<?xml version="1.0" encoding="utf-8" ?>
<Defs>
  <AutomataRace.AutomataQualityProperty>
    <defName>PN_AutomataQualityProperty_Awful</defName>
    <quality>Awful</quality>
    <pawnKindDefs>
      <li>
        <key>PN_Specialization_Combat</key>
        <value>Paniel_Randombox_Awful</value>
      </li>
      <li>
        <key>PN_Specialization_Engineer</key>
        <value>Paniel_Randombox_Awful</value>
      </li>
      <li>
        <key>PN_Specialization_Domestic</key>
        <value>Paniel_Randombox_Awful</value>
      </li>
    </pawnKindDefs>
    <scoreCurve>
      <points>
        <li>(0,0)</li>
        <li>(256,13)</li>        <!--CS 0-->
        <li>(424,2)</li>        <!--CS 1-->
        <li>(592,1)</li>        <!--CS 2-->
        <li>(760,0)</li>
      </points>
    </scoreCurve>
  </AutomataRace.AutomataQualityProperty>

  <AutomataRace.AutomataQualityProperty>
    <defName>PN_AutomataQualityProperty_Poor</defName>
    <quality>Poor</quality>
    <pawnKindDefs>
      <li>
        <key>PN_Specialization_Combat</key>
        <value>Paniel_Randombox_Poor</value>
      </li>
      <li>
        <key>PN_Specialization_Engineer</key>
        <value>Paniel_Randombox_Poor</value>
      </li>
      <li>
        <key>PN_Specialization_Domestic</key>
        <value>Paniel_Randombox_Poor</value>
      </li>
    </pawnKindDefs>
    <scoreCurve>
      <points>
        <li>(0,0)</li>
        <li>(256,902)</li>        <!--CS 0-->
        <li>(424,333)</li>        <!--CS 1-->
        <li>(592,186)</li>        <!--CS 2-->
        <li>(760,99)</li>        <!--CS 3-->
        <li>(928,39)</li>        <!--CS 4-->
        <li>(1096,24)</li>        <!--CS 5-->
        <li>(1264,0)</li>
      </points>
    </scoreCurve>
  </AutomataRace.AutomataQualityProperty>

  <AutomataRace.AutomataQualityProperty>
    <defName>PN_AutomataQualityProperty_Normal</defName>
    <quality>Normal</quality>
    <pawnKindDefs>
      <li>
        <key>PN_Specialization_Combat</key>
        <value>Paniel_Soldier_Normal</value>
      </li>
      <li>
        <key>PN_Specialization_Engineer</key>
        <value>Paniel_Worker_Normal</value>
      </li>
      <li>
        <key>PN_Specialization_Domestic</key>
        <value>Paniel_Maid_Normal</value>
      </li>
    </pawnKindDefs>
    <scoreCurve>
      <points>
        <li>(0,0)</li>
        <li>(256,5082)</li>        <!--CS 0-->
        <li>(424,4023)</li>        <!--CS 1-->
        <li>(592,3221)</li>        <!--CS 2-->
        <li>(760,2455)</li>        <!--CS 3-->
        <li>(928,1579)</li>        <!--CS 4-->
        <li>(1096,1225)</li>        <!--CS 5-->
        <li>(1264,942)</li>        <!--CS 6-->
        <li>(1432,503)</li>        <!--CS 7-->
        <li>(1600,246)</li>        <!--CS 8-->
        <li>(1768,0)</li>
      </points>
    </scoreCurve>
  </AutomataRace.AutomataQualityProperty>

  <AutomataRace.AutomataQualityProperty>
    <defName>PN_AutomataQualityProperty_Good</defName>
    <quality>Good</quality>
    <pawnKindDefs>
      <li>
        <key>PN_Specialization_Combat</key>
        <value>Paniel_Soldier_Good</value>
      </li>
      <li>
        <key>PN_Specialization_Engineer</key>
        <value>Paniel_Worker_Good</value>
      </li>
      <li>
        <key>PN_Specialization_Domestic</key>
        <value>Paniel_Maid_Good</value>
      </li>
    </pawnKindDefs>
    <scoreCurve>
      <points>
        <li>(0,0)</li>
        <li>(256,3347)</li>        <!--CS 0-->
        <li>(424,4375)</li>        <!--CS 1-->
        <li>(592,4907)</li>        <!--CS 2-->
        <li>(760,5262)</li>        <!--CS 3-->
        <li>(928,5428)</li>        <!--CS 4-->
        <li>(1096,5377)</li>        <!--CS 5-->
        <li>(1264,5242)</li>        <!--CS 6-->
        <li>(1432,4762)</li>        <!--CS 7-->
        <li>(1600,3741)</li>        <!--CS 8-->
        <li>(1768,335)</li>        <!--CS 6+AI-->
        <li>(1936,187)</li>        <!--CS 7+AI-->
        <li>(2104,99)</li>        <!--CS 8+AI-->
        <li>(2272,0)</li>
      </points>
    </scoreCurve>
  </AutomataRace.AutomataQualityProperty>

  <AutomataRace.AutomataQualityProperty>
    <defName>PN_AutomataQualityProperty_Excellent</defName>
    <quality>Excellent</quality>
    <pawnKindDefs>
      <li>
        <key>PN_Specialization_Combat</key>
        <value>Paniel_Soldier_Excellent</value>
      </li>
      <li>
        <key>PN_Specialization_Engineer</key>
        <value>Paniel_Worker_Excellent</value>
      </li>
      <li>
        <key>PN_Specialization_Domestic</key>
        <value>Paniel_Maid_Excellent</value>
      </li>
    </pawnKindDefs>
    <scoreCurve>
      <points>
        <li>(0,0)</li>
        <li>(256,640)</li>        <!--CS 0-->
        <li>(424,1223)</li>        <!--CS 1-->
        <li>(592,1612)</li>        <!--CS 2-->
        <li>(760,2064)</li>        <!--CS 3-->
        <li>(928,2740)</li>        <!--CS 4-->
        <li>(1096,3091)</li>        <!--CS 5-->
        <li>(1264,3448)</li>        <!--CS 6-->
        <li>(1432,4129)</li>        <!--CS 7-->
        <li>(1600,5062)</li>        <!--CS 8-->
        <li>(1768,4023)</li>        <!--CS 6+AI-->
        <li>(1936,3221)</li>        <!--CS 7+AI-->
        <li>(2104,2455)</li>        <!--CS 8+AI-->
        <li>(2272,0)</li>
      </points>
    </scoreCurve>
  </AutomataRace.AutomataQualityProperty>

  <AutomataRace.AutomataQualityProperty>
    <defName>PN_AutomataQualityProperty_Masterwork</defName>
    <quality>Masterwork</quality>
    <pawnKindDefs>
      <li>
        <key>PN_Specialization_Combat</key>
        <value>Paniel_Soldier_Masterwork</value>
      </li>
      <li>
        <key>PN_Specialization_Engineer</key>
        <value>Paniel_Worker_Masterwork</value>
      </li>
      <li>
        <key>PN_Specialization_Domestic</key>
        <value>Paniel_Maid_Masterwork</value>
      </li>
    </pawnKindDefs>
    <scoreCurve>
      <points>
        <li>(0,0)</li>
        <li>(256,16)</li>        <!--CS 0-->
        <li>(424,44)</li>        <!--CS 1-->
        <li>(592,73)</li>        <!--CS 2-->
        <li>(760,119)</li>        <!--CS 3-->
        <li>(928,214)</li>        <!--CS 4-->
        <li>(1096,283)</li>        <!--CS 5-->
        <li>(1264,368)</li>        <!--CS 6-->
        <li>(1432,606)</li>        <!--CS 7-->
        <li>(1600,951)</li>        <!--CS 8-->
        <li>(1768,4375)</li>        <!--CS 6+AI-->
        <li>(1936,4907)</li>        <!--CS 7+AI-->
        <li>(2104,5262)</li>        <!--CS 8+AI-->
        <li>(2272,0)</li>
      </points>
    </scoreCurve>
  </AutomataRace.AutomataQualityProperty>

  <AutomataRace.AutomataQualityProperty>
    <defName>PN_AutomataQualityProperty_Legendary</defName>
    <quality>Legendary</quality>
    <pawnKindDefs>
      <li>
        <key>PN_Specialization_Combat</key>
        <value>Paniel_Soldier_Legendary</value>
      </li>
      <li>
        <key>PN_Specialization_Engineer</key>
        <value>Paniel_Worker_Legendary</value>
      </li>
      <li>
        <key>PN_Specialization_Domestic</key>
        <value>Paniel_Maid_Legendary</value>
      </li>
    </pawnKindDefs>
    <scoreCurve>
      <points>
        <li>(1665,0)</li>
        <li>(1768,1268)</li>        <!--CS 6+AI-->
        <li>(1936,1686)</li>        <!--CS 7+AI-->
        <li>(2104,2183)</li>        <!--CS 8+AI-->
        <li>(2272,0)</li>
      </points>
    </scoreCurve>
  </AutomataRace.AutomataQualityProperty>

</Defs>