</li>
<li>MilianFitting_MobileShield</li>
<li>MilianFitting_Broadshield</li>
<li>MilianFitting_TractionDevice</li>
<li>MilianFitting_JumpPack</li>
<li>MilianFitting_SmokePop</li>
<li>MilianFitting_PortableCable</li>
</availableComponents_Accessory>
<equipmentOfComponentInstalled>
<li>
<component>MilianFitting_ExtendedCombatDroneSlot</component>
<availableApparel>
<li>Milira_CombatDrone_EnergyBubble</li>
</availableApparel>
</li>
</equipmentOfComponentInstalled>
</li>
</componentScheme>
</li>
</modExtensions>
</value>
</li>
</operations>
</Operation>
</Patch>