<?xml version="1.0" encoding="utf-8" ?>
<Defs>
  <ApparelLayerDef>
    <defName>PNModule</defName>
    <label>PnL module system</label>
    <drawOrder>-5</drawOrder>
  </ApparelLayerDef>

  <ThingCategoryDef>
    <defName>PNApparelModule</defName>
    <label>PnL Module</label>
    <parent>PNApparel</parent>
  </ThingCategoryDef>

  <ThingDef Name="PN_ApparelModuleBase" ParentName="ApparelNoQualityBase" Abstract="True">
    <statBases>
      <MaxHitPoints>100</MaxHitPoints>
      <Mass>4</Mass>
      <Flammability>0.4</Flammability>
      <EquipDelay>25</EquipDelay>
    </statBases>
    <recipeMaker>
      <unfinishedThingDef>UnfinishedHealthItemBionic</unfinishedThingDef>
      <workSpeedStat>GeneralLaborSpeed</workSpeedStat>
      <workSkill>Crafting</workSkill>
      <effectWorking>Smith</effectWorking>
      <soundWorking>Recipe_Machining</soundWorking>
      <recipeUsers>
        <li>PN_AutomatonBench</li>
      </recipeUsers>
      <useIngredientsForColor>false</useIngredientsForColor>
      <skillRequirements>
        <Crafting>4</Crafting>
      </skillRequirements>
    </recipeMaker>
    <apparel>
      <bodyPartGroups>
        <li>Torso</li>
      </bodyPartGroups>
      <layers>
        <li>PNModule</li>
      </layers>
    </apparel>
    <thingCategories>
      <li>PNApparelModule</li>
    </thingCategories>
    <colorGenerator Class="ColorGenerator_Options">
      <options>
        <li>
          <weight>10</weight>
          <only>(255,255,255)</only>
        </li>
      </options>
    </colorGenerator>
    <smeltable>true</smeltable>
    <tradeability>Buyable</tradeability>
    <tradeTags Inherit="false">

    </tradeTags>
  </ThingDef>

  <ThingDef Name="PN_ApparelModuleIndustrial" ParentName="PN_ApparelModuleBase" Abstract="True">
    <graphicData Inherit="false">
      <graphicClass>Graphic_Single</graphicClass>
      <texPath>Things/Item/PNModuleIndustrial</texPath>
    </graphicData>
    <techLevel>Industrial</techLevel>
    <statBases>
      <WorkToMake>45000</WorkToMake>
    </statBases>
  </ThingDef>

  <ThingDef Name="PN_ApparelModuleSpacer" ParentName="PN_ApparelModuleBase" Abstract="True">
    <graphicData Inherit="false">
      <graphicClass>Graphic_Single</graphicClass>
      <texPath>Things/Item/PNModuleSpacer</texPath>
    </graphicData>
    <techLevel>Spacer</techLevel>
    <statBases>
      <WorkToMake>60000</WorkToMake>
    </statBases>
  </ThingDef>

  <!--<ThingDef ParentName="PN_ApparelModule">
    <defName></defName>
    <label></label>
    <description></description>
    <statBases>
      <WorkToMake></WorkToMake>
    </statBases>
    <thingSetMakerTags>

    </thingSetMakerTags>
    <costList>

    </costList>
    <recipeMaker>
      <researchPrerequisite></researchPrerequisite>
      <skillRequirements>
        <Crafting>6</Crafting>
      </skillRequirements>
    </recipeMaker>
    <apparel>
      <tags>

      </tags>
    </apparel>
    <comps>
      <li Class="CompProperties_CauseHediff_Apparel">
        <hediff></hediff>
        <part>PNTorso</part>
      </li>
    </comps>
  </ThingDef>-->
</Defs>