<?xml version="1.0" encoding="utf-8" ?>
<Defs>
  <!--==================================== 베이스 ====================================-->
  <AlienRace.BackstoryDef Abstract="True" Name="BasePanielBackStory">
    <bodyTypeMale>Female</bodyTypeMale>
    <bodyTypeFemale>Female</bodyTypeFemale>
    <forcedHediffs>
      <!--<li>PanielBaseHediff</li>
			<li>PN_AutomatonFuel_Addiction</li>
			<li>PN_Maintenance</li>-->
    </forcedHediffs>
    <spawnCategories>
      <li>PN_storys</li>
    </spawnCategories>
  </AlienRace.BackstoryDef>

  <!--템플릿
	<AlienRace.BackstoryDef ParentName="BasePanielBackStory">
		<defName>Paniel_Backstory</defName>
		<title>name</title>
		<titleShort>name</titleShort>
		<baseDescription>backstory</baseDescription>
		<slot>hood</slot>
		<skillGains>
			<li>
				<defName>Shooting</defName>
				<amount>2</amount>
			</li>
			<li>
				<defName>Melee</defName>
				<amount>2</amount>
			</li>
			<li>
				<defName>Construction</defName>
				<amount>2</amount>
			</li>
			<li>
				<defName>Mining</defName>
				<amount>2</amount>
			</li>
			<li>
				<defName>Cooking</defName>
				<amount>2</amount>
			</li>
			<li>
				<defName>Plants</defName>
				<amount>2</amount>
			</li>
			<li>
				<defName>Animals</defName>
				<amount>2</amount>
			</li>
			<li>
				<defName>Crafting</defName>
				<amount>2</amount>
			</li>			
			<li>
				<defName>Artistic</defName>
				<amount>2</amount>
			</li>
			<li>
				<defName>Medicine</defName>
				<amount>2</amount>
			</li>
			<li>
				<defName>Social</defName>
				<amount>2</amount>
			</li>			
			<li>
				<defName>Intellectual</defName>
				<amount>2</amount>
			</li>						
		</skillGains>
		<workDisables>
		</workDisables>
		<spawnCategories>
			<li></li>
		</spawnCategories>
        <forcedHediffs>
			<li></li>
		</forcedHediffs>
		<forcedTraits>
            <li>
                <defname>Psychopath</defname>
            </li>
        </forcedTraits>
        <disallowedTraits>
            <li>
                <defname>Bloodlust</defname>
            </li>
        </disallowedTraits>
	</AlienRace.BackstoryDef>
    -->

  <!--==================================== 유년기 ====================================-->
  <AlienRace.BackstoryDef ParentName="BasePanielBackStory">
    <defName>Paniel_Awful_Backstory</defName>
    <title>Automaton (awful)</title>
    <titleShort>Awful</titleShort>
    <baseDescription>This automaton is made wrong. Seriously.</baseDescription>
    <slot>Childhood</slot>
    <skillGains>

    </skillGains>
    <workDisables>
      <li>ManualSkilled</li>
      <li>Caring</li>
      <li>Artistic</li>
      <li>Social</li>
      <li>Intellectual</li>
    </workDisables>
    <spawnCategories>
      <li>Paniel_Story_Awful</li>
    </spawnCategories>
    <forcedHediffs>

    </forcedHediffs>
  </AlienRace.BackstoryDef>

  <AlienRace.BackstoryDef ParentName="BasePanielBackStory">
    <defName>Paniel_Poor_Backstory</defName>
    <title>Automaton (poor)</title>
    <titleShort>Poor</titleShort>
    <baseDescription>This automaton is made wrong.</baseDescription>
    <slot>Childhood</slot>
    <skillGains>

    </skillGains>
    <workDisables>
    </workDisables>
    <spawnCategories>
      <li>Paniel_Story_Poor</li>
    </spawnCategories>
    <forcedHediffs>

    </forcedHediffs>
  </AlienRace.BackstoryDef>

  <AlienRace.BackstoryDef ParentName="BasePanielBackStory">
    <defName>Paniel_Normal_Backstory</defName>
    <title>Automaton (normal)</title>
    <titleShort>Normal</titleShort>
    <baseDescription>It's an ordinary automaton.</baseDescription>
    <slot>Childhood</slot>
    <skillGains>

    </skillGains>
    <workDisables>
    </workDisables>
    <spawnCategories>
      <li>Paniel_Story_Start</li>
      <li>Paniel_Story_Normal</li>
    </spawnCategories>
    <forcedHediffs>

    </forcedHediffs>
  </AlienRace.BackstoryDef>

  <AlienRace.BackstoryDef ParentName="BasePanielBackStory">
    <defName>Paniel_Good_Backstory</defName>
    <title>Automaton (good)</title>
    <titleShort>Good</titleShort>
    <baseDescription>It's a well-made automaton.</baseDescription>
    <slot>Childhood</slot>
    <skillGains>

    </skillGains>
    <workDisables>
    </workDisables>
    <spawnCategories>
      <li>Paniel_Story_Good</li>
      <li>Paniel_Story_Testsubject</li>
    </spawnCategories>
    <forcedHediffs>

    </forcedHediffs>
  </AlienRace.BackstoryDef>

  <AlienRace.BackstoryDef ParentName="BasePanielBackStory">
    <defName>Paniel_Excellent_Backstory</defName>
    <title>Automaton (excellent)</title>
    <titleShort>Excellent</titleShort>
    <baseDescription>It's a very well-made automaton.</baseDescription>
    <slot>Childhood</slot>
    <skillGains>

    </skillGains>
    <workDisables>
    </workDisables>
    <spawnCategories>
      <li>Paniel_Story_Excellent</li>
    </spawnCategories>
    <forcedHediffs>

    </forcedHediffs>
  </AlienRace.BackstoryDef>

  <AlienRace.BackstoryDef ParentName="BasePanielBackStory">
    <defName>Paniel_Masterwork_Backstory</defName>
    <title>Automaton (masterwork)</title>
    <titleShort>Masterwork</titleShort>
    <baseDescription>It's an automaton perfected by Meister. Everything works perfectly.</baseDescription>
    <slot>Childhood</slot>
    <skillGains>

    </skillGains>
    <workDisables>
    </workDisables>
    <spawnCategories>
      <li>Paniel_Story_Masterwork</li>
    </spawnCategories>
    <forcedHediffs>

    </forcedHediffs>
  </AlienRace.BackstoryDef>

  <AlienRace.BackstoryDef ParentName="BasePanielBackStory">
    <defName>Paniel_Legendary_Backstory</defName>
    <title>Automaton (legendary)</title>
    <titleShort>Legendary</titleShort>
    <baseDescription>It's an incredibly perfect automaton. It's showing performance that goes beyond its original intentions.</baseDescription>
    <slot>Childhood</slot>
    <skillGains>

    </skillGains>
    <workDisables>
    </workDisables>
    <spawnCategories>
      <li>Paniel_Story_Legendary</li>
      <li>Paniel_Story_testStart</li>
    </spawnCategories>
    <forcedHediffs>

    </forcedHediffs>
  </AlienRace.BackstoryDef>

  <!--==================================== 성년기 ====================================-->
  <AlienRace.BackstoryDef ParentName="BasePanielBackStory">
    <defName>Paniel_Automaton_Backstory</defName>
    <title>Automaton</title>
    <titleShort>Automaton</titleShort>
    <baseDescription>backstory</baseDescription>
    <slot>Adulthood</slot>
    <skillGains>
    </skillGains>
    <workDisables>
      <li>Artistic</li>
      <li>Social</li>
      <li>Intellectual</li>
    </workDisables>
    <spawnCategories>
      <li>Paniel_Story_Basic</li>
    </spawnCategories>
    <forcedHediffs>

    </forcedHediffs>
  </AlienRace.BackstoryDef>

  <AlienRace.BackstoryDef ParentName="BasePanielBackStory">
    <defName>Paniel_AutomatonB_Backstory</defName>
    <title>Automaton for Noble</title>
    <titleShort>Noble Automaton</titleShort>
    <baseDescription>backstory</baseDescription>
    <slot>Adulthood</slot>
    <skillGains>

    </skillGains>
    <workDisables>
      <li>Artistic</li>
      <li>Social</li>
      <li>Intellectual</li>
    </workDisables>
    <spawnCategories>
      <li>Paniel_Story_Noble</li>
    </spawnCategories>
    <forcedHediffs>

    </forcedHediffs>
  </AlienRace.BackstoryDef>

  <AlienRace.BackstoryDef ParentName="BasePanielBackStory">
    <defName>Paniel_Royalmaiden_Backstory</defName>
    <title>Automaton for Royal</title>
    <titleShort>Royal Automaton</titleShort>
    <baseDescription>backstory</baseDescription>
    <slot>Adulthood</slot>
    <skillGains>
    </skillGains>
    <workDisables>

    </workDisables>
    <spawnCategories>
      <li>Paniel_Story_Royal</li>
    </spawnCategories>
    <forcedHediffs>

    </forcedHediffs>
  </AlienRace.BackstoryDef>

  <!--==================================== 꽝 ====================================-->
  <AlienRace.BackstoryDef ParentName="BasePanielBackStory">
    <defName>Paniel_FailureA_Backstory</defName>
    <title>Automaton Failure</title>
    <titleShort>Failure</titleShort>
    <baseDescription>This automaton is made wrong. Seriously.</baseDescription>
    <slot>Adulthood</slot>
    <workDisables>
      <li>ManualSkilled</li>
      <li>Caring</li>
      <li>Artistic</li>
      <li>Social</li>
      <li>Intellectual</li>
      <li>Animals</li>
      <li>Violent</li>
      <li>Cleaning</li>
      <li>Firefighting</li>
      <li>Hauling</li>
      <li>ManualDumb</li>
    </workDisables>
    <spawnCategories>
      <li>Paniel_Story_FailureA</li>
    </spawnCategories>
    <forcedHediffs>
      <li>PN_Give_Awful_Failure</li>
    </forcedHediffs>
  </AlienRace.BackstoryDef>

  <AlienRace.BackstoryDef ParentName="BasePanielBackStory">
    <defName>Paniel_FailureB_Backstory</defName>
    <title>Automaton Failure</title>
    <titleShort>Failure</titleShort>
    <baseDescription>This automaton is made wrong.</baseDescription>
    <slot>Adulthood</slot>
    <workDisables>
      <li>ManualSkilled</li>
      <li>Caring</li>
      <li>Artistic</li>
      <li>Social</li>
      <li>Intellectual</li>
      <li>Animals</li>
    </workDisables>
    <spawnCategories>
      <li>Paniel_Story_FailureB</li>
    </spawnCategories>
    <forcedHediffs>
      <li>PN_Give_Poor_Failure</li>
    </forcedHediffs>
  </AlienRace.BackstoryDef>

  <!--==================================== 전투형 ====================================-->
  <AlienRace.BackstoryDef ParentName="BasePanielBackStory" Name="PanielSoldierBackStory" Abstract="True">
    <disallowedTraits>
      <li>
        <defName>Industriousness</defName>
      </li>
      <li>
        <defName>TorturedArtist</defName>
      </li>
    </disallowedTraits>
    <workDisables>
      <li>Artistic</li>
      <li>Social</li>
      <li>Intellectual</li>
      <li>Cooking</li>
      <li>Crafting</li>
      <li>PlantWork</li>
    </workDisables>
  </AlienRace.BackstoryDef>

  <AlienRace.BackstoryDef ParentName="PanielSoldierBackStory">
    <defName>Paniel_MilitiaA_Backstory</defName>
    <title>Automaton Militia</title>
    <titleShort>Militia</titleShort>
    <baseDescription>This automaton is mainly used by militias.</baseDescription>
    <slot>Adulthood</slot>
    <skillGains>
      <li>
        <defName>Shooting</defName>
        <amount>3</amount>
      </li>
      <li>
        <defName>Melee</defName>
        <amount>3</amount>
      </li>
      <li>
        <defName>Animals</defName>
        <amount>3</amount>
      </li>
    </skillGains>
    <spawnCategories>
      <li>Paniel_Story_Start</li>
      <li>Paniel_Story_MilitiaA</li>
    </spawnCategories>
    <forcedHediffs>
      <li>PN_Give_Normal_Combat</li>
    </forcedHediffs>
  </AlienRace.BackstoryDef>

  <AlienRace.BackstoryDef ParentName="PanielSoldierBackStory">
    <defName>Paniel_MilitiaB_Backstory</defName>
    <title>Automaton Militia</title>
    <titleShort>Militia</titleShort>
    <baseDescription>This automaton is mainly used by militias.</baseDescription>
    <slot>Adulthood</slot>
    <skillGains>
      <li>
        <defName>Shooting</defName>
        <amount>6</amount>
      </li>
      <li>
        <defName>Melee</defName>
        <amount>6</amount>
      </li>
      <li>
        <defName>Animals</defName>
        <amount>6</amount>
      </li>
      <li>
        <defName>Medicine</defName>
        <amount>1</amount>
      </li>
    </skillGains>
    <spawnCategories>
      <li>Paniel_Story_MilitiaB</li>
    </spawnCategories>
    <forcedHediffs>
      <li>PN_Give_Good_Combat</li>
    </forcedHediffs>
  </AlienRace.BackstoryDef>

  <AlienRace.BackstoryDef ParentName="PanielSoldierBackStory">
    <defName>Paniel_SoldierA_Backstory</defName>
    <title>Automaton Soldier</title>
    <titleShort>Soldier</titleShort>
    <baseDescription>This automaton is used as a soldier in the military.</baseDescription>
    <slot>Adulthood</slot>
    <skillGains>
      <li>
        <defName>Shooting</defName>
        <amount>9</amount>
      </li>
      <li>
        <defName>Melee</defName>
        <amount>9</amount>
      </li>
      <li>
        <defName>Animals</defName>
        <amount>9</amount>
      </li>
      <li>
        <defName>Medicine</defName>
        <amount>3</amount>
      </li>
    </skillGains>
    <spawnCategories>
      <li>Paniel_Story_SoldierA</li>
    </spawnCategories>
    <forcedHediffs>
      <li>PN_Give_Excellent_Combat</li>
    </forcedHediffs>
  </AlienRace.BackstoryDef>

  <AlienRace.BackstoryDef ParentName="PanielSoldierBackStory">
    <defName>Paniel_SoldierB_Backstory</defName>
    <title>Automaton Soldier</title>
    <titleShort>Soldier</titleShort>
    <baseDescription>This automaton is used as a soldier in the military.</baseDescription>
    <slot>Adulthood</slot>
    <skillGains>
      <li>
        <defName>Shooting</defName>
        <amount>12</amount>
      </li>
      <li>
        <defName>Melee</defName>
        <amount>12</amount>
      </li>
      <li>
        <defName>Animals</defName>
        <amount>12</amount>
      </li>
      <li>
        <defName>Medicine</defName>
        <amount>5</amount>
      </li>
    </skillGains>
    <spawnCategories>
      <li>Paniel_Story_SoldierB</li>
    </spawnCategories>
    <forcedHediffs>
      <li>PN_Give_Masterwork_Combat</li>
    </forcedHediffs>
  </AlienRace.BackstoryDef>

  <AlienRace.BackstoryDef ParentName="PanielSoldierBackStory">
    <defName>Paniel_Royalguard_Backstory</defName>
    <title>Automaton Royal guard</title>
    <titleShort>Royal guard</titleShort>
    <baseDescription>This automaton is used by the Royal Guard.</baseDescription>
    <slot>Adulthood</slot>
    <skillGains>
      <li>
        <defName>Shooting</defName>
        <amount>18</amount>
      </li>
      <li>
        <defName>Melee</defName>
        <amount>18</amount>
      </li>
      <li>
        <defName>Animals</defName>
        <amount>18</amount>
      </li>
      <li>
        <defName>Medicine</defName>
        <amount>7</amount>
      </li>
    </skillGains>
    <spawnCategories>
      <li>Paniel_Story_Royalguard</li>
    </spawnCategories>
    <forcedHediffs>
      <li>PN_Give_Legendary_Combat</li>
    </forcedHediffs>
  </AlienRace.BackstoryDef>

  <!--==================================== 제작형 ====================================-->
  <AlienRace.BackstoryDef ParentName="BasePanielBackStory" Name="PanielWorkerBackStory" Abstract="True">
    <disallowedTraits>
      <li>
        <defName>ShootingAccuracy</defName>
      </li>
      <li>
        <defName>Brawler</defName>
      </li>
      <li>
        <defName>Tough</defName>
      </li>
    </disallowedTraits>
    <workDisables>
      <li>Animals</li>
      <li>Artistic</li>
      <li>Social</li>
      <li>Cooking</li>
      <li>Caring</li>
      <li>PlantWork</li>
    </workDisables>
  </AlienRace.BackstoryDef>

  <AlienRace.BackstoryDef ParentName="PanielWorkerBackStory">
    <defName>Paniel_ApprenticeA_Backstory</defName>
    <title>Automaton Apprentice</title>
    <titleShort>Apprentice</titleShort>
    <baseDescription>This automaton is used in many workshops for chores.</baseDescription>
    <slot>Adulthood</slot>
    <skillGains>
      <li>
        <defName>Construction</defName>
        <amount>3</amount>
      </li>
      <li>
        <defName>Mining</defName>
        <amount>3</amount>
      </li>
      <li>
        <defName>Crafting</defName>
        <amount>3</amount>
      </li>
    </skillGains>
    <spawnCategories>
      <li>Paniel_Story_Start</li>
      <li>Paniel_Story_ApprenticeA</li>
    </spawnCategories>
    <forcedHediffs>
      <li>PN_Give_Normal_Engineer</li>
    </forcedHediffs>
  </AlienRace.BackstoryDef>

  <AlienRace.BackstoryDef ParentName="PanielWorkerBackStory">
    <defName>Paniel_ApprenticeB_Backstory</defName>
    <title>Automaton Apprentice</title>
    <titleShort>Apprentice</titleShort>
    <baseDescription>This automaton is used in many workshops for chores.</baseDescription>
    <slot>Adulthood</slot>
    <skillGains>
      <li>
        <defName>Construction</defName>
        <amount>6</amount>
      </li>
      <li>
        <defName>Mining</defName>
        <amount>6</amount>
      </li>
      <li>
        <defName>Crafting</defName>
        <amount>6</amount>
      </li>
      <li>
        <defName>Intellectual</defName>
        <amount>1</amount>
      </li>
    </skillGains>
    <spawnCategories>
      <li>Paniel_Story_ApprenticeB</li>
    </spawnCategories>
    <forcedHediffs>
      <li>PN_Give_Good_Engineer</li>
    </forcedHediffs>
  </AlienRace.BackstoryDef>

  <AlienRace.BackstoryDef ParentName="PanielWorkerBackStory">
    <defName>Paniel_JourneymanA_Backstory</defName>
    <title>Automaton journeyman</title>
    <titleShort>Journeyman</titleShort>
    <baseDescription>This automaton is used to assist the meister.</baseDescription>
    <slot>Adulthood</slot>
    <skillGains>
      <li>
        <defName>Construction</defName>
        <amount>9</amount>
      </li>
      <li>
        <defName>Mining</defName>
        <amount>9</amount>
      </li>
      <li>
        <defName>Crafting</defName>
        <amount>9</amount>
      </li>
      <li>
        <defName>Intellectual</defName>
        <amount>3</amount>
      </li>
    </skillGains>
    <spawnCategories>
      <li>Paniel_Story_journeymanA</li>
    </spawnCategories>
    <forcedHediffs>
      <li>PN_Give_Excellent_Engineer</li>
    </forcedHediffs>
  </AlienRace.BackstoryDef>

  <AlienRace.BackstoryDef ParentName="PanielWorkerBackStory">
    <defName>Paniel_JourneymanB_Backstory</defName>
    <title>Automaton journeyman</title>
    <titleShort>Journeyman</titleShort>
    <baseDescription>This automaton is used to assist the meister.</baseDescription>
    <slot>Adulthood</slot>
    <skillGains>
      <li>
        <defName>Construction</defName>
        <amount>12</amount>
      </li>
      <li>
        <defName>Mining</defName>
        <amount>12</amount>
      </li>
      <li>
        <defName>Crafting</defName>
        <amount>12</amount>
      </li>
      <li>
        <defName>Intellectual</defName>
        <amount>5</amount>
      </li>
    </skillGains>
    <spawnCategories>
      <li>Paniel_Story_journeymanB</li>
    </spawnCategories>
    <forcedHediffs>
      <li>PN_Give_Masterwork_Engineer</li>
    </forcedHediffs>
  </AlienRace.BackstoryDef>

  <AlienRace.BackstoryDef ParentName="PanielWorkerBackStory">
    <defName>Paniel_Meister_Backstory</defName>
    <title>Automaton Meister</title>
    <titleShort>Meister</titleShort>
    <baseDescription>This automaton has better crafting skills than humans.</baseDescription>
    <slot>Adulthood</slot>
    <skillGains>
      <li>
        <defName>Construction</defName>
        <amount>18</amount>
      </li>
      <li>
        <defName>Mining</defName>
        <amount>18</amount>
      </li>
      <li>
        <defName>Crafting</defName>
        <amount>18</amount>
      </li>
      <li>
        <defName>Intellectual</defName>
        <amount>7</amount>
      </li>
    </skillGains>
    <spawnCategories>
      <li>Paniel_Story_Meister</li>
    </spawnCategories>
    <forcedHediffs>
      <li>PN_Give_Legendary_Engineer</li>
    </forcedHediffs>
  </AlienRace.BackstoryDef>

  <!--==================================== 가정형 ====================================-->
  <AlienRace.BackstoryDef ParentName="BasePanielBackStory" Name="PanielMaidBackStory" Abstract="True">
    <disallowedTraits>
      <li>
        <defName>ShootingAccuracy</defName>
      </li>
      <li>
        <defName>Brawler</defName>
      </li>
      <li>
        <defName>Tough</defName>
      </li>
      <li>
        <defName>TorturedArtist</defName>
      </li>
    </disallowedTraits>
    <workDisables>
      <li>Artistic</li>
      <li>Animals</li>
      <li>Mining</li>
      <li>Intellectual</li>
    </workDisables>
  </AlienRace.BackstoryDef>

  <AlienRace.BackstoryDef ParentName="PanielMaidBackStory">
    <defName>Paniel_MaidA_Backstory</defName>
    <title>Automaton Maid</title>
    <titleShort>Maid</titleShort>
    <baseDescription>This automaton is used as a maid in many homes.</baseDescription>
    <slot>Adulthood</slot>
    <skillGains>
      <li>
        <defName>Cooking</defName>
        <amount>3</amount>
      </li>
      <li>
        <defName>Plants</defName>
        <amount>3</amount>
      </li>
      <li>
        <defName>Medicine</defName>
        <amount>3</amount>
      </li>
    </skillGains>
    <spawnCategories>
      <li>Paniel_Story_Start</li>
      <li>Paniel_Story_MaidA</li>
    </spawnCategories>
    <forcedHediffs>
      <li>PN_Give_Normal_Domestic</li>
    </forcedHediffs>
  </AlienRace.BackstoryDef>

  <AlienRace.BackstoryDef ParentName="PanielMaidBackStory">
    <defName>Paniel_MaidB_Backstory</defName>
    <title>Automaton Maid</title>
    <titleShort>Maid</titleShort>
    <baseDescription>This automaton is used as a maid in many homes.</baseDescription>
    <slot>Adulthood</slot>
    <skillGains>
      <li>
        <defName>Cooking</defName>
        <amount>6</amount>
      </li>
      <li>
        <defName>Plants</defName>
        <amount>6</amount>
      </li>
      <li>
        <defName>Medicine</defName>
        <amount>6</amount>
      </li>
      <li>
        <defName>Social</defName>
        <amount>1</amount>
      </li>
    </skillGains>
    <spawnCategories>
      <li>Paniel_Story_MaidB</li>
    </spawnCategories>
    <forcedHediffs>
      <li>PN_Give_Good_Domestic</li>
    </forcedHediffs>
  </AlienRace.BackstoryDef>

  <AlienRace.BackstoryDef ParentName="PanielMaidBackStory">
    <defName>Paniel_HousemaidA_Backstory</defName>
    <title>Automaton Housekeeper maid</title>
    <titleShort>Housekeeper Maid</titleShort>
    <baseDescription>This automaton leads the other maids in the noble mansion.</baseDescription>
    <slot>Adulthood</slot>
    <skillGains>
      <li>
        <defName>Cooking</defName>
        <amount>9</amount>
      </li>
      <li>
        <defName>Plants</defName>
        <amount>9</amount>
      </li>
      <li>
        <defName>Medicine</defName>
        <amount>9</amount>
      </li>
      <li>
        <defName>Social</defName>
        <amount>3</amount>
      </li>
    </skillGains>
    <spawnCategories>
      <li>Paniel_Story_HousemaidA</li>
    </spawnCategories>
    <forcedHediffs>
      <li>PN_Give_Excellent_Domestic</li>
    </forcedHediffs>
  </AlienRace.BackstoryDef>

  <AlienRace.BackstoryDef ParentName="PanielMaidBackStory">
    <defName>Paniel_HousemaidB_Backstory</defName>
    <title>Automaton Housekeeper maid</title>
    <titleShort>Housekeeper</titleShort>
    <baseDescription>This automaton leads the other maids in the noble mansion.</baseDescription>
    <slot>Adulthood</slot>
    <skillGains>
      <li>
        <defName>Cooking</defName>
        <amount>12</amount>
      </li>
      <li>
        <defName>Plants</defName>
        <amount>12</amount>
      </li>
      <li>
        <defName>Medicine</defName>
        <amount>12</amount>
      </li>
      <li>
        <defName>Social</defName>
        <amount>5</amount>
      </li>
    </skillGains>
    <spawnCategories>
      <li>Paniel_Story_HousemaidB</li>
    </spawnCategories>
    <forcedHediffs>
      <li>PN_Give_Masterwork_Domestic</li>
    </forcedHediffs>
  </AlienRace.BackstoryDef>

  <AlienRace.BackstoryDef ParentName="PanielMaidBackStory">
    <defName>Paniel_Ladysmaid_Backstory</defName>
    <title>Automaton Lady's maid</title>
    <titleShort>Lady's maid</titleShort>
    <baseDescription>This automaton is used as a royal servant.</baseDescription>
    <slot>Adulthood</slot>
    <skillGains>
      <li>
        <defName>Cooking</defName>
        <amount>18</amount>
      </li>
      <li>
        <defName>Plants</defName>
        <amount>18</amount>
      </li>
      <li>
        <defName>Medicine</defName>
        <amount>18</amount>
      </li>
      <li>
        <defName>Social</defName>
        <amount>7</amount>
      </li>
    </skillGains>
    <spawnCategories>
      <li>Paniel_Story_Ladysmaid</li>
    </spawnCategories>
    <forcedHediffs>
      <li>PN_Give_Legendary_Domestic</li>
    </forcedHediffs>
  </AlienRace.BackstoryDef>

  <!--테스트-->
  <AlienRace.BackstoryDef ParentName="PanielWorkerBackStory">
    <defName>Paniel_test_Backstory</defName>
    <title>Automaton Meister test</title>
    <titleShort>Meister</titleShort>
    <baseDescription>backstory</baseDescription>
    <slot>Adulthood</slot>
    <skillGains>
      <li>
        <defName>Shooting</defName>
        <amount>15</amount>
      </li>
      <li>
        <defName>Construction</defName>
        <amount>18</amount>
      </li>
      <li>
        <defName>Mining</defName>
        <amount>18</amount>
      </li>
      <li>
        <defName>Crafting</defName>
        <amount>20</amount>
      </li>
      <li>
        <defName>Intellectual</defName>
        <amount>5</amount>
      </li>
    </skillGains>
    <spawnCategories>
      <li>Paniel_Story_testStart</li>
    </spawnCategories>
    <forcedHediffs>
      <li>PN_Give_Legendary_Engineer</li>
    </forcedHediffs>
  </AlienRace.BackstoryDef>

  <!--==================================== 실험체 ====================================-->

  <AlienRace.BackstoryDef ParentName="BasePanielBackStory">
    <defName>Paniel_Testsubject_Backstory</defName>
    <title>Automaton Test subject</title>
    <titleShort>Test subject</titleShort>
    <baseDescription>This automaton was built to test a new module at PnL industry. It is showing signs of mental instability.</baseDescription>
    <slot>Adulthood</slot>
    <skillGains>
      <li>
        <defName>Shooting</defName>
        <amount>4</amount>
      </li>
      <li>
        <defName>Melee</defName>
        <amount>4</amount>
      </li>
      <li>
        <defName>Construction</defName>
        <amount>4</amount>
      </li>
      <li>
        <defName>Plants</defName>
        <amount>4</amount>
      </li>
      <li>
        <defName>Crafting</defName>
        <amount>4</amount>
      </li>
      <li>
        <defName>Medicine</defName>
        <amount>4</amount>
      </li>
      <li>
        <defName>Intellectual</defName>
        <amount>4</amount>
      </li>
    </skillGains>
    <workDisables>
      <li>Artistic</li>
    </workDisables>
    <spawnCategories Inherit="false">
      <li>Paniel_Story_Testsubject</li>
    </spawnCategories>
    <forcedHediffs>
      <li>PN_Give_Testsubject</li>
    </forcedHediffs>
    <forcedTraits>
      <!--<li>
            <defName></defName>
        </li>-->
    </forcedTraits>
    <disallowedTraits>
      <li>
        <defName>NaturalMood</defName>
        <degree>2</degree>
      </li>
      <li>
        <defName>NaturalMood</defName>
        <degree>1</degree>
      </li>
      <li>
        <defName>Nerves</defName>
        <degree>2</degree>
      </li>
      <li>
        <defName>Nerves</defName>
        <degree>1</degree>
      </li>
      <li>
        <defName>PsychicSensitivity</defName>
        <degree>-1</degree>
      </li>
      <li>
        <defName>PsychicSensitivity</defName>
        <degree>-2</degree>
      </li>
    </disallowedTraits>
  </AlienRace.BackstoryDef>
</Defs>
