relicChance 추가
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@ -917,6 +917,7 @@
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<label>PnL twin pistol</label>
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<label>PnL twin pistol</label>
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<description>[caution] : Automaton exclusive weapon.\n\nA dual pistol that fires a lot of bullets at a close range. Used by the Royal Guard's Special Forces Automaton. In conjunction with the automaton, it enables fast reloading and gives the user high melee combat ability.</description>
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<description>[caution] : Automaton exclusive weapon.\n\nA dual pistol that fires a lot of bullets at a close range. Used by the Royal Guard's Special Forces Automaton. In conjunction with the automaton, it enables fast reloading and gives the user high melee combat ability.</description>
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<techLevel>Spacer</techLevel>
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<techLevel>Spacer</techLevel>
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<relicChance>1</relicChance>
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<graphicData>
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<graphicData>
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<texPath>Things/Weapons/PNTwinpistol</texPath>
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<texPath>Things/Weapons/PNTwinpistol</texPath>
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<graphicClass>Graphic_Single</graphicClass>
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<graphicClass>Graphic_Single</graphicClass>
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@ -945,6 +946,9 @@
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<Plasteel>75</Plasteel>
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<Plasteel>75</Plasteel>
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<ComponentSpacer>2</ComponentSpacer>
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<ComponentSpacer>2</ComponentSpacer>
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</costList>
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</costList>
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<comps>
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<li Class="CompProperties_Styleable"></li>
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</comps>
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<verbs>
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<verbs>
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<li Class="TorgueAnty.Verb_Properties_ShotGun">
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<li Class="TorgueAnty.Verb_Properties_ShotGun">
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<verbClass>TorgueAnty.Verb_Shoot_ShotGun</verbClass>
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<verbClass>TorgueAnty.Verb_Shoot_ShotGun</verbClass>
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@ -1018,6 +1022,7 @@
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<label>PnL royal rifle</label>
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<label>PnL royal rifle</label>
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<description>[caution] : Automaton exclusive weapon.\n\nroyla guard rifle produced by PnL industry. Users can choose between rapid fire mode and accuracy mode.</description>
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<description>[caution] : Automaton exclusive weapon.\n\nroyla guard rifle produced by PnL industry. Users can choose between rapid fire mode and accuracy mode.</description>
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<techLevel>Spacer</techLevel>
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<techLevel>Spacer</techLevel>
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<relicChance>1</relicChance>
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<graphicData>
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<graphicData>
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<texPath>Things/Weapons/PNRoyalRifle</texPath>
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<texPath>Things/Weapons/PNRoyalRifle</texPath>
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<graphicClass>Graphic_Single</graphicClass>
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<graphicClass>Graphic_Single</graphicClass>
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@ -1050,6 +1055,7 @@
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<li>
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<li>
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<compClass>AdditionalVerb.Comp_VerbSaveable</compClass>
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<compClass>AdditionalVerb.Comp_VerbSaveable</compClass>
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</li>
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</li>
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<li Class="CompProperties_Styleable"></li>
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<li Class="SYS.CompProperties_Sheath">
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<li Class="SYS.CompProperties_Sheath">
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<sheathOnlyGraphicData>
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<sheathOnlyGraphicData>
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<texPath>Things/Weapons/SYS/PNRoyalRifle_Sheath</texPath>
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<texPath>Things/Weapons/SYS/PNRoyalRifle_Sheath</texPath>
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@ -63,7 +63,7 @@
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<ThingDef Name="PN_BaseWeapon_Bladelink" ParentName="PN_BaseWeapon" Abstract="True">
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<ThingDef Name="PN_BaseWeapon_Bladelink" ParentName="PN_BaseWeapon" Abstract="True">
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<techLevel>Ultra</techLevel>
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<techLevel>Ultra</techLevel>
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<tradeNeverStack>true</tradeNeverStack>
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<tradeNeverStack>true</tradeNeverStack>
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<relicChance>0</relicChance>
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<relicChance>1</relicChance>
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<weaponTags>
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<weaponTags>
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<li>PN_Bladelink</li>
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<li>PN_Bladelink</li>
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</weaponTags>
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</weaponTags>
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<li Class="CompProperties_BladelinkWeapon">
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<li Class="CompProperties_BladelinkWeapon">
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<biocodeOnEquip>true</biocodeOnEquip>
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<biocodeOnEquip>true</biocodeOnEquip>
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</li>
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</li>
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<li Class="CompProperties_Styleable"></li>
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</comps>
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</comps>
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<smeltable>true</smeltable>
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<smeltable>true</smeltable>
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<burnableByRecipe>true</burnableByRecipe>
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<burnableByRecipe>true</burnableByRecipe>
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