등급 밸런스 조정
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@ -114,6 +114,7 @@
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</spawnCategories>
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<forcedHediffs>
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<li>Paniel_Synchro_Awful</li>
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<li>PN_Base_booting</li>
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</forcedHediffs>
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</AlienRace.BackstoryDef>
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@ -133,6 +134,7 @@
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</spawnCategories>
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<forcedHediffs>
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<li>Paniel_Synchro_Poor</li>
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<li>PN_Base_booting</li>
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</forcedHediffs>
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</AlienRace.BackstoryDef>
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@ -153,6 +155,7 @@
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</spawnCategories>
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<forcedHediffs>
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<li>Paniel_Synchro_Normal</li>
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<li>PN_Normal_booting</li>
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</forcedHediffs>
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</AlienRace.BackstoryDef>
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@ -173,6 +176,7 @@
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</spawnCategories>
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<forcedHediffs>
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<li>Paniel_Synchro_Good</li>
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<li>PN_Normal_booting</li>
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</forcedHediffs>
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</AlienRace.BackstoryDef>
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@ -192,6 +196,7 @@
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</spawnCategories>
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<forcedHediffs>
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<li>Paniel_Synchro_Excellent</li>
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<li>PN_Noble_booting</li>
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</forcedHediffs>
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</AlienRace.BackstoryDef>
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@ -211,6 +216,7 @@
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</spawnCategories>
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<forcedHediffs>
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<li>Paniel_Synchro_Masterwork</li>
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<li>PN_Noble_booting</li>
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</forcedHediffs>
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</AlienRace.BackstoryDef>
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@ -231,6 +237,7 @@
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</spawnCategories>
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<forcedHediffs>
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<li>Paniel_Synchro_Legendary</li>
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<li>PN_Royal_booting</li>
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</forcedHediffs>
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</AlienRace.BackstoryDef>
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@ -1,143 +1,5 @@
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<?xml version="1.0" encoding="utf-8" ?>
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<Defs>
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<!--==================================== 동조율 ====================================-->
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<HediffDef Abstract="True" Name="PanielSynchroBase">
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<hediffClass>HediffWithComps</hediffClass>
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<defaultLabelColor>(1,1,0.5)</defaultLabelColor>
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<scenarioCanAdd>false</scenarioCanAdd>
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<maxSeverity>1</maxSeverity>
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<initialSeverity>1</initialSeverity>
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<isBad>false</isBad>
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<countsAsAddedPartOrImplant>true</countsAsAddedPartOrImplant>
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</HediffDef>
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<HediffDef ParentName="PanielSynchroBase">
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<defName>Paniel_Synchro_Awful</defName>
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<label>Automaton (awful)</label>
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<description>Sync Rate</description>
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<stages>
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<li>
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<capMods>
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<li>
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<capacity>Consciousness</capacity>
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<offset>-0.30</offset>
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</li>
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</capMods>
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<statOffsets>
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<!--<ArmorRating_Sharp>0.24</ArmorRating_Sharp>
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<ArmorRating_Blunt>0.048</ArmorRating_Blunt>
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<ArmorRating_Heat>0.06</ArmorRating_Heat>-->
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</statOffsets>
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</li>
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</stages>
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</HediffDef>
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<HediffDef ParentName="PanielSynchroBase">
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<defName>Paniel_Synchro_Poor</defName>
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<label>Automaton (poor)</label>
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<description>Sync Rate</description>
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<stages>
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<li>
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<capMods>
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<li>
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<capacity>Consciousness</capacity>
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<offset>-0.15</offset>
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</li>
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</capMods>
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<statOffsets>
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</statOffsets>
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</li>
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</stages>
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</HediffDef>
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<HediffDef ParentName="PanielSynchroBase">
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<defName>Paniel_Synchro_Normal</defName>
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<label>Automaton (normal)</label>
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<description>Sync Rate</description>
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<stages>
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<li>
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<capMods>
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</capMods>
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<statOffsets>
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</statOffsets>
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</li>
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</stages>
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</HediffDef>
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<HediffDef ParentName="PanielSynchroBase">
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<defName>Paniel_Synchro_Good</defName>
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<label>Automaton (good)</label>
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<description>Sync Rate</description>
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<stages>
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<li>
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<capMods>
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<li>
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<capacity>Consciousness</capacity>
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<offset>0.05</offset>
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</li>
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</capMods>
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<statOffsets>
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</statOffsets>
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</li>
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</stages>
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</HediffDef>
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<HediffDef ParentName="PanielSynchroBase">
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<defName>Paniel_Synchro_Excellent</defName>
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<label>Automaton (excellent)</label>
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<description>Sync Rate</description>
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<stages>
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<li>
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<capMods>
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<li>
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<capacity>Consciousness</capacity>
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<offset>0.10</offset>
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</li>
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</capMods>
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<statOffsets>
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</statOffsets>
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</li>
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</stages>
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</HediffDef>
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<HediffDef ParentName="PanielSynchroBase">
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<defName>Paniel_Synchro_Masterwork</defName>
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<label>Automaton (masterwork)</label>
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<description>Sync Rate</description>
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<stages>
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<li>
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<capMods>
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<li>
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<capacity>Consciousness</capacity>
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<offset>0.15</offset>
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</li>
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</capMods>
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<statOffsets>
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<MentalBreakThreshold>-0.08</MentalBreakThreshold>
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</statOffsets>
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</li>
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</stages>
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</HediffDef>
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<HediffDef ParentName="PanielSynchroBase">
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<defName>Paniel_Synchro_Legendary</defName>
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<label>Automaton (legendary)</label>
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<description>Sync Rate</description>
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<stages>
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<li>
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<capMods>
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<li>
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<capacity>Consciousness</capacity>
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<offset>0.25</offset>
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</li>
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</capMods>
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<statOffsets>
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<MentalBreakThreshold>-0.08</MentalBreakThreshold>
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</statOffsets>
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</li>
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</stages>
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</HediffDef>
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<!--==================================== 면역 ====================================-->
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<HediffDef>
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<defName>PN_Immune_System</defName>
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557
1.3/Defs/HediffDefs/Hediffs_AutomatonGrade.xml
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557
1.3/Defs/HediffDefs/Hediffs_AutomatonGrade.xml
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@ -0,0 +1,557 @@
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<?xml version="1.0" encoding="utf-8" ?>
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<Defs>
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<!--==================================== 동조율 ====================================-->
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<HediffDef Abstract="True" Name="PanielSynchroBase">
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<hediffClass>HediffWithComps</hediffClass>
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<defaultLabelColor>(1,1,0.5)</defaultLabelColor>
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<scenarioCanAdd>false</scenarioCanAdd>
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<maxSeverity>1</maxSeverity>
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<initialSeverity>1</initialSeverity>
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<isBad>false</isBad>
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<countsAsAddedPartOrImplant>true</countsAsAddedPartOrImplant>
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</HediffDef>
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<HediffDef ParentName="PanielSynchroBase">
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<defName>Paniel_Synchro_Awful</defName>
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<label>Automaton (awful)</label>
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<description>Sync Rate</description>
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<stages>
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<li>
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<capMods>
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<li>
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<capacity>Consciousness</capacity>
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<offset>-0.30</offset>
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</li>
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</capMods>
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<statOffsets>
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<!--<ArmorRating_Sharp>0.24</ArmorRating_Sharp>
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<ArmorRating_Blunt>0.048</ArmorRating_Blunt>
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<ArmorRating_Heat>0.06</ArmorRating_Heat>-->
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</statOffsets>
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</li>
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</stages>
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</HediffDef>
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<HediffDef ParentName="PanielSynchroBase">
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<defName>Paniel_Synchro_Poor</defName>
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<label>Automaton (poor)</label>
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<description>Sync Rate</description>
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<stages>
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<li>
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<capMods>
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<!--<li>
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<capacity>Consciousness</capacity>
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<offset>-0.2</offset>
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</li>-->
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</capMods>
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<statOffsets>
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</statOffsets>
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</li>
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</stages>
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</HediffDef>
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<HediffDef ParentName="PanielSynchroBase">
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<defName>Paniel_Synchro_Normal</defName>
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<label>Automaton (normal)</label>
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<description>Sync Rate</description>
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<stages>
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<li>
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<capMods>
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<!--<li>
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<capacity>Consciousness</capacity>
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<offset>-0.1</offset>
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</li>-->
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</capMods>
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<statOffsets>
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</statOffsets>
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</li>
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</stages>
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</HediffDef>
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<HediffDef ParentName="PanielSynchroBase">
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<defName>Paniel_Synchro_Good</defName>
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<label>Automaton (good)</label>
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<description>Sync Rate</description>
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<stages>
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<li>
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<capMods>
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<li>
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<capacity>Consciousness</capacity>
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<offset>0.10</offset>
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</li>
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</capMods>
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<statOffsets>
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</statOffsets>
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</li>
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</stages>
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</HediffDef>
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<HediffDef ParentName="PanielSynchroBase">
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<defName>Paniel_Synchro_Excellent</defName>
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<label>Automaton (excellent)</label>
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<description>Sync Rate</description>
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<stages>
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<li>
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<capMods>
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<li>
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<capacity>Consciousness</capacity>
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<offset>0.10</offset>
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</li>
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</capMods>
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<statOffsets>
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</statOffsets>
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</li>
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</stages>
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</HediffDef>
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<HediffDef ParentName="PanielSynchroBase">
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<defName>Paniel_Synchro_Masterwork</defName>
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<label>Automaton (masterwork)</label>
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<description>Sync Rate</description>
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<stages>
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<li>
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<capMods>
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<li>
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<capacity>Consciousness</capacity>
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<offset>0.20</offset>
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</li>
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</capMods>
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<statOffsets>
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<MentalBreakThreshold>-0.04</MentalBreakThreshold>
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</statOffsets>
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</li>
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</stages>
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</HediffDef>
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<HediffDef ParentName="PanielSynchroBase">
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<defName>Paniel_Synchro_Legendary</defName>
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<label>Automaton (legendary)</label>
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<description>Sync Rate</description>
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<stages>
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<li>
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<capMods>
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<li>
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<capacity>Consciousness</capacity>
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<offset>0.20</offset>
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</li>
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</capMods>
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<statOffsets>
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<MentalBreakThreshold>-0.08</MentalBreakThreshold>
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</statOffsets>
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</li>
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</stages>
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</HediffDef>
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<!--==================================== 등급 버프 ====================================-->
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<!--기본-->
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<HediffDef>
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<defName>PN_Base_booting</defName>
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<label>boot up automaton (Base)</label>
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<description>...</description>
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<hediffClass>HediffWithComps</hediffClass>
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<defaultLabelColor>(0.6, 0.6, 1.0)</defaultLabelColor>
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<scenarioCanAdd>false</scenarioCanAdd>
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<maxSeverity>1</maxSeverity>
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<initialSeverity>1</initialSeverity>
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<isBad>false</isBad>
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<stages>
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<li>
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<becomeVisible>false</becomeVisible>
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</li>
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</stages>
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<comps>
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<li Class="MoharHediffs.HediffCompProperties_MultipleHediff">
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<bodyDef>PanielBody</bodyDef>
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<hediffAndBodypart>
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<li>
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<hediff>BaseGradeEye</hediff>
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<bodyPartLabel>left sight sensor</bodyPartLabel>
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</li>
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<li>
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<hediff>BaseGradeEye</hediff>
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<bodyPartLabel>right sight sensor</bodyPartLabel>
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</li>
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<li>
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<hediff>BaseGradeEar</hediff>
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<bodyPartLabel>left hearing sensor</bodyPartLabel>
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</li>
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<li>
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<hediff>BaseGradeEar</hediff>
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<bodyPartLabel>right hearing sensor</bodyPartLabel>
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</li>
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<li>
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<hediff>BaseGradeArm</hediff>
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<bodyPartLabel>left shoulder</bodyPartLabel>
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</li>
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<li>
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<hediff>BaseGradeArm</hediff>
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<bodyPartLabel>right shoulder</bodyPartLabel>
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</li>
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<li>
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<hediff>BaseGradeLeg</hediff>
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<bodyPartLabel>left leg</bodyPartLabel>
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</li>
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<li>
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<hediff>BaseGradeLeg</hediff>
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<bodyPartLabel>right leg</bodyPartLabel>
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</li>
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</hediffAndBodypart>
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<debug>false</debug>
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</li>
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</comps>
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</HediffDef>
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<HediffDef Abstract="True" Name="PN_Base_Implant" ParentName="AddedBodyPartBase">
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<woundAnchorRange>0</woundAnchorRange>
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<displayWound>true</displayWound>
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<scenarioCanAdd>false</scenarioCanAdd>
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<addedPartProps>
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<solid>true</solid>
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<partEfficiency>1.0</partEfficiency>
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<betterThanNatural>true</betterThanNatural>
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</addedPartProps>
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<stages>
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<li>
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<becomeVisible>false</becomeVisible>
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</li>
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</stages>
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</HediffDef>
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<HediffDef ParentName="PN_Base_Implant">
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<defName>BaseGradeEye</defName>
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<label>automaton eye (base)</label>
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<labelNoun>a automaton eye</labelNoun>
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<description>..</description>
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</HediffDef>
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<HediffDef ParentName="PN_Base_Implant">
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<defName>BaseGradeEar</defName>
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<label>automaton ear (base)</label>
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<labelNoun>a automaton ear</labelNoun>
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<description>..</description>
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</HediffDef>
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<HediffDef ParentName="PN_Base_Implant">
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<defName>BaseGradeArm</defName>
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<label>automaton arm (base)</label>
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<labelNoun>a automaton arm</labelNoun>
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<description>..</description>
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</HediffDef>
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<HediffDef ParentName="PN_Base_Implant">
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<defName>BaseGradeLeg</defName>
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<label>automaton leg (base)</label>
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<labelNoun>a automaton leg</labelNoun>
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<description>..</description>
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</HediffDef>
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<!--일반(노말/굿)-->
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<HediffDef>
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<defName>PN_Normal_booting</defName>
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<label>boot up automaton (normal)</label>
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<description>...</description>
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<hediffClass>HediffWithComps</hediffClass>
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<defaultLabelColor>(0.6, 0.6, 1.0)</defaultLabelColor>
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<scenarioCanAdd>false</scenarioCanAdd>
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<maxSeverity>1</maxSeverity>
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<initialSeverity>1</initialSeverity>
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<isBad>false</isBad>
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<stages>
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<li>
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<becomeVisible>false</becomeVisible>
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</li>
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</stages>
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<comps>
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<li Class="MoharHediffs.HediffCompProperties_MultipleHediff">
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<bodyDef>PanielBody</bodyDef>
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<hediffAndBodypart>
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<li>
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<hediff>NormalGradeEye</hediff>
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<bodyPartLabel>left sight sensor</bodyPartLabel>
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</li>
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<li>
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<hediff>NormalGradeEye</hediff>
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<bodyPartLabel>right sight sensor</bodyPartLabel>
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</li>
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<li>
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<hediff>NormalGradeEar</hediff>
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<bodyPartLabel>left hearing sensor</bodyPartLabel>
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</li>
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<li>
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<hediff>NormalGradeEar</hediff>
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<bodyPartLabel>right hearing sensor</bodyPartLabel>
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</li>
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<li>
|
||||
<hediff>NormalGradeArm</hediff>
|
||||
<bodyPartLabel>left shoulder</bodyPartLabel>
|
||||
</li>
|
||||
<li>
|
||||
<hediff>NormalGradeArm</hediff>
|
||||
<bodyPartLabel>right shoulder</bodyPartLabel>
|
||||
</li>
|
||||
<li>
|
||||
<hediff>NormalGradeLeg</hediff>
|
||||
<bodyPartLabel>left leg</bodyPartLabel>
|
||||
</li>
|
||||
<li>
|
||||
<hediff>NormalGradeLeg</hediff>
|
||||
<bodyPartLabel>right leg</bodyPartLabel>
|
||||
</li>
|
||||
</hediffAndBodypart>
|
||||
<debug>false</debug>
|
||||
</li>
|
||||
</comps>
|
||||
</HediffDef>
|
||||
|
||||
<HediffDef Abstract="True" Name="PN_Normal_Implant" ParentName="AddedBodyPartBase">
|
||||
<woundAnchorRange>0</woundAnchorRange>
|
||||
<displayWound>true</displayWound>
|
||||
<scenarioCanAdd>false</scenarioCanAdd>
|
||||
<addedPartProps>
|
||||
<solid>true</solid>
|
||||
<partEfficiency>1.10</partEfficiency>
|
||||
<betterThanNatural>true</betterThanNatural>
|
||||
</addedPartProps>
|
||||
<stages>
|
||||
<li>
|
||||
<becomeVisible>false</becomeVisible>
|
||||
</li>
|
||||
</stages>
|
||||
</HediffDef>
|
||||
|
||||
<HediffDef ParentName="PN_Normal_Implant">
|
||||
<defName>NormalGradeEye</defName>
|
||||
<label>automaton eye (normal)</label>
|
||||
<labelNoun>a automaton eye</labelNoun>
|
||||
<description>..</description>
|
||||
</HediffDef>
|
||||
|
||||
<HediffDef ParentName="PN_Normal_Implant">
|
||||
<defName>NormalGradeEar</defName>
|
||||
<label>automaton ear (normal)</label>
|
||||
<labelNoun>a automaton ear</labelNoun>
|
||||
<description>..</description>
|
||||
</HediffDef>
|
||||
|
||||
<HediffDef ParentName="PN_Normal_Implant">
|
||||
<defName>NormalGradeArm</defName>
|
||||
<label>automaton arm (normal)</label>
|
||||
<labelNoun>a automaton arm</labelNoun>
|
||||
<description>..</description>
|
||||
</HediffDef>
|
||||
|
||||
<HediffDef ParentName="PN_Normal_Implant">
|
||||
<defName>NormalGradeLeg</defName>
|
||||
<label>automaton leg (normal)</label>
|
||||
<labelNoun>a automaton leg</labelNoun>
|
||||
<description>..</description>
|
||||
</HediffDef>
|
||||
|
||||
<!--노블(엑셀/마스터)-->
|
||||
|
||||
<HediffDef>
|
||||
<defName>PN_Noble_booting</defName>
|
||||
<label>boot up a automaton (noble)</label>
|
||||
<description>...</description>
|
||||
<hediffClass>HediffWithComps</hediffClass>
|
||||
<defaultLabelColor>(0.6, 0.6, 1.0)</defaultLabelColor>
|
||||
<scenarioCanAdd>false</scenarioCanAdd>
|
||||
<maxSeverity>1</maxSeverity>
|
||||
<initialSeverity>1</initialSeverity>
|
||||
<isBad>false</isBad>
|
||||
<stages>
|
||||
<li>
|
||||
<becomeVisible>false</becomeVisible>
|
||||
</li>
|
||||
</stages>
|
||||
<comps>
|
||||
<li Class="MoharHediffs.HediffCompProperties_MultipleHediff">
|
||||
<bodyDef>PanielBody</bodyDef>
|
||||
<hediffAndBodypart>
|
||||
<li>
|
||||
<hediff>NobleGradeEye</hediff>
|
||||
<bodyPartLabel>left sight sensor</bodyPartLabel>
|
||||
</li>
|
||||
<li>
|
||||
<hediff>NobleGradeEye</hediff>
|
||||
<bodyPartLabel>right sight sensor</bodyPartLabel>
|
||||
</li>
|
||||
<li>
|
||||
<hediff>NobleGradeEar</hediff>
|
||||
<bodyPartLabel>left hearing sensor</bodyPartLabel>
|
||||
</li>
|
||||
<li>
|
||||
<hediff>NobleGradeEar</hediff>
|
||||
<bodyPartLabel>right hearing sensor</bodyPartLabel>
|
||||
</li>
|
||||
<li>
|
||||
<hediff>NobleGradeArm</hediff>
|
||||
<bodyPartLabel>left shoulder</bodyPartLabel>
|
||||
</li>
|
||||
<li>
|
||||
<hediff>NobleGradeArm</hediff>
|
||||
<bodyPartLabel>right shoulder</bodyPartLabel>
|
||||
</li>
|
||||
<li>
|
||||
<hediff>NobleGradeLeg</hediff>
|
||||
<bodyPartLabel>left leg</bodyPartLabel>
|
||||
</li>
|
||||
<li>
|
||||
<hediff>NobleGradeLeg</hediff>
|
||||
<bodyPartLabel>right leg</bodyPartLabel>
|
||||
</li>
|
||||
</hediffAndBodypart>
|
||||
<debug>false</debug>
|
||||
</li>
|
||||
</comps>
|
||||
</HediffDef>
|
||||
|
||||
<HediffDef Abstract="True" Name="PN_Noble_Implant" ParentName="AddedBodyPartBase">
|
||||
<woundAnchorRange>0</woundAnchorRange>
|
||||
<displayWound>true</displayWound>
|
||||
<scenarioCanAdd>false</scenarioCanAdd>
|
||||
<addedPartProps>
|
||||
<solid>true</solid>
|
||||
<partEfficiency>1.25</partEfficiency>
|
||||
<betterThanNatural>true</betterThanNatural>
|
||||
</addedPartProps>
|
||||
<stages>
|
||||
<li>
|
||||
<becomeVisible>false</becomeVisible>
|
||||
</li>
|
||||
</stages>
|
||||
</HediffDef>
|
||||
|
||||
<HediffDef ParentName="PN_Noble_Implant">
|
||||
<defName>NobleGradeEye</defName>
|
||||
<label>automaton eye (noble)</label>
|
||||
<labelNoun>a automaton eye</labelNoun>
|
||||
<description>..</description>
|
||||
</HediffDef>
|
||||
|
||||
<HediffDef ParentName="PN_Noble_Implant">
|
||||
<defName>NobleGradeEar</defName>
|
||||
<label>automaton ear (noble)</label>
|
||||
<labelNoun>a automaton ear</labelNoun>
|
||||
<description>..</description>
|
||||
</HediffDef>
|
||||
|
||||
<HediffDef ParentName="PN_Noble_Implant">
|
||||
<defName>NobleGradeArm</defName>
|
||||
<label>automaton arm (noble)</label>
|
||||
<labelNoun>a automaton arm</labelNoun>
|
||||
<description>..</description>
|
||||
</HediffDef>
|
||||
|
||||
<HediffDef ParentName="PN_Noble_Implant">
|
||||
<defName>NobleGradeLeg</defName>
|
||||
<label>automaton leg (noble)</label>
|
||||
<labelNoun>a automaton leg</labelNoun>
|
||||
<description>..</description>
|
||||
</HediffDef>
|
||||
|
||||
<!--로얄(레전더리)-->
|
||||
|
||||
<HediffDef>
|
||||
<defName>PN_Royal_booting</defName>
|
||||
<label>boot up a automaton (royal)</label>
|
||||
<description>...</description>
|
||||
<hediffClass>HediffWithComps</hediffClass>
|
||||
<defaultLabelColor>(0.6, 0.6, 1.0)</defaultLabelColor>
|
||||
<scenarioCanAdd>false</scenarioCanAdd>
|
||||
<maxSeverity>1</maxSeverity>
|
||||
<initialSeverity>1</initialSeverity>
|
||||
<isBad>false</isBad>
|
||||
<stages>
|
||||
<li>
|
||||
<becomeVisible>false</becomeVisible>
|
||||
</li>
|
||||
</stages>
|
||||
<comps>
|
||||
<li Class="MoharHediffs.HediffCompProperties_MultipleHediff">
|
||||
<bodyDef>PanielBody</bodyDef>
|
||||
<hediffAndBodypart>
|
||||
<li>
|
||||
<hediff>RoyalGradeEye</hediff>
|
||||
<bodyPartLabel>left sight sensor</bodyPartLabel>
|
||||
</li>
|
||||
<li>
|
||||
<hediff>RoyalGradeEye</hediff>
|
||||
<bodyPartLabel>right sight sensor</bodyPartLabel>
|
||||
</li>
|
||||
<li>
|
||||
<hediff>RoyalGradeEar</hediff>
|
||||
<bodyPartLabel>left hearing sensor</bodyPartLabel>
|
||||
</li>
|
||||
<li>
|
||||
<hediff>RoyalGradeEar</hediff>
|
||||
<bodyPartLabel>right hearing sensor</bodyPartLabel>
|
||||
</li>
|
||||
<li>
|
||||
<hediff>RoyalGradeArm</hediff>
|
||||
<bodyPartLabel>left shoulder</bodyPartLabel>
|
||||
</li>
|
||||
<li>
|
||||
<hediff>RoyalGradeArm</hediff>
|
||||
<bodyPartLabel>right shoulder</bodyPartLabel>
|
||||
</li>
|
||||
<li>
|
||||
<hediff>RoyalGradeLeg</hediff>
|
||||
<bodyPartLabel>left leg</bodyPartLabel>
|
||||
</li>
|
||||
<li>
|
||||
<hediff>RoyalGradeLeg</hediff>
|
||||
<bodyPartLabel>right leg</bodyPartLabel>
|
||||
</li>
|
||||
</hediffAndBodypart>
|
||||
<debug>false</debug>
|
||||
</li>
|
||||
</comps>
|
||||
</HediffDef>
|
||||
|
||||
<HediffDef Abstract="True" Name="PN_Royal_Implant" ParentName="AddedBodyPartBase">
|
||||
<woundAnchorRange>0</woundAnchorRange>
|
||||
<displayWound>true</displayWound>
|
||||
<scenarioCanAdd>false</scenarioCanAdd>
|
||||
<addedPartProps>
|
||||
<solid>true</solid>
|
||||
<partEfficiency>1.50</partEfficiency>
|
||||
<betterThanNatural>true</betterThanNatural>
|
||||
</addedPartProps>
|
||||
<stages>
|
||||
<li>
|
||||
<becomeVisible>false</becomeVisible>
|
||||
</li>
|
||||
</stages>
|
||||
</HediffDef>
|
||||
|
||||
<HediffDef ParentName="PN_Royal_Implant">
|
||||
<defName>RoyalGradeEye</defName>
|
||||
<label>automaton eye (royal)</label>
|
||||
<labelNoun>a automaton eye</labelNoun>
|
||||
<description>..</description>
|
||||
</HediffDef>
|
||||
|
||||
<HediffDef ParentName="PN_Royal_Implant">
|
||||
<defName>RoyalGradeEar</defName>
|
||||
<label>automaton ear (royal)</label>
|
||||
<labelNoun>a automaton ear</labelNoun>
|
||||
<description>..</description>
|
||||
</HediffDef>
|
||||
|
||||
<HediffDef ParentName="PN_Royal_Implant">
|
||||
<defName>RoyalGradeArm</defName>
|
||||
<label>automaton arm (royal)</label>
|
||||
<labelNoun>a automaton arm</labelNoun>
|
||||
<description>..</description>
|
||||
</HediffDef>
|
||||
|
||||
<HediffDef ParentName="PN_Royal_Implant">
|
||||
<defName>RoyalGradeLeg</defName>
|
||||
<label>automaton leg (royal)</label>
|
||||
<labelNoun>a automaton leg</labelNoun>
|
||||
<description>..</description>
|
||||
</HediffDef>
|
||||
</Defs>
|
@ -743,7 +743,7 @@
|
||||
<body>PanielBody</body>
|
||||
<baseHungerRate>1</baseHungerRate> <!--배고픔-->
|
||||
<baseBodySize>1</baseBodySize>
|
||||
<baseHealthScale>1.25</baseHealthScale> <!--몸빵-->
|
||||
<baseHealthScale>1.2</baseHealthScale> <!--몸빵-->
|
||||
<foodType>OmnivoreHuman</foodType>
|
||||
<gestationPeriodDays>30</gestationPeriodDays>
|
||||
<litterSizeCurve>
|
||||
|
Loading…
x
Reference in New Issue
Block a user