Content 폴더 생성
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Content/Languages/English/Keyed/Alert.xml
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Content/Languages/English/Keyed/Alert.xml
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<?xml version="1.0" encoding="utf-8" ?>
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<LanguageData>
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<PN_LowMaintenance>Low maintenance</PN_LowMaintenance>
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<PN_LowMaintenanceDesc>These colonists are in a low maintenance and may have a break at any time:\n\n{0}</PN_LowMaintenanceDesc>
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</LanguageData>
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Content/Languages/English/Keyed/HediffNullifier.xml
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Content/Languages/English/Keyed/HediffNullifier.xml
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<?xml version="1.0" encoding="utf-8" ?>
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<LanguageData>
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<PN_HediffNullifier>{0} is immune to {1} because {0} is automaton</PN_HediffNullifier>
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<limitedUsage>({0} usage left)</limitedUsage>
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</LanguageData>
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Content/Languages/English/Keyed/UI.xml
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Content/Languages/English/Keyed/UI.xml
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<?xml version="1.0" encoding="utf-8" ?>
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<LanguageData>
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<PN_AUTOMATA_MATERIAL>Main Material</PN_AUTOMATA_MATERIAL>
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<PN_BILL_WINDOW_TAB_APPEARANCE_TITLE>Appearance</PN_BILL_WINDOW_TAB_APPEARANCE_TITLE>
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<PN_BILL_WINDOW_TAB_APPEARANCE_TOOLTIP>Appearance is choiced randomly in four options when it assembled.</PN_BILL_WINDOW_TAB_APPEARANCE_TOOLTIP>
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<PN_BILL_WINDOW_TAB_SPECIALIZATION_TITLE>Specialization</PN_BILL_WINDOW_TAB_SPECIALIZATION_TITLE>
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<PN_BILL_WINDOW_TAB_MATERIAL_TITLE>Tuning</PN_BILL_WINDOW_TAB_MATERIAL_TITLE>
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<PN_BILL_WINDOW_TAB_MATERIAL_BASE_MATERIAL_TOOLTIP>Material to make up the body It affects the durability of the product. The harder it is to process, the longer it takes to make.</PN_BILL_WINDOW_TAB_MATERIAL_BASE_MATERIAL_TOOLTIP>
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<PN_BILL_WINDOW_TAB_MATERIAL_COMPONENT_TOOLTIP>The better component you use, the better performance you can get, but the more difficult it is to make.</PN_BILL_WINDOW_TAB_MATERIAL_COMPONENT_TOOLTIP>
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<PN_BILL_WINDOW_TAB_MATERIAL_AICORE_TOOLTIP>Persona Core can significantly boost performance.</PN_BILL_WINDOW_TAB_MATERIAL_AICORE_TOOLTIP>
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<PN_BILL_WINDOW_TAB_SUMMARY_TITLE>Expected</PN_BILL_WINDOW_TAB_SUMMARY_TITLE>
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<PN_BILL_WINDOW_TAB_SUMMARY_TOOLTIP></PN_BILL_WINDOW_TAB_SUMMARY_TOOLTIP>
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<PN_BILL_WINDOW_TAB_SUMMARY_REQUIRED_SKILL>Required Crafting Skill</PN_BILL_WINDOW_TAB_SUMMARY_REQUIRED_SKILL>
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<PN_BILL_WINDOW_TAB_SUMMARY_BTN_CANCEL>Cancel</PN_BILL_WINDOW_TAB_SUMMARY_BTN_CANCEL>
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<PN_BILL_WINDOW_TAB_SUMMARY_BTN_ADD_BILL>Add Bill</PN_BILL_WINDOW_TAB_SUMMARY_BTN_ADD_BILL>
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</LanguageData>
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Content/Languages/English/Strings/Names/Automaton/PN09.txt
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Content/Languages/English/Strings/Names/Automaton/PN09.txt
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0
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1
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2
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3
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4
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5
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6
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7
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8
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9
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Content/Languages/English/Strings/Names/Automaton/PNAZ.txt
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Content/Languages/English/Strings/Names/Automaton/PNAZ.txt
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A
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B
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C
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D
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E
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F
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G
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H
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I
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J
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K
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L
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M
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N
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O
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P
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Q
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R
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S
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T
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U
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V
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W
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X
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Y
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Z
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Designed by PnL
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Content/Languages/English/Strings/Names/Automaton/PNNick.txt
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Content/Languages/English/Strings/Names/Automaton/PNNick.txt
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Hound
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Terrier
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Akita
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Malamute
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Spaniel
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Eskimo
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Basenji
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Beagle
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Collie
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Groenendael
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Laekenois
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Malinois
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Tervuren
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Bichon
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Coonhound
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Boder collie
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Borzoi
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Boxer
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Brittany
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Griffonr
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Bull dog
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Avtcharka
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Retriever
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Chihuahua
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Dachshunds
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Dalmatian
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Doberman
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Setter
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Shepherd
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Pointer
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Schnauzer
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Dane
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Pyrenees
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Wolfhound
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Greyhound
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Spitz
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Jindo
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Komondor
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Kuvasz
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Maltese
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Mastiff
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Pinscher
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Newfoundland
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Elkhound
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Papillon
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Pomeranian
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Poodle
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Poongsan
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Pug
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Puli
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Ridgeback
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Rottweiler
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Saint Bernard
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Saluki
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Samoyed
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Sapsaree
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Shiba
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Doge
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Shih Tzu
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Husky
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Vizsla
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Weimaraner
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Welsh Corgi
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Whippet
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SN-P
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