diff --git a/1.4 Royalty/Defs/Royal_ThingDef_Weapon.xml b/1.4 Royalty/Defs/Royal_ThingDef_Weapon.xml index d304e38..fb30c56 100644 --- a/1.4 Royalty/Defs/Royal_ThingDef_Weapon.xml +++ b/1.4 Royalty/Defs/Royal_ThingDef_Weapon.xml @@ -50,8 +50,9 @@
  • - true + false true + true
  • PN_WeaponsMelee
  • @@ -86,7 +87,7 @@
  • - true + false true
  • PN_WeaponsMeleeBladelink
  • diff --git a/1.4/Defs/AutomataRaceSettings/AutomataRaceDef.xml b/1.4/Defs/AutomataRaceSettings/AutomataRaceDef.xml index 428e5cc..3a296ef 100644 --- a/1.4/Defs/AutomataRaceSettings/AutomataRaceDef.xml +++ b/1.4/Defs/AutomataRaceSettings/AutomataRaceDef.xml @@ -145,7 +145,7 @@
  • PNHead6
  • PNHead7
  • PNHead8
  • --> -
  • HeadsAverageNormal
  • +
  • PN_HeadsAverageNormal
  • Female
  • @@ -328,7 +328,7 @@
  • 1 Paniel/Ear/PanielLeftEar - left hearing sensor + left hearing sensor CutoutComplex false skin @@ -364,7 +364,7 @@
  • 1 Paniel/Ear/PanielRightEar - right hearing sensor + right hearing sensor CutoutComplex false skin @@ -400,7 +400,7 @@
  • 1 Paniel/Tail/PanielTail - tail + tail CutoutComplex false skin @@ -438,13 +438,6 @@ Paniel/Body/ Paniel/Heads/ - Things/Pawn/Humanlike/Bodies/Dessicated/Dessicated_Thin @@ -533,9 +526,9 @@
  • -
  • + @@ -651,8 +644,8 @@
  • LookChangeDesired
  • -
  • PN_OfficerCommandThought
  • -
  • PN_MeisterAdviceThought
  • + @@ -781,12 +774,11 @@ 38 4 1.00 - 0.25 1 1.20 100 0.99 - 0.2 + 0.8 0.6 0.00 0.0 @@ -949,4 +941,10 @@ + + + PN_HeadsAverageNormal + Paniel/Heads/HeadsAverage_Normal + None + \ No newline at end of file diff --git a/1.4/Defs/BackStoryDefs/BackStoryDefs.xml b/1.4/Defs/BackStoryDefs/BackStoryDefs.xml index 14027f6..6377499 100644 --- a/1.4/Defs/BackStoryDefs/BackStoryDefs.xml +++ b/1.4/Defs/BackStoryDefs/BackStoryDefs.xml @@ -1,7 +1,7 @@ - + Female Female @@ -12,10 +12,10 @@
  • PN_storys
  • -
    + - + Paniel_Awful_Backstory Automaton (awful) Automaton (awfl) @@ -113,9 +113,9 @@ - + - + Paniel_Poor_Backstory Automaton (poor) Automaton (poor) @@ -132,9 +132,9 @@ - + - + Paniel_Normal_Backstory Automaton (normal) Automaton (norm) @@ -152,9 +152,9 @@ - + - + Paniel_Good_Backstory Automaton (good) Automaton (good) @@ -172,9 +172,9 @@ - + - + Paniel_Excellent_Backstory Automaton (excellent) Automaton (exc) @@ -191,9 +191,9 @@ - + - + Paniel_Masterwork_Backstory Automaton (masterwork) Automaton (mast) @@ -210,9 +210,9 @@ - + - + Paniel_Legendary_Backstory Automaton (legendary) Automaton (legd) @@ -230,10 +230,10 @@ - + - + Paniel_Automaton_Backstory Automaton Automaton @@ -252,9 +252,9 @@ - + - + Paniel_AutomatonB_Backstory Automaton for Noble Noble Automaton @@ -274,9 +274,9 @@ - + - + Paniel_Royalmaiden_Backstory Automaton for Royal Royal Automaton @@ -293,10 +293,10 @@ - + - + Paniel_FailureA_Backstory Automaton Failure Failure @@ -326,9 +326,9 @@
  • PN_Give_Awful_Failure
  • -
    + - + Paniel_FailureB_Backstory Automaton Failure Failure @@ -348,11 +348,11 @@
  • PN_Give_Poor_Failure
  • -
    + - - + +
  • Industriousness 100 @@ -361,7 +361,7 @@ TorturedArtist 100
  • -
    +
  • Artistic
  • Social
  • @@ -370,10 +370,10 @@
  • Crafting
  • PlantWork
  • -
    + - - + +
  • TooSmart
  • @@ -383,10 +383,10 @@
  • SlowLearner
  • -
    -
    + + - + Paniel_MilitiaA_Backstory Automaton Militia Militia @@ -413,9 +413,9 @@
  • PN_Give_Normal_Combat
  • -
    + - + Paniel_MilitiaB_Backstory Automaton Militia Militia @@ -445,9 +445,9 @@
  • PN_Give_Good_Combat
  • -
    + - + Paniel_SoldierA_Backstory Automaton Soldier Soldier @@ -477,9 +477,9 @@
  • PN_Give_Excellent_Combat
  • -
    + - + Paniel_SoldierB_Backstory Automaton Soldier Soldier @@ -509,9 +509,9 @@
  • PN_Give_Masterwork_Combat
  • -
    + - + Paniel_Royalguard_Backstory Automaton Royal guard Royal guard @@ -541,16 +541,16 @@
  • PN_Give_Legendary_Combat
  • -
    + - - + +
  • Brawler 100
  • -
    +
  • Animals
  • Social
  • @@ -558,10 +558,10 @@
  • Caring
  • PlantWork
  • -
    + - - + +
  • TooSmart
  • @@ -571,10 +571,10 @@
  • SlowLearner
  • -
    -
    + + - + Paniel_ApprenticeA_Backstory Automaton Apprentice Apprentice @@ -601,9 +601,9 @@
  • PN_Give_Normal_Engineer
  • -
    + - + Paniel_ApprenticeB_Backstory Automaton Apprentice Apprentice @@ -633,9 +633,9 @@
  • PN_Give_Good_Engineer
  • -
    + - + Paniel_JourneymanA_Backstory Automaton journeyman Journeyman @@ -665,9 +665,9 @@
  • PN_Give_Excellent_Engineer
  • -
    + - + Paniel_JourneymanB_Backstory Automaton journeyman Journeyman @@ -697,9 +697,9 @@
  • PN_Give_Masterwork_Engineer
  • -
    + - + Paniel_Meister_Backstory Automaton Meister Meister @@ -729,11 +729,11 @@
  • PN_Give_Legendary_Engineer
  • -
    + - - + +
  • Brawler 100 @@ -742,16 +742,16 @@ TorturedArtist 100
  • -
    +
  • Animals
  • Mining
  • Intellectual
  • -
    + - - + +
  • TooSmart
  • @@ -761,10 +761,10 @@
  • SlowLearner
  • -
    -
    + + - + Paniel_MaidA_Backstory Automaton Maid Maid @@ -791,9 +791,9 @@
  • PN_Give_Normal_Domestic
  • -
    + - + Paniel_MaidB_Backstory Automaton Maid Maid @@ -823,9 +823,9 @@
  • PN_Give_Good_Domestic
  • -
    + - + Paniel_HousemaidA_Backstory Automaton Housekeeper maid Housekeeper Maid @@ -855,9 +855,9 @@
  • PN_Give_Excellent_Domestic
  • -
    + - + Paniel_HousemaidB_Backstory Automaton Housekeeper maid Housekeeper @@ -887,9 +887,9 @@
  • PN_Give_Masterwork_Domestic
  • -
    + - + Paniel_Ladysmaid_Backstory Automaton Lady's maid Lady's maid @@ -919,5 +919,5 @@
  • PN_Give_Legendary_Domestic
  • -
    +
    diff --git a/1.4/Defs/BackStoryDefs/BackStoryDefs_PA.xml b/1.4/Defs/BackStoryDefs/BackStoryDefs_PA.xml index c0836a1..b5fc716 100644 --- a/1.4/Defs/BackStoryDefs/BackStoryDefs_PA.xml +++ b/1.4/Defs/BackStoryDefs/BackStoryDefs_PA.xml @@ -1,8 +1,8 @@ - - + +
  • Pyromaniac 100 @@ -19,10 +19,10 @@ SlowLearner 100
  • -
    -
    + + - + Paniel_MilitiaA_Backstory_PA Automaton Militia (PA) Militia @@ -48,9 +48,9 @@
  • PN_Give_Normal_Combat_PA
  • -
    + - + Paniel_MilitiaB_Backstory_PA Automaton Militia (PA) Militia @@ -80,9 +80,9 @@
  • PN_Give_Good_Combat_PA
  • -
    + - + Paniel_SoldierA_Backstory_PA Automaton Soldier (PA) Soldier @@ -112,9 +112,9 @@
  • PN_Give_Excellent_Combat_PA
  • -
    + - + Paniel_SoldierB_Backstory_PA Automaton Soldier (PA) Soldier @@ -144,9 +144,9 @@
  • PN_Give_Masterwork_Combat_PA
  • -
    + - + Paniel_Royalguard_Backstory_PA Automaton Royal guard (PA) Royal guard @@ -176,11 +176,11 @@
  • PN_Give_Legendary_Combat_PA
  • -
    + - - + +
  • Pyromaniac 100 @@ -197,10 +197,10 @@ SlowLearner 100
  • -
    -
    + + - + Paniel_ApprenticeA_Backstory_PA Automaton Apprentice (PA) Apprentice @@ -226,9 +226,9 @@
  • PN_Give_Normal_Engineer_PA
  • -
    + - + Paniel_ApprenticeB_Backstory_PA Automaton Apprentice (PA) Apprentice @@ -258,9 +258,9 @@
  • PN_Give_Good_Engineer_PA
  • -
    + - + Paniel_JourneymanA_Backstory_PA Automaton journeyman (PA) Journeyman @@ -290,9 +290,9 @@
  • PN_Give_Excellent_Engineer_PA
  • -
    + - + Paniel_JourneymanB_Backstory_PA Automaton journeyman (PA) Journeyman @@ -322,9 +322,9 @@
  • PN_Give_Masterwork_Engineer_PA
  • -
    + - + Paniel_Meister_Backstory_PA Automaton Meister (PA) Meister @@ -354,11 +354,11 @@
  • PN_Give_Legendary_Engineer_PA
  • -
    + - - + +
  • Pyromaniac 100 @@ -375,10 +375,10 @@ SlowLearner 100
  • -
    -
    + + - + Paniel_MaidA_Backstory_PA Automaton Maid (PA) Maid @@ -404,9 +404,9 @@
  • PN_Give_Normal_Domestic_PA
  • -
    + - + Paniel_MaidB_Backstory_PA Automaton Maid (PA) Maid @@ -436,9 +436,9 @@
  • PN_Give_Good_Domestic_PA
  • -
    + - + Paniel_HousemaidA_Backstory_PA Automaton Housekeeper maid (PA) Housekeeper Maid @@ -468,9 +468,9 @@
  • PN_Give_Excellent_Domestic_PA
  • -
    + - + Paniel_HousemaidB_Backstory_PA Automaton Housekeeper maid (PA) Housekeeper @@ -500,9 +500,9 @@
  • PN_Give_Masterwork_Domestic_PA
  • -
    + - + Paniel_Ladysmaid_Backstory_PA Automaton Lady's maid (PA) Lady's maid @@ -532,11 +532,11 @@
  • PN_Give_Legendary_Domestic_PA
  • -
    + - + Paniel_Testsubject_Backstory Automaton Test subject (PA) Test subject @@ -586,7 +586,7 @@ --> - +
  • NaturalMood 2 @@ -617,6 +617,6 @@ -2 100
  • -
    -
    + +
    \ No newline at end of file diff --git a/1.4/Defs/FactionDefs/Factions_Player.xml b/1.4/Defs/FactionDefs/Factions_Player.xml index c3665d7..156fd7d 100644 --- a/1.4/Defs/FactionDefs/Factions_Player.xml +++ b/1.4/Defs/FactionDefs/Factions_Player.xml @@ -27,7 +27,6 @@ NamerInitialSettlementColony NamerFactionOutlander NamerSettlementOutlander - 1
  • ClassicStart
  • diff --git a/1.4/Defs/FactionDefs/Factions_PnL.xml b/1.4/Defs/FactionDefs/Factions_PnL.xml index 9d3a7c7..cbee9b3 100644 --- a/1.4/Defs/FactionDefs/Factions_PnL.xml +++ b/1.4/Defs/FactionDefs/Factions_PnL.xml @@ -94,7 +94,6 @@
  • Offworld
  • - 0.8
  • PN_Caravan_PnLindustry
  • diff --git a/1.4/Defs/HediffDefs/Hediffs_Automaton.xml b/1.4/Defs/HediffDefs/Hediffs_Automaton.xml index 0db41de..701b3b4 100644 --- a/1.4/Defs/HediffDefs/Hediffs_Automaton.xml +++ b/1.4/Defs/HediffDefs/Hediffs_Automaton.xml @@ -81,6 +81,7 @@ 0 0 0 + -0.75 0 diff --git a/1.4/Defs/ThingDef/ThingDef_Shell.xml b/1.4/Defs/ThingDef/ThingDef_Shell.xml index 1896761..1e2bc1c 100644 --- a/1.4/Defs/ThingDef/ThingDef_Shell.xml +++ b/1.4/Defs/ThingDef/ThingDef_Shell.xml @@ -418,9 +418,7 @@
  • Smoke 11 - Gas_Smoke - 1 - 1 + BlindSmoke 30~60
  • @@ -474,8 +472,7 @@ Explosion_Smoke MortarRound_PreImpact MortarRound_Ambient - Gas_Smoke - 1 + BlindSmoke diff --git a/1.4/Defs/ThingDef/ThingDef_Weapons_Industrial.xml b/1.4/Defs/ThingDef/ThingDef_Weapons_Industrial.xml index aa6d6fc..18208d1 100644 --- a/1.4/Defs/ThingDef/ThingDef_Weapons_Industrial.xml +++ b/1.4/Defs/ThingDef/ThingDef_Weapons_Industrial.xml @@ -846,6 +846,7 @@ An experimental railgun that fires powerful explosions in a narrow area.\nOnce fired, it will break down and cannot be used. Normal Spacer + false Things/Weapons/PNPrototypeRailGun Graphic_Single diff --git a/1.4/Defs/ThingDef/ThingDef_Weapons_Royal.xml b/1.4/Defs/ThingDef/ThingDef_Weapons_Royal.xml index 3456e77..df890e3 100644 --- a/1.4/Defs/ThingDef/ThingDef_Weapons_Royal.xml +++ b/1.4/Defs/ThingDef/ThingDef_Weapons_Royal.xml @@ -902,14 +902,15 @@ Projectile_Explosive - 2.4 - Smoke 40 - Gas_Smoke - 1 + Smoke + + 2.4 + BlindSmoke + true 0.2 0.6 - true + 0.5 Things/Projectile/LauncherShot