근접전 모듈 추가

This commit is contained in:
Cocopomel
2021-09-29 08:41:09 +09:00
parent e5c7028a2f
commit 1d506509c4
5 changed files with 197 additions and 10 deletions

View File

@@ -11,8 +11,9 @@
</descriptionHyperlinks>
<costList>
<Steel>45</Steel>
<ComponentIndustrial>3</ComponentIndustrial>
<ComponentSpacer>1</ComponentSpacer>
<ComponentIndustrial>5</ComponentIndustrial>
<ComponentSpacer>2</ComponentSpacer>
<PN_ComponentRoyal>1</PN_ComponentRoyal>
</costList>
<recipeMaker>
<researchPrerequisite>PNRP_TierB_Module</researchPrerequisite>
@@ -36,7 +37,7 @@
<HediffDef ParentName="PN_ApparelModuleHediffBase">
<defName>PN_TriggerHappyModuleHediff</defName>
<label>rapid fire module</label>
<description>...</description>
<description>rapid fire module</description>
<stages>
</stages>
@@ -46,4 +47,58 @@
</li>
</comps>
</HediffDef>
<!--==================================== 근접전 모듈 ====================================-->
<ThingDef ParentName="PN_ApparelModuleIndustrial">
<defName>PN_CQCModule</defName>
<label>CQC module</label>
<description>[CAUTION]\nThis module can only be installed on compatible models.\nAlso, the module system must be stable.\n\n[compatible models list]\n\nCombat model (legd), (mast), (exc)\n\nThis module increases the automaton's close quarters combat stat, and allows automaton to use CQC ability.</description>
<descriptionHyperlinks>
<AbilityDef>PN_CQCAbility</AbilityDef>
<HediffDef>PN_CQCModuleHediff</HediffDef>
</descriptionHyperlinks>
<costList>
<Steel>45</Steel>
<ComponentIndustrial>5</ComponentIndustrial>
<ComponentSpacer>2</ComponentSpacer>
<PN_ComponentRoyal>1</PN_ComponentRoyal>
</costList>
<recipeMaker>
<researchPrerequisite>PNRP_TierB_Module</researchPrerequisite>
<skillRequirements>
<Crafting>6</Crafting>
</skillRequirements>
</recipeMaker>
<apparel>
<tags>
</tags>
</apparel>
<comps>
<li Class="CompProperties_CauseHediff_Apparel">
<hediff>PN_CQCModuleHediff</hediff>
<part>PNTorso</part>
</li>
</comps>
</ThingDef>
<HediffDef ParentName="PN_ApparelModuleHediffBase">
<defName>PN_CQCModuleHediff</defName>
<label>CQC module</label>
<description>close quarters combat module</description>
<stages>
<li>
<statOffsets>
<MeleeHitChance>2</MeleeHitChance>
<MeleeDodgeChance>2</MeleeDodgeChance>
<ShootingAccuracyPawn>-4</ShootingAccuracyPawn>
</statOffsets>
</li>
</stages>
<comps>
<li Class="HediffCompProperties_GiveAbility">
<abilityDef>PN_CQCAbility</abilityDef>
</li>
</comps>
</HediffDef>
</Defs>